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  • Users: YNM
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  1. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Even considering the Dengo problem, DeoS deserves the banhammer first. It's too overwhelming for the tier, it probably has around 40% usage right now and that's unsurprising considering how damn versatile it is. It sets up Hazards, it T-waves, Tricks items, it has access to Knock Off and it can...
  2. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    I think the reason for Boulder being so threatening is mainly due to the meta not settling yet, so we're still having trouble teambuilding effectively when there are so many different HO strategies and threats running around. Priority moves aside (especially Grassy Glide and Sucker Punch, by far...
  3. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Just tested this. It does. Nevermind Heat Crash, just run Temper Flare with Burning Bulwark.
  4. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Aight how about this, you run BOTH Temper Flare and Stomping Tantrum so you can hit incoming Flash Fire mons like Heatran, Ceruledge and Arcanine-H with a 150 BP Ground move, and you purposely go for Stomping Tantrum on the likes of Moltres, Dragonite and Salamence so you can then hit them with...
  5. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    You definitely could, but in that case I would rather run an EV spread like this to trigger the Def boost. IMO you could also run a Leftovers set to exploit the Burning Protect and get some nice HP back.
  6. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    ayo Volc is that you?
  7. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    I don't know if this is an hot take, but I'll never understand people that find absolute dumpster fire metagames "fun". I enjoy quite a lot the process of teambuilding, and coming up with an original and functional strategy, or simply with a well-crafted team, is pretty rewarding. I know that...
  8. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Slapped a Terapagos on my team and now I'm back in the 1800s LMAOOO
  9. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    I have thousands of accounts, I can just make a new one lmao. This one is fucked already so might as well throw it away. Btw Stored Power Latias with Draining Kiss is pretty damn good.
  10. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Just went from 1900s to the 1500s, nice.
  11. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Terapagos is broken af jesus christ
  12. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Bro I put your Terapagos to sleep and it still managed to fuck one of my mons up, shit's insane
  13. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Another thing to consider about Terapagos' ability is that, despite it being a better version of Multiscale, all of the other mons with Multiscale/Shadow Shield had access to recovery (Dnite and Lugia have Roost, Lunala has Moonlight) which helped them exploit that mechanic to the fullest...
  14. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    If Terapagos is the only thing preventing those mons from getting banned, then they're broken regardless.
  15. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Cause... it's a Special Attacker? 252+ SpA Protosynthesis Zekrom Sucker Punch vs. 0 HP / 4 SpD Iron Valiant: 255-301 (88.2 - 104.1%) -- 25% chance to OHKO 252+ SpA Protosynthesis Zekrom Sucker Punch vs. 12 HP / 0 SpD Walking Wake: 199-235 (58.1 - 68.7%) -- guaranteed 2HKO 252+ SpA...
  16. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    The regular Terapagos form has a 25% chance of OHKOing Valiant with 252 SpA Tera Starstorm, while Valiant has a 50% of OHKOing Terapagos with 252 Atk Close Combat if the latter runs 252 HP EVs. But, Terapagos' ability actually turns CC into a not very effective move, meaning it actually only...
  17. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    Regarding Terapagos Stellar-form (the 700 BST one), does its Weather-removing ability only work once per battle? Cause I think I've read somewhere that it's not supposed to be like Air Lock, and it takes effect exclusively upon the mon transforming. I've got some bad news
  18. YNM

    Metagame SV OU Metagame Discussion v4 [PALAFIN RETEST]

    I'm kinda reposting this since it's way more appropriate in this thread: NEW MONS I'M EXCITED TO TRY Gouging Fire @ Loaded Dice / Heavy-Duty Boots Ability: Protosynthesis Tera Type: Fire EVs: 88 HP / 168 Atk / 252 Spe ---> 373 HP / 308 Atk / 278 Def / 149 SpA / 222 SpD / 309 Spe Jolly...
  19. YNM

    Project SV OU Secret Santa! [DONE]

    In, Matte's always cooking fr
  20. YNM

    Resource Simple Questions, Simple Answers Thread

    Oh shit I didn't even know that, that does sound broken af
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