What's a sif?I picked Sword because Zacian is basically Sif.
What's a sif?I picked Sword because Zacian is basically Sif.
What's a sif?
When we got Home maintenance for IoA, the launch time was between 60 and 30 minutes before the end of the maintenance. So that would mean CT releases Friday Oct 23, 3:00 - 3:30am UTC. This is ten hours earlier in the day compared to IoA.
The SwSh official site gives the correct date for every supported region (22nd if the region's in the Americas and 23rd if the region's anywhere else) with a separate trailer for each one. It's "not Nintendo's fault" that the US-English version of the trailer is the one that got the most links and views on Youtube. (This alone also already narrowed down the time to 11:00pm - 3:59am UTC.)Ah that's a shame. Was hoping for Thursday morning. Why even say the 22nd if it only releases in that time frame in literally 1 region (Americas, very late at night). Just say the 23rd and no one is disappointed. 10 hours earlier compared to IoA must have meant they used the "correct" day on the previous release, but the wrong day on this one?? Unless Home maintenance happens after the release of the DLC for whatever reason.
Edit2: Probably should have read a bit more. They have a separate article on Dynamax Adventures that explains things further. If there's a tie on people wanting to take a Pokemon with them then the game decides at random. You take home the Pokemon you have at the end of the dynamax adventure, which means that yes, only one person per adventure gets the Legendary at the end.
This is basically a doubles Pokemon battle tournament, but there’s a twist – you choose which of the famous characters you’ve encountered you want to partner with – be that gym leaders, the champion, or other significant figures from Sword and Shield. Everybody else is then paired off, and then you engage in a knock-out tournament. This is available for players who have conquered both the Isle of Armor and Crown Tundra’s stories as well as being crowned champion of Galar – so it’s considered hard end-game content. In this presentation, Pokemon Company representatives described this tournament as “the hardest challenge” in the game.
As well as the difficult battles, there’s a fan service component to what happens here. Depending on who you’re teamed up with and what doubled-up characters you encounter, you’ll hear different dialogue and get a deeper insight into the gym leaders and other key players as they banter back and forth mid-battle.
Or at the very least get posse together but also this one is importantOkay, confirmed. I'm doing it offline regardless of difficulty.
So there's a limit on these things for each player. Obviously it'll suck at the start if yo uget a rando who decides to force a 50/50 to get it, but there's a hard limit in place here.Crucially, each player can only get each legendary Pokemon once.
Fixed, because if Zeraora and Mewtwo events taught me anything, your average joe is actually VERY bad at this game when it comes to content that isn't facerollable and I'm serious with it.Also there'se version exclusives so you'll need to kidnap people on the forums or discord anyway if you want the full set
Oh yeah for sure there's like 8 secret asterisks on "going online"Fixed, because if Zeraora and Mewtwo events taught me anything, your average joe is actually VERY bad at this game when it comes to content that isn't facerollable and I'm serious with it.
it states that the battles with the gym leaders have "pokemon starting from level 72", so I am worried it'll be facerollable with level 100s.On positive note, this is promising
I'm thinking the legendary fights themselves won't be as difficult as the Mewtwo and Zeraora ones... but you are also juggling rental mons with the mons you catch and the fact that hp/pp carries over from battle to battle... so they don't have to really be that hard to be difficultFixed, because if Zeraora and Mewtwo events taught me anything, your average joe is actually VERY bad at this game when it comes to content that isn't facerollable and I'm serious with it.
I mean let's be real it was goign to be easy to face roll anyway unless there was sudden sharp spike of trainer encounters and not just eh...4. 5 tops before the post-game.By the way, i'm watching some previews, and slightly disappointed to see Tundra seems to be ""scaled"" in same way of Armor.
Aka, if you finished the game, wild pokemon will be level 60-65, otherwise will vary based on your badges.
Most likely if you want a remote challenge, use level 60ish pokemon... or faceroll it with your 100s again.
Video I was watching (in italian) if you're curious, love the look anyway
Look man, I've been matched with people that spammed Earthquake, with people using stabless Pokemon or Hyper Beam, and even with people using unevolved pokemon.I'm thinking the legendary fights themselves won't be as difficult as the Mewtwo and Zeraora ones... but you are also juggling rental mons with the mons you catch and the fact that hp/pp carries over from battle to battle... so they don't have to really be that hard to be difficult
Well yeh, that's why I saidMost people who play video games definitely don't really care about difficulty at all and trying to strategize even with voice chat is difficult at the best of times.
your average joe is actually VERY bad at this game when it comes to content that isn't facerollable
Preview articles are going up it looks like. And one by VG247 has some interesting tidbits.
- The Galarian Birbs do roam around.
- Ability Patches come from Dynamax Adventures.
-Only one person per Dynamax Adventure gets to keep each Pokemon encountered via the adventureIncluding the Legendary at the end.edit: hm. Not shown on the article, is mentioned by Serebii. Research needed.
Edit2: Probably should have read a bit more. They have a separate article on Dynamax Adventures that explains things further. If there's a tie on people wanting to take a Pokemon with them then the game decides at random. You take home the Pokemon you have at the end of the dynamax adventure, which means that yes, only one person per adventure gets the Legendary at the end.
None of the other articles or previews mention this.So not only does only one person get the legendary, which is selected at random, but you can't even choose who it is? That's such a bafflingly stupid design decision. The practical effect is that unless you have three trustworthy and extremely dedicated friends who you can regularly co-ordinate raids with, you might as well not bother with this mode.
None of the other articles or previews mention this.
Looks like a mistranslation, it should read as "You can only catch 1 of each legendary per cart".
My understanding (from that article and the various preview) is thatIt's possible they'll make a special exception for the legendary at the end, I guess.
If you take home the Pokemon you have at the end... The video R_N posted had Porygon in the Dynamax Adventure. (Silhouette at 2:50) Does that mean Beast Ball Porygon is finally legal?Preview articles are going up it looks like. And one by VG247 has some interesting tidbits.
- The Galarian Birbs do roam around.
- Ability Patches come from Dynamax Adventures.
-Only one person per Dynamax Adventure gets to keep each Pokemon encountered via the adventureIncluding the Legendary at the end.edit: hm. Not shown on the article, is mentioned by Serebii. Research needed.
Edit2: Probably should have read a bit more. They have a separate article on Dynamax Adventures that explains things further. If there's a tie on people wanting to take a Pokemon with them then the game decides at random. You take home the Pokemon you have at the end of the dynamax adventure, which means that yes, only one person per adventure gets the Legendary at the end.
I think it works same way.From some of the previews, it sounds like the Tundra will be available "quite early" in the game. I had theorized that the ideal would have it basically pick up where IoA left off interms of interweaving with the game, but this gives a vibe that it's actually available at about the same time.
Since the crux of the expansion are the birds, regi & calyrex I am assuming those aren't only available in the post game.I think it works same way.
Gets unlocked once you get access to wild area, if you visit it right away it'll be ~lvl 30, and the questline is likely divided in "subplots" with a postgame part likely dedicated to the birds or regis or both.