
Deoderant
I won't elaborate too much more here since it is in the general description, but taunt night shade deo-d beats a lot of the bulky set up mons that are popular in
plaguing this meta. It beats cm cress, demon bronzong, and does well into opposing deod. It also 1v1s basically all of the defensive mons slower than it [plume, vaporeon, umbreon (has to get in safely or be tera'd), amuk (has to tera typically), etc.] Teleport is here to support our breakers that have trouble coming in! Item could just as easily be colbur berry as well to better tank knocks offs.

Breloom
Breloom here is breaker number 1! Band loom hits hard and the team is designed to get this in to click moves! Loom here is breaking for dusk and/or flygon to clean.

Lycanroc-Dusk
Dusk is here for speed, additional priority (since we don't have many solid defense answers to things), and because what better to abuse the free switch? SD dusk is ridiculously strong and not much can revenge kill it at +2. Dusk doesn't have the most opportunities to SD, but in a more passive meta it is finding more and more times to set up.

Flygon
Standard choice scarf flygon here. Has lots of useful resists, cleans late game, revenges things, provides ground/electric immunity, and in this case sets rocks. Scarf rocks flygon is maybe not the ideal rock setter, it gives us the space to run teleport on DeoD which we value here!

Tentacruel
I've really been enjoying fast tent lately. Tent has great synergy with loom/dusk/flygon denying vileplume's recovery with liquid ooze. Tent also knocks, pivots, and has a fast toxic which deod enjoys. For what we can't always muscle through, we can toxic/deod through! Toxic isn't essential to this team it's mainly to punish cress/deod, so it could be sludge bomb or another move here. I just like toxic in this meta.

Rotom-Heat
Rotom provides another pivot, wisp support (catches a lot of gallade and flygon which the teams enjoys the burn on), a talonflame punish, and a special attacker to round out the team! I think rotom should keep wisp for sure, but you could also go pain split over nasty plot. I think this slot could be changed potentially if you want to experiment with the team though. OTR diancie makes sense but I didn’t like the 1 time nature of it here. A different electric type like raikou could be used potentially, but I like the wisp and levitate.