I believe there is a general consensus, that the balanced hackmons metagame isn't in the best of spots right now. There hasn't been a point this generation, where there were the same number of quality players playing all at once, then what there was in generation 7. A lot of this obviously, is because of dexit, less pokemon, less moves, and less appeal. The other reason the metagame is in such an unappealing state is because of the reasons cityscape outlined above, the very much so “broken moves”. To have the ability to fire up 170 bp moves without any drawbacks and 16 pp as well is ridiculous. Glacial Lance + Bolt Beak also have perfect coverage, essentially forcing every stall, or semi stall team to run Fur Coat else they get 6-0ed by "that one Zacian-Crowned set". Fur Coat is an extremely gross ability, it's incredibly passive, and doesn't add a unique element to a team besides being "bulky". It makes teams incredibly slow, and doesn't allow for creative, physically offensive pokemon to shine. A metagame where fc is necessary, isn't a healthy metagame. Thus, I would support the banning of "the broken moves" (Bolt Beak, Fishious Rend, Glacial Lance"). This would make it a lot more manageable for a team to wall physical pokemon without the need of Fur Coat, and would allow for more inspiring sets to shine, since Fur Coat would become a "second class" ability. (Note, I didn't list V-create as one of “the broken moves" because it only has 8 pp, and drops the user’s stats allowing the opponent to out maneuver it, although I wouldn't argue against banning it per say).
Some might argue that banning these moves would mean that Fur Coat becomes an overpowered ability. Without the necessary tools to create inspiring sets, how might one expect a physically offensive pokemon to break past Fur Coat, all we have is Shift Gear and that can only go so far? To those who might worry about this I would say their worry is definitely justified, and I too am worried. If "the broken moves'' were to be banned I would argue that physical pokemon would need new tools to be able to muscle past Fur Coat pokemon, but would still allow them to be checked by other sets (such as prankster, unaware, or ~~Shedinja~~).
One might argue that, “Well if Fur Coat becomes too good and limits creativity and team building, then we should ban Fur Coat”. To this I would respond that, as a metagame we do not want to fall into a slippery slope where new thing after new thing is broken, after a broken is banned. In this scenario we would eventually reach a point far removed from the previous balanced hackmons metagame (gen7) we all enjoyed. But still, in the name of balanced hackmons, it is necessary to balance the meta, which is why moves / abilities must be banned. I must emphasize however, that the ideal state of the balanced hackmons metagame is one with as many moves, abilities, and pokemon such that the metagame is balanced, and offers a strong diversity of different teams to be built, yet also leave room for exploration. This is something which I believe some people have forgotten.
Historically in bh, things don’t usually get unbanned. In my couple of years of playing balanced hackmons, the only thing I can remember getting unbanned is psychic surge, and that was nowhere near the monster of an ability it was in generation 7 balanced hackmons. For too long in balanced hackmons have we been leaning too strongly towards the mindset of “what are we going to ban next” instead of “what can we unban next”. Right now, we are at a pivotal moment within the history of bh. With the banning of “the broken moves” we will deviate far from what the original goal of bh was, but it almost feels necessary to ban them to have a stable metagame for the reasons outlined above. Thus, I propose two scenarios:
Scenario A: We keep “the broken moves'' and unban Shedninja. What this does is create 4mss on every physical pokemon, allowing them to be more manageable. I would however “complex unban” this such that Shedninja cannot wear heavy-duty-boots if people are too worried about it being OP. Even though the hazards gameplay is really weird with court change around and Giratina being the only relevant ghost pokemon I think would still be manageable. I know not having pursuit kinda sucks, but I think the tradeoff would be worth it.
Scenario B: We ban the broken moves, but strongly consider unbanning abilities such as Protean, Contrary, or ~~Illusion~~ and or, unbanning the move shell smash. I’m not saying that these should be unbanned, but I am saying there must be a serious conversation over whether these can be unbanned, such that the meta still remains balanced.
The direction the metagame is going is simply not healthy, and only diverges from what many of us enjoyed so much in generation 7. Simply banning broken after broken is not ideal, and a different approach must be considered to make balanced hackmons more enjoyable.
Now, I understand that it is inherently impossible to figure whether these scenarios I proposed would even work. Balanced Hackmons is a unique metagame where it may seem obvious what’s been buffed and once been nerfed, but it is inherently impossible to figure out what will happen to the metagame once something has been banned or unbanned. This is seen currently with Generation 8 Balanced Hackmons. The council was handed a truly crazy, imbalanced, and difficult metagame to deal with. The main strategy has been to ban quick ban or suspect ban something and let the metagame run loose and figure itself out. This strategy might not work with unbanning things. I’m not sure what would happen to ladder or tournaments if Council decided to unban Contrary and all of a sudden ladder and tour went berserk (note: I’m not saying Contrary should not be unbanned I’m just using it as an arbitrary example).
Therefore, I propose we possibly have temporary ladder tournaments possibly with the scenarios I proposed above or ones which other people might propose, and at the end of it, people can decide whether they would like to keep said change or not. (I am not part of Council so I’m not experienced with any of these proceedings so I’m not sure if the ‘ladder tour” idea I just proposed is extremely outlandish or not, it was just an idea). Else, if this is an outlandish idea, I still suggest brainstorming on how it would be best to test run (or to just let the ladder run riot) with the scenarios I listed above or any other people might have. In the end though, I trust whatever decision Council will make. They are all experienced and strong players with a really deep knowledge of the meta, and I’d support any decision they make.
TLDR: I’m just your average balanced hackmons player who is really passionate about the meta and not happy with where it is at right now and where it's heading. I really hope this sparks further conversion on how the meta should proceed or could proceed. So please, read everything I wrote. It’s really important to me, and I believe it is also important to you.
Some might argue that banning these moves would mean that Fur Coat becomes an overpowered ability. Without the necessary tools to create inspiring sets, how might one expect a physically offensive pokemon to break past Fur Coat, all we have is Shift Gear and that can only go so far? To those who might worry about this I would say their worry is definitely justified, and I too am worried. If "the broken moves'' were to be banned I would argue that physical pokemon would need new tools to be able to muscle past Fur Coat pokemon, but would still allow them to be checked by other sets (such as prankster, unaware, or ~~Shedinja~~).
One might argue that, “Well if Fur Coat becomes too good and limits creativity and team building, then we should ban Fur Coat”. To this I would respond that, as a metagame we do not want to fall into a slippery slope where new thing after new thing is broken, after a broken is banned. In this scenario we would eventually reach a point far removed from the previous balanced hackmons metagame (gen7) we all enjoyed. But still, in the name of balanced hackmons, it is necessary to balance the meta, which is why moves / abilities must be banned. I must emphasize however, that the ideal state of the balanced hackmons metagame is one with as many moves, abilities, and pokemon such that the metagame is balanced, and offers a strong diversity of different teams to be built, yet also leave room for exploration. This is something which I believe some people have forgotten.
Historically in bh, things don’t usually get unbanned. In my couple of years of playing balanced hackmons, the only thing I can remember getting unbanned is psychic surge, and that was nowhere near the monster of an ability it was in generation 7 balanced hackmons. For too long in balanced hackmons have we been leaning too strongly towards the mindset of “what are we going to ban next” instead of “what can we unban next”. Right now, we are at a pivotal moment within the history of bh. With the banning of “the broken moves” we will deviate far from what the original goal of bh was, but it almost feels necessary to ban them to have a stable metagame for the reasons outlined above. Thus, I propose two scenarios:
Scenario A: We keep “the broken moves'' and unban Shedninja. What this does is create 4mss on every physical pokemon, allowing them to be more manageable. I would however “complex unban” this such that Shedninja cannot wear heavy-duty-boots if people are too worried about it being OP. Even though the hazards gameplay is really weird with court change around and Giratina being the only relevant ghost pokemon I think would still be manageable. I know not having pursuit kinda sucks, but I think the tradeoff would be worth it.
Scenario B: We ban the broken moves, but strongly consider unbanning abilities such as Protean, Contrary, or ~~Illusion~~ and or, unbanning the move shell smash. I’m not saying that these should be unbanned, but I am saying there must be a serious conversation over whether these can be unbanned, such that the meta still remains balanced.
The direction the metagame is going is simply not healthy, and only diverges from what many of us enjoyed so much in generation 7. Simply banning broken after broken is not ideal, and a different approach must be considered to make balanced hackmons more enjoyable.
Now, I understand that it is inherently impossible to figure whether these scenarios I proposed would even work. Balanced Hackmons is a unique metagame where it may seem obvious what’s been buffed and once been nerfed, but it is inherently impossible to figure out what will happen to the metagame once something has been banned or unbanned. This is seen currently with Generation 8 Balanced Hackmons. The council was handed a truly crazy, imbalanced, and difficult metagame to deal with. The main strategy has been to ban quick ban or suspect ban something and let the metagame run loose and figure itself out. This strategy might not work with unbanning things. I’m not sure what would happen to ladder or tournaments if Council decided to unban Contrary and all of a sudden ladder and tour went berserk (note: I’m not saying Contrary should not be unbanned I’m just using it as an arbitrary example).
Therefore, I propose we possibly have temporary ladder tournaments possibly with the scenarios I proposed above or ones which other people might propose, and at the end of it, people can decide whether they would like to keep said change or not. (I am not part of Council so I’m not experienced with any of these proceedings so I’m not sure if the ‘ladder tour” idea I just proposed is extremely outlandish or not, it was just an idea). Else, if this is an outlandish idea, I still suggest brainstorming on how it would be best to test run (or to just let the ladder run riot) with the scenarios I listed above or any other people might have. In the end though, I trust whatever decision Council will make. They are all experienced and strong players with a really deep knowledge of the meta, and I’d support any decision they make.
TLDR: I’m just your average balanced hackmons player who is really passionate about the meta and not happy with where it is at right now and where it's heading. I really hope this sparks further conversion on how the meta should proceed or could proceed. So please, read everything I wrote. It’s really important to me, and I believe it is also important to you.
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