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What Separates it from Other Forms: Offensive Water-type. Can go for lots of sets for this, Specs, Scarf, or more boost-heavy sets due to Recover and Calm Mind.
What Separates it from Other Forms: Bulky Ghost type with a nasty Draco Meteor and some good coverage in Mystical Fire. Strength Sap is really solid recovery and allows it to beat physical threats easier, although it can still struggle against them due to its speed and bad physical bulk.
(antique) New Pokémon Name: Poltearelic Stat Changes: 60 / 65 / 65 / 104 (-30) / 114 / 100 (+30) {BST: 508} Typing Changes: Fairy / Rock Ability Changes: Weak Armor / Pastel Veil Movepool Changes (If Any):
+ Meteor Beam, Power Gem, Stealth Rock, Moonblast, Dazzling Gleam,
- All Ghost-type moves except Shadow Ball, Shell Smash
What Separates it from Other Forms: Offensive Rocker / Meteor Beamer. Struggles to hit steels but is a pretty solid defensive help due to Pastel Veil.
New Pokémon Name: Toxtricity-Symphonic Stat Changes: 110 (+35) / 68(-30) / 95 (+95) / 104 (-10) / 85 (+15) / 50 (-25) {BST: 512} Typing Changes: Electric / Water Ability Changes: N/A (Punk Rock / Plus / Technician) Movepool Changes (If Any):
What Separates it from Other Forms: sort of a blend between offense and defense with this one. Bulky water that hits hard due to Punk Rock and boosted dual STABs with a good defensive movepool (Scald, Toxic, Volt Switch, Taunt, Encore) which allows it to provide nice role compression, although it’s slow.
New Pokémon Name: Toxtricity-Orchestral Stat Changes: 75 / 108 (+10) / 90(+20) / 64 (-50) / 70 / 105 (+30) {BST: 512} Typing Changes: Flying / Fighting Ability Changes: Soundproof / Minus / Technician Movepool Changes (If Any):
- All Electric moves except Thunder Punch, All Poison moves except Toxic, Shift Gear
What Separates it from Other Forms: Flying/Fighting is a neat typing for checking physical threats, while Techinician helps it offensively stand out with boosted Mach Punch, Power-Up Punch and Dual Wingbeat for some really nice STAB to use with Bulk Up or U-Turn.
Polteageist-Knock-Off
Stats: 134 | 65 | 70 | 65 | 114 | 60 Type: Ghost/Normal Ability: Prankster, Imposter (HA) Movepool Changes: +Transform, Destiny Bond -None What’s Unique: High base HP imposter Pokémon. Prankster has more options but needs more skill, can do Imprison + Transform, Trick to give Sludge and take a Choice item before Transforming. Normal makes Prankster easier to use and flavor is being the plain/generic/normal form of Polteageist.
Polteageist-Knock-Off is fundamentally broken. 134 HP Imposter is broken as hell. Even if it lacked Imposter, which it definitely should, it's far too bulky with that solid defensive typing. This Pokemon needs a complete rehaul.
New Pokémon Name: Toxtricity Stat Changes: 75 HP / 80 Atk / 70 Def / 125 SpA / 100 SpD / 75 Spe Typing Changes:
Ability Changes: Plus // Punk Rock (HA) Movepool Changes: +Zing Zap, Morning Sun, Hyper Voice, Heal Bell, Focus Punch, Knock Off Movepool Removals: Boomburst What Separates it from Other Forms: Offensive wallbreaker/sweeper that can go defensive if it chooses to
Plus - Attack and Special Attack are 1.3x, but Defense and Special Defense are 0.5x
Minus - Defense and Special Defense are 1.3x, but Attack and Special Attack are 0.5x
100 BP
100% Acc
5 PP (max 8)
1/3 Recoil
New Pokémon Name: Polteageist Stat Changes: 60 HP / 65 Atk / 65 Def / 134 SpA / 124 SpD / 60 Spe Typing Changes:
Ability Changes: Levitate // Unburden (HA) Movepool Additions: +Belch, Toxic, Focus Blast, Venoshock, Toxic Spikes, Calm Mind Movepool Removals: Shell Smash, Nasty Plot, Stored Power What Separates it from Other Forms: Defensive Utility pokemon or Unburden sweeper
New Pokémon Name: Sinisteam Stat Changes: 80 HP / 90 Atk / 90 Def / 90 SpA / 90 SpD / 60 Spe Typing Changes:
Ability Changes: Innards Out Movepool Additions: +Mind Blown, Haze, Last Resort, Flamethrower, Overheat, Fire Blast, Flare Blitz, Surf, Scald, Liquidation, Flip Turn, Water Spout Movepool Removals: Shadow Ball, Poltergeist, Strength Sap, Phantom Force, Giga Drain, Stored Power What Separates it from Other Forms: Shell Smash sweeper.
+1 Priority
New Pokémon Name: Indeedee Stat Changes: 70 HP / 65 Atk / 115 Def / 115 SpA / 85 SpD / 55 Spe Typing Changes:
Ability Changes: Fluffy // Neuroforce (HA) Movepool Additions: +Toxic, Tri Attack, Pain Split, Thunder Wave, Body Press, Knock Off, Burning Jealousy, Surf, Focus Blast, Ice Beam, Thunderbolt Movepool Removals: Expanding Force What Separates it from Other Forms: Cleric / Setup Sweeper.
New Pokémon Name: Indeedoom Stat Changes: 60 HP / 125 Atk / 55 Def / 105 SpA / 55 SpD / 100 Spe Typing Changes:
Ability Changes: Analytic // Neuroforce (HA) Movepool Additions: +Return, Frustration, Facade, Double-Edge, Assurance, Knock Off, Focus Blast, Dark Pulse, Sucker Punch, Stomping Tantrum, Burning Jealousy, Taunt, Explosion, Embargo, Snatch, Topsy-Turvy, Lash Out, Wring Out, Work Up Movepool Removals: Psychic, Expanding Force, Aromatherapy, Psyshock What Separates it from Other Forms: Fun Analytic user that punishes pokemon with its wide variety of moves to interact with it.
I think It's really too strong. It hits significantly harder than it's mainline counterpart, I'd ask if it was toned down.
Lower it's SpA.
(Sinistea) Innards Out is pretty fucked, it can EV itself to take down quite alot of stuff here. I say lower it's HP more if you want to partake in Innards.
Typing kinda sucks, it reminds me of kinda better Dubwool, but not enough. I suggest giving it a secondary typing to improve it's stance.
It's too strong with Analytic, better off you just lower it's attacking stats or remove it altogether.
The ability selection here is probably too potent on a Shift Gear sweeper. Stuff like Dazzling and Intimidate let it get off Shift Gears pretty scotch free. Suggesting that these be swapped for more tame options.
New Pokémon Name: Toxtricity-Low-Key Stat Changes: 105/92/70/107/70/111 (555) Typing Changes:
Ability Changes: Infiltrator, Lightning Rod, Energy Loop* (HA)
This Pokemon heals 1/16 of its max HP before using an attacking move.
Movepool Changes (If Any):
Dragon Claw, Dragon Tail, Outrage, Volt Tackle...
Dragon Pulse, Draco Meteor, Fire Pledge...
Defog, Healing Wish, Trick...
All Poison-type moves
Fire Punch, Nuzzle...
...
...
What Separates it from Other Forms: Offensive Pivot / Utility with a bevvy of utility options and good offenses. Electric / Dragon coverage is excellent in this meta and combined with Energy Loop gives it key longevity while using attacking moves and staying power throughout a match, allowing it the opportunity to come in multiple times. Also slots in more special Electric-types and one of our first special Dragon-types. This Pokemon's STAB moves are most of the coverage you need. This leaves it 2 free moveslots to whatever it wishes. Defog is great for hazard removal in general, while moves like Encore and Taunt are great at shutting down walls and setup sweepers like Lilligant, Braviary-Hisui, and Araquanid-Totem, which Low-Key matches up favorably against. It also has a fast Healing Wish to give its wallbreaker and setup sweeper teammates a 2nd chance of finishing off the game. This mon also shrugs off burn while being unaffected by paralysis.
Toxtricity-Low-Key @ Heavy-Duty Boots
Ability: Energy Loop
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Fire Pledge / Volt Switch
- Thunder Wave / Encore
- Defog
The standard offensive utility set with pivoting, Defog, and support moves. It can heal off damage when using its attacks which helps its longevity, and can support its teammates well by crippling opposing attackers with Thunder Wave or using Encore or Taunt on setup sweepers or bulky mons. Fire Pledge can be used instead of Volt Switch to sacrifice pivoting to hit key mons like both Vikavolt forms or Stunfisk-Trap.
Making use of its great STAB combo, it can use either the added speed from Scarf or the added offenses from Specs to make it a fast and solid offensive check to mons like both the Typhlosion forms, Pikachu-Sinnoh, and Mistlegant as some examples, or as a powerful wallbreaker. Trick can be used on slower, more passive mons to cripple them, while you can opt out of Trick to slot in Fire Pledge.
Maybe tone down the stats on this just a bit. And I assume Shift Gear was not intended to be a factor for this Pokemon (else this would probably be a very different review) so I suggest removing that also.
New Pokémon Name: Toxtricity-Moderator
Stat Changes: 110 / 35 / 100 /69 / 140/ 40
Typing Changes: Normal / Poison
Ability Changes: Fluffy / Merciless
Movepool Changes (If Any):
+ Acid Armor, Recover, Haze, Roar, Super Fang, Baneful Bunker, Aromatherapy, toxic spike, Cohesive Gas, Block, Amnesia, Burning Jealousy, tri attack, ,Parting Shot, Seismic Toss, Counter
- all electric moves, Shift Gear
What Separates it from Other Forms: A wall that can phase out powerful attackers, potentially trap and deal passive damage
This Pokemon is overwhelmingly bulky, too much so for the metagame, especially considering Fluffy. Asking for a very big cut in all areas of bulk, and removing Fluffy may not be out of the question.
What Separates it from Other Forms: Offensive Water-type. Can go for lots of sets for this, Specs, Scarf, or more boost-heavy sets due to Recover and Calm Mind.
What Separates it from Other Forms: Bulky Ghost type with a nasty Draco Meteor and some good coverage in Mystical Fire. Strength Sap is really solid recovery and allows it to beat physical threats easier, although it can still struggle against them due to its speed and bad physical bulk.
(antique) New Pokémon Name: Poltearelic Stat Changes: 60 / 65 / 65 / 104 (-30) / 114 / 100 (+30) {BST: 508} Typing Changes: Fairy / Rock Ability Changes: Weak Armor / Pastel Veil Movepool Changes (If Any):
+ Meteor Beam, Power Gem, Stealth Rock, Moonblast, Dazzling Gleam,
- All Ghost-type moves except Shadow Ball, Shell Smash
What Separates it from Other Forms: Offensive Rocker / Meteor Beamer. Struggles to hit steels but is a pretty solid defensive help due to Pastel Veil.
New Pokémon Name: Toxtricity-Symphonic Stat Changes: 100 (+25) / 98 / 70 / 104 (-10) / 70 / 70 (-5) {BST: 512} Typing Changes: Electric / Water Ability Changes: N/A (Punk Rock / Plus / Technician) Movepool Changes (If Any):
What Separates it from Other Forms: sort of a blend between offense and defense with this one. Bulky water that hits hard due to Punk Rock and boosted dual STABs with a good defensive movepool (Scald, Toxic, Volt Switch, Taunt, Encore) which allows it to provide nice role compression, although it’s somewhat slow.
New Pokémon Name: Toxtricity-Orchestral Stat Changes: 75 / 103 (+5) / 110 (+40) / 89 (-25) / 70 / 65 (-10) {BST: 512} Typing Changes: Bug / Fighting Ability Changes: Soundproof / Minus / Technician Movepool Changes (If Any):
- All Electric moves except Thunder Punch, All Poison moves except Toxic, Shift Gear
What Separates it from Other Forms: Bug/Fighting is a neat typing for checking physical threats and also grants it some really nice coverage to use with Bulk Up or Shift Gear, while First Impression allows it to go for more fat sets if it wants, although its special bulk is pretty bad.
I don't think Psychic/Poison on this very good, especially if it wants to abuse Merciless. Feels very easy to punish a Pokemon like this, I suggest a different subtyping than Psychic (or Poison, you don't need to be Poison to abuse it).
I'd increase its bulk some more, I see the vision it's going for and I appreciate it but 100/70/70 bulk is deceptively bad for a fatter approach.
I do not think this thing is very good. Bug/Fighting as a typing is pretty eh in our metagame, the bulk isn't even that good, and is 100% completely outclassed in any offensive role by Lurantis.
Setting a 48 Hour limit to allow for sub fixing. Ofc subs can be posted by others in this time frame but be prepared for heavier scrutiny that can lead to unannounced vetoes. Let's go get this bread.
New Pokémon Name: Phobius Stat Changes: 70 / 105 / 75 / 105 / 75 / 90 [BST: 520] Typing Changes:
Ability Changes: Illusion | Pure Fear (HA) Pure Fear: This Pokemon takes 3/4 damage from a neutral attack. Movepool Changes (If Any): + Close Combat, Dark Pulse, Fire Blast, Jumpscare, Knock Off, Nasty Plot, Psychic Fangs, Recover, Scary Face, Sucker Punch, Swords Dance, U-turn Jumpscare:
,
, 100 BP, 100% Accuracy, 8 PP, Special if SpA > Atk. Ignores Abilities. (AKA Dark Photon Geyser) What Separates it from Other Forms: On one side, this Pokemon is a slower Zoroark with another STAB, but on another side, this Pokemon is quite tanky against most moves except for bug and fairy.
New Pokémon Name: Indeedee-Devil Stat Changes: 85 / 120 / 95 / 80 / 75 / 45 | 500 BST Typing Changes: Normal / Ghost Ability Changes: Cursed Body / Synchronize / Technician Movepool Changes (If Any):
+ Double-Edge, Quick Attack, Swords Dance, Poltergeist, Shadow Claw, Shadow Sneak, Astonish, Destiny Bond, Trick Room, Teleport
- Fake Out What Separates it from Other Forms: otr mon.
New Pokémon Name: Indeedee-Angel Stat Changes: 80 / 45 / 120 / 95 / 75 / 85 | 500 BST Typing Changes: Normal Ability Changes: Natural Cure / Synchronize / Unaware Movepool Changes (If Any):
+ Recover, Knock Off, Thunderbolt, Ice Beam
- Calm Mind What Separates it from Other Forms: everyone loves their unaware. suffers from a bad physical defensive typing.
New Pokémon Name: Polteageist-Antique Stat Changes: 71 / 89 / 85 / 89 / 85 / 91 | 520 BST Typing Changes: Rock/Ice Ability Changes: Solid Rock / Slush Rush / Snow Cloak (new effect: If Hail is active, this Pokemon cannot lower its stats (including self-inflicted).) Movepool Changes (If Any): Teatime | Normal | Status | 10 PP | Authentic | This Pokemon activates the target's ability on itself. If successful, restores 25% max HP.
+ Head Smash, Stone Edge, Rock Slide, Rock Blast, Power Gem, Meteor Beam, Sandstorm, Stealth Rock, Icicle Crash, Ice Shard, Icicle Spear, Blizzard, Ice Beam, Frost Breath, Hail, Aurora Veil
- all Ghost moves besides Poltergeist and Shadow Ball What Separates it from Other Forms: smasher and/or hail abuser.
New Pokémon Name: Toxtricity-Low-Key Stat Changes: 102/92/70/102/70/106 (542) Typing Changes:
Ability Changes: Infiltrator, Lightning Rod, Energy Loop* (HA)
This Pokemon heals 1/16 of its max HP before using an attacking move.
Movepool Changes (If Any):
Dragon Claw, Dragon Tail, Outrage, Volt Tackle...
Dragon Pulse, Draco Meteor, Fire Pledge...
Defog, Healing Wish, Trick...
All Poison-type moves
Fire Punch, Nuzzle...
...
...
What Separates it from Other Forms: Offensive Pivot / Utility with a bevvy of utility options and good offenses. Electric / Dragon coverage is excellent in this meta and combined with Energy Loop gives it key longevity while using attacking moves and staying power throughout a match, allowing it the opportunity to come in multiple times. Also slots in more special Electric-types and one of our first special Dragon-types. This Pokemon's STAB moves are most of the coverage you need. This leaves it 2 free moveslots to whatever it wishes. Defog is great for hazard removal in general, while moves like Encore and Taunt are great at shutting down walls and setup sweepers like Lilligant, Braviary-Hisui, and Araquanid-Totem, which Low-Key matches up favorably against. It also has a fast Healing Wish to give its wallbreaker and setup sweeper teammates a 2nd chance of finishing off the game. This mon also shrugs off burn while being unaffected by paralysis.
Toxtricity-Low-Key @ Heavy-Duty Boots
Ability: Energy Loop
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Fire Pledge / Volt Switch
- Thunder Wave / Encore
- Defog
The standard offensive utility set with pivoting, Defog, and support moves. It can heal off damage when using its attacks which helps its longevity, and can support its teammates well by crippling opposing attackers with Thunder Wave or using Encore or Taunt on setup sweepers or bulky mons. Fire Pledge can be used instead of Volt Switch to sacrifice pivoting to hit key mons like both Vikavolt forms or Stunfisk-Trap.
Making use of its great STAB combo, it can use either the added speed from Scarf or the added offenses from Specs to make it a fast and solid offensive check to mons like both the Typhlosion forms, Pikachu-Sinnoh, and Mistlegant as some examples, or as a powerful wallbreaker. Trick can be used on slower, more passive mons to cripple them, while you can opt out of Trick to slot in Fire Pledge.
The Legendary Birds! A bunch of classical Gen 1 threats that got shiny new regional variants this gen. All of them vary in viability throughout history, but it's your job to make them ALL viable today! Have fun!
Plasma Fists, Close Combat, Mach Punch, Bullet Punch, Ice Punch, Calm Mind, Focus Blast, Aura Sphere, Rock Polish
-Gunk Shot
Plus - Special Attack is raised by 1 stage every time it is hit by an attack.
Overdrive - 100 BP
What Separates it from Other Forms: Toxtricity-Rock-Star is a set up sweeper with Shift Gear, making it's physical sets be able to clean late game after a boost. Special sets are also possible thanks to Plus + Calm Mind, but lack of reliable recovery makes that set less likely to pop off.
New Pokémon Name: Articuno Stat Changes: 80 / 90 / 70 / 95 / 120 / 75 | 530 BST Typing Changes: Ice / Dragon Ability Changes: Snow Cloak / Magic Bounce Movepool Changes (If Any):
+ Icicle Crash, Draco Meteor, Outrage, Dragon Hammer, Dragon Claw, Dragon Tail, Earthquake, Aura Sphere, Focus Blast
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: mbounce makes articuno a solid pivot, though it's saddled with a pretty mediocre offensive and defensive typing. snow cloak specs draco meteor in hail :bangbang:
New Pokémon Name: Masqueruno (masquerade + uno) Stat Changes: 80 / 70 / 75 / 95 / 90 / 120 | 530 BST Typing Changes: Psychic / Poison Ability Changes: Regenerator Movepool Changes (If Any): Freezing Glare | Psychic | Special | 75 BP | 100% Accuracy | 10 PP | Hits Ground-types supereffectively. 10% to paralyze.
+ Nasty Plot, Teleport, Poison Jab, Sludge Bomb, Sludge Wave, Clear Smog, Toxic, Toxic Spikes
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: reduxing the offensive regen. tornt with a different typing goes quite hard especially with two stabs that kiiind of synergize especially with the new freezing glare.
New Pokémon Name: Zapdos Stat Changes: 75 / 80 / 120 / 95 / 90 / 70 | 530 BST Typing Changes: Water / Flying Ability Changes: Swift Swim / Static Movepool Changes (If Any):
+ Liquidation, Hydro Pump, Scald, Soak
- all Electric-type moves besides Thunder, Thunderbolt, and Thunder Wave What Separates it from Other Forms: a good defensive water which is something we dont really have much of atm (erosion buff when?) swift swim sounds pretty nice with a future rain setter
New Pokémon Name: Charpados (charparral, another name for roadrunner + dos) Stat Changes: 75 / 120 / 90 / 70 / 80 / 95 | 530 BST Typing Changes: Fighting / Steel Ability Changes: Motor Drive Movepool Changes (If Any):
+ Iron Head, Meteor Mash, Flash Cannon, Iron Defense, Autotomize, Gear Up, Roost
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: effective mix of offense and defense with thunderous kick + meteor mash on the offense, making it formidable to switch into, and steel + motor drive on the defense helping it check the many electric types in the tier.
New Pokémon Name: Moltres Stat Changes: 70 / 90 / 95 / 120 / 75 / 80 | 530 BST Typing Changes: Fire / Rock Ability Changes: Solar Power / Levitate Movepool Changes (If Any):
+ Stone Edge, Rock Slide, Meteor Beam, Power Gem, Stealth Rock, Rock Polish
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: very strong meteor beamer, though its speed is middling and its defensive typing leaves some to be desired.
New Pokémon Name: Bennutres (bennu + tres) Stat Changes: 70 / 120 / 80 / 75 / 95 / 90 | 530 BST Typing Changes: Dark / Grass Ability Changes: Flash Fire Movepool Changes (If Any): Fiery Wrath | Dark | Physical | 105 BP | 100% Accuracy | 10 PP | Combines Fire in its type effectiveness.
+ Knock Off, Sucker Punch, Throat Chop, Wood Hammer, Power Whip, Grassy Glide, Grass Knot, Energy Ball, Giga Drain, Leech Seed, Synthesis, Roost
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: similarly to charpados this mon has pretty good offensive and defensive utility. dark+fire combo is pretty cool as it can hit things like trapfisk, totembee, and lurantio though you lose out on hitting things like oricorio, unovachu, and foamurott
Edit: Removed Fighting coverage from Mistral, cut down Meltdown’s HP by 20 and reworked Fiery Wrath
Pokémon Name: Articuno-Mistral Stats: 90 HP / 70 Atk / 70 Def / 90 SpA / 110 SpD / 100 Spe / 530 BST Typing:
Abilities: Pressure | Regenerator Movepool Changes: + Hex, Knock Off, Nasty Plot, Shadow Ball, Shadow Force, Spite, Taunt, Will-O-Wisp - Roost What Separates it from Other Forms: Wallbreaker, pivot and utility mon. Despite its less than stellar defensive typing, Regen and high SpD grants it a good amount of longevity. It can be an apt defogger, a cleric with Heal Bell or a breaker that packs a good STAB combo (Freeze Dry is brazy) while having NP for setup. It can cripple switch-ins with Knock, maintain momentum while healing with U-Turn, spread burns with Will-O, or deny hazards and the opponent's attempts to status it with Taunt.
Pokémon Name: Zapdos-Monsoon Stats: 90 HP / 90 Atk / 100 Def / 110 SpA / 70 SpD / 70 Spe / 530 BST Typing:
Abilities: Pressure | Shield Dust Movepool Changes: + Confusion, Dream Eater, Expanding Force, Future Sight, Psychic, Psyshock, Trick Room What Separates it from Other Forms: Decent all-around typing, checking mons such as Araq-Totem and Toxtricity-Rockstar while Shield Dust denies effects like Scald burns and SpA drops from Mystical Fire. Otherwise plays more or less the same as Zap in base as a physically defensive defogger, tho now it can use FSight to chunk the opposition.
Pokémon Name: Moltres-Sundowner Stats: 90 HP / 90 Atk / 70 Def / 100 SpA / 110 SpD / 70 Spe / 530 BST Typing:
Abilities: Pressure | Water Absorb Movepool Changes: + Aromatherapy, Energy Ball, Giga Drain, Grass Knot, Grassy Glide, Grassy Terrain, Leech Seed, Magical Leaf, Worry Seed What Separates it from Other Forms: Fire/Grass is an awkward typing but its weaknesses are uncommon and it can check Electrode-Ringo and Oricorio-Pa'u. Water Absorb helps a lot too. It can be run offensively or defensively while acting as a defogger or a cleric using Aromatherapy.
Pokémon Name: Articuno-Tsunami Stats: 90 HP / 70 Atk / 100 Def / 90 SpA / 70 SpD / 110 Spe / 530 BST Typing:
Base Power: 80 Accuracy: 100 PP: 15 Effect: Has a 100% chance to lower the target's Speed by 1 stage. Priority: 0 Flags: Protect, Mirror
What Separates it from Other Forms: Cummulus an original mon. Great typing in general, checking mons such as Decidueye-Autumn and Urshifu. Freezing Glare is a Flying STAB that deals good damage without having horrible accuracy while also providing Speed control. This Articuno offers a fast Defog in tandem with strong STAB attacks while keeping up momentum with U-Turn. NatCure allows it to shrug off status (letting it handily switch-into Scald) and pairs well with U-Turn. Can also run CM to sweep. Competitive is also there if you prefer punishing Defog.
Pokémon Name: Zapdos-Aftershock Stats: 90 HP / 110 Atk / 90 Def / 70 SpA / 70 SpD / 100 Spe / 530 BST Typing:
Abilities: Stamina | Static Movepool Changes: + Body Press, Bulldoze, Dig, Earth Power, Earthquake, Fissure, Rock Slide, Rock Tomb, Sandstorm, Sand Tomb, Smack Down, Stealth Rock, Stone Edge - Close Combat, Fly, Hurricane What Separates it from Other Forms: Fast breaker with a defensive edge. The combo of Stamina, its decent Def and good resists makes this Zapdos a solid answer to physical attackers such as Persian-Omen, Salazzle-Ruler and some of the Elecs; differentiating from most other Grounds with its higher Speed, tho it lacks recovery in any form. Strong Atk, great STABs and coverage make it an efficient breaker while also being a fast rocker and able to setup with BU.
Pokémon Name: Moltres-Meltdown Stats: 70 HP / 90 Atk / 70 Def / 100 SpA / 110 SpD / 90 Spe / 530 BST Typing:
Base Power: 65 Accuracy: 100 PP: 10 Effect: Power doubles if the target is burned. Priority: 0 Flags: Protect, Mirror
What Separates it from Other Forms: Solid typing all-around, handling mons such as Decidueye-Hermit and Necrozma-Batwing. Aside from the altered typing and trimmed bulk however, this plays more or less the same as Goltres in base as a double-dancer. Defensive sets with Flame Body can also work, tho be aware of the lack of recovery. Fiery Wrath is now Dark-type Venoshock but for burn which pairs well with Flame Body.
Flash Cannon, Iron Head, Metal Sound, Gear Up, Icicle Crash
Roost, Freeze Dry, Air Slash, Air Cutter, Feather Dance, Sky Attack, Triple Axel
Sheer Cold - 70 BP - 15 PP - Harshly lowers the SpD of Steel types.
Flash Freeze - Flash Fire clone for Ice.
What Separates it from Other Forms: Articuno serves as a pivot with decent bulk thanks to Intimidate, it can either go physical or special leaning. Sheer Cold is a cool pseudo Anti Steel option, and I would prefer for it to be the signature move of Articuno, not all Ices should get this lool.
New Pokémon Name: Zapdos Stat Changes: 80 / 95 / 120 / 90 / 75 / 70 | 530 BST Typing Changes:
Close Combat, Brick Break, Vacuum Wave, Focus Blast, Scald, Waterfall, Hydro Pump, Surf, Life Dew, Drain Punch (yes)
All Electric type moves except for Thunder and Thunder Wave, All Flying type moves except for Defog and Drill Peck, Heat Wave
Life Dew - 15 PP - Heals user for 1/3 of it's maximum health. If the user is inflicted with status, heals it for 1/6 of max HP and cures it instead.
What Separates it from Other Forms: We lack bulky Waters in the tier, while simultaneously having an overabundance in Electric types, so I wanted to try my hand at making Zapdos fulfil that status quo. 80/120/75 bulk is pretty good in the tier, and while most walls do not have perfect recovery (part of the charm imo), they make do with clever shortcuts. Life Dew here is that shortcut, providing semi reliable recovery that doubles as a means of removing pesky status if necessary. Checks a few Fire types, Ground types and Electric (if Lightning Rod) types well.
New Pokémon Name: Moltres Stat Changes: 75 / 90 / 80 / 95 / 70 / 120 | 530 BST Typing Changes:
All Fire type moves sans Heat Wave and Flare Blitz
Sky Attack - 140 BP - 70% Accuracy - 20% chance to flinch - 10 PP
What Separates it from Other Forms: Moltres is the fast pivot of the trio, with 120 Speed putting it in the top 5 speed tiers tying with Typhlosion. Moltres can either be a full on check to the aforementioned Ty with Flash Fire, or try out an unorthodox Guts set and explore it's physical movepool.
New Pokémon Name: Garticuno Stat Changes: 70 / 95 / 75 / 120 / 90 / 80 | 530 BST Typing Changes:
Freezing Glare - 85 BP - Flying - 10% chance to Freeze
Slush Rush - Same effects in standard + immunity to Hail damage
What Separates it from Other Forms: Garticuno's main role is that of a Hail sweeper, a role it performs well thanks to it's superb offensive and defensive capacities while also just maintaining stellar defensive synergy with the main Hail setter. Outside of Hail Fart plays up it's role as a strong Calm Mind breaker, but it's lower speed against some other breakers and it's lack of powerful Water STAB does show.
New Pokémon Name: Articuno Stat Changes: 80 HP / 100 Atk / 100 Def / 110 SpA / 50 SpD / 90 Spe [BST: 530] Typing Changes:
Ability Changes: Pressure | Ice Scales Movepool Changes (If Any):
+Flamethrower, Fire Blast, Burn Up, Will-o-Wisp, Mystical Fire
-Hurricane, Dual Wingbeat, Brave Bird, Air Slash, Air Cutter, Sky Attack What Separates it from Other Forms: A Pokemon so cold to the touch that it gives off a burning sensation. Defogger/Utility
Rest are coming soon
New Pokémon Name: Xiquatro Stat Changes: 80 HP / 80 Atk / 55 Def / 111 SpA / 100 SpD / 109 Spe [BST: 530] Typing Changes:
What Separates it from Other Forms: Fast Calm Mind sweeper that negates status and other volatiles with Magic Bounce, but suffers from low physical defense. Mimics Xatu.
New Pokémon Name: Zapdos Stat Changes: 90 HP / 90 Atk / 80 Def / 100 SpA / 70 SpD / 100 Spe [BST: 530] Typing Changes:
Ability Changes: Static | Drizzle Movepool Changes (If Any):
-Hurricane, Brave Bird What Separates it from Other Forms: Defogger Pokemon, offensive pivot with suboptimal flying STAB.
New Pokémon Name: Articuno Stat Changes: 75 / 65 / 85 / 115 / 95 / 105 Typing Changes: Ice / Water Ability Changes: Pressure / Wonder Skin Movepool Changes (If Any):
+ Scald, Hydro Pump, Surf, Earth Power
What Separates it from Other Forms: Hard hitting Ice-type pivot that can’t be Volt Switched on. Freeze-Dry + Scald/Hydro Pump is a pretty potent combo and it has enough bulk to be a solid booster with CM Roost too
New Pokémon Name: Sibuyuno (Sibuyan Island + uno) Stat Changes: 75 / 105 / 95 / 65 / 85 / 115 Typing Changes: Fairy / Flying Ability Changes: Battle-Scarred / Pastel Veil Movepool Changes (If Any):
+ Play Rough, Swords Dance, Brick Break, Wish, Freezing Glare Rework: renamed to Freezing Pierce
- All Psychic moves except Agility and Psycho Cut
Freezing Glare | Fairy | Physical | 90 BP | 100% Accuracy | 10 PP | 20% chance to lower opponents Speed by 1. What Separates it from Other Forms: Speed control mon, that acts as a cleric upon entry which is really nice for pivoting. Unfortunately it’s physical movepool is not that great, although it should be able to dent most things if it decides to not pivot.
New Pokémon Name: Zapdos Stat Changes: 115 / 65 / 85 / 95 / 75 / 105 Typing Changes: Electric / Poison Ability Changes: Pressure / Static Movepool Changes (If Any):
What Separates it from Other Forms: Bulky Poison pivot. Punishes Physical attackers like regular Zapdos with Static, and can go for Defog or Hazards, but it sucks against Grounds.
What Separates it from Other Forms: Grass-type blend between offense and defense. Very versatile in its movepool options and Natural Cure + U-Turn further adds to this.
New Pokémon Name: Moltres Stat Changes: 85 / 65 / 115 / 95 / 75 / 105 {BST: 540} Typing Changes: Fire / Dragon Ability Changes: Pressure / Flame Body Movepool Changes (If Any):
+ Draco Meteor, Dragon Pulse
- All Flying moves but Roost and Defog
What Separates it from Other Forms: Fire/Dragon is a cool typing offensively and defensively which allows this mon to be a great role compressor. Pretty screwed against water types though.
New Pokémon Name: Ballestres (Ballestas Islands + tres) Stat Changes: 75 / 65 / 85 / 105 / 115 / 95 {BST: 540} Typing Changes: Dark / Rock Ability Changes: Berserk / Magician Movepool Changes (If Any):
+ Meteor Beam, Power Gem, Roost
- All Flying moves except Brave Bird, Nasty Plot
What Separates it from Other Forms: MBeam Magician user. Good speed and spA to abuse such sets, although it’s typing is exploitable defensively.
New Pokémon Name: Articuno Stat Changes: 90 / 75 / 95 / 90 / 95 / 85 [BST: 530] Typing Changes:
Ability Changes: Adaptability | Stakeout (HA) Movepool Changes (If Any): + Swords Dance What Separates it from Other Forms: Trapper or wallbreaker depends on ability it runs.
New Pokémon Name: Zapdos Stat Changes: 90 / 85 / 75 / 100 / 75 / 105 [BST: 530] Typing Changes:
Ability Changes: Electronull | No Guard (HA) Electronull: If a Ground attack is about to hit this Pokemon, it removes its own Electric type until it switches out. Movepool Changes (If Any): + Dazzling Gleam, Misty Terrain, Moonblast, Play Rough, Spirit Break
- Zap Cannon What Separates it from Other Forms: Electric mon that doesn't weak to ground, but instead losing the electric STAB upon hit by ground. As long as it has electric type, it will only weak to poison type.
New Pokémon Name: Moltres Stat Changes: 90 / 65 / 65 / 120 / 95 / 95 [BST: 530] Typing Changes:
Ability Changes: Flash Fire | Queenly Majesty (HA) Movepool Changes (If Any): + Power Gem, Rock Slide, Stone Edge What Separates it from Other Forms: Setup sweeper that is very bad defensively, but excellent offensively.
New Pokémon Name: Akuatro Stat Changes: 90 / 75 / 75 / 80 / 105 / 105 [BST: 530] Typing Changes:
Electro Ball that also lowers target's Speed by 1 stage. What Separates it from Other Forms: Trapper with a bit of setup and speed control.
New Pokémon Name: Mantisinco Stat Changes: 90 / 135 / 75 / 80 / 75 / 75 [BST: 530] Typing Changes:
Ability Changes: Aroma Veil | No Guard (HA) Movepool Changes (If Any): + Cross Chop, First Impression, Heal Order, Leech Life, Lunge, Megahorn, Pin Missile, Silver Wind, X-Scissor
- Bulk Up What Separates it from Other Forms: Slowish wallbreaker with a nuclear powered STAB.
New Pokémon Name: Toxeis Stat Changes: 90 / 75 / 85 / 90 / 95 / 95 [BST: 530] Typing Changes:
Ability Changes: Poison Touch | Queenly Majesty (HA) Movepool Changes (If Any): + Acid, Acid Spray, Corrosive Gas, Gastro Acid, Knock Off, Poison Jab, Roost, Sludge Bomb, Sludge Wave, Toxic
- Foul Play What Separates it from Other Forms: Stall, but sometimes can be used as a setup sweeper via NP.
Hello council! As promised, I've finally come here from the Metamons server to ruin another pet mod with broken subs
jk jk. But if you guys have a Discord server, I'd love to join that because I have little to no clue about what the meta wants or needs at the current moment.
New Pokémon Name: Zapdos-Vicious Stat Changes: 90/125/85/90/85/105 Typing Changes:
Ability Changes: Merciless, Dark Aura Movepool Changes (If Any): -all flying type moves except for roost and defog. +Sludge wave, Poison Jab, Toxic (idk if this is natdex based), Sludge Bomb, Toxic Spikes, Wicked wings*, Knock Off, Pursuit, Darkest Lariat What Separates it from Other Forms: This Zapdos accidentally made its home in a nuclear power plant, It now feeds on the pain of others to compensate for its own burdens. This Zapdos is an offensive pivot at it's core, but also functions as a cleaner and provides utility, allowing it to fit on teams looking for a "do everything" Pokémon. Merciless compounds with T-spikes allowing it to function in hazard stack cores, and Dark Aura is for the utility roles so Knock Off and Pursuit are more punishing.
Electric Type Dual Wingbeat
New Pokémon Name: Zapdos-Valiant Stat Changes: 90/95/90/95/100/95 Typing Changes:
Ability Changes: Justified Movepool Changes (If Any): -Thunderous Kick, Hurricane, +Iron Head, Calm Mind, Focus Blast, Air Slash, Sacred Sword, Wish, Flash Cannon, Steel Beam. What Separates it from Other Forms: It's honor bound and will stop at nothing to eliminate evil. No matter to cost. So you guys know Cobalion right? It's basically Cob, but without the Hazards or Speed. Valiant's main purpose is to be a Bulky Pivot. Its speed also allows it to function as a decent scarf user.
New Pokémon Name: Zapdos Stat Changes: 85/65/85/110/85/90 Typing Changes:
Ability Changes: Pressure / Volt Absorb (HA) Movepool Changes (If Any): + Air slash What Separates it from Other Forms: A offensive pivot with an electric immunity
Ok time for reviews! Not gonna knock a person for it though, but I gotta say we already have ALOT of electric types right now, so maybe look into that when crafting your Zapdos.
Pokémon Name: Articuno-Mistral Stats: 90 HP / 70 Atk / 70 Def / 90 SpA / 110 SpD / 100 Spe / 530 BST Typing:
Abilities: Pressure | Regenerator Movepool Changes: + Aura Sphere, Focus Blast, Hex, Knock Off, Nasty Plot, Shadow Ball, Shadow Force, Spite, Taunt, Will-O-Wisp - Roost What Separates it from Other Forms: Wallbreaker, pivot and utility mon. Despite its less than stellar defensive typing, Regen and high SpD grants it a good amount of longevity. It can be an apt defogger, a cleric with Heal Bell or a breaker that packs great coverage while having NP for setup. It can cripple switch-ins with Knock, maintain momentum while healing with U-Turn, spread burns with Will-O, or deny hazards and the opponent's attempts to status it with Taunt.
Pokémon Name: Moltres-Meltdown Stats: 90 HP / 70 Atk / 70 Def / 100 SpA / 110 SpD / 90 Spe / 530 BST Typing:
Base Power: 80 Accuracy: 100 PP: 15 Effect: Has a 30% chance to burn the target. The target thaws out if it is frozen. Priority: 0 Flags: Protect, Mirror
What Separates it from Other Forms: Solid typing all-around, handling mons such as Decidueye-Hermit and Necrozma-Batwing. Aside from the altered typing and trimmed bulk however, this plays more or less the same as Goltres in base as a double-dancer. Defensive sets with Flame Body could be a thing but the lack of recovery hurts it in that regard. Fiery Wrath is now Dark-type Scald like it should've been.
Think Fighting coverage (specifically Focus Blast) is a bit too much on Mistral.
Meltdown feels a bit too well rounded. Stellar defensive typing and bulk with Dark Scald and Nasty Plot is a tad much. Fiery Wrath is too potent rn, I suggest a rework of the move and a nerf to stats.
What Separates it from Other Forms: Fast Calm Mind sweeper that negates status and other volatiles with Magic Bounce, but suffers from low physical defense. Mimics Xatu.
New Pokémon Name: Zapdos Stat Changes: 90 HP / 90 Atk / 85 Def / 130 SpA / 70 SpD / 90 Spe [BST: 530] Typing Changes:
Ability Changes: Static | Drizzle Movepool Changes (If Any):
-Hurricane What Separates it from Other Forms: Defogger Pokemon, offensive pivot with suboptimal flying STAB.
I think this is too fast, personally. I think it should be nerfed somewhat in that area.
It's essentially Gen 7 Zapdos with Drizzle, which imo is more than potent enough to be too strong for the metagame. Scale down it's special attack by a good amount.
New Pokémon Name: Articuno Stat Changes: 75 / 65 / 85 / 115 / 95 / 105 Typing Changes: Ice / Water Ability Changes: Pressure / Lightning Rod Movepool Changes (If Any):
+ Scald, Hydro Pump, Surf, Calm Mind, Earth Power
What Separates it from Other Forms: Hard hitting Ice-type pivot that can’t be Volt Switched on. Freeze-Dry + Scald/Hydro Pump is a pretty potent combo and it has enough bulk to be a solid booster with CM Roost too
New Pokémon Name: Sibuyuno (Sibuyan Island + uno) Stat Changes: 75 / 105 / 95 / 65 / 85 / 115 Typing Changes: Fairy / Flying Ability Changes: Frenzical / Pastel Veil Frenzical: This Pokemon’s Attack is raised by 1 when it reaches ½ or less of its max HP. Movepool Changes (If Any):
+ Play Rough, Swords Dance, Brick Break, Wish, Freezing Glare Rework: renamed to Freezing Pierce
- All Psychic moves except Agility and Psycho Cut
Freezing Glare | Fairy | Physical | 90 BP | 100% Accuracy | 10 PP | 20% chance to lower opponents Speed by 1. What Separates it from Other Forms: Speed control mon, that acts as a cleric upon entry which is really nice for pivoting. Unfortunately it’s physical movepool is not that great, although it should be able to dent most things if it decides to not pivot.
New Pokémon Name: Moltres Stat Changes: 85 / 95 / 115 / 105 / 75 / 65 {BST: 540} Typing Changes: Fire / Ground Ability Changes: Pressure / Flame Body Movepool Changes (If Any):
+ Earth Power, Earthquake, Stealth Rock
- All Flying moves but Roost and Defog
What Separates it from Other Forms: Fire/Ground is a cool typing offensively and defensively which allows this mon to be a great role compressor. Pretty screwed against water types though.
New Pokémon Name: Ballestres (Ballestas Islands + tres) Stat Changes: 75 / 65 / 85 / 105 / 115 / 95 {BST: 540} Typing Changes: Dark / Rock Ability Changes: Berserk / Magician Movepool Changes (If Any):
+ Meteor Beam, Power Gem, Roost
- All Flying moves except Brave Bird
What Separates it from Other Forms: MBeam Magician user. Good speed and spA to abuse such sets, although it’s typing is exploitable defensively.
New Pokémon Name: Articuno Stat Changes: 90 / 75 / 95 / 90 / 95 / 85 [BST: 530] Typing Changes:
Ability Changes: Adaptability | Stakeout (HA) Movepool Changes (If Any): + Meteor Beam, Power Gem, Rock Slide, Stone Edge, Swords Dance What Separates it from Other Forms: Trapper or wallbreaker depends on ability it runs.
New Pokémon Name: Zapdos Stat Changes: 90 / 85 / 75 / 100 / 75 / 105 [BST: 530] Typing Changes:
Ability Changes: Flower Veil | No Guard (HA) Movepool Changes (If Any): + Bullet Seed, Energy Ball, Frenzy Plant, Giga Drain, Leaf Storm, Leech Seed, Mega Drain What Separates it from Other Forms: Pivot and a bit of wallbreaker.
New Pokémon Name: Moltres Stat Changes: 90 / 65 / 65 / 120 / 95 / 95 [BST: 530] Typing Changes:
Ability Changes: Flash Fire | Queenly Majesty (HA) Movepool Changes (If Any): + Tail Glow What Separates it from Other Forms: Setup sweeper that is very bad defensively, but excellent offensively.
New Pokémon Name: Akuatro Stat Changes: 90 / 75 / 75 / 110 / 75 / 105 [BST: 530] Typing Changes:
Electro Ball that also lowers target's Speed by 1 stage. What Separates it from Other Forms: Trapper with a bit of setup and speed control.
New Pokémon Name: Mantisinco Stat Changes: 90 / 135 / 75 / 80 / 75 / 75 [BST: 530] Typing Changes:
Ability Changes: Aroma Veil | No Guard (HA) Movepool Changes (If Any): + Cross Chop, First Impression, Heal Order, Leech Life, Lunge, Megahorn, Pin Missile, Silver Wind, X-Scissor
- Bulk Up What Separates it from Other Forms: Slowish wallbreaker with a nuclear powered STAB.
New Pokémon Name: Toxeis Stat Changes: 90 / 65 / 105 / 70 / 115 / 85 [BST: 530] Typing Changes:
Ability Changes: Prankster | Queenly Majesty (HA) Movepool Changes (If Any): + Acid, Acid Spray, Corrosive Gas, Gastro Acid, Knock Off, Poison Jab, Roost, Sludge Bomb, Sludge Wave, Toxic
- Foul Play What Separates it from Other Forms: Stall, but sometimes can be used as a setup sweeper via NP.
It directly competes with Poltergeist, swap out one of these typings for a different one. Bare in mind, this thing has Stakeout and Adaptability, so pick typing very carefully.
Zap Cannon + No Guard not gonna work. One of them has to go.
This thing is insane. Tail Glow needs to go pronto, and the assertion that Fire/Flying is a bad defensive typing is not true (especially since it has Flash Fire). It really needs no boosting at all.
Either scale down the offensive stats or change Stakeout, it's way too powerful as is.
Too bulky with Prankster Roost. Either shed some bulk or remove Roost.
This should get some good physical neutral coverage for Steel types and probably Hidden Power too. Otherwise I can't see this making much progress outside of maybe HO, and a big maybe.
Lower it's Attack somewhat, three STABs as potent as Fighting/Flying/Electric leaves it hard to pivot around. Quite honestly, Fighting/Flying is already really hard to pivot around.
I think Pixilate pushes it over the edge, so probably ax Pixilate or do some Attack nerfing.
New Pokémon Name: Zapdos Stat Changes: 90/65/85/125/85/100 Typing Changes: View attachment 451319View attachment 451320 Ability Changes: Pressure / Volt Absorb (HA) Movepool Changes (If Any): + Air slash What Separates it from Other Forms: A offensive pivot with an electric immunity
It's another super Zapdos. Just scale the stats down please, regular Zapdos would already be a very potent addition to the tier as is, and I don't think we need that right now at all.
That's about it, giving a nice 48 Hour block warning for folks to get their affairs in order. Peace
Alrighty then! I 'm closing this earlier than expected cuz I will be busy tomorrow. To treat yall ill gather all existing subs by mon for easy access, thanks for all the subs!
Edit: Removed Fighting coverage from Mistral, cut down Meltdown’s HP by 20 and reworked Fiery Wrath
Pokémon Name: Articuno-Mistral Stats: 90 HP / 70 Atk / 70 Def / 90 SpA / 110 SpD / 100 Spe / 530 BST Typing:
Abilities: Pressure | Regenerator Movepool Changes: + Hex, Knock Off, Nasty Plot, Shadow Ball, Shadow Force, Spite, Taunt, Will-O-Wisp - Roost What Separates it from Other Forms: Wallbreaker, pivot and utility mon. Despite its less than stellar defensive typing, Regen and high SpD grants it a good amount of longevity. It can be an apt defogger, a cleric with Heal Bell or a breaker that packs a good STAB combo (Freeze Dry is brazy) while having NP for setup. It can cripple switch-ins with Knock, maintain momentum while healing with U-Turn, spread burns with Will-O, or deny hazards and the opponent's attempts to status it with Taunt.
Flash Cannon, Iron Head, Metal Sound, Gear Up, Icicle Crash
Roost, Freeze Dry, Air Slash, Air Cutter, Feather Dance, Sky Attack, Triple Axel
Sheer Cold - 70 BP - 15 PP - Harshly lowers the SpD of Steel types.
Flash Freeze - Flash Fire clone for Ice.
What Separates it from Other Forms: Articuno serves as a pivot with decent bulk thanks to Intimidate, it can either go physical or special leaning. Sheer Cold is a cool pseudo Anti Steel option, and I would prefer for it to be the signature move of Articuno, not all Ices should get this lool.
New Pokémon Name: Articuno Stat Changes: 80 HP / 100 Atk / 100 Def / 110 SpA / 50 SpD / 90 Spe [BST: 530] Typing Changes:
Ability Changes: Pressure | Ice Scales Movepool Changes (If Any):
+Flamethrower, Fire Blast, Burn Up, Will-o-Wisp, Mystical Fire
-Hurricane, Dual Wingbeat, Brave Bird, Air Slash, Air Cutter, Sky Attack What Separates it from Other Forms: A Pokemon so cold to the touch that it gives off a burning sensation. Defogger/Utility
New Pokémon Name: Articuno Stat Changes: 75 / 65 / 85 / 115 / 95 / 105 Typing Changes: Ice / Water Ability Changes: Pressure / Wonder Skin Movepool Changes (If Any):
+ Scald, Hydro Pump, Surf, Earth Power
What Separates it from Other Forms: Hard hitting Ice-type pivot that can’t be Volt Switched on. Freeze-Dry + Scald/Hydro Pump is a pretty potent combo and it has enough bulk to be a solid booster with CM Roost too.
New Pokémon Name: Zapdos Stat Changes: 75 / 80 / 120 / 95 / 90 / 70 | 530 BST Typing Changes: Water / Flying Ability Changes: Swift Swim / Static Movepool Changes (If Any):
+ Liquidation, Hydro Pump, Scald, Soak
- all Electric-type moves besides Thunder, Thunderbolt, and Thunder Wave What Separates it from Other Forms: a good defensive water which is something we dont really have much of atm (erosion buff when?) swift swim sounds pretty nice with a future rain setter
Pokémon Name: Zapdos-Monsoon Stats: 90 HP / 90 Atk / 100 Def / 110 SpA / 70 SpD / 70 Spe / 530 BST Typing:
Abilities: Pressure | Shield Dust Movepool Changes: + Confusion, Dream Eater, Expanding Force, Future Sight, Psychic, Psyshock, Trick Room What Separates it from Other Forms: Decent all-around typing, checking mons such as Araq-Totem and Toxtricity-Rockstar while Shield Dust denies effects like Scald burns and SpA drops from Mystical Fire. Otherwise plays more or less the same as Zap in base as a physically defensive defogger, tho now it can use FSight to chunk the opposition.
Close Combat, Brick Break, Vacuum Wave, Focus Blast, Scald, Waterfall, Hydro Pump, Surf, Life Dew, Drain Punch (yes)
All Electric type moves except for Thunder and Thunder Wave, All Flying type moves except for Defog and Drill Peck, Heat Wave
Life Dew - 15 PP - Heals user for 1/3 of it's maximum health. If the user is inflicted with status, heals it for 1/6 of max HP and cures it instead.
What Separates it from Other Forms: We lack bulky Waters in the tier, while simultaneously having an overabundance in Electric types, so I wanted to try my hand at making Zapdos fulfil that status quo. 80/120/75 bulk is pretty good in the tier, and while most walls do not have perfect recovery (part of the charm imo), they make do with clever shortcuts. Life Dew here is that shortcut, providing semi reliable recovery that doubles as a means of removing pesky status if necessary. Checks a few Fire types, Ground types and Electric (if Lightning Rod) types well.
What Separates it from Other Forms: Bulky Poison pivot. Punishes Physical attackers like regular Zapdos with Static, and can go for Defog or Hazards, but it sucks against Grounds.
New Pokémon Name: Zapdos Stat Changes: 90 / 85 / 75 / 100 / 75 / 105 [BST: 530] Typing Changes:
Ability Changes: Electronull | No Guard (HA) Electronull: If a Ground attack is about to hit this Pokemon, it removes its own Electric type until it switches out. Movepool Changes (If Any): + Dazzling Gleam, Misty Terrain, Moonblast, Play Rough, Spirit Break
- Zap Cannon What Separates it from Other Forms: Electric mon that doesn't weak to ground, but instead losing the electric STAB upon hit by ground. As long as it has electric type, it will only weak to poison type.
Hello council! As promised, I've finally come here from the Metamons server to ruin another pet mod with broken subs
jk jk. But if you guys have a Discord server, I'd love to join that because I have little to no clue about what the meta wants or needs at the current moment.
New Pokémon Name: Zapdos-Vicious Stat Changes: 90/125/85/90/85/105 Typing Changes: View attachment 450665View attachment 450666 Ability Changes: Merciless, Dark Aura Movepool Changes (If Any): -all flying type moves except for roost and defog. +Sludge wave, Poison Jab, Toxic (idk if this is natdex based), Sludge Bomb, Toxic Spikes, Wicked wings*, Knock Off, Pursuit, Darkest Lariat What Separates it from Other Forms: This Zapdos accidentally made its home in a nuclear power plant, It now feeds on the pain of others to compensate for its own burdens. This Zapdos is an offensive pivot at it's core, but also functions as a cleaner and provides utility, allowing it to fit on teams looking for a "do everything" Pokémon. Merciless compounds with T-spikes allowing it to function in hazard stack cores, and Dark Aura is for the utility roles so Knock Off and Pursuit are more punishing.
New Pokémon Name: Moltres Stat Changes: 70 / 90 / 95 / 120 / 75 / 80 | 530 BST Typing Changes: Fire / Rock Ability Changes: Solar Power / Levitate Movepool Changes (If Any):
+ Stone Edge, Rock Slide, Meteor Beam, Power Gem, Stealth Rock, Rock Polish
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: very strong meteor beamer, though its speed is middling and its defensive typing leaves some to be desired.
Pokémon Name: Moltres-Sundowner Stats: 90 HP / 90 Atk / 70 Def / 100 SpA / 110 SpD / 70 Spe / 530 BST Typing:
Abilities: Pressure | Water Absorb Movepool Changes: + Aromatherapy, Energy Ball, Giga Drain, Grass Knot, Grassy Glide, Grassy Terrain, Leech Seed, Magical Leaf, Worry Seed What Separates it from Other Forms: Fire/Grass is an awkward typing but its weaknesses are uncommon and it can check Electrode-Ringo and Oricorio-Pa'u. Water Absorb helps a lot too. It can be run offensively or defensively while acting as a defogger or a cleric using Aromatherapy.
All Fire type moves sans Heat Wave and Flare Blitz
Sky Attack - 140 BP - 70% Accuracy - 20% chance to flinch - 10 PP
What Separates it from Other Forms: Moltres is the fast pivot of the trio, with 120 Speed putting it in the top 5 speed tiers tying with Typhlosion. Moltres can either be a full on check to the aforementioned Ty with Flash Fire, or try out an unorthodox Guts set and explore it's physical movepool.
New Pokémon Name: Moltres Stat Changes: 90 / 65 / 65 / 120 / 95 / 95 [BST: 530] Typing Changes:
Ability Changes: Flash Fire | Queenly Majesty (HA) Movepool Changes (If Any): + Power Gem, Rock Slide, Stone Edge What Separates it from Other Forms: Setup sweeper that is very bad defensively, but excellent offensively.
New Pokémon Name: Masqueruno (masquerade + uno) Stat Changes: 80 / 70 / 75 / 95 / 90 / 120 | 530 BST Typing Changes: Psychic / Poison Ability Changes: Regenerator Movepool Changes (If Any): Freezing Glare | Psychic | Special | 75 BP | 100% Accuracy | 10 PP | Hits Ground-types supereffectively. 10% to paralyze.
+ Nasty Plot, Teleport, Poison Jab, Sludge Bomb, Sludge Wave, Clear Smog, Toxic, Toxic Spikes
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: reduxing the offensive regen. tornt with a different typing goes quite hard especially with two stabs that kiiind of synergize especially with the new freezing glare.
Base Power: 80 Accuracy: 100 PP: 15 Effect: Has a 100% chance to lower the target's Speed by 1 stage. Priority: 0 Flags: Protect, Mirror
What Separates it from Other Forms: Cummulus an original mon. Great typing in general, checking mons such as Decidueye-Autumn and Urshifu. Freezing Glare is a Flying STAB that deals good damage without having horrible accuracy while also providing Speed control. This Articuno offers a fast Defog in tandem with strong STAB attacks while keeping up momentum with U-Turn. NatCure allows it to shrug off status (letting it handily switch-into Scald) and pairs well with U-Turn. Can also run CM to sweep. Competitive is also there if you prefer punishing Defog.
Freezing Glare - 85 BP - Flying - 10% chance to Freeze
Slush Rush - Same effects in standard + immunity to Hail damage
What Separates it from Other Forms: Garticuno's main role is that of a Hail sweeper, a role it performs well thanks to it's superb offensive and defensive capacities while also just maintaining stellar defensive synergy with the main Hail setter. Outside of Hail Gart plays up it's role as a strong Calm Mind breaker, but it's lower speed against some other breakers and it's lack of powerful Water STAB does show.
What Separates it from Other Forms: Fast Calm Mind sweeper that negates status and other volatiles with Magic Bounce, but suffers from low physical defense. Mimics Xatu.
New Pokémon Name: Charpados (charparral, another name for roadrunner + dos) Stat Changes: 75 / 120 / 90 / 70 / 80 / 95 | 530 BST Typing Changes: Fighting / Steel Ability Changes: Motor Drive Movepool Changes (If Any):
+ Iron Head, Meteor Mash, Flash Cannon, Iron Defense, Autotomize, Gear Up, Roost
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: effective mix of offense and defense with thunderous kick + meteor mash on the offense, making it formidable to switch into, and steel + motor drive on the defense helping it check the many electric types in the tier.
Pokémon Name: Zapdos-Aftershock Stats: 90 HP / 110 Atk / 90 Def / 70 SpA / 70 SpD / 100 Spe / 530 BST Typing:
Abilities: Stamina | Static Movepool Changes: + Body Press, Bulldoze, Dig, Earth Power, Earthquake, Fissure, Rock Slide, Rock Tomb, Sandstorm, Sand Tomb, Smack Down, Stealth Rock, Stone Edge - Close Combat, Fly, Hurricane What Separates it from Other Forms: Fast breaker with a defensive edge. The combo of Stamina, its decent Def and good resists makes this Zapdos a solid answer to physical attackers such as Persian-Omen, Salazzle-Ruler and some of the Elecs; differentiating from most other Grounds with its higher Speed, tho it lacks recovery in any form. Strong Atk, great STABs and coverage make it an efficient breaker while also being a fast rocker and able to setup with BU.
What Separates it from Other Forms: Grass-type blend between offense and defense. Very versatile in its movepool options and Natural Cure + U-Turn further adds to this.
New Pokémon Name: Mantisinco Stat Changes: 90 / 135 / 75 / 80 / 75 / 75 [BST: 530] Typing Changes:
Ability Changes: Aroma Veil | No Guard (HA) Movepool Changes (If Any): + Cross Chop, First Impression, Heal Order, Leech Life, Lunge, Megahorn, Pin Missile, Silver Wind, X-Scissor
- Bulk Up What Separates it from Other Forms: Slowish wallbreaker with a nuclear powered STAB.
New Pokémon Name: Zapdos-Valiant Stat Changes: 90/95/90/95/100/95 Typing Changes: View attachment 451459View attachment 451465 Ability Changes: Justified Movepool Changes (If Any): -Thunderous Kick, Hurricane, +Iron Head, Calm Mind, Focus Blast, Air Slash, Sacred Sword, Wish, Flash Cannon, Steel Beam. What Separates it from Other Forms: It's honor bound and will stop at nothing to eliminate evil. No matter to cost. So you guys know Cobalion right? It's basically Cob, but without the Hazards or Speed. Valiant's main purpose is to be a Bulky Pivot. Its speed also allows it to function as a decent scarf user.
New Pokémon Name: Bennutres (bennu + tres) Stat Changes: 70 / 120 / 80 / 75 / 95 / 90 | 530 BST Typing Changes: Dark / Grass Ability Changes: Flash Fire Movepool Changes (If Any): Fiery Wrath | Dark | Physical | 105 BP | 100% Accuracy | 10 PP | Combines Fire in its type effectiveness.
+ Knock Off, Sucker Punch, Throat Chop, Wood Hammer, Power Whip, Grassy Glide, Grass Knot, Energy Ball, Giga Drain, Leech Seed, Synthesis, Roost
- all Flying attacks besides Brave Bird, Dual Wingbeat, and Hurricane What Separates it from Other Forms: similarly to charpados this mon has pretty good offensive and defensive utility. dark+fire combo is pretty cool as it can hit things like trapfisk, totembee, and lurantio though you lose out on hitting things like oricorio, unovachu, and foamurott
Base Power: 65 Accuracy: 100 PP: 10 Effect: Power doubles if the target is burned. Priority: 0 Flags: Protect, Mirror
What Separates it from Other Forms: Solid typing all-around, handling mons such as Decidueye-Hermit and Necrozma-Batwing. Aside from the altered typing and trimmed bulk however, this plays more or less the same as Goltres in base as a double-dancer. Defensive sets with Flame Body can also work, tho be aware of the lack of recovery. Fiery Wrath is now Dark-type Venoshock but for burn which pairs well with Flame Body.
New Pokémon Name: Toxeis Stat Changes: 90 / 75 / 85 / 90 / 95 / 95 [BST: 530] Typing Changes:
Ability Changes: Poison Touch | Queenly Majesty (HA) Movepool Changes (If Any): + Acid, Acid Spray, Corrosive Gas, Gastro Acid, Knock Off, Poison Jab, Roost, Sludge Bomb, Sludge Wave, Toxic
- Foul Play What Separates it from Other Forms: Stall, but sometimes can be used as a setup sweeper via NP.