Survey responeses
Enjoyment: 8. I stand by this being probably the second best or outright best meta we have had in Scarlet and Violet. Home was a great meta, sure, but this meta is pretty fun and diverse. Can you prepare for everything? No, but thats just how mons works. I will always have a hole on my team that I have to do the best to account for. I don't think the tier feels nearly as impossible to handle everything as it did in DLC1 or as centralized as it did in the twilight days of DLC 1. This is a pretty great meta, with just a few concerns.
Competitiveness: 7. Most of the time, the better battler wins... except with sleep. Yeah, if the tier did not have sleep, this would have gotten my highest mark of the generation for competitiveness. But sleep just adds so much rng to the game. I hate how I can cheese past better players with Hypnosis Hex Valiant or Hisuian Lilligant Sun. I hate when it happens to me as well. Its just not a fun aspect.
Which is a shame since I do think this is a pretty skill testing meta. It feels like you can't just auto pilot specific cores and grind ladder points, or brute force things as much with absurd mons. Diverse tiers are great because they reward good team building and good pilots. Its fun building my team to handle ladder as well as possible. Its fun being rewarded for keeping an eye on metagame trends. Its way more skill testing to play balance right now than to play during the GlowTingZap core days of DLC1.
Sleep: Easy
5 for me. I have talked about sleep and I do not expect to sway any thoughts and minds from their current positions. The most I can say is picture if sleep was introduced in Gen IX, and we did not have to make an artificial mod for sleep clause already. Sleep would be seen as a horrendous cheese option and just get axed faster than Palafin was. The only thing keeping sleep in the tier is a 20 year old compromise from people who long since stopped playing the game. Our tiering philosophy has long since moved past things like Sleep Clause.
Tera: I voted no for both fields. I just do not feel Tera is that much of a priority. It feels fine and I like the depth it adds to the game. Maybe you could sway me on acting on Tera Blast, but for now that's what I feel.

I would give this a
4, since this is easily the main candidate for a suspect test out of the slated mons. I am not sold I would vote ban, since I do kinda appreciate Kyurem in the tier. Yes, its a dumb balance breaker and is back breaking for the archetype. But, thats kind of its job. Its supposed to make balance sweat. The issue is its so efficient at its job. Balance effectively has to do double duty prepping for Kyurem. Your checks that beat the special sets (be they boots or specs) will lose to the Dragon Dance sets. That is something worth keeping an eye on for sure. It is undeniably a top mon that is a centralizing force in the meta, but I have kinda grown to accept that. Balance, even with Kyurem in the tier is very solid. I think its just a bit too good at making progress, otherwise I would have given it a 3.

Gouging Fire did get a
3 from me, if only because I would rather evaluate Kyurem first before we tackle Fire. Gouging Fire is absurdly strong as a set up sweeper. It is easily the best mon on Sun right now, due to the devastating wall breaking power it brings to the archetype. Outside of Dondozo, reliable switch ins to DD Gouging Fire in the sun are slim to none. It trades super efficiently since its pretty fat and Morning Sun only exasperates it. It still has the issues of mandating Boots and being very team reliant though. You can't just shove a DD Fire onto any team: it needs sun and Sun teams have a specific structure. I think it is a top mon, but I am against testing it for now...

I gave Roaring Moon a
2. Its obviously one of the best wincons in the tier, and is extremely scary, but I find it kinda fine? It feels like it has a harder time making progress than it should on paper due to its frailty. I think its obviously a top mon and one of the best wincons in the tier, but we have more pressing concerns. Its a strong win con, but I feel like the tier benefits from its presence. Yes, it makes a lot of progress, but I find that it is surprisingly manageable (partially due to Gambit and Tusk being as solid as they are). I think the concerns with Moon are due to it being a symptom of the meta, not the cause of the issues. Balance struggles to prep for it, but that's at least partially due to other breakers pressuring balance a lot. Also, dunking on glowking alone makes Moon good for the tier.

I originally gave this a 1, but a lot of the arguments against Arch have made me weigh it as a
2 personally. Arch just makes so much progress on its own. Its really fat and can muscle through a good chunk of the tier, carrying the entire archetype. It just trades into everything pretty well. Sun and Snow teams are a headache for it only due to them cutting into its ability to snowball as hard as it can.

Long live the king.
2. Gambit is amazing and arguably the best mon in the tier. It has a strong defensive profile that helps with handling other threats. It is one of the best wincons in the entire tier. Its kinda finern though? Skarm gives Balance an amazing check/counter to it, we have more checks to it. Its just easier to handle in the past. Sure, losing to Tera shenanigans feels bad, but I do not think Gambit is nearly as much of a priority right now as anything above it.

I still hate Ghold, but its fine right now.
2. I kinda doubt that banning Gholdengo would outright fix our hazard game. Sure, Corv becomes a better defogger I guess, but that really doesn't move the needle. Maybe people run Iron Treads more, but again what does that do? Hazards are dumb because we have like a dozen good hazard setters and our only exceptional counterplay is bootspam or Tusk. Ghold exasperates the issue but it is not the issue itself. Even if I hate the string cheese, I think putting aside my bias of finding him annoying in battle is for the best. He's fine...for now.

Remember when we all were afraid of this post Terapagos ban? Good times, good times. Turns out, Deoxys Speed has settled nicely into the metagame. Its lead sets, while strong, are not doing anything to push the needle super hard compared to the Hamurotts or Glimmoras of the world. The offensive sets, I really like in the metagame at large. They are a fun sidegrade to Pult. You get different coverage, nasty plot, and even more insane revenge killing possibilities in exchange for defensive utility and a better typing. It has settled nicely into the meta and I think it is far from an issue right now. Easy
1, super cool mon im glad I was wrong on.
Write ins: I did not write in anything to be broken, but please Finch or anyone bring back the Gods Among Us tour. I swear if we have to go through another 25 pages of Urshifu R discussion I will be sad. Heck, I would run the tour myself or help run it if it would make discussion on here better. I don't want us to have thread derailment talking about dropping ubers, and it would be a nice containment method.