My Sweet Sunny Day Team

At a Glance:
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It has always been my pokemon policy to have only one team at a time. At the start of Generation 5 it was a balanced team very similar to my 4th generation team. After being mercilessly abused by sand and rain, I realized that if I couldn't beat weather I would join it. Unfortunately, sand and rain have annoying and ugly summoners so I chose sun. Even this change required sacrifices. I have been unable to find a way to fit my dear favorite pokemon, Typhlosion, on the team. I recently ranked 41 on the smogon server with this team, so I guess it's fairly decent.

In Depth:

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Mienshao @ life orb
Naive
Regeneration




252 Speed / 160 Attack / 92 Special Attack
  • Fake Out
  • Hi Jump Kick
  • U-Turn
  • HP Ice
Mienshao is probably my favorite generation 5 pokemon design and battle-wise. It's moves are pretty standard for a lead with Fake Out and U-Turn. The only unusual move is HP Ice, but I have good reasoning. With the given IV's mienshao is able to OHKO Gliscor and Landorus. These pokemon both pose serious threats to my team. Since Mienshao is usually hard-countered by either of them, they have no problem switching in. It is also useful to OHKO the rare Salamence and to take a chunk out of Garchomp. Dragonite leads lacking Inner Focus are also taken down with ease. Mienshao is also important as it resists both of Tyranitar's STAB moves and can pose a great threat with both Hi Jump Kick and U-Turn.

Also, I don't usually condone the use of life orb as it is very abusive, but Mienshao's regeneration convinces me to look the other way -- JUST THIS ONCE.


Edit: After viewing the Mienshao thread, I realized my HP Ice Mienshao isn't so original. I pledge my honor I'd never seen another /:
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Dragonite @ lum berry
Adamant
Multi-Scale




60 HP / 56 Defense / 232 Speed / 160 Attack
  • Dragon Dance
  • Dragon Claw
  • Fire Punch
  • Roost
Dragonite has always been a favorite of mine. I used him on my 4th generation team and never once considered replacing him. He's not really so different from any other Dragonite this generation. Lum berry is more useful this generation with so many burning/toxic moves flying around. I choose Fire Punch over Earthquake since the sun makes it stronger than Earthquake and is more useful to my team in general with so many ballooned pokemon (Excadrill). Nerds will probably hate me for the EV's. It outspeeds Scarfchomp after two dances but everything else is runoff from my Dragonite last generation. They really mean nothing but I refuse to mix pokemon and math so I leave them. Suggestions would be appreciated c:>

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Venusaur @ Black Sludge
Modest
Chlorophyll




220 Speed/ 216 Special Attack / 72 Defense
  • Sleep Powder
  • Leech Seed
  • Sludge Bomb
  • HP Fire
Venusaur is another pokemon I carried over from last generation. I tried using a growth set, but I disliked how coverage limitations could force it out despite +4 boosts. Instead I opted for a sort of utility pokemon. Sleep Powder is obvious as is Leech Seed. Interestingly, this Venusaur easily beats all other weather summoners (except the omnipresent scarf Abomasnow) one-on-one. The EV's allow it to easily outspeed and sleepify most scarfers in the sun. Defense EV's keep it a balanced wall. HP Fire is important for Scizor, Ferrothorn, and Excadrill. Sludge Bomb provides good neutral coverage.

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Ninetales @ Balloon
Timid
Drought



252 Special Attack / 252 Speed / 6 HP
  • Nasty Plot
  • Flamethrower
  • Energy Ball
  • HP Fighting
Ninetales is arguably the most important member of my team. (They should have given Drought to Typhlosion). I dislike using something so frail as a defensive, built-to-last pokemon. I usually attempt to clear other weather users before bringing it out. However, once out it's Nasty Plotted Flamethrowers in the sun really hurt. HP Fighting is for Tyranitar, and can almost always KO at around 60%. Energy Ball is for things like Jellicent.

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Sawsbuck @ lum berry
Adamant
Chlorophyll



252 Attack / 252 Speed / 6 HP
  • Swords Dance
  • Wood Horn
  • Return
  • Jump Kick
My Sawsbuck is nothing groundbreaking or clever. I use a basic Swords Dance set which works very well. Wood Horn is useful for its HP recovery, Return hits extremely hard after some dancing, and Jump Kick nails Heatran who can cause this team a LOT of problems. Sawsbuck is very useful in beating both Tyranitar and Politoed.

PS: As soon as Flash Fire Typhlosion is released, this sucker is OUT OF HERE.

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Espeon @ Expert Belt
Timid
Magic Mirror



252 Speed / 180 Special Attack / 78 HP
  • Calm Mind
  • Psycho Shock
  • Grass Knot
  • HP Fire
Espeon is beautiful and deserved its boon in Magic Mirror. With Ninetales and Dragonite on the same team, stealth rock can be a big problem. Luckily Espeon can switch in and reflect any entry hazards right back. The set is pretty unique, so I'll try to convice you friendly nerds that is is good. Calm Mind is used as the opponent switches their spiker out. Supposing Tyranitar switches in (as is very common), Grass Knot is used to instantly knock off over fifty percent of health from all but the bulkiest of Tyranitar. The sweetest feeling in the world is when the opponent expects a switch and attempts to use stealth rock c: HP Fire is for the very common scizor switch-in as well as destroying nattorei who attempt to kill espeon with Power Whip or Gyro Ball. Psycho Shock is for everything else, and Reuniclus who try to set up with me are in for QUITE THE SHOCK!!!1!!!11

It is the goal of this team to set up the sun and sweep. I have, however, attempted to make it plausible outside of the sun. Each pokemon on my team poses at least some kind of threat outside of the sun, and even in adverse weathers.

Thank you kindly for reading all the way through this. Please rate with numbers as well as comments. I hate it when people just make some lame comments without numbers. This team has some nasty threats as well. Latios, Heatran, and Blaziken are all capable of sweeping my entire team if I'm not careful. EV suggestions are great too since, as I said, I don't like to mix math and pokemon myself.
 
Hi,

try putting some atk Ev's on Dnite into SpD. I know for certain that when I ran that DNite that Ice Beam was the bane of that set. So coping with them a tad better can help.
Your Venusaur makes absolutely no sense to me. No STAB Grass move?
How about I give you a Growth set that I KNOW works:

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Venusaur @ Life Orb
44 HP / 160 Atk / 88 SpA / 216 Spe
Lonely Nature

- Growth
- Giga Drain
- Sludge Bomb
- Earthquake

In the sun Growth means +2 to atk and SpA so a mixed set is better abused. Life Orb should be used seeing as how Giga Drain will be healing you. EQ gives good coverage and Sludge Bomb is secondary STAB.

Might want to add some bulk onto Ninetales if you plan to ever sweep.

I don't like the idea of two Chlorophyll user's. Instead you should use something that has fire moves that can abuse the sun. I see CB/CS Hihidaruma wrecking shit. His CB Flare Blitz already 2HKO's every single Pokemon in the game right now, so imagine that under the sun.

GL
 
For Nite, EQ has better coverage over fire punch.
For Espeon, Run leftovers over expert belt. because you'll need some kind of slow recovery in most situations. Then again, since your timid max, you'll be able to outspeed most other pokes. Still, i'd say lefties or LO ig if you want the extra power.
The team itself may want some changes in pokes if you see that your core is being defeated easily, because I see some flaws concerning a good resistance core which is what a good core is all about. It stops sweepers, and makes it hard for your opponent while you are playing offense as well.
 
Hi
try putting some atk Ev's on Dnite into SpD. I know for certain that when I ran that DNite that Ice Beam was the bane of that set. So coping with them a tad better can help.
I haven't had any problems with ice beam really. Nobody's common ice beam except for maybe Choice Specs Politoed has OHKO'd, while I like that the attack EV's on Dragonite OHKO non-invested Latios. (He can survive anything bar choice specs draco meteor, or ice beam c:) I'll still scale back some, since my team mainly does have problems with special attackers.
Your Venusaur makes absolutely no sense to me. No STAB Grass move?
Grass offers pretty terrible coverage. Sludge bomb is much better, especially paired with HP Fire which gains pseudo-stab in the sun. My Venusaur isn't so much of an all out attacker as a general utility pokemon, removing certain extremely bulky pokemon and common priority users for a more efficient Sawsbuck sweep.
Venusaur @ Life Orb
44 HP / 160 Atk / 88 SpA / 216 Spe
Lonely Nature

- Growth
- Giga Drain
- Sludge Bomb
- Earthquake

This set actually doesn't look so bad, and I'll try it out. It's just tough for me to give up the very useful sleep powder after using it for an entire year +.
Might want to add some bulk onto Ninetales if you plan to ever sweep.
Ninetales is sort of a pansy when it comes to taking hits. I feel it has a decent enough speed to stay completely offensive. It's special attack isn't so hot, and it needs all the firepower it can get. literally

I don't like the idea of two Chlorophyll user's. Instead you should use something that has fire moves that can abuse the sun. I see CB/CS Hihidaruma wrecking shit. His CB Flare Blitz already 2HKO's every single Pokemon in the game right now, so imagine that under the sun.
I dislike choice items for the same reason I dislike Life Orb. Darmanitan is pretty nasty looking also. Sawsbuck after Swords Dance hits hard enough to KO Latios with return and still has liberty to switch moves. I do agree that a second fire type would be a decent replacement, but I prefer pokemon which can be used more flexibly. I miss Typhlosion );

Thanks for your input.
 
For Nite, EQ has better coverage over fire punch.
Maybe, but fire punch has helped to often defeat an opposing sand team's Excadrill, which is verrrry useful for sun. Nattorei is killed in two hits at max, which keeps dragonite from being statused and scizor, who could otherwise put the hurting on the rest of my team, is handily defeated. Finally, as I said, Fire Punch has greater overall power in the sun.
For Espeon, Run leftovers over expert belt. because you'll need some kind of slow recovery in most situations.
This is a decent suggestion. I've often missed recovery on Espeon. The only thing is I like the guaranteed 2HKO on non-specially defensive Tyranitar.
The team itself may want some changes in pokes if you see that your core is being defeated easily, because I see some flaws concerning a good resistance core...
Very true. I would love suggestions on possible bulkier replacements. The thing is, I'm so used to using these guys that I consider replacements near impossible <:c
 
For Nite, EQ has better coverage over fire punch.

Just wanted to tell you that this information is wrong. The only resist for Dragon + Fire is Heatran, while Dragon Ground offers resisters such as Bronzong, Skarmory and Shedinja.

If you want a replacement BulkyDos always does well on Sun Teams. I for one am thinking that an Unaware Quagsire would be cool, having good synergy with Venusaur.
 
You said Scarf Abomasnow is Omnipresent but I've never run into one..

Bulkydos has his STAB neutured and his resistances limited by Sun, I can't see how it would work..
 
You said Scarf Abomasnow is Omnipresent but I've never run into one..

Really? I haven't played fart fart three or fart matches in which a scarf abomasnow wasn't fart. Are you playing on the smogon server? I'm fart the major noobs on other servers fart use the tried and fart strategy of scarf abomasnow. It's fart too devastating not to use.
 
Just wanted to tell you that this information is wrong. The only resist for Dragon + Fire is Heatran, while Dragon Ground offers resisters such as Bronzong, Skarmory and Shedinja.

Yeah, that guy's a derp.
If you want a replacement BulkyDos always does well on Sun Teams. I for one am thinking that an Unaware Quagsire would be cool, having good synergy with Venusaur.
Gyarados is a solid choice competitively, but I could never love one. Quagsire on the other hand sound pretty good now that you mention it. I'll test it out.
 
Regarding Dragonite's EVs:

Adamant 252 HP / 40 Atk / 216 Spe outspeeds Scarfchomp after 2 Dragon Dances.
Jolly 252 HP / 80 Atk / 176 Spe sacrifices power in order to outrun base 110 Scarfers such as Latios (as well as pesky new stuff like Terakion) while retaining bulk.

And yeah, pretty big Ice/Rock weakness here. Shell Smash Cloyster could sweep quite easily.
 
Really? I haven't played fart fart three or fart matches in which a scarf abomasnow wasn't fart. Are you playing on the smogon server? I'm fart the major noobs on other servers fart use the tried and fart strategy of scarf abomasnow. It's fart too devastating not to use.

Yes I've been playing on Smogons OU Ladder and I haven't seen one. not a single one. What kind of stupid reply was that?
 
Venusaur @ black sludge
Growth
Energy Ball
Sludge Bomb
Hp Fire

This set beats everything in the game save for Heatran, Chandelure, and Blissey. Since you're not playing Dreamworld, not beating Chandelure isn't a huge deal. Earthquake can be slashed into the set somewhere. Then again, balloon chandelure and balloon heatran will make you wish you didn't have earthquake.

As for Sawsbuck, I know you said you didn't like life orb. But thanks to Leech Horn, it can recover off some of the damage while still dealing a lot out.

I would advise morning sun or sunny day on espeon, but I'm not sure where to fit it in.

The team looks somewhat iffy since you don't have any dragon resistances. Not sure if you've had any serious trouble with this though.

And if Typhlosion had gotten drought, I'd cry. It would mean that he would miss out on flash fire. Personally, Ninetales does it better, thanks to having some special bulk at least.
 
ya actually Rankurusu would beat espeon in a matchup.

It could A. Shadow ball
B. Trick some nonsensical orb
C. Have its own Psycho Shock

Espeon cannot stop tyranitar from setting rocks.... especially when yours is so frail.

I'd suggest Vulpix alongside with ninetales, because stealth rocks will seriously wear down your team.

Your team will cry against Jirachi in the rain.
 
Considering that rain teams cry against enemy jirachi as well, he can use one himself, if need be.

Or slap nature power on sawsbuck.

If Espeon is made bulkier, it can actually take on Tyranitar. Using reflect means Crunch only manages to 2HKO you, while you outspeed non scarfed variants and 2HKO back.
 
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