Metagame SV OU Metagame Discussion v4

https://pokepast.es/26fc45d21a41dfb6

This sample team is that one with Tera Blast Ghost Dragonite. Idk if I missed something, but Spell Tag here is total overkill. Even with Jolly, you're still one-shotting every non-Pecharunt ghost weak in the tier after a DD. I found Heavy Duty Boots way more practical here tbh. Maybe someone else can fill me in on some Spell Tag calcs, but I found it to be mostly a gimmick over HDB
 
https://pokepast.es/26fc45d21a41dfb6

This sample team is that one with Tera Blast Ghost Dragonite. Idk if I missed something, but Spell Tag here is total overkill. Even with Jolly, you're still one-shotting every non-Pecharunt ghost weak in the tier after a DD. I found Heavy Duty Boots way more practical here tbh. Maybe someone else can fill me in on some Spell Tag calcs, but I found it to be mostly a gimmick over HDB
+1 252+ Atk Spell Tag Tera Ghost Dragonite Tera Blast (80 BP) vs. +1 0 HP / 0 Def Zamazenta: 157-186 (48.3 - 57.2%) -- 91.8% chance to 2HKO

it’s to get a mostly consistent 2HKO on zamazenta
 
Sorry if this is not the right place to discuss this. I'm still a bit new to posting on here, but I was wondering if there are common answers to a standard dondozo? I notice I have no real strategy to stall teams featuring one.
 
Sorry if this is not the right place to discuss this. I'm still a bit new to posting on here, but I was wondering if there are common answers to a standard dondozo? I notice I have no real strategy to stall teams featuring one.

Dondozo is a tricky mon to place in SV OU honestly. Your best bet is to attack its recovery and not try and set up knowing Unaware is going to wall your physical attackers. Future Sight and Psychic Noise are fantastic against it and at least force it to use Tera Dark. Special Attacks in general are nice against it, but most opponents will pair it with a Blissey or other special wall(s). Something like an AV Primarina might not seem like the best Dondozo counter, but it takes away anything Dondozo would want to do, especially with a combination of Moonblast, Psychic Noise, and Flip Turn to transition to something to take advantage of our opponent bringing in a Blissey or Gliscor. Galarian Slowking and Iron Crown also utilize a similar strategy. Note I did lose to a Dondozo recently by feeblishly setting up on it when I didn't have power to bust through Unaware, but Dondozo is more something that will force you to beat yourself than your opponent beating you.

And when in doubt...Wellspring isn't a bad answer either ;).
 
Dondozo is a tricky mon to place in SV OU honestly. Your best bet is to attack its recovery and not try and set up knowing Unaware is going to wall your physical attackers. Future Sight and Psychic Noise are fantastic against it and at least force it to use Tera Dark. Special Attacks in general are nice against it, but most opponents will pair it with a Blissey or other special wall(s). Something like an AV Primarina might not seem like the best Dondozo counter, but it takes away anything Dondozo would want to do, especially with a combination of Moonblast, Psychic Noise, and Flip Turn to transition to something to take advantage of our opponent bringing in a Blissey or Gliscor. Galarian Slowking and Iron Crown also utilize a similar strategy. Note I did lose to a Dondozo recently by feeblishly setting up on it when I didn't have power to bust through Unaware, but Dondozo is more something that will force you to beat yourself than your opponent beating you.

And when in doubt...Wellspring isn't a bad answer either ;).
Thanks for the response! I would love to use Ogerpon on other teams soon, but getting rid of Leftovers is definitely a priority. I would love to use unaware clefable on it but it's hard to actually threaten out dozo since moonblast and thunderbolt is like a 3-4 hit ko or something so it can just rest off anything I can do to it. In the meantime, I can try and see if I can fit a primarina on my current team, thank you!
 
Sorry if this is not the right place to discuss this. I'm still a bit new to posting on here, but I was wondering if there are common answers to a standard dondozo? I notice I have no real strategy to stall teams featuring one.
I'd like to add, fast Encore mons like Maushold or Flowertrick from Meowscarada can also threaten Dozo out. This is why Ogerpon is good as well, but even a naked PopBomb will usually drain Dozo's HP fast enough that they'll be forced out to a rocky helmet user or similar. When playing against stall, playing slow and sticking to a plan is best; Knock is your best friend, as is hazards! Anything that taunts, encores, etc can fuck up stall pretty badly.

Any SPA attackers can usually deal with Dozo, but that brings in blissey; mixed attackers or ones that carry knock might help you out a bit too. Anything that disrupts Dozo is good, wasting its rest turns is top priority when it comes to dealing with the annoying whale. I like to rely on eerie spell gking personally if you want some more niche but fun anti stall tech. You might find Saltcure from Garg to be useful for the same reason.
 
I'd like to add, fast Encore mons like Maushold or Flowertrick from Meowscarada can also threaten Dozo out. This is why Ogerpon is good as well, but even a naked PopBomb will usually drain Dozo's HP fast enough that they'll be forced out to a rocky helmet user or similar. When playing against stall, playing slow and sticking to a plan is best; Knock is your best friend, as is hazards! Anything that taunts, encores, etc can fuck up stall pretty badly.

Any SPA attackers can usually deal with Dozo, but that brings in blissey; mixed attackers or ones that carry knock might help you out a bit too. Anything that disrupts Dozo is good, wasting its rest turns is top priority when it comes to dealing with the annoying whale. I like to rely on eerie spell gking personally if you want some more niche but fun anti stall tech. You might find Saltcure from Garg to be useful for the same reason.
Those sound great! Though I would like something more bulky than meow yet not as slow as garg and gking to threaten non stall. Would mixed dragapault be a good idea since it resists what dozo (normally) can do and take advantage of rest with hex and threatens other mons?
 
Sorry if this is not the right place to discuss this. I'm still a bit new to posting on here, but I was wondering if there are common answers to a standard dondozo? I notice I have no real strategy to stall teams featuring one.
a good way to deal with it is by forcing it to take a knock off. Something like SD Weavile can force it in to check it and knock its boots off, allowing you to wear it down with hazards and bowl it over later in the match. Future sight + physical attacker is also good, although a good stall team will have at least a decent answer to future sight, but it's still a good stallbreaking strategy if executed well.
 
Those sound great! Though I would like something more bulky than meow yet not as slow as garg and gking to threaten non stall. Would mixed dragapault be a good idea since it resists what dozo (normally) can do and take advantage of rest with hex and threatens other mons?
Dragapult is deffo a pretty nice answer with darts and hex. Uturn to pivot out after Blissy comes in and you're golden. I'd suggest Tera Dragon to boost darts and/or Draco? if you go this route. you could go Thunderbolt for Corv as well.
 
Dragapult is deffo a pretty nice answer with darts and hex. Uturn to pivot out after Blissy comes in and you're golden. I'd suggest Tera Dragon to boost darts and/or Draco? if you go this route. you could go Thunderbolt for Corv as well.
Sounds great! I'll play some games like that, I'm already running moltres so maybe I'll hold off on thunderbolt coverage for rn, but I'll be sure to try it out. Thank you again to all those who responded!
 
What are ya'll doing to deal with Kyurem? Hate that thing. I find that in a attempt to find checks for Choice Spec Kyurem I end up creating massive holes in my team. Any suggestions?
 
What are ya'll doing to deal with Kyurem? Hate that thing. I find that in an attempt to find checks for Choice Spec Kyurem I end up creating massive holes in my team. Any suggestions?
Scizor lives anything with the standard 120HP investment and can kill back with Bullet Punch. It loses if Kyurem has TBlast Fire but I don’t see that very often on Specs sets. Alternately, use fast Knock users in order to dispatch its specs and make it easier to switch into (though it’s usually paired with insufferable mons like M*la and Corv)
 
What are ya'll doing to deal with Kyurem? Hate that thing. I find that in a attempt to find checks for Choice Spec Kyurem I end up creating massive holes in my team. Any suggestions?
I tend to play like I assume it's a special set at first because the special wallbreaking potential is a bit more immediate as a threat. I try to have something on my team to force it out if it is DDs. Once you force Kyurem out once, it becomes a lot easier to deal with because you know roughly what it is.

The biggest issue is scouting it since you can lose multiple mons in that process. Tera can further complicate that.

AV TTar and Glowking are probably the best blanket checks even though they are weak to EP, although the former wants Wish support. If you get it off non-STAB, they can sponge an EP pretty well. Some Steel types like Gambit, Crown, Tinkaton, and Ghold can take an Ice move and Crown can more easily beat sub-tect. Items like Air Balloon and Shuca berry can mitigate an EP on your steel type or even if you want to run non-AV Glowking. Fezandipity is another option and has great special defense. Primarina used to be good if you avoid a supereffective freeze dry, but I haven't used it in awhile.

For DD Kyurem, Roar Zama works pretty well. After stopping the first setup, you can then come in clean and outspeed with a BP later in the game. The forced Tera isn't ideal, but Ting-Lu can Whirlwind as a more defensive option. Red Card on something bulky can also be good in general, but especially against Kyurem. Alomomola and Dozo can sometimes be good into physical Kyurem, but need to be wary of Freeze Dry mixed sets.

Offensively, Scizor and sometimes Fire types can check it. Psychic Noise is also really good against Sub/Tech if you have a faster mon. AV Hoopa-U is also quite bulky on the special side. Comfey can also be good, but doesn't like to face Tera Fire. Most offensive teams will simply try to hit it hard and fast.
 
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What are ya'll doing to deal with Kyurem? Hate that thing. I find that in a attempt to find checks for Choice Spec Kyurem I end up creating massive holes in my team. Any suggestions?

This may seem like an odd tip but you can somewhat tell what set the Kyurem you're facing is based off the team structure. Like specs Rem is mainly on bulky offense teams, while the boots 3 attack variant is commonly used on hazard stack, and dd Rem is mostly on pure offensive structures. Also the specs variant needs a lot of hazard control support so u'll see its teammates being Hatterene or Cinderace and even Chilly Reception glowking for pivoting. Basically assuming what the set could be is a the hard part but if you can tell what it is then scouting becomes easier.
 
Hello, I just want to report a bug in unrated random battles.

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