It requires real guts to vote against yourself. Great work(I forgot to vote earlier in the competition and would have voted for Agility Sweeper - so voting against myself here!)
Welcome to this forum. This is to notify you that you should be posting your set in this reply itself (by editing it), by tomorrow itself.I have to reserve Block Toxic stall then ¯\_(ツ)_/¯
Amazing set, but a few things to keep in mind :->Life Orb AoA Slowking-Galar
Slowbro-Galar (Slowking-Galar) @ Life Orb
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 Spe
Tera Type: ???
IVs: 0 Atk
Modest Nature
- Flamethrower
- Surf
- Psychic
- Acid Spray
General idea
The basic idea behind this set is to tank a hit, dish out some damage and switch-out to regain some hp. You have to be wary of your weaknesses, but you still have a noticeable amount of resistances to work with.
Flamethrower, Surf (less specific than Ice Beam, but hits even Fire types) and Psychic is here for coverage.
Acid Spray is here to mimic Nasty Plot, but with the added bonus of being better in front of Unaware users, while scouting for Leftovers/Focus Sash.
What makes this set good
This set is viable because of the combination of Life Orb, the possibility to run a Modest nature (since you are slow anyway) while you can switch-out a lot with the support of Regenerator. Also, the attacking set is highly customizable since this Pokémon has a great attacking movepool to work with.
time for everyone's favourite meta
stall
Block Toxic Galarian Slowking
Slowking-Galar @ Leftovers
Ability: Regenerator
Tera Type: Dark
EVs: 252 HP / 104 Def / 152 SpD
Bold Nature
IVs: 0 Atk
- Block
- Toxic
- Slack Off
- Flamethrower
The plan is simple. You use Block to trap something. Then you use Toxic. Then you stall until they die a painful death.
This set is useful for trapping and removing threats to Slowking's teammates that might be a problem (that aren't immune to toxic).
Tera Dark is to resist two of Slowking's weaknesses in Ghost and Dark
Its EVs are very mixed, so it can deal with more Mons, but it's much better on the special side
I could have gone Protect, but I gave Slowking Flamethrower so it can hit Steel types that might want to switch in to it (except._.)
Great set, I bet everyone has faced this annoyance atleast once.Trick Room Setter
Room For Tricks (Slowking-Galar) @ Colbur Berry
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk
- Trick Room
- Sludge Bomb
- Future Sight
- Chilly Reception
Honestly the set wasn't really well thought of but oh well
Typical Trick Room Setter, Colbur to survive Gambit/Hisui-Samurott Dark Stab.
236 Atk Samurott-Hisui Knock Off (97.5 BP) vs. 252 HP / 4 Def Colbur Berry Slowking-Galar: 165-195 (41.8 - 49.4%) -- guaranteed 3HKO
236 Atk Sharpness Samurott-Hisui Ceaseless Edge vs. 252 HP / 4 Def Colbur Berry Slowking-Galar: 165-195 (41.8 - 49.4%) -- guaranteed 3HKO
252+ Atk Supreme Overlord 5 allies fainted Kingambit Kowtow Cleave vs. 252 HP / 4 Def Colbur Berry Slowking-Galar: 280-331 (71 - 84%) -- guaranteed 2HKO
Sludge bomb to threaten fairys, Future Sight to force switches and do damage (for more OHKOs), and Chilly Reception is Self-explanatory.
Man 2 stall sets already. That too on a non-stall staple. This is getting really spicy.Eerie spell stall
Slowking-Galar @ Heavy-Duty Boots / Kasib Berry
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Eerie Spell
- Toxic
- Slack Off
- Light Screen / T-wave / Flamethrower
This here set is mainly to help stall. It's more defensive set and regen makes it a great asset. It's signature move Eerie spell ( I bet half of yous forgot about it) makes it so the opponent loses 3pp on their last move, while also being 80bp. This can help remove recovery or a troublesome move from a Mon that threatens stall.is for SE ghost attacks, to help Vs pult, and you can para or toxic it if needed.
Ps: can I have Kasib Berry as the item in voting preview![]()
Yep my fault at forgetting that oops, updated nowGreat set, I bet everyone has faced this annoyance atleast once.
A quick suggestion, seems like you forgot 0 Spe IVs. Kindly correct it or mention it if intended.
![]()
Accepted, since the above one is a Defensive one. Try to make it distinguishable. Rest you know the rules for reservation.Reserving Offensive Trick Room
Reserving tera fire lure!
Slowking-Galar @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Fire
EVs: 248 HP / 204 Def / 56 SpA
Quiet Nature
IVs: 0 Atk / 1 Spe
- Fire Blast
- Future Sight
- Slack Off
- Chilly Reception
Write up coming soon
Great set overall! I'd like 2 more things here.Reserving tera fire lure!
Slowking-Galar @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Fire
EVs: 248 HP / 204 Def / 56 SpA
Quiet Nature
IVs: 0 Atk / 1 Spe
- Fire Blast
- Future Sight
- Slack Off
- Chilly Reception
Glowking usually lures in Kingambit. While it can usually pivot out with chilly reception, Fire Blast can actually OHKO the most common gambit sets when Terastallized.
56+ SpA Tera Fire Slowking-Galar Fire Blast vs. 4 HP / 0 SpD Kingambit: 342-404 (100 - 118.1%) -- guaranteed OHKO
Even without Tera, Glow can tank a hit:
252+ Atk Kingambit Kowtow Cleave vs. 248 HP / 204 Def Slowking-Galar: 302-356 (76.8 - 90.5%) -- guaranteed 2HKO
But with tera, you survive ridiculous blows like this:
252+ Atk Kingambit Kowtow Cleave vs. 248 HP / 204 Def Tera Fire Slowking-Galar: 151-178 (38.4 - 45.2%) -- guaranteed 3HKO
Otherwise this set is standard Glowking stuff but hey, it's good for a reason!
A remainder that more than a day has passed for your reservation. Kindly make sure to submit it soon, since we are close to voting phase (your set might be rejected for the same purpose)Reserving Offensive Trick Room
A special welcome to Cheese Bacon for participating in our project for the first time. We'll be looking forward for more such amazing sets in the coming weeks.
Sorry! Edited thatBakon*
Anyway thanks lol
My Vote:Defensive Tera Fire Lure
Next Week:Dragapult