Alright, sorry for the long wait Demon Dragon, but your AV Bisharp team is ready! (hi also new builder)
As requested, I started off with a core AV Bisharp paired with Cobalion. Bisharp traps and knock offs annoying psychics like Latias, Celebi, and Starmie, which benefits Bisharp, and Cobalion checks Scizor for Bisharp. Next, a stallbreaker that could handle prevalent Fire and Fighting Types, as well as benefit from Scizor being checked by Cobalion, seemed quite nice here. Mega Altaria was the chosen one, as it breaks stall with the combination of Facade+Dragon Dance, with Earthquake hitting steel types. Next, I looked for a flying resist that could also provide momentum via either Volt Switch or U-turn, as well as somewhat check Scizor as well. Rotom-Heat came to mind, so I slotted that in next. Pain Split is used over Defog to help deal with Blissey while keeping Rotom healthy. I then desired Speed Control, a ground immunity, and a way to revenge kill things like Celebi and Doublade, as well as help Mega Altaria check Crawdaunt. Hydreigon fit right in, which also provides U-turn support to generate momentum, and couples nicely with Rotom Heat. It should be noted that Hydreigon can also punish the likes of Specs Primarina for locking itself into Psychic. Speaking of Primarina, the last slot was dedicated to something that could check it, as well as remove hazards from my side of the field. Tentacruel slotted in quite nicely, checking said Primarina, as well as clear hazards, and handle SD variants of Scizor for the team. It should also be noted that this team has a little sketchy of a matchup vs Nasty Plot Infernape, but if you can keep Tentacruel and Mega Altaria healthy, you should be fine. Sorry for the wait again, and I hope you enjoy the team!
Bisharp @ Assault Vest
Ability: Defiant
EVs: 188 HP / 236 Atk / 84 Spe
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Cobalion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stealth Rock
- Iron Head
- Swords Dance
Altaria-Mega @ Altarianite
Ability: Pixilate
Happiness: 0
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Facade
- Roost
Rotom-Heat @ Wiki Berry
Ability: Levitate
EVs: 236 HP / 20 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Toxic
- Pain Split
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast
Tentacruel @ Black Sludge
Ability: Clear Body
EVs: 252 HP / 160 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Haze
- Sludge Bomb
Ability: Defiant
EVs: 188 HP / 236 Atk / 84 Spe
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Cobalion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stealth Rock
- Iron Head
- Swords Dance
Altaria-Mega @ Altarianite
Ability: Pixilate
Happiness: 0
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Facade
- Roost
Rotom-Heat @ Wiki Berry
Ability: Levitate
EVs: 236 HP / 20 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Toxic
- Pain Split
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast
Tentacruel @ Black Sludge
Ability: Clear Body
EVs: 252 HP / 160 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Haze
- Sludge Bomb
As requested, I started off with a core AV Bisharp paired with Cobalion. Bisharp traps and knock offs annoying psychics like Latias, Celebi, and Starmie, which benefits Bisharp, and Cobalion checks Scizor for Bisharp. Next, a stallbreaker that could handle prevalent Fire and Fighting Types, as well as benefit from Scizor being checked by Cobalion, seemed quite nice here. Mega Altaria was the chosen one, as it breaks stall with the combination of Facade+Dragon Dance, with Earthquake hitting steel types. Next, I looked for a flying resist that could also provide momentum via either Volt Switch or U-turn, as well as somewhat check Scizor as well. Rotom-Heat came to mind, so I slotted that in next. Pain Split is used over Defog to help deal with Blissey while keeping Rotom healthy. I then desired Speed Control, a ground immunity, and a way to revenge kill things like Celebi and Doublade, as well as help Mega Altaria check Crawdaunt. Hydreigon fit right in, which also provides U-turn support to generate momentum, and couples nicely with Rotom Heat. It should be noted that Hydreigon can also punish the likes of Specs Primarina for locking itself into Psychic. Speaking of Primarina, the last slot was dedicated to something that could check it, as well as remove hazards from my side of the field. Tentacruel slotted in quite nicely, checking said Primarina, as well as clear hazards, and handle SD variants of Scizor for the team. It should also be noted that this team has a little sketchy of a matchup vs Nasty Plot Infernape, but if you can keep Tentacruel and Mega Altaria healthy, you should be fine. Sorry for the wait again, and I hope you enjoy the team!