Not that ST is gone, what pokemon will be the most affected by this? Dnite? Roaring Moon? Volcarona? I think those were the main set up sweepers that enjoyed ST.
no shed tail is banned not orthworm, you can use orthworm, just not w/ shed tailHold up Orthworm is banned? Lesssgooooo
Dragonite still has multiscale so it's not like it's starving for setup opportunities. Idk about Volcarona either. Plenty of setup opportunities due to its strangely decent typing. Roaring Moon I could see being more impacted.Not that ST is gone, what pokemon will be the most affected by this? Dnite? Roaring Moon? Volcarona? I think those were the main set up sweepers that enjoyed ST.
Sub Pass was problematic in the past, and remains so even with the 50% HP penalty on Orth and Cyc
Not that ST is gone, what pokemon will be the most affected by this? Dnite? Roaring Moon? Volcarona? I think those were the main set up sweepers that enjoyed ST.
My bad lmao, I meant Shed Tail but I still have PTSD from that dumb worm. Gotta get used to it.no shed tail is banned not orthworm, you can use orthworm, just not w/ shed tail
I would say in general that all our Speed-boosting sweepers (Volc, Booster Moth and Valiant, and Dragon Dancers like Bax, Dnite, and Moon) are affected in some capacity. Like Empress Mobile pointed out though, Volc and Dnite are significantly more self-sufficient than the others, so I could see them being less negatively impacted by the loss of Shed Tail support. Moon and Valiant probably take the biggest hit considering how common they were on Shed Tail teams and their lacking defensive profiles, but they're just as excellent on HO teams without Shed Tail, so they'll be fine.Not that ST is gone, what pokemon will be the most affected by this? Dnite? Roaring Moon? Volcarona? I think those were the main set up sweepers that enjoyed ST.
I believe the utility set would need one real attacking move so as not to be incapable of hurting all the offensive mons,most of which cyclizar outspeeds. Draco meteor or outrage are great options with many dragons running around (even dragapult can be ohko'd, if cyc has grabbed a rapid spin first.also,if u catch dragapult on the switch trying to spinblock, it's no longer acting as that). Overheat is good to roast gholdengo.Anyhow, I'm messing around with a few different sets here, and I want some opinions on them. Keep in mind that this is entirely theorymonning here, and has zero practical testing done.
Choice Band:
Choice Specs:@ Choice Band
Adamant/Jolly Nature | Regenerator
Tera X (TBD)
252 Atk / 252 Speed / 4 SpDef
Dragon Claw
Knock Off
Rapid Spin/Iron Head
U-Turn
More or less a bread-and-butter CB set. DC for STAB, KO for coverage and utility, RS for utility, Iron Head for coverage, U-Turn for GTFO plays. Having a Ghost immunity is super good, and being able to outpace non-Scarf Gholdengo is super valuable.
Utility:@ Choice Specs
Modest/Timid Nature | Regenerator
Tera X (TBD)
252 SpAtk / 252 Speed / 4 SpDef
Draco Meteor
Overheat
Tera Blast/Thunderbolt/Hyper Voice
U-Turn
This set aims to make good use of the obscenely strong moves that Dragon Bike here has in its kit; Draco Meteor and Overheat. Both are very powerful attacks in their own rights, and having Regenerator makes it easier to switch in and spam the living crap out of them. U-Turn is your bread-and-butter pivoting move, and your last slot has options. Hyper Voice gives you another STAB that can hit fairly hard. Thunderbolt gives you coverage. Tera Blast will always be STAB, regardless of whatever Tera Type you choose. I'm not sure what would be the most optimal choice here... First thoughts go to Water, Fairy, Steel, Fire (if you run Tbolt over TB), or Dark.
Life Orb:@ Heavy-Duty Booties
Jolly Nature | Regenerator
Tera X (TBD)
252 HP / 252 Speed / 4 SpDef
Knock Off
Rapid Spin
Taunt
U-Turn
Once again, bread-and-butter set. Literally the same Shed Tail set we've all seen a thousand times, minus the Shed Tail. Knock and Spin for utility, Taunt to shut down slower Pokemon that want to hazard/set up on you, and U-Turn to pivot. Good times.
@ Life Orb
Hasty/Naive Nature | Regenerator
Tera X (TBD)
252 SpAtk / 252 Speed / 4 Atk
Draco Meteor
Knock Off/Crunch/Overheat
Rapid Spin/Knock Off/Taunt
U-Turn
This is one of my most flexible theorymon sets here, as you can play similarly to mix Valiant and passively Regen your HP while being aggressive. There's so many choices you can make here that it's kind of overwhelming. U-Turn, as always, is mandatory. Draco smacks things for big damage. KO/RS for utility, Crunch/Overheat for damage and coverage, Taunt to shut various things down.
behold, a prophetDay 1 Thoughts:
Shed Tail is bullshit.
My fave combo is passing the Substitute to Dragonite. Sub benefits from Multiscale, means you gotta setup much more comfortably compared to Roaring Moon, plus better coverage provides more Terra options. Seriously try out Dragonite. Pretty sure this also makes base Volcarona insanely stupid as well.
nothin to get used to, bud, orthworm doesn't even exist without shed tailMy bad lmao, I meant Shed Tail but I still have PTSD from that dumb worm. Gotta get used to it.
Yeah, utility not having something like Draco/Outrage does hurt a fair bit, but to be fair it isn't necessarily about it dealing damage on that set -- just being an annoying little bugger for the opponent. No one wants to switch into a Knock, and Spin + Boots + Regen is kind of an annoying combo. No hazards ever.I believe the utility set would need one real attacking move so as not to be incapable of hurting all the offensive mons,most of which cyclizar outspeeds. Draco meteor or outrage are great options with many dragons running around (even dragapult can be ohko'd, if cyc has grabbed a rapid spin first.also,if u catch dragapult on the switch trying to spinblock, it's no longer acting as that). Overheat is good to roast gholdengo.
Life orb is, quiet as told, a very nice set. LO gives cyc the power boost it definitely needs, is not restrictive, pairs well with its big base power moves, recoil is offset thru regen and, based on moves chosen,both attacking and utility ones, can maintain some of its utility characteristics,thru rapid spin, knock n u-turn.
Yeah,i guess on the utility set, taunt is the odd-one-out, in favor of an attacking move. Personally,i'd favor overheat for the reason u mentioned regarding gholdengo. Dragapult is getting hit for significant damage by knock regardless. And in a pinch, overheat (especially tera fire overheat) can finish off iron valiant from high health (thou i ve not run the exact calcs), all while maintaining the primary objective of the utility set (w/ boots)Yeah, utility not having something like Draco/Outrage does hurt a fair bit, but to be fair it isn't necessarily about it dealing damage on that set -- just being an annoying little bugger for the opponent. No one wants to switch into a Knock, and Spin + Boots + Regen is kind of an annoying combo. No hazards ever.
Taunt can be subbed out for Outrage/Draco/Overheat, though. No questions asked. You can destroy non-Scarf Dengo with it so easily between a Knock on the switch into Overheat.
Utility was entirely based on the time when Dragon Bike was OU legal alongside of Shed Tail. That set was normally Shed Tail, Knock/Spin/Taunt, Knock/Spin/Taunt, U-Turn.
What if, now hear me out now with this crazy shiz, we replace Body Slam... With Double Edge? Yeah, we take two forms of recoil... But the DAMAGE. Also, Regen.mom can I have mienshao
"no honey, we have mienshao at home"
mienshao at home:
Cyclizar @ Life Orb
Ability: Regenerator
Tera Type: Normal/Fairy/Dark/whatever idk man
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Knock Off
- Power Whip
- Body Slam
This feels like it'll play like Mienshao Lite, fast LO backed Regen attacker with U-Turn to keep momentum and healing, but with less attack and weaker stabs. Power Whip (yes. it gets power whip. idk how or why.) (almost) 2hkos Tusk, Body Slam is for stab, and Knock and Turn are self-explanatory. Walled by a lot of stuff but you just (hopefully) U-Turn out of them after knocking them on the switch or something.
I'm not going to lie to you I didn't even see that it got Double Edge. Yeah, that'll probably help--even though it's not as spammable due to recoil Cyclizar needs the extra power.What if, now hear me out now with this crazy shiz, we replace Body Slam... With Double Edge? Yeah, we take two forms of recoil... But the DAMAGE. Also, Regen.
Espathra is still dumb. Not as dumb, but still extremely dumb. The secondary factor of it getting banned is because of the Tera mindgames it can play. If you call the Tera wrong, you lose on the spot 80% of the time. The third factor is it getting free boosts. You NEED to have a Red Card/Roar/Haze user, and hope you don't get nuked from orbit by it. Or run Unaware and get clapped by Stored Power.Ok time for the biggest Espathra apologist to make a case to let it back into OU. As we all know Espathra was quickbanned after the Chien Pao suspect due spurred by the survey result of it. In the QB announcement and in the public mind, a major reason for this was shed tail and it being a pretty objectively stupid abuser of it. While I can’t speak for the council, I really doubt it would get even close to the same level of support from the survey if it couldn’t have fun and abuse the free turns with a slow sub from worm. With shed tail banned now, we have to recognize Espathra and it’s potential to be a very annoying but not broken Pokemon in the current metagame. While Espathra also abuses screens and hazards well, there just haven’t been proof that outside of shed tail it’s broken. No SPL games of it without shed tail in general to my knowledge. While I can understand people would rather have their preferred dumb pokemon be suspected then have to deal with the mass PTSD Espathra caused. We just don’t have any proof or any support of it being banned in a shed tail-less metagame.
Please no. Shed Tail was just the tip of the iceberg for Espathra. I recall it being a consideration in its quickban, but it wasn't nearly as impactful as its Tera abusing potential. The counterplay to it (e.g., Tera Dark Clodsire, random Red Card user, etc.) made teams categorically worse against teams without Espathra. Pretty much the definition of matchup fishing cheese. There is plenty to support keeping it out of OU even without Shed Tail, namely the fact it was able to wreak havoc before without being paired with a Shed Tail user.Ok time for the biggest Espathra apologist to make a case to let it back into OU. As we all know Espathra was quickbanned after the Chien Pao suspect due spurred by the survey result of it. In the QB announcement and in the public mind, a major reason for this was shed tail and it being a pretty objectively stupid abuser of it. While I can’t speak for the council, I really doubt it would get even close to the same level of support from the survey if it couldn’t have fun and abuse the free turns with a slow sub from worm. With shed tail banned now, we have to recognize Espathra and it’s potential to be a very annoying but not broken Pokemon in the current metagame. While Espathra also abuses screens and hazards well, there just haven’t been proof that outside of shed tail it’s broken. No SPL games of it without shed tail in general to my knowledge. While I can understand people would rather have their preferred dumb pokemon be suspected then have to deal with the mass PTSD Espathra caused. We just don’t have any proof or any support of it being banned in a shed tail-less metagame.
I like the idea of special LO Cyclizar more than mostly physical.
Cyclizar @ Life Orb
Ability: Regenerator
Tera Type: Dragon / Fairy
EVs: 252 SpA / 4 SpDef / 252 Spe
Naive / Timid Nature
- Draco Meteor
- Overheat
- Knock Off
- Double-Edge / U-turn
If you can believe it, max SpA Overheat does more to Great Tusk than max Atk Power Whip, so you can imagine its STABs just doing that much more to it, as well. Overheat also OHKOes bulk-less Gholdengo after rocks, has a small chance to OHKO Kingambit, dents Iron Valiant hard, and does upwards to 93% to standard Corviknight. Draco Meteor just slams Great Tusk, physDef Rotom-W, Torkoal, and every Dragon-type slower than it hard. Knock Off wouldn't really be used for damage, but helps with progress vs fat in removing items like HDB and Leftovers. Double-Edge, even without investment, is good for 2HKOing Clodsire and Volcarona (against Volc, Draco first since it does the same against +0, then Double-Edge so it's not as bad if you get burned). DE recoil is then offset by Regenerator, but despite that, keep in mind it's also stacking with LO. If running U-turn, may as well stick to Timid.