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Pet Mod MetaMons

:sv/Rotom-heat:
Pokémon: Rotom-Heat
Types:
Fire.png
Grass.png

Abilities: Flash Fire / Flame Body | HA: White Smoke
Stats: 50 / 65 / 107 / 105 / 107 / 86 (520)
Move Changes: +Haze, Giga Drain, Fire Spin, Energy Ball, Synthesis, Flamethrower, Fire Blast, Leech Seed
-Thunderbolt, Volt Switch, Discharge, Thunder
Description: Fire Grass is a very interesting typing, especially with the tools we provided it with, which can allow Rotom-Heat to check a lot of potent threats within the tier.

:sv/Milotic:
Pokémon: Milotic
Types:
Water.png
Ghost.png

Abilities: Cursed Body / Marvel Scale | HA: Competitive
Stats: 95 / 60 / 75 / 100 / 125 / 101 (556)
Move Changes: +Shadow Ball, Hex, Confuse Ray, Clear Smog, Thunder Wave, Taunt, Poltergeist, Phantom Force, Hurricane
Description: Water / Ghost is an interesting typing, and its statline proves to be very flexible in regards to what role Milotic wants to serve for it's team.

:sv/Staraptor:
Pokémon: Staraptor
Types:
Normal.png
Flying.png

Abilities: Intimidate | HA: Reckless
Stats: 110 / 120 / 85 / 50 / 65 / 100 (530)
Move Changes: +Swords Dance, Roost, Defog
Description: Staraptor got a big HP increase, which improves all of its sets across the board, and got back Roost and Defog if you REALKY are into that. Swords Dance mainly lets it be a very powerful wallbreaker if it so chooses.
 
:ss/milotic:
Pokémon: Milotic
Typing:
Water.png
Psychic.png

Stats: 95 / 60 / 79 / 100 / 125 / 91 (+10)
Abilities: Life Scales* / Competitive
* Whenever this Pokémon gets hit by a not very effective move, it heals 1/16 of its HP before taking damage.
Move Changes: Psyshock, Psychic, Future Sight
 
:milotic: GhiteOff, PQRDG, woo
:rotom-heat: G-Luke, chemicalmines, GhiteOff
:staraptor: PQRDG, chemicalmines, G-Luke
 
:milotic: G-Luke, PQRDG [sv], GhiteOff
:rotom-heat: G-Luke, GhiteOff, chemicalmines
:staraptor: chemicalmines, PQRDG [sv], G-Luke
 
Last edited:
Winners
:sv/Rotom-heat:
Pokémon: Rotom-Heat
Types:
Fire.png
Grass.png

Abilities: Flash Fire / Flame Body | HA: White Smoke
Stats: 50 / 65 / 107 / 105 / 107 / 86 (520)
Move Changes: +Haze, Giga Drain, Fire Spin, Energy Ball, Synthesis, Flamethrower, Fire Blast, Leech Seed
-Thunderbolt, Volt Switch, Discharge, Thunder
Description: Fire Grass is a very interesting typing, especially with the tools we provided it with, which can allow Rotom-Heat to check a lot of potent threats within the tier.
milotic.gif

Pokémon: Milotic
Typing:
Water.png
Dragon.png

Abilities:
Marvel Scale / Competitive / Poison Heal
Stats: 95 / 90 / 79 / 100 / 125 / 81 [BST 570]
Move Changes: +Acid Armor, Calm Mind, Draco Meteor, Dragon Claw, Gunk Shot, Liquidation, Mortal Spin, Outrage, Poison Jab, Sludge Bomb, Sludge Wave, Sparkling Aria, Stored Power, Swords Dance, Toxic, Toxic Spikes, Wave Crash
:sv/Staraptor:
Pokémon: Staraptor
Types:
Normal.png
Flying.png

Abilities: Intimidate | HA: Reckless
Stats: 110 / 120 / 85 / 50 / 65 / 100 (530)
Move Changes: +Swords Dance, Roost, Defog
Description: Staraptor got a big HP increase, which improves all of its sets across the board, and got back Roost and Defog if you REALKY are into that. Swords Dance mainly lets it be a very powerful wallbreaker if it so chooses.
 
Review of the winners:

:rotom-heat: Probably the most unique interpretation of the submissions for Rotom. Unique typing and a completely different playstyle from what the others attempted to create, I think this should be a very solid inclusion.
:staraptor: This looks a lot like my initial submission, so I am not surprised it won. As I believe I noted in my original wording (before I changed it to be Fighting/Flying) just giving it Swords Dance is enough to counter the powercreep Staraptor has faced. Adding to that Roost, Defog, and a solid HP buff, I think this should prove to be very useful, while still feeling like the spirit of vanilla Staraptor.
:milotic: This is terrifying, and I am honestly a little surprised it did not get veto'd. Water/Dragon is a great offensive and defensive typing, and the longevity this thing has now thanks to Poison Heal is a lot. Honestly I am not as opposed to a lot of the other tools in its kit being added, but all of that paired with Poison Heal makes me think that Milotic is going to become the most defining Pokemon in Metamons.
 
Last edited:
Milotic feels like it's in a different metagame from Rotom and Staraptor, I don't know how to feel about Mr. Poison Heal here
 
Hi chat! This is long overdue, but here it is: The MetaMons Closing Slate!
:SV/glaceon: :sv/golem: :sv/drapion: :sv/electrode-hisui: :sv/bellibolt: :sv/furret:

This one is: free game! You just need to keep 2 elements from the Mon (type, ability, stat). Please identify the kept elements in the process, and have fun!
 
:drapion:
Pokemon: Drapion
Type: Poison/Dark
Stats: 70/90/110/60/75/95
Abilities: Battle Armor/Sniper/Sharpness
Movepool:
+ Aqua Cutter, Bulk Up
Justification: faster sharpness mon

:golem:
Pokemon: Golem
Type: Rock/Ground
Stats: 80/125/110/55/95/75 (+5 Atk, -20 Def, +30 SpD, + 30 Spe)
Abilities: Rock Head/Sturdy/Sand Veil
Movepool:
+ Rapid Spin, Thousand Waves, Accelerock
Justification: Could use a mid-speed Ground-type in the meta.

:furret:
Pokemon: Furret
Type: Normal
Stats: 85/96/74/45/85/105 (+20 Atk, +10 Def, +30 SpD, +15 Spe)
Abilities: Fur Coat/Keen Eye/Frisk
Movepool: unchanged
Justification: Furret alr has KnockTurn, Tidy Up, and can even run Trick to cripple bulky mons, so it isn't really hurting for moves, just needs more stats, and maybe better abilities. 105 Spe lets it tie with Liepard and outpace the many base 100s that alr exist, and Fur Coat gives it some survivability (though admittedly not by much).

:glaceon:
Pokemon: Glaceon
Type: Ice
Stats: 65/60/110/125/75/90 (-5 SpA, -20 SpD, +25 Spe)
Abilities: Snow Cloak/-/Ice Body
Movepool: +Earth Power
Justification: Freeze-Dry + Earth Power hits everything in the meta at least neutrally, making Glaceon a potent special breaker. It now outpaces the crowded base 80-85 speed tier but is still kept in check by faster threats.

:bellibolt:
Pokemon: Bellibolt
Type: Electric
Stats: 119/64/91/113/83/45 (+10 HP, +10 SpA)
Abilities: Electromorphosis/Static/Damp
Movepool: +Surf, Thunder Cage
Justification: Hopefully puts it at the same level of bulk as the other bulky mons which can also hit hard.

:electrode-hisui:
Pokemon: Electrode-Hisui
Type: Electric/Grass
Stats: 60/50/70/80/80/150
Abilities: Punk Rock/Static/Aftermath
Movepool: +Alluring Voice, Overdrive, Boomburst
Justification: Kind of a weak mon that's carried by strong STABs, wanted to carry on that pattern
 
Last edited:
:sv/bastiodon:
Pokemon: Bastiodon
Type:
Steel.png
Dragon.png

Stats: 60 | 52 | 168 | 47 | 138 | 30 [BST= 495] (unchanged)
Abilities: Sturdy, Soundproof (unchanged)
Movepool Changes: +Dragon Tail, Foul Play, Toxic
Justification: what if there was a bastiodon for each metamons generation, that would be funny I think
 
glaceon.gif

Pokémon: Glaceon
Stats: 60/110/65/130/65/95 (BST=525)
Abilities: Snow Cloak | (HA)Ice Body (unchanged)
Typing:
Ice.png
(unchanged)
Move Changes: +Flash Cannon, Fleur Cannon, Play Rough
Description: Glass cannon Glaceon

golem.gif

Pokémon: Golem
Stats: 80/120/130/55/65/45 (BST=495)(unchanged)
Abilities: Solid Rock | Sturdy | (HA)Stamina
Typing:
Rock.png
Ground.png
(unchanged)
Move Changes: +Head Smash, Spikes, Shore up, Rapid Spin, Knock Off, Cluster Explosion*
*
(Rock Type Explosion + leaves 1 layer of spikes)
Description: To me Golem stats are fine, but the abilities like Solid Rock and Stamina can help with his defensive profile

drapion.gif

Pokémon: Drapion
Stats: 70/90/110/60/75/95 (BST=500) (unchanged)
Abilities: Intimidate | Sniper | (HA)Anger Shell
Typing:
Poison.png
Dark.png
(unchanged)
Move Changes: +U-turn, Sucker Punch, Gunk Shot, Jaw lock
Description: Hear me out. Drapion is such a weird Pokémon to me, looks insanely strong and has 90 base ATK this is why I choose to give him Intimidate. Anger Shell can act like a pseudo shell smash give him some offensive potential.

electrode-hisui.gif

Pokémon: Electrode-hisui
Stats: 60/50/70/80/80/150 (BST=490) (unchanged)
Abilities: Clear Body | Ballistics* | (HA)Aftermath
*Bullet Moves have power multiplied by 1.5.
Typing:
Electric.png
Grass.png
(unchanged)
Move Changes: +Zap Cannon, Aura Sphere, Searing Shot, Sludge Bomb, Rapid Spin
Description: A chance to make a offensive ability which interact with bullet moves, upgrading ElectrodeH movepool without changing his stats.

bellibolt.gif

Pokémon: Bellibolt
Stats: 109/64/91/103/83/45 (BST=495) (unchanged)
Abilities: Electromorphosis | Static | (HA)Damp (unchanged)
Typing:
Electric.png
Fairy.png

Move Changes: +Alluring Voice, Draining Kiss, Thunderclap, Flip Turn, Wish, Perish Song, Mirror Coat
Description: This mon has really cool abilities and solid base stats, so I choose to gave him a Fairy-type to help him stand his ground against those physical attackers. Flip turn and Wish its kinda a Alomomola thing, but i think its a good frogge thing too and help to pivot against ground types. Perish song is also a frogge move, imo

furret.gif

Pokémon: Furret
Stats: 75/120/80/45/80/120(BST=520)
Abilities: Run Away | Keen Eye | (HA)Frisk (unchanged)
Typing:
Normal.png
(unchanged)
Move Changes: +Mega Kick, Glare, Encore, Drain Punch, Close Combat
Description: Bro has 415 BST LMAO xddddd, Well furret has coil so I think he can go full snake mode with glare and encore just to be annoying
 
Sorry I'm so late to the party. Let's end this show with a bang.

:golem:
Pokémon: Golem
Stats: 80/120/130/55/65/45 [BST 495] [unchanged]
Abilities: Purifying Salt / Sturdy / Regenerator
Typing: Rock/Ground [unchanged]
Move Changes:
+ Ice Punch, Knock Off, Rapid Spin, Recover, Salt Cure, Stone Axe, Temper Flare
Description: With limited options of what could be changed, I figured I would turn this Golem into a combination of two of this generation's newest Rock-types; Garganacl and Klawf. With recovery and utility, this Golem should still prove useful despite its weakness-laden typing. Plus Stone Axe as a fun hazard setting method while still allowing the possibility of Regenvest.

:drapion:
Pokémon: Drapion
Stats: 90/100/120/60/90/80 [BST 540] (+20/+10/+10/+0/+15/-15)
Abilities: Battle Armor / Sniper / Keen Eye [unchanged]
Typing: Poison/Dark [unchanged]
Move Changes:
+ Bulk Up, Ceaseless Edge, Dire Claw, Kowtow Kleave, Pounce, Sucker Punch, Temper Flare, Tera Blast, Trailblaze, Upper Hand, U-Turn
Description: The trickiest part of keeping Drapion Poison/Dark is that it competes with Liepard for a team slot. Making this Drapion be a bulkier Pokemon, instead of the fast and frail threat that Liepard is, allows it to take advantage of its toolkit while still being unique. Add to it a bunch of moves it never learned thanks to Dexit and we have an interesting new inclusion.

:Furret:
Pokémon: Furret
Stats: 120 / 120 / 75 / 60 / 75 / 120 [BST 570] (+35/+44/+11/+15/+20/+30)
Abilities: Run Away / Keen Eye / Frisk [unchanged]
Typing: Normal [unchanged]
Move Changes:
Description:
Furret has no good moves (besides Tidy Up) and no good abilities, so I just am throwing all the points I can into its stats. This will result in it being on paper a very scary thing, but then you look at its movepool and remember "oh yeah Furret learns nothing that good" which will balance it out. Honestly what Furret (and a lot of the two-stage Pokemon from Johto) needs right now is an evolution, but that is outside of what we are doing here.

:Bellibolt:
Pokémon: Bellibolt
Stats: 128 / 64 / 96 / 111 / 96 / 45 [BST 540] (+19/+0/+5/+8/+13/+0)
Abilities: Electromorphisis / Static / Damp [unchanged]
Typing: Electric [unchanged]
Move Changes: + Ice Beam, Nuzzle, Stockpile/Spit Up/Swallow
Description: Just an overall buff to Bellibolt. Better coverage in Ice Beam, more power and bulk, and Stockpile as an actual way of boosting its defenses.

:Electrode-Hisui:
Pokémon: Electrode-Hisui
Stats: 90 / 50 / 80 / 90 / 80 / 150 [BST 540] (+30/+0/+10/+10/+0/+0)
Abilities: Soundproof / Static / Aftermath [unchanged]
Typing: Electric/Grass [unchanged]
Move Changes: + Nasty Plot, Overheat, Rapid Spin, Thunder Cage
Description: Just as imposing as when you first faced its Alpha form in Legends Arceus. Nasty Plot for power, Rapid Spin for utility, Overheat for coverage, and Thunder Cage as just another way to mess with your opponent.

:Glaceon:
Pokémon: Glaceon
Stats: 65 / 60 / 100 / 130 / 95 / 65 [BST 525] [unchanged]
Abilities: Snow Cloak / Ice Body [unchanged]
Typing: Ice/Ground
Move Changes: + Bulldoze, Earth Power, Flash Cannon, High Horsepower, Shore Up, Stomping Tantrum
Description: Special Mamoswine. On the slower side but still packs a punch. STAB Freeze Dry + Earth Power hits everything hard, and Shore Up allows it to take advantage of its solid defenses to last just a bit longer.
 
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:Furret:
Pokemon: Furret
Stats: 85 / 120 / 64 / 45 / 55 / 90 (489)
(0/ +44 / 0 /0 /0 /0)
Abilities: Run Away / Keen Eye / Frisk (unchanged)
Typing: Normal (unchanged)
Move Changes:
+Extreme Speed,
Description: Limited by a lack of setup in swords dance or belly drum, its poor coverage, and poor bulk it cant break everything, but those extreme speeds would hurt.

:bellibolt:
Pokemon: Bellibolt
Stats: 110 / 64 /120 / 103 /83 / 45 (525)
(1 / 0 / 29 / 0 / 0 / 0)
Abilities: Electromorphisis / Static / Damp (unchanged)
Typing: Water / Electric
Move Changes: (unchanged)
Description: A pokemon with a lot of very usable tools to harass physical attackers, but without the stats to back it up. It also gains a water typing for a relatively similar defensive typing but a stronger muddy water to hit ground switchins.

:electrode-hisui:
Pokemon: Electrode Hisui
Stats: 60 / 50 / 70 / 95 / 80 / 150 (505)
(0 / 0 / 0 / 15 / 0 / 0)
Abilities: Soundproof / Aftermath / Magic Guard
Typing: Electric / Grass (unchanged)
Move Changes: (unchanged)
Description: Magic Guard Life Orb Chloroplast.

:Golem:
Pokemon: Golem
Stats: 80 / 120 / 130 / 55 / 105 / 45 (545)

(0 / 0 / 0 / 0 / 40 / 0)
Abilities: Rock Head / Sturdy / Sand Veil (unchanged)
Typing: Ground / Rock (Unchanged)
Move Changes:
+ Head Smash, + Accelerock, + Rapid Spin, + Shore Up,
Description: Buffs to utility, power, and survivability. Not particularly fancy, but substantial given the circumstances.
 
Last edited:
Guys, this is the end of the road. Last voting phase, going for 48 hours! Beebos' Bastiodon sub won't be allowed because it wasnt on the slate, i'm sorry if I didnt talk about this because I want to end this slate ASAP.
 
:glaceon:
:golem:
:drapion:
:electrode-hisui:
:bellibolt:
:furret:
:glaceon: PQRDG, Fragmented, krabby sweep
:golem: TDLoriat, krabby sweep, Fragmented
:drapion: krabby sweep, Fragmented, PQRDG
:electrode-hisui: PQRDG, krabby sweep, TDLoriat
:bellibolt: PQRDG, krabby sweep, Fragmented
:furret: Fragmented, TDLoriat, krabby sweep
 
Hopefully this is fine, there were not many options.

:glaceon: Fragmented, PQRDG [sv], krabby sweep
:golem: krabby sweep, PQRDG [sv], TDLoriat
:drapion: krabby sweep, Fragmented, PQRDG [sv]
:electrode-hisui: PQRDG [sv], krabby sweep, Fragmented
:bellibolt: krabby sweep, PQRDG [sv], TDLoriat
:furret: Fragmented, krabby sweep, PQRDG [sv]
 
:glaceon: Fragmented, PQRDG, krabby sweep
:golem: krabby sweep, TDLoriat, PQRDG
:drapion: PQRDG, Fragmented, krabby sweep
:electrode-hisui: PQRDG, Fragmented, TDLoriat
:bellibolt: TDLoriat, krabby sweep, PQRDG
:furret: Fragmented, PQRDG, TDLoriat
 
:furret:
Pokemon: Furret
Type: Normal
Stats: 85/96/74/45/85/105 (+20 Atk, +10 Def, +30 SpD, +15 Spe)
Abilities: Fur Coat/Keen Eye/Frisk
Movepool: unchanged
Justification: Furret alr has KnockTurn, Tidy Up, and can even run Trick to cripple bulky mons, so it isn't really hurting for moves, just needs more stats, and maybe better abilities. 105 Spe lets it tie with Liepard and outpace the many base 100s that alr exist, and Fur Coat gives it some survivability (though admittedly not by much).

:glaceon:
Pokemon: Glaceon
Type: Ice
Stats: 65/60/110/125/75/90 (-5 SpA, -20 SpD, +25 Spe)
Abilities: Snow Cloak/-/Ice Body
Movepool: +Earth Power
Justification: Freeze-Dry + Earth Power hits everything in the meta at least neutrally, making Glaceon a potent special breaker. It now outpaces the crowded base 80-85 speed tier but is still kept in check by faster threats.

golem.gif

Pokémon: Golem
Stats: 80/120/130/55/65/45 (BST=495)(unchanged)
Abilities: Solid Rock | Sturdy | (HA)Stamina
Typing:
Rock.png
Ground.png
(unchanged)
Move Changes: +Head Smash, Spikes, Shore up, Rapid Spin, Knock Off, Cluster Explosion*
*
(Rock Type Explosion + leaves 1 layer of spikes)
Description: To me Golem stats are fine, but the abilities like Solid Rock and Stamina can help with his defensive profile

drapion.gif

Pokémon: Drapion
Stats: 70/90/110/60/75/95 (BST=500) (unchanged)
Abilities: Intimidate | Sniper | (HA)Anger Shell
Typing:
Poison.png
Dark.png
(unchanged)
Move Changes: +U-turn, Sucker Punch, Gunk Shot, Jaw lock
Description: Hear me out. Drapion is such a weird Pokémon to me, looks insanely strong and has 90 base ATK this is why I choose to give him Intimidate. Anger Shell can act like a pseudo shell smash give him some offensive potential.

bellibolt.gif

Pokémon: Bellibolt
Stats: 109/64/91/103/83/45 (BST=495) (unchanged)
Abilities: Electromorphosis | Static | (HA)Damp (unchanged)
Typing:
Electric.png
Fairy.png

Move Changes: +Alluring Voice, Draining Kiss, Thunderclap, Flip Turn, Wish, Perish Song, Mirror Coat
Description: This mon has really cool abilities and solid base stats, so I choose to gave him a Fairy-type to help him stand his ground against those physical attackers. Flip turn and Wish its kinda a Alomomola thing, but i think its a good frogge thing too and help to pivot against ground types. Perish song is also a frogge move, imo
:Electrode-Hisui:
Pokémon: Electrode-Hisui
Stats: 90 / 50 / 80 / 90 / 80 / 150 [BST 540] (+30/+0/+10/+10/+0/+0)
Abilities: Soundproof / Static / Aftermath [unchanged]
Typing: Electric/Grass [unchanged]
Move Changes: + Nasty Plot, Overheat, Rapid Spin, Thunder Cage
Description: Just as imposing as when you first faced its Alpha form in Legends Arceus. Nasty Plot for power, Rapid Spin for utility, Overheat for coverage, and Thunder Cage as just another way to mess with your opponent.
Congratulations to the winners! With that, this mod has ended its submission phase, and we can start developing it competitively! Please join the discord linked on the first post so we can actually develop this. Much love.
 
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