i'll renounce my vote on demon dragon's victreeSo, just one more volunteer/tiebreaking voter before we move on for announcing the winners?
i'll renounce my vote on demon dragon's victreeSo, just one more volunteer/tiebreaking voter before we move on for announcing the winners?
I don't think it will matter anyways since the two tiebreaker votes are for my Victreebel evolution.i'll renounce my vote on demon dragon's victree
Yeah since its for the tiebreaker. Anyone who already voted can still vote for tiebreaker, I should say it the next time another tiebreaker happens. Anyways, thank you, G-Luke! Trouble is that MegaFlareon's isn't part of the tiebreaker, but rather between Demon Dragon and me.If I can vote again
Vileplume + Bellossom: MegaFlareon
Victreebel: Samtendo09
Jumpluff: Spook
![]()
![]()
Pre-Evolution: Vileplume
Pokémon Name: Hasseloom (Rafflesia hasseltii + Bloom)
Pokémon Typing:![]()
![]()
Abilities: Chlorophyll | Corrosive (HA)
Stats: 100 HP / 70 Atk / 85 Def / 125 SpA / 100 SpD / 60 Spe | 540 BST
New Moves: Toxic Spikes, Acid Spray, Sludge Wave, Earth Power, Taunt, Torment
Custom Elements: None
Height + Weight: 1.8 m, 24.6 kg
Description: Hasseloom's petals become much larger and Hasseloom's body become taller, with the hands and feet being colored like the petals. Leaves also started to sprout again since it was a Gloom, and are under the petals, some of which cover the eyes.
Competitive Uses: Hasseloom can functions as a wall or a wallbreaker with a strong Special Attack and is able to use Taunt. It is also able to use Earth Power, something that most other Grass/Poison (including Mega Venusaur) doesn't have, and allows Hasseloom to punish switch in of Fire-types that lacks Flying, or exploit Chlorophyll much more safely with Earth Power as a much needed coverage. It can run Corrosive instead and inflict Toxic on even Toxapex, Ferrothorn and other walls and bulky threats who would be otherwise immune to Toxic.
Is It Overpowered?: By itself, Hasseloom is still slow, and can be revenge killed quite easily. Although it can use Strength Sap to quickly recover health, it is unreliable against threats with poor Attack. Even with Earth Power, there is still Flying, Ice and Psychic threats that Hasseloom would not be able to fend off so easily, with Skarmory and Celesteela being the biggest problems it could face. Mega Charizard Y deserves special mention as it doesn't even need to worry about Earth Power, but if Hasseloom runs Chlorophyll, it can greatly backfire because of the speed boost for Hasseloom from the sun if Mega Charizard Y had weakened HP. Tapu Lele can OHKO with just a Psyshock or Psychic thanks to Psychic Terrain, but never wants to switch in because of Sludge Bomb STAB.
Pre-Evolution: Bellossom
Pokémon Name: Keithiiful (Rafflesia keithii+ beautiful)
Pokémon Typing:![]()
![]()
Abilities: Solar Power | Dancer (HA)
Stats: 100 HP / 95 Atk / 80 Def / 100 SpA / 125 SpD / 40 Spe | 540 BST
New Moves: Flamethrower, Fire Blast, Earth Power, Fire Punch, Ember, Flame Charge, Overheat, Heat Wave, Fiery Dance, Fire Spin, Inferno
Custom Elements: None
Height + Weight: 1.5 m, 32.4 kg
Description: Keithiiful become considerably taller and the red flowers starts to spin so fast that it turns into fiery flowers. The yellow petals turns into yellow sunflowers (similar to a Sunflora) and the arms become quite longer, with the hands having three short fingers.
Competitive Uses: Not being weak to Fire is easily a boon for a Solar Power wallbreaker in a Sun team, especially with Quiver Dance into consideration. It can also deploy support with Aromatherapy and Sleep Powser/Stun Spore, with Sap Strength being used as a recovery move. Like Hasseloom, it also gained access to Earth Power, allowing it to take down opposing Fire-type and Steel-types like Heatran.
Is It Overpowered?: Even after one Quiver Dance or two, Keithiiful can get outrunned by Choice Scarf users and naturally fast Pokemon like Mega Alakazam, and as it is very slow by itself, it can get revenge killed easily without Quiver Dance. 100 / 95 Physical bulk isn't that impressive when you take Physical wallbreakers into consideration, so it must set up with Quiver Dance if it wants to stop them with Strength Sap (and even so, Priority is a thing, alongside Defiant). None of its Grass STAB are consistently reliable (Solar Beam is only real effective under the sun, Giga Drain can recover HP but is weak, and Leaf Storm reduce its Special Attack by 2 upon a hit).
![]()
Pre-Evolution: Victreebel
Pokémon Name: Threethrus (Corruption of treacherous, and also include the word tree or three.)
Pokémon Typing:![]()
![]()
Abilities: Chlorophyll | Gluttony (HA)
Stats: 80 HP / 110 Atk / 70 Def / 110 SpA / 70 SpD / 100 Spe | 540 BST
New Moves: Earth Power, Crunch, Bite, Bulldoze, Earthquake, Wood Hammer, Gunk Shot, Toxic Spikes, Pursuit, Acid Spite
Custom Elements: Acid Spite (Special Attacking Pursuit clone)
Height + Weight: 2.9 m, 40.6 kg
Description: Threethrus's leaves that are on its bottom body transforms into dark green root-like appendages, with extra leaves at the end of each of the two. There is another root-like appendage sprouting out of its behind as well. The teeth are more numerous and pronounced, and the tail become sharper and splits into three ends.
Competitive Uses: A base 100 Speed can make it lightning quick in the sun with Chlorophyll, and Gluttony allows for early consumption for Salac Berry. With Growth, it can become quite a demon in a Sun team as it allows for insane mixed wallbreaking or sweeping while the sun lasts. Just like Hasseloom, it can now learn Earth Power (alongside Earthquake for physical variants) to take care of most pesky Steel-types and Fire-types. Acid Spite works like Pursuit and allows Threethrus to take down, or at least heavily damage, anything that is weak to Poison.
Is It Overpowered?: It is still frail thus easy to revenge kill and cannot survive from more than a few hits. Even with Strength Sap, Special Attackers still fare much better against it, and the likes of Pelipper and Mega Charizard Y will have no problems dealing with Threethrus (although if Threethrus have Chlorophyll, don't Mega Evolve Charizard lest it will outspeed Charizard because of the sun). Although difficult to outspeed in the sun or after a Salac Berry boost, it can get hurt by Priority moves without Psychic Terrain support.
Pre-Evolution: Jumpluff
Pokémon Name: Awaymbel
Type:![]()
![]()
Abilities: Chlorophyll/Aerilate (Unburden)
Stats: 75 / 105 / 80 / 75 / 95 / 125 | BST: 555
New Moves: Bramble Roll, Spiky Shield, Fake Out
Custom Elements: Bramble Roll: Grass-type Take Down clone. Sets a Layer of Spikes if it misses.
Description: Awaymbel is covered in brambles, resembling a tumbleweed. It still floats, and it's eyes peek out from inside the brambles.
Competitive Uses: Awaymbel is just what it needs to be. a fast physical attacker who can dish out and amazing Acrobatics at will. Normal Gem + Fake Out into Acrobatics or Bramble Roll is great on both an Aerilate and an Unburden set.
Defenses better than Giratina and an ability that doubles SpD?? And 30% freeze, Super Fang, and another ability to pretty much Ice Body on Rest?tats: 140 / 95 / 150 / 125 / 90 / 66 | 666
Shadow Tag will still be illegal rightAbilities: Pressure/Cursed Body/Shadow Tag
I'd kindly remind that Fourth Frontier's goal is to give evos for second stage evolution Pokemon with BST lower than 500 (alongside those who are unranked). Your first three submissions still have lower than 500 BST, so I would raise them up for at least 500 or a bit higher.Pre-Evolution: Dustox
Pokémon Name: Grothic
Pokémon Typing: Grass / Poison
Abilities: Wonder Skin / Regenerator
Stats: 75 HP / 50 Atk / 80 Def / 85 SpA / 125 SpD / 60 Spe | 475 BST
New Moves: Cotton Spore, Razor Leaf, Seed Bomb, Grass Knot, Leaf Storm, Synthesis, Ingrain, Sleep Powder, Stun Spore, Camouflage, Toxic Spikes
Custom Elements:
Height + Weight: 20 BP from Low Kick.
Description: Dustox's exposure to plant life (via the Mossy Rock) has caused it to steal foilage for its defensive purposes. Its wings have grown thicker, with purple flowers replacing Dustox's former red spots. Its purple main body has vines protecting it and sprouting out.
Competitive Uses: Grothic acts as a Mega Venusaur that doesn't take up a Mega Slot, that is more offensive than Amoongus. 60 Speed allows it to slow pivot out of Magnerna, even if it can't damage Magnerna too well directly. Regenerator allows Grothic to continuously check Greninja, Rotom-W, etc. without losing as much momentum as Venusaur, which can easily be underestimated by the opponent. Use of U-Turn preserves momentum and prevents it from being setup bait unlike its Grass/Poison competition. Wonder Skin prevents Taunt and lets it Roost/ set Toxic Spikes, though this role is mainly for flavour with no physical bulk.
Is It Overpowered?: Grothic is still 2KO'd by Heatran’s Magma Storm and other strong SE hits. RegenVest variants are pressured by (and setup bait for) most physical attackers who aren't Grass type. It shares a weakness to Psychic with Toxapex preventing it from making too effective of a Regen core, abusable by Mega Zam and Tapu Lele (though U-Turn makes Dustox not completely useless). Lower Defense, usage of Vest, and lack of Leech Seed or good offensive presence outside of SE hits still give Venusaur-M a niche.
Movesets:
RegenVest (Dustox) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
- U-turn
Pre-Evolution: Beautifly
Pre-Evolution New Moves: Leech Life, Drill Peck, Tail Glow
Pokémon Name: Mosquiflut
Pokémon Typing: Bug / Ground
Abilities: Vacuum / Multiscale
Stats: 70 HP / 105 Atk / 55 Def / 120 SpA / 50 SpD / 105 Spe | 495 BST
New Moves: Drill Root, Mud Shot, Leech Life, Tail Glow, Drill Peck, Horn Leech, Swords Dance
Custom Elements:
Vacuum: User gains 1.3* HP and deals 1.1* Damage with Draining Moves.
Drill Root: 75BP Ground Physical Type Draining Move.
Height + Weight:
Description: Mosquiflut uses an earth fortified sucker to supplement its prevolved aggressive nature, draining the life from enemies and flowers alike. It now also preys on insects and nutrients from the ground, sucking it up if plants don't give enough on their own. Hoenn's warm climate and lucrative human targets have caused it to become a major pest throughout its native region, though it doesn't thrive too well in Sinnoh.
Competitive Uses: Mosquiflut aims to replicate Aurumoth's (CAP) multi-setup prowess, with Quiver Dance, Tail Glow, and Swords Dance. Its high speed allows it to use Tail Glow and Swords Dance to break through slower offensive teams. Vacuum allows Mosquiflut to switch in multiple times and attack with Leech Life / Drill Root before switching out with U-Turn - those moves can also replenish Multiscale. A ground type threatens Heatran, who would wall much of the slate otherwise from typing alone.
Is It Overpowered?: Even with Multiscale, Mosquiflut's defenses are not good. It has a poor defensive typing and Multiscale is broken somewhat easily anyways. Mosquiflut's sets all have bad coverage, relying on Bug and Grass/Hidden Power for major damage. It also can't use a powerful ground attack and Multiscale, nor any Ground move stronger than HP if using Tail Glow. If using the more powerful Vacuum, it just folds to almost any attack, and without it isn't all that strong. It is also threatened by faster threats and Greninja's Water Shuriken (which ignores Multiscale)
Movesets:
Pre-Evolution: Vivillion
Pokémon Name: The Devil (WIP)
Pokémon Typing: Bug / Flying
Abilities: Shield Dust / No Guard / Aroma Veil
Stats: 100 HP / 52 Atk / 70 Def / 105 SpA / 70 SpD / 99 Spe | 496 (#) BST
New Moves: Fly Cannon, Air Slash, Moonblast
Custom Elements:
Fly Cannon: 110BP, 80% accuracy Special Bug move (Bug Hydro Pump).
Height + Weight: 20 BP Low Kick.
Description:
Competitive Uses: Vivllion is a Quiver Dancing monster. After a Sticky Web, it sets up extremely easily with No Guard Sleep Powder and hits hard.
Is It Overpowered?: 4* weak to Rocks. Lack of coverage. Frail and weak to priority and multi-hit moves. Lowish special attack. Villion finds it hard to set up without Webs because it isn't fast without a boost. Even with webs, Flyers still tank Fly Cannon and K.O low defenses. Celesteelia hard walls this.
Movesets:
Quiver Dance (Vivillon) @ Focus Sash
Ability: No Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Hurricane
- Sleep Powder
- Fly Cannon / Substitute / Hidden Power (Fire)
Pre-Evolution: Butterfree
Pokémon Name: Benjamin (WIP)
Pokémon Typing: Bug / Steel
Abilities: Compound Eyes / Tinted Lens
Stats: 70 HP / 115 Atk / 100 Def / 45 SpA / 70 SpD / 95 Spe | 505 BST
New Moves: Lunge, Mirror Shot, Flash Cannon, Steel Wing, Magnet Bomb, Smart Strike, Iron Tail
Height + Weight: 80 BP Low Kick
Description: Butterfree's scales have only increased in beauty with added metal, gaining a luster like no other. It required much stronger wings in order to support the metal outlining its body, gaining a large physical prowess from weight alone.
Competitive Uses: This set is aimed to abuse Tinted Lens U-Turn in all of its Mothim glory. Being nearly unresisted due to its ability, a Choice Butterfree can come in and U-Turn and threaten balance cores with ease. An immunity to Poison makes stall harder.
Is It Overpowered?: Butterfree's bulk is not all that good, even with its amazing typing. It faces competition from Mega Scizor, with the same typing, almost as neutral U-Turns (w/o Choice), and actual defensive utility. Scizor can also switch in much easier than Butterfree. Its speed is good but is still outsped by a bit of the tier, like Keldeo, Garchomp, most Mega Evolutions, etc. It also is worn down by Pursuit and Rocks, even if it isn't weak to either.
Movesets:
Choice (Butterfree) @ Choice Band / Choice Scarf
Ability: Tinted Lens
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Lunge
- Smart Strike / Sleep Powder
- Defog / Roost
- U-turn
Pre-Evolution: Beedrill
Pokémon Name:
Pokémon Typing: Dark / Poison
Abilities: Swarm / Sniper
Stats: 70 HP / 130 Atk / 50 Def / 35 SpA / 95 SpD / 125 Spe | 505 BST
New Moves: Meltdown, Night Slash, Slash, Air Slash, Razor Wind
Custom Elements:
Meltdown: 70BP Poison Physical move. Super effective against Steel.
Height + Weight: 40 BP from Low Kick.
Description:
Competitive Uses: Unlike the other Bugs (and its Mega), Beedrill aims to Meltdown Pokemon like Celesteela and Heatran. It also sports a much higher speed tier, threatening Kartana, Scarf Magnezone, and normal Greninja. It also works against Mega Alakazam due to its new Dark typing. It can then use Knock Off to remove items, or Night Slash Scope Lens Sniper.
Is It Overpowered?:
Movesets:
None of the Evolutions are supposed to have BST higher than 600 (you can make them exactly 600 BST but unless if it is something like Walrein's typing, I would not recommend that). I should said this before but looks like I really have to say it here. The reason is that none of the stage two evolutions have BST higher than 600 (except Slaking, who is handicapped with a too-crippling Ability), and I do not want to break this trend in fear of resulting Pokemon too powerful.Pre-Evolution: Dusknoir
Pokémon Name: Duskiller
Pokémon Typing: Ghost/Dark
Abilities: Pressure/Cursed Body/Strong Jaw
Stats: 90 / 120 / 155 / 90 / 155 / 60 | 670
New Moves: Drain Punch, Knock Off, Crunch
Height + Weight: 10'1" + 242.42lbs
Description: Gets two skeletal arms attached to its own. A dark shroud covers its entire body. The stomach mouth becomes much more jagged and and when opened, sucks in everything nearby.
Competitive Uses: Ghost and Dark handle almost all of each other's weaknesses. Greater attack stats and a reliable form of recovery makes it a much better tank. It'd effectively be OU Spiritomb.
Is It Overpowered?: It's surely tough to beat, but not invincible. Most Fairy types can shrug off its STAB attacks and recovery move and reliably strike back. Clefable is particularly annoying as it can recover better than Duskiller and handle Will-O-Wisp.
Movesets:
Duskiller @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Pursuit
- Sucker Punch
- Drain Punch
- Will-O-Wisp
Duskiller @ Choice Band
Ability: Cursed Body
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Knock Off
- Shadow Sneak
- Ice Punch
- Trick
Pre-Evolution: Walrein
Pokémon Name: Tuskdra
Pokémon Typing: Water/Ice
Abilities: Ice Body/Titanic Blubber/Hibernation
Stats: 125 / 95 / 120 / 125 / 75 / 66 | 606
New Moves: Rime, Freeze-Dry, Liquidation
Custom Elements:
Titanic Blubber: Doubles Special Defense.
Hibernation: Heals 10% health for every turn asleep.
Rime: Water | Special | 60 Base Power | 30PP | 100% accuracy | 30% chance to freeze.
Height + Weight: 6'11" + 498.33lbs
Description: The tusks lengthen and small icicles sprout on them. The white fur trails down its back, down to the tail.
Competitive Uses: Very bulky for an Ice-Type. Rime is the best freezing move ever, period. Titanic Blubber and Hibernation are both great defensive abilities. Hibernation in particular is a godsend to RestTalk. Despite freeze having great potential for stall, most pokemon can't reliably use it. This one can.
Is It Overpowered?: Most Fighting pokemon can feasibly 2HKO the beast. Mega Medicham can outspeed and OHKO it outright with High Jump Kick unless it puts in Evs in defense. Breloom can counter the freeze with its toxic orb and reliably 2HKO it with bullet seed. Banded Kartana and Tapu Bulu can also do huge damage. Despite its huge defense stat, physical attacks are the way to reliably beat it.
Movesets:
Walrein @ Leftovers
Bold Nature
Ability: Ice Body
EVs: 248 HP / 252 Def / 8 SpD
- Roar
- Toxic
- Rime
- Protect
Walrein @ Assault Vest
Modest Nature
Ability: Titanic Blubber
EVs: 116 HP / 252 SpA / 140 Spe
- Hidden Power Fire
- Rime
- Freeze-Dry
- Blizzard
Walrein @ Leftovers
Bold Nature
Ability: Hibernation
EVs: 248 HP / 252 Def / 8 SpD
- Rest
- Sleep Talk
- Rime
- Roar
I suppose you are right. Here are the winners (highlighted in bold);When will this be concluded? If you keep delaying in the attempt to obtain votes, the Pet Mod will die. Sometimes you have to roll with what you get.
![]()
Pre-Evolution: Luxray
Pokémon Name: Luxlynx
Pokémon Typing: Electric / Dark
Abilities: Strong Jaw / Intimidate / Guts
Stats: 100 HP / 125 Atk / 79 Def / 95 SpA / 79 SpD / 100 Spe | (578) BST
New Moves: +Sucker Punch, +Moonlight, +Pursuit, +Zing Zap, +Dark Pulse, +Taunt, +Foul Play
Custom Elements: N/A
Height + Weight: 1.7 m + 62 kg
Description: Luxlynx sports two tails that hang upwards, with its fur scruffier and less well kept, and its eyes shine a bright red instead of yellow. Its hind legs are also fully covered in black fur.
Competitive Uses: Luxlynx hits slightly harder than its predeccesor, but its real strength comes in its improved bulk and speed, allowing it to check a lot more threats. It also gains strong STAB priority.
Is It Overpowered?: It still faces all of the problems a physically inclined Electric type would face, in that it lacks a truly reliable physical Electric STAB above 80 BP (though Strong Jaw alleviates this somewhat). It also doesnt have a means of boosting its attack, so its still relatively weak for a wallbreaker.
Movesets:
Luxlynx @ Black Glasses
EVs: 252 Atk / 4 Def / 252 Spe
Ability: Strong Jaw / Intimidate
Jolly Nature
- Thunder Fang / Zing Zap
- Crunch
- Sucker Punch
- Pursuit / Ice Fang / Moonlight
Gigglybuff Pre-Evolution: Wigglytuff
Pokémon Name: Gigglybuff
Pokémon Typing: Normal/Fairy
Abilities: Competitive/Fur Coat/Levitate
Stats: 150 / 75 / 75 / 105 / 60 / 60 | 525
New Moves: Cosmic Power, Imprison, Recover, Taunt, Heal Bell
Height + Weight: 6'09 + 27.6lbs
Description: Puffs up massively while a great deal of fur covers it. Gets a round shape like jiggypuff.
Competitive Uses: Physical wall. Can use Cosmic Power to boost physical bulk and patch up its special bulk. Sets up stealth rocks and uses Heal Bell and Taunt.
Is It Overpowered?: Special moves will destroy it with ease. Faster Taunt users also shut it down.
Movesets:
Wigglytuff @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Stealth Rock
- Cosmic Power
- Dazzling Gleam
- Heal Bell/Taunt/Toxic
> ???![]()
Pre-Evolution: Talonflame
Pokémon Name: Bazascorch (Bazas + Scorch)
Type: Fire | Flying
Abilities: Flame Body (A1), Gale Wings (HA)
Stats: 78 / 117 (+36) / 71 / 54 (-20) / 79 (+10) / 140 (+14) | BST: 539
New Moves: Talon Claws, Brick Break, Drill Run, Metal Claws, Iron Head, Steel Wings, Wild Charge
Custom Elements: Talon Claws (Flying-type clone of Quick Attack; Physical)
Height + Weight: 1.7 m, 37.8 kg
Description: Upon evolution, Bazascorch’s tip of the head start to ablaze, the talons are notably larger, the black mark of Bazascorch’s face are longer and wider, and the beak is slightly longer and sharper. The underbelly feathers are now darker, and the feather tails are now light blue instead.
Competitive Uses: Bazascorch is designed to play much closer Talonflame’s playstyle back in Gen 6 while now having firepower to work even without the nerfed Gale Wings, with Talon Claws, although weak, always give priority regardless of Bazascorch’s HP. Brick Break, Iron Head and Drill Run are added as coverage moves against Rock-types that can take a hit from Bazascorch’s main STABs. Wild Charge also helps Bazascorch to fend off most Water-type threat as well, especially after setting up with a Swords Dance. It can also use U-Turn for momentum.
Is It Overpowered?: It retain a crippling 4x weakness of Rock, meaning that Stealth Rocks still poses a huge threat to Bazascorch if not handled carefully. Some walls like Toxapex can also wall Bazascorch even with Super Effective coverage moves, while Rock-type Pokemon that can take a Brick Break, Iron Head or Drill Run can revenge kill. Priority move, especially Extreme Speed, Aqua Jet and Accelerock, are also effective against Bazascorch because of its frailty, but Sucker Punch may not be the ideal choice if Bazascorch will use its own Talon Claws. It also faces competition with Mega Charizard X as a Fire-type set up sweeper, but Bazascorch can work as a revenge killer does to higher Speed and having Talon Claws.
![]()
![]()
Pre-Evolution: Politoed
Pokémon Name: Politide
Pokémon Typing: Water / Psychic
Abilities: Water Absorb / Synchronise / Drizzle
Stats: 110 HP / 75 Atk / 75 Def / 110 SpA / 120 SpD / 80 Spe | (570) BST
New Moves: +Psyshock, +Calm Mind, +Shadow Ball, +Zen Headbutt, +Recover
Custom Elements: N/A
Height + Weight: 1.4 m + 53.3 kg
Description: Politide has the same general body structure as its prevo, but returns to its blue main body colour with green underbelly. Its head curl is now longer and randomly twirls and spins. Its belly swirl is now more intricate and is also constantly spinning. Politide does this to hypnotize foes.
Competitive Uses: Politide can now directly compete with Pelipper without completely outclassing it, with it's Psychic typing giving it unique matchups and it having overall better bulk.
Is It Overpowered?: With the popularity of Electric types in OU and the presense of Grass types like Shiftry's final form, Politide still has several checks towards it. Tyranitar being able to easily clear Rain and Pursuit trapping it also hurts for it.
Pre-Evolution: Poliwrath
Pokémon Name: Poliwreck
Pokémon Typing: Water / Fighting
Abilities: Water Absorb / Moxie / Swift Swim
Stats: 110 HP / 115 Atk / 115 Def / 70 SpA / 100 SpD / 70 Spe | (570) BST
New Moves: +Mach Punch, +Drain Punch, +Superpower, +Close Combat, +Recover
Custom Elements: N/A
Height + Weight: 1.7 m + 74 kg
Description: Poliwreck has much more developed muscles and defined chest, with a menacing glare and a wrestling belt like structure around its waist.
Competitive Uses: Poliwreck is a powerhouse, with amazing bulk and a great typing both offensively and defensively. It can serve as a wall or it can be a wallbreaker, and can even be a secondary Rain sweeper along side of Mega Swampert, notably having a much better matchup against Tangrowth and Ferrothorn.
Is It Overpowered?: Psychic and Fairy types litter the tier, and give Poliwreck a hard time. Electric types also annoy Poliwreck, and its notable lacking speed gives offensive sets a hard time against offensive builds.
???Que interesante son estos temas, a mi me encanta mucho todo lo que tiene que ver con la cocina y por supuesto también el sombrero chef