Shiftry: Origin0, Samtendo09, The Levimeta
Ludicolo: Demon Dragon, Yung Dramps, lyd
Raichu: Samtendo09, Spook, Pika Xreme
Ludicolo: Demon Dragon, Yung Dramps, lyd
Raichu: Samtendo09, Spook, Pika Xreme
The problem is that neither Nidoking or Nidoqueen have BST lower than 500 (both have 505 for reference) and neither are Untiered. That being said, we might do a few slates out of some second stage evos that are ranked UU or lower, but only once we are done with the To-Do Pokemon. As I said before, the order of votes doesn't matter.give us the nidogods when
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Pre-Evolution: Raichu
Pokémon Name: Gorochu (Not big surprise)
Pokémon Typing:![]()
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Abilities: No Guard | Lightning Rod (HA)
Stats: 80 HP / 115 Atk / 70 Def / 90 SpA / 100 SpD / 100 Spe | 555 BST
New Moves: Swords Dance, Hone Claws, Drain Punch, Close Combat, Earthquake, Poison Jab, Rock Slide, Spikes, Stone Edge, Rock Tomb, Bulldoze, Aqua Tail, Thunder Tail
Custom Elements: Thunder Tail (Electric-type Wake Up Slap clone; if target is Paralyzed, power is doubled but cures Paralysis.)
Height + Weight: 1.5m, 77 kg
Description: Redder and a bit fatter, with sharp fangs and the ears are pointier with the tip leaning forward to emulate horns. The tail maintain its thunderbolt shape but is now quite thicker and have brighter spikes into it, which Gorochu uses it as a club, typical to an oni.
Competitive Uses: Gorochu may be a bit slower than Raichu, but it compensates by much stronger Attack and can use Swords Dance or Hone Claws for a set-up sweeping, or use Choice Band/Scarf for revenge killing. Access of Aqua Tail means that Ground-type like Landorus-T may require cautious switch-in. Thunder Tail is situational but can synergize with Nuzzle to punish Switch-Ins and to give walls like Toxapex big troubles. Z-Celebrate can be a win-con allowing it to sweep properly once the main threats are out.
Is It Overpowered?: It have weak Defense, and 100 Speed is not all that impressive when you take Choice Scarf users and the likes of Mega Alakazam into consideration. Its abilities are not really helpful in most situations, and its 115 ATK isn't powerful without a Set-up, meaning that physical walls like Tangrowth can give it troubles. Volt Tackle and Close Combat can slowly wear it down if spammed. Fairy-type are also abundant and would require Poison Jab or Iron Tail (or Earthquake if it really worries about Mega Mawile), with Hone Claws as the preferable boost or having No Guard because of Iron Tail's less than favorable accuracy, it if wants to survive against them. Using No Guard means that incoming Fire Blast and other less accurate moves will always hit Gorochu as well.
Pre-Evolution: Alolan Raichu
Pokémon Name: Alolan Gorochu
Pokémon Typing:![]()
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Abilities: Surge Surfer | Levitate (HA, also applies to Alolan Raichu)
Stats: 80 HP / 90 Atk / 65 Def / 115 SpA / 105 SpD / 100 Spe | 555 BST
New Moves: Swords Dance, Hone Claws, Earthquake, Earth Power, Fly (Non-Event), Aura Sphere, Defog (Non-Event) Rock Slide, Stone Edge, Rock Tomb, Bulldoze, Surf (Non-Event), Surging Tail
Custom Elements: Surging Tail (Electric-type Mythical Fire)
Height + Weight: 1.2m, 55 kg
Description: Similar to Kantonian Gorochu, but with the tail still smooth, have no spikes and is slightly thinner, and the fur is a bit brighter. The tip of the ears also lean backward, and the fangs are also shorter.
Competitive Uses: Similar role to Kantonian Gorochu but on the Special side. Although Surge Surfer is still too situational to worth a try unless you take out the opposing Tapu, Levitate can help avoiding the Ground-type weakness from anything lacking Mold Breaker and helps avoiding all hazards except Stealth Rocks. With Surf as a counter against Ground-type, only a few like Mega Swampert could safely switch in. Surging Tail, while weaker than Thunderbolt, can help deny a Special Attack boost from anything using a Calm Mind or Quiver Dance and hampers Special Attackers who didn't boosted.
Is It Overpowered?: Its stronger STAB move, Thunder, and the stronger Fighting coverage move, Focus Blast, are inaccurate and can cost Alolan Gorochu dearly if missed, and its other STABs aren't all that strong from a 115 SpA without a boost. Levitate prevent it from benefiting Terrains, which means that Priority moves can harm it regardless if Psychic Terrain is active or not.
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Pre-Evolution: Shiftry
Pokémon Name: Tengruel (Tengu + Cruel or Gruel)
Pokémon Typing:![]()
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Abilities: Chlorophyll / Defiant | Pickpocket (HA)
Stats: 90 HP / 110 Atk / 65 Def / 110 SpA / 65 SpD / 95 Spe | 540 BST
New Moves: Hone Claws, Sucker Punch, Drill Run, U-Turn, Parting Shot, Taunt, Acrobatics, Jump Kick, Pursuit, Thunderbolt, Thunder, Thunder Punch, Thinker Plot
Custom Elements: Thinker Plot (Dark-type Hone Claws clone; Raise Special Attack and Accuracy by 1 stage each.)
Height + Weight: 1.3m, 89.2 kg
Description: Much taller and fairly thinner, Tengruel's nose have a sharp red tip and the "sandals" also have red tips. The leaves have now four corners and have sharper tips on top of that. The "hair" of Tengruel is also slightly longer and much darker than Shiftry's.
Competitive Uses: Tengruel can be used as a set-up sweeper or a revenge killer, and while it maintain plenty of unfavorable weaknesses such as Fire, Fighting, Fairy, Ice and especially Bug, it do make up for that by having Chlorophyll to fit into a sun team and making momentum with Parting Shot and U-Turn. Sucker Punch can also be used as a revenge kill tool against multiple faster threats. Defiant can be an effective tool to discourage Intimidate (+ custom variants) spamming as well.
Is It Overpowered?: 95 Speed by itself is exploitable, as Tengruel can get outrun by multiple Choice Scarf users such as Tapu Lele and Landorus-T, and naturally faster foes like Kartana. Without Drill Run, its deadweight against Heatran, as it is able to take most of what Tengruel can throw. Without Defiant, Intimidate can also put a pressure for physical variants, and Chlorophyll put itself further risk against super effective Fire-type moves. Although Knock Off can be obnoxious to Steel-type, those who are able to withstand it (Ferrothorn) or are immune to it (Skarmory, Celesteela) have not much problem dealing with it, though those that are slow like Mega Mawile can be hindered by Tengruel's Parting Shot.
Discussion phase about the four winners will be open for a day before the next slate will begins at tomorrow.![]()
Pre-Evolution: Ludicolo
Pokémon Name: Bailaqua (Baila (Spanish for dance) + aqua)
Pokémon Typing: Water / Grass
Abilities: Swift Swim / Rain Dish / Water Absorb
Stats: 90 HP / 85 Atk / 85 Def / 110 SpA / 115 SpD / 80 Spe | 565 BST
New Moves: Aqua Jet, Liquidation, Leaf Storm, Sleep Powder, Calm Mind, Lily Pads
Custom Elements: Lily Pads: Grass-type Stealth Rock clone (cannot stack with SR)
Height + Weight: 2.3 m, 71.1 kg
Just in case you missed some details, you may not use Legendary-exclusive moves, but you can make clones off with different typing. A Rock-type Thousand Waves for example.![]()
Pre-Evolution: Golem
Pokémon Name: Gigoni
Type:![]()
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Abilities: Solid Rock/Sturdy (Bulletproof)
Stats: 100 / 120 / 145 / 55 / 75 / 45 | BST: 535
New Moves: Pileup, Thousand Waves, Bullet Punch
Custom Elements: Pileup: Rock-type Shore Up Clone.
Description: Gigoni grows a gem on it's forehead, and some of it's stones become round with markings on them. Several rock chunks float around Gigoni, as if Gigoni itself was a planet.
Competitive Uses: Capitalizing off of what Golem is, which is a Stealth Rock setter with capabilities of Hyper Offense, Gigoni takes this to a whole other level. Usual sets involving Weakness Policy mean Gigoni can set up and then use a boosted Bullet Punch, either killing, or making a great chip. Pileup allows it to retain a defensive staple, allowing for a more defensive Lefties/Toxic set, making it even better with the trapping ability of Thousand Waves.
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Pre-Evolution: Golem-Alola
Pokémon Name: Gigoni-Alola
Type:![]()
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Abilities: Magnet Pull/Sturdy (No Guard)
Stats: 100 / 120 / 145 / 55 / 75 / 45 | BST: 535
New Moves: Pileup, Zap Cannon, Dynamic Punch
Custom Elements: Pileup: Rock-type Shore Up
Description: Gigoni-Alola gets several yellow stones in it's beard, as well as a gem on it's forehead.
Competitive Uses: Can actually punish Steel-types now!
"raptorclaw": {
num: 65,
accuracy: 100,
basePower: 95,
category: "Physical",
shortDesc: "No additional effect.",
id: "raptorclaw",
isViable: true,
name: "Raptor Claw",
pp: 10,
priority: 0,
flags: {contact: 1, protect: 1, mirror: 1,},
secondary: null,
target: "any",
type: "Flying",
zMovePower: 175,
contestType: "Cool",
self: {
volatileStatus: 'roost',
},
effect: {
duration: 1,
onResidualOrder: 20,
onStart(target) {
this.add('-singleturn', target, 'move: Raptor Claw');
},
onTypePriority: -1,
onType(types, pokemon) {
this.effectData.typeWas = types;
return types.filter(type => type !== 'Flying');
},
},
},
I'm sorry, but you can only give one Custom Move for each Evolution, and that's more than one you had given to Finchfire. You would need to remove one or the other. Plus, I don't see Sap Drainer being a real clone since no moves seems to be based off, and not even Freeze-Dry have this much Base Power and doesn't give the user a status.View attachment 176384
Pokémon Name: Finchfire [(Tropical) Finches + Firing (a cannon)]
Pokémon Typing: Normal / Flying
Abilities: Keen Eye / Skill Link / Marvel Scale
Stats: 110 (+30) HP / 135 (+15) Atk / 80 (+5) Def / 65 (-10) SpA / 85 (+10) SpD / 70 (+10) Spe | 545 (+60) BST
New Moves: Beak Drill, Sap Drainer, Spike Cannon
Custom Elements:
Beak Drill: 25BP Flying Type multi-hit move.
Sap Drainer: 80BP Flying move, super effective against Poison, always poisons user.
Height + Weight: 60BP from Low Kick
Description: Toucannon's beak has gotten thinner and longer, able to fire off rapid attacks with ease. The beak has a glossy, brighter finish, and all of the white feathers have been turned grey.
Competitive Uses: Sporting all of Toucannon's coverage, Finchfire can break through lots of the metagame. While it may not be super bulky on the onset, Marvel Scale and Sap Drainer allow Finchfire to tank physical hits and retaliate with boosted Facades or Beak Blast. Of course, it can abuse Skill Link with its new STAB.
Skill Link (Finchfire) @ Leftovers
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
Ability: Skill Link
- Beak Drill
- Bullet Seed
- Roost
- U-Turn / Rock Blast / Knock Off
Marvel Scale (Finchfire) @ Leftovers
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
Ability: Marvel Scale
- Sap Drainer
- Knock Off / Seed Bomb
- Facade
- Roost
Fast (Finchfire) @ Life Orb / Choice Scarf
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
Ability: Skill Link
- Flame Charge / Knock Off
- Beak Drill
- Bullet Seed
- Swords Dance / U-Turn
edited accordinglyI'm sorry, but you can only give one Custom Move for each Evolution, and that's more than one you had given to Finchfire. You would need to remove one or the other. Plus, I don't see Sap Drainer being a real clone since no moves seems to be based off, and not even Freeze-Dry have this much Base Power and doesn't give the user a status.