aura sphere
hjk
Why the hell are you running 2 fighting moves?
bulk up
payback
stone edge
mountain storm
Looks pretty sweet but only because my favorite answer to fighting types is SubDisable Gengar.
zuruzukin
item lifeorb/leftovers
ability:overcofidence
252 atk 252 spD 4 spe
bulk up
ice punch
drain punch
crunch
With no recovery and no speed you are going to be outsped and you are going to be killed and you are going to die.
breloom
item toxic orb
ability poison heal
evs 252 atk/ 252 spe/4 hp
spore
focus punch
seed bomb
superpower
Meh, looks decent, I'd say Sky Uppercut or Brick Break over Superpower for more reliabilty.
And double posting is discouraged here, there's the Edit button for a reason.
Timid Heatran @ Leftovers / Life Orb
Flash Fire
4 HP / 252 SpA / 252 Spe
Substitute / Hidden Power Electric
Fire Blast
Earth Power
Toxic / Nitro Charge
This looks nice, only problem being I'd rather run a Nitro Charge set or a Substitute beat-bulky-waters set, but not both at the same time. Still, it is a nice option for people lacking enough team slots.
Now, I'm not entirely sure this classifies as NEW and totally unheard of, but it's certainly not common: that's right, it's SubDisable Gengar!
Gengar @Leftovers
Timid nature
4 HP/252 SAtk/252 Spe
~Substitute/Protect
~Disable
~Shadow Ball
~Focus Blast/Hidden Power (Fighting)
See, you bring this in against stuff you know have only one attack that can hit you and are slower than you, and use Substitute or Protect as they try to hit you. Substitute is recommended for things which you know can set up and kill you, like Roobushin (because when you Protect as he Bulk Ups you will not be able to survive the Payback or Stone Edge), but under sandstorm and hail Protect is better as it means you don't die as fast. Choice-locked attackers (slower than you of course) are also completely shat on.
Now, you're thinking: "Roobushin Schroobushin, this is highly situational! Why would I ever use it, (BAN ME PLEASE)?" Well, here's a list of things that can't touch Gengar after the right move is Disabled:
~Dageki (sometimes, but Stone Edge and Payback on the same set is uncommon)
~Rankurusu (Not Trick Room, or 3 attacks+Recover.)
~Roobushin (Mach Punch/Drain Punch/coverage is the norm as far as I have seen)
~Machamp (Sleep Talk only)
~CroCune (but Shadow Ball/Focus Blast ain't going to be doing much)
~Togekiss (see above)
~Bulk Up Zuruzukin (unless it's that weird set above)
~Ambipom (non-Beat Up variants)
~Scrappy Miltank (can't break a sub with Brick Break)
~Snorlax (Disable Fire Punch or Crunch and you're good to go. If it has Crunch along with that then it's probably Choice Banded)
~Double Dance Terakion (oh god don't let it Rock Polish)
~Anything which uses only Fighting/something, Ground/something, or Normal/something for coverage. You'd be surprised how common those turn up.