I hate how there are so many dex colors that are just objectively wrong
Have you looked at Druddigon lately? Clearly this thing is red!
(Hey it's head is red.)
But some Pokémon really do have one color. Kantonian Geodude, for example, is all brown and not much else.If they're going to have the Color category they need to let each Pokemon have at least two colors.
They can just be internally referred to as brown/brown. That's how single-typed mons work under the hood.But some Pokémon really do have one color. Kantonian Geodude, for example, is all brown and not much else.
I mean that’s just a consequence of changing almost all of the contest halls into battle tents, which I never got for almost 20 years why they did thatVerdanturf and Fallarbor Towns sure are nice. Quite, peaceful, rural, beautiful, exactly the kind of towns I would want to live (ignore the part where I wouldn't want to live anywhere in Hoenn besides maybe Shoal Cave because it's too damn hot). You know what they need?
A BATTLE TENT FOR HIGH-SKILLED POKEMON BATTLING TO SERVE AS ADVERTISEMENT FOR A HUGE COMPLEX OUT IN THE OCEAN DEDICATED SOLELY FOR BATTLE OF THE HIGHEST DEGREE. WOW EPIC!
Fuck you, NPC who says the Battle Tent is the only reason anyone would visit Verdanturf. I want to visit there to find housing so that I am no longer visiting.
With how invasive the Battle Tents feel (except in Slateport, it feels correct there), the Battle Frontier being aggressively unwelcoming to casual players, and Scott having very shady undertones (one of the NPCs in the Frontier even wonders if Scott had some ulterior motive for building the place), I can't help but feel that the whole thing was designed to be... not evil, but like, corruptive of what Pokemon is supposed to be. Like you were supposed to pick up on the cognative dissonence between "have fun with your Pokemon friends" and "optimize or perish" and choose not to engage with the Frontier at all. But then why even put in the game in the first place?
I mean it's kind of annoying in RS having to Fly to each one whenever you want to take on a series of Contests, plus I think it makes sense to have some kind of intro to the concepts of the Battle Frontier before you're thrown in the deep end.I mean that’s just a consequence of changing almost all of the contest halls into battle tents, which I never got for almost 20 years why they did that
I feel like the point of the dissonance was to create that casual/intense distinction in the player's mind. The Frontier feels so different from the rest of the game in so many ways that it's very easy to compartmentalise it and set it aside if you aren't interested in it, without feeling like you're leaving the game incomplete.With how invasive the Battle Tents feel (except in Slateport, it feels correct there), the Battle Frontier being aggressively unwelcoming to casual players, and Scott having very shady undertones (one of the NPCs in the Frontier even wonders if Scott had some ulterior motive for building the place), I can't help but feel that the whole thing was designed to be... not evil, but like, corruptive of what Pokemon is supposed to be. Like you were supposed to pick up on the cognative dissonence between "have fun with your Pokemon friends" and "optimize or perish" and choose not to engage with the Frontier at all. But then why even put in the game in the first place?
I mean it's kind of annoying in RS having to Fly to each one whenever you want to take on a series of Contests, plus I think it makes sense to have some kind of intro to the concepts of the Battle Frontier before you're thrown in the deep end.
That's fair! I also kinda liked the theming of having the two highest ranks at the two port cities (iirc there's even an NPC on the SS Tidal who says they travel back and forth regularly to participate in elite Contests).While I will admit that both Emerald’s and ORAS’s approaches to Contest Halls were better for overall convenience, I always liked the sense of progression that the original approach in Ruby & Sapphire had. The next rank of Contest being located at an upcoming town on the map made them feel like more of a parallel circuit to Gyms.
I think that the main functionality of the Battle Tents by themselves are to show off the gimmick formats, similarly to the guy in gen 6 who does inverse battles. While they could also serve as introductions to the Frontier style of battling, I don't think that the Verdanturf and Fallarbor ones picked the right facilities to mirror. Slateport as the Factory works great as an intro: you can experience the way battles are performed and some of the AI sets without requiring anything of the player's ingame team. But I'd go with either the Pike or the Pyramid as the next best for someone working through the main game, due to their dungeon crawling and health management aspects being more common during the story than elsewhere in the frontier. Maybe they didn't fit inside tents? Verdanturf as a Palace mirror is especially bizarre: the only ingame hints you have about how move selection works are in the Frontier itself.
Best of both worlds: Have contest halls all cities, but you can't play later ranks until you beat earlier ones
Also having aesthetic BG changes for the contest
. I think hoenn is one of the best regions ever if not the best but like it's mainly nostalgia.How is that the best of both worlds? It's just redundant. It'd be like if all eight gyms were in the same building in eight different towns.
well see paldea. I think hoenn is one of the best regions ever if not the best but like it's mainy nostalgia.
I don't know what's worse:what's annoying? The lack of liechi berry in RSE. Wait no, I found mirage Island :)
French person here. Metric/Imperial measurements should be an option, like battle animations, dialogue window frames, hiragana/kanji mode, and autosave.For being an English as second language-person. I am unable to imagine how large the Pokémon are and still as for today, because in my experience, my english language copies' measurement are all imperials.
Not gonna make fun of Americans, but I wish the english copies can opt using metric system. So I can finally know how many meters long Onix are if I glance it on in-game Pokedex.
I mean if you're French, just play it in French? The non-English languages use metrics measurements.I don't know what's worse:
- Liechi Berry being found only on an island whose access is rarer than a full-odds Shiny,
- Apicot/Ganlon/Petaya/Salac Berries being exclusive to Orre's Mt. Battle at higher costs than Leftovers + a late-game TM, or
- These Berries being transfer/event-only in Generation IV
French person here. Metric/Imperial measurements should be an option, like battle animations, dialogue window frames, hiragana/kanji mode, and autosave.
Problem is many people like me rather just play in English.I mean if you're French, just play it in French? The non-English languages use metrics measurements.
Problem is many people like me rather just play in English.
Outside of if one likes the localization or not (I personally just hate playing anything in Italian if i can avoid it, the only two games I play in Italian are World of Warcraft and League of Legends and that's purely cause i like the voicing, otherwise i'd play in english), there's the issue that you constantly have to translate moves, items and abilities whenever looking up something online, as well as sometimes having the hassle of having pokemon with different names (particularly obnoxious for Paradoxes this generation since even languages with usually English-matching names have unique ones).
It's just a pointless hassle.
Thus I do kinda see their point about "why can't we just have the option to pick metric/imperial".
Then again, these games also don't let you swap language for some godforsaken reason, despite having all the languages available on the cart so...