For Teddiursa and Timburr, their eyes are still pointing in the direction of the opponent, indicated by where their pupils are pointing. With Heliolisk's current sprite, it's easy to tell that he's directly looking up into the sky - not onto the battle field. That's my main argument here, is that the eyes aren't focused on the battle at all.
By shiny swap, you meant actually trying to recolor the sprite into a different color, correct? I apologize in my misunderstanding then. I didn't realize that the yellows weren't all the same; that must have been a byproduct and a mistake on my part while experimenting with different color pallets; I ultimately chose to stick with the original. Though I don't fully appreciate the vague threat of not using a sprite based on a mistake that is a relatively simple fix.
I don't really see how the head is putting a lot of detail into a small space - the heads on both the original and my version are practically the same size - give or take pixel arrangements due to being diagonal. Really, the only thing size differently is the eye on the head, as it was shrunk to make it more linear. I can try to see what I can do about the arms and legs, though.
By shiny swap, you meant actually trying to recolor the sprite into a different color, correct? I apologize in my misunderstanding then. I didn't realize that the yellows weren't all the same; that must have been a byproduct and a mistake on my part while experimenting with different color pallets; I ultimately chose to stick with the original. Though I don't fully appreciate the vague threat of not using a sprite based on a mistake that is a relatively simple fix.
I don't really see how the head is putting a lot of detail into a small space - the heads on both the original and my version are practically the same size - give or take pixel arrangements due to being diagonal. Really, the only thing size differently is the eye on the head, as it was shrunk to make it more linear. I can try to see what I can do about the arms and legs, though.