The list still lists Cacnea in D. I thought it moved to E sometime last month.
Ralts is good, but I don't think it's on the same tier as Alakazam. From before gym 2 to around gym 6, Alakazam's special attack is 70 entire points higher than Kirlia's. While Kirlia is calm mind sweeping its opponents, Alakazam is instantly vaporizing them. Kirlia can evolve into Gardevoir, but its special attack, speed, and leveling rate remain worse than Alakazam's for the entire game. I thought we were supposed to assume someone is going to use each thing and tier them based on how useful they'll be, not how easy it is to fill the remaining team slots. Isn't this kind of like saying we'll rank surf/ice beam users lower than thunderbolt users because "access to surf/ice beam isn't particularly difficult"? Or that we'll rank Breloom higher than Sceptile because "the ability to grab Swampert is huge and makes the game much easier"? If we don't lower things for being outclassed, should we also not raise things for having unique niches? I realize that fly and surf are like the 2 best moves in the whole game, but that shouldn't be a reason to make an exception. Also the highest level Wingull you can catch without surf is 12, so it'll need at least 13897 experience to evolve and learn surf. That's a significant amount by HM slave standards. Slaking's physical attack is so high that special coverage is usually irrelevant. Unless the opponent has really high physical defense or is quadruple weak to a special attack, Slaking's strongest attack will be physical. Also, a super effective brick break is usually weaker than a STAB return. Besides, Slaking has only 4 move slots, so it can't cover everything even if it had higher special attack. As far as I know, Slaking doesn't benefit from any attacks other than return, shadow ball, earthquake, and maybe hyper beam. I'd say use a Tropius HM slave. Teams with more battlers tend to get underleveled really easily.