Okay, the thing that really defines a Pokemon's tier is if there are enough counters for it in that given tier. This isn't really the rule, but its sort of common sense. SkarmBliss aren't Uber because they are easily countered in OU, but without the appropriate counters, they might as well be Ubers. Taking on a Heracross without a counter could end with you being 6-0'd. Going against a Garchomp without an Ice type is pretty much death. The same thing is beginning to apply for Manaphy, so it seems. The point that I'm making here is that Ho-Oh could potentially be OU, seeing as how it has many many many counters that every team is most likely packing anyway.
Base Stats: 106 | 130 | 90 | 110 | 154 | 90 | (Ho Oh)
Base Stats: 108 | 130 | 95 | 80 | 85 | 102 | (Garchomp)
As you could see, Ho-Oh's base stats make it appear to be very versatile. It has 130 base attack to go with its 90 base speed, and an OK physical movepool. Sacred Fire, EQ, Aerial Ace, and Roost seems to be the only physical sweeper set that it could pull off. You would obviously have to make with Jolly with that lacking Speed stat. Garchomp could do the same thing with a better moveset to run off of, SD, as well as better Spd. This Ho-Oh set is walled by a few things, while Garchomp always hits everything at least neutral. The thing is, Ho-Oh has some massively better SpDef to work with, meaning the speed isnt really a HUGE problem.
Ho-Oh, as I said before, does have some versatility. The thing could also go special sweeper, losing one of its primary attacks, but still a decent option. Calm Mind, Thunderbolt, Flamethrower/Overheat, Filler seems to be the most common set. This is actually a pretty good idea since you could pump its HP and Defense a bunch without sacrificing SpAtk. Spd doesn't need to be worried about when using a bulky sweeper like this. This is an interesting way to give justification for his Uber-ness, but Stealth Rock makes its usefulness near none. It can't switch in ever so therefore it can't set up Calm Mind. Its defenses could be 999 999 999 if it wants, 2 switchins and its done.
The last notable thing about Ho-Oh is its huge support movepool. It learns CM, Reflect, Roost, Charge Beam, Sunny Day, Thunder wave, Sub (101 HP subs are hawt), Light Screen, Rain Dance, Sunny Day, Rain Dance, Toxic, Whirlwind. Alone, this is laughed at by Bronzong, a Pokemon that could do about 85% of these things with not nearly as many weaknesses. The others could be stuffed on any Pokemon here and there. The thing is, Stealth Rock rapes any support set too, since it will get phazed away and then won't have the opportunity to switch back in. Besides, support Mon's that have such common huge weaknesses rarely see much (if any) use at all...
This concludes my discussion starter on Ho-Oh. Discuss...
Base Stats: 106 | 130 | 90 | 110 | 154 | 90 | (Ho Oh)
Base Stats: 108 | 130 | 95 | 80 | 85 | 102 | (Garchomp)
As you could see, Ho-Oh's base stats make it appear to be very versatile. It has 130 base attack to go with its 90 base speed, and an OK physical movepool. Sacred Fire, EQ, Aerial Ace, and Roost seems to be the only physical sweeper set that it could pull off. You would obviously have to make with Jolly with that lacking Speed stat. Garchomp could do the same thing with a better moveset to run off of, SD, as well as better Spd. This Ho-Oh set is walled by a few things, while Garchomp always hits everything at least neutral. The thing is, Ho-Oh has some massively better SpDef to work with, meaning the speed isnt really a HUGE problem.
Ho-Oh, as I said before, does have some versatility. The thing could also go special sweeper, losing one of its primary attacks, but still a decent option. Calm Mind, Thunderbolt, Flamethrower/Overheat, Filler seems to be the most common set. This is actually a pretty good idea since you could pump its HP and Defense a bunch without sacrificing SpAtk. Spd doesn't need to be worried about when using a bulky sweeper like this. This is an interesting way to give justification for his Uber-ness, but Stealth Rock makes its usefulness near none. It can't switch in ever so therefore it can't set up Calm Mind. Its defenses could be 999 999 999 if it wants, 2 switchins and its done.
The last notable thing about Ho-Oh is its huge support movepool. It learns CM, Reflect, Roost, Charge Beam, Sunny Day, Thunder wave, Sub (101 HP subs are hawt), Light Screen, Rain Dance, Sunny Day, Rain Dance, Toxic, Whirlwind. Alone, this is laughed at by Bronzong, a Pokemon that could do about 85% of these things with not nearly as many weaknesses. The others could be stuffed on any Pokemon here and there. The thing is, Stealth Rock rapes any support set too, since it will get phazed away and then won't have the opportunity to switch back in. Besides, support Mon's that have such common huge weaknesses rarely see much (if any) use at all...
This concludes my discussion starter on Ho-Oh. Discuss...