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Metagame SV OU Metagame Discussion v4

And why before snealer are banned to uber, why i use snealer without unbunder instead okidogi, same type, more bulk, better abilitie and knock off that snealer no learn (instead use shadow claro or throath chop), and okidogi can use a guard dog set with bulk UP to Block intimidate and roar or resembling moves and draining punch to recover life and can use poison fang to has 50% chance to poison badly the foe
 
And why waterpon is best that rockpon, has sturdy combinate with tera defense boost and horn leech is very tough physicaly, water pon is mega mega scetile with water absorb in a pokemon with only resist to ground Steel and x4 resisten to water (no counting the abilitie is only resistent to 2 types) is very overkill and grass and water is like dark and ghost ofensive and defense, overlaped togueder and canceled their weakness and overkill 2 types (golem-kanto) and grass and rock hit 7 types super efectives and overlap it type that resist it and their weakness like water grass, with the same # of resistent, but inmuniti to automatic ko (and ohko moves, but are banner), what is the reason to user water pon instead rockpon?
Waterpon is way stronger than Rockpon. Better coverage with Water+Grass being perfect aside from Pokemon that don’t like coverage options like Play Rough, U-Turn, or Knock Off. Water Absorb is massive against certain threats and weather teams, too, but Water being far easier to spam Ivy with than Rock due to lack of resists is the biggest selling point. Ogerpon-Wellspring also has a better defensive typing. The two aren’t particularly close honestly.
 
And why before snealer are banned to uber, why i use snealer without unbunder instead okidogi, same type, more bulk, better abilitie and knock off that snealer no learn (instead use shadow claro or throath chop), and okidogi can use a guard dog set with bulk UP to Block intimidate and roar or resembling moves and draining punch to recover life and can use poison fang to has 50% chance to poison badly the foe
I mean it was banned because of Unburden sets, so you kind of answered your question there. With this said, the two are vastly different Pokemon with totally different niches, so I don’t think your comparison is too sound.
 
Waterpon is way stronger than Rockpon. Better coverage with Water+Grass being perfect aside from Pokemon that don’t like coverage options like Play Rough, U-Turn, or Knock Off. Water Absorb is massive against certain threats and weather teams, too, but Water being far easier to spam Ivy with than Rock due to lack of resists is the biggest selling point. Ogerpon-Wellspring also has a better defensive typing. The two aren’t particularly close honestly.
The only aport of grass to water is beat other water and water beat fire and hit neutral 4 of 7 type that resist grass, but 4 beacuse 1 is fire and the other 2 are grass and Dragon, hydraple with heavy duty buts and redentor can Wall ogerpon without u-turn or play rough, and in the case of she has, he has +100 defense and very close hp to endure the necesary hit to click leaf storm or dragon stab, or a grass poison or grass Steel in Nat dex with ferrothorn can due the same without the bug or fairy weakness, and the 4 atacks set can't have sword dance, the rock pon can have sword dance, yvy crudgel, horn leech, and superpower or knock off and is Hard to switch to she after sword dance and why tera, rock stabs is a deleted button and horn leech and defense boost is for a large durability
 
The only aport of grass to water is beat other water and water beat fire and hit neutral 4 of 7 type that resist grass, but 4 beacuse 1 is fire and the other 2 are grass and Dragon, hydraple with heavy duty buts and redentor can Wall ogerpon without u-turn or play rough, and in the case of she has, he has +100 defense and very close hp to endure the necesary hit to click leaf storm or dragon stab, or a grass poison or grass Steel in Nat dex with ferrothorn can due the same without the bug or fairy weakness, and the 4 atacks set can't have sword dance, the rock pon can have sword dance, yvy crudgel, horn leech, and superpower or knock off and is Hard to switch to she after sword dance and why tera, rock stabs is a deleted button and horn leech and defense boost is for a large durability
This is SV OU discussion. Ferrothorn doesn’t exist, Hydrapple hardly ever sees usage, and SD+PR or U-Turn variants are exceedingly common. I implore you to play the tier and try it out; it is universally agreed upon to be stronger than Cornerstone. Cornerstone is a fine Pokemon still, but it’s clearly short of Wellspring’s viability.
 
Finchinator a common complaint to us gen is that the skill floor is quite high both building and playing. Does that play a role in tiering action at all or is that supposed to solve itself through suspect tests? I see a lot of top players sort of disgusted with lower level ones more so now than I have in the past and it feels like there’s a disconnect there.
 
Finchinator a common complaint to us gen is that the skill floor is quite high both building and playing. Does that play a role in tiering action at all or is that supposed to solve itself through suspect tests? I see a lot of top players sort of disgusted with lower level ones more so now than I have in the past and it feels like there’s a disconnect there.
I mean we have just as many — and sometimes more — people participating in suspects nowadays. Despite many calls to make reqs harder, we have kept them the same in a metagame where with enough reps, people should be able to attain 80 GXE if they’re experienced players. In my eyes, a higher GXE is needed to truly decipher tiering calls, but I wouldn’t push for it because excluding people who are seriously interested and have unique viewpoints wouldn’t be desired either.

With this in mind, there’s really not much we can do to cater further. Making reqs lower is a non-starter and would compromise tiering altogether. My main solution to this is just being communicative and helpful — people have questions, I fill-in knowledge gaps. People want to get reqs, I help them pick teams and ideas. People want to involve themselves, I try to set them up to do so. Etc.

Tera naturally requires a bit more foresight and reps, causing a slight curve favoring experienced players and those who have better gauge on long spanning risk-reward. But it’s still by no means unattainable to get good and we have seen more good players pop up this generation than any prior even.
 
I mean we have just as many — and sometimes more — people participating in suspects nowadays. Despite many calls to make reqs harder, we have kept them the same in a metagame where with enough reps, people should be able to attain 80 GXE if they’re experienced players. In my eyes, a higher GXE is needed to truly decipher tiering calls, but I wouldn’t push for it because excluding people who are seriously interested and have unique viewpoints wouldn’t be desired either.

With this in mind, there’s really not much we can do to cater further. Making reqs lower is a non-starter and would compromise tiering altogether. My main solution to this is just being communicative and helpful — people have questions, I fill-in knowledge gaps. People want to get reqs, I help them pick teams and ideas. People want to involve themselves, I try to set them up to do so. Etc.

Tera naturally requires a bit more foresight and reps, causing a slight curve favoring experienced players and those who have better gauge on long spanning risk-reward. But it’s still by no means unattainable to get good and we have seen more good players pop up this generation than any prior even.
Yeah I don’t think reqs should be touched or anything like that. I more meant just the idea behind tiering policy. I ask because I noticed in some top players comments on the survey they would say something like “anyone who complains about this is bad” lol
 
If Crawdaunt had Water-type Ivy Cudgel instead of Crabhammer, it would not be broken and it's tier likely wouldn't even change. That alone should be sufficient evidence that the move is not intrinsically broken relative to Crabhammer.

What sufficient evidence? You are merely making an assertion that I disagree with. Crabhammer has both lower accuracy and makes contact, making it far more susceptible to hax and helmet chip. As someone who loves Craudaunt, I can tell you spamming Crabhammer is much more difficult against certain team comps because of those two factors. It's a world of difference. Most of the time it gets a free move off, Crawdaunt spams Knock Off because of the utility of getting rid of items and the risk from Crabhammer. Water type Ivy Cudgel would be a huge game changer.

I don't know if it would specifically be OP in OU since it was never an OU mon, and this is where I feel these sorts of discussions can become a bit disingenuous, but it would certainly be a lot stronger. Ivy Cudgel is >> Crabhammer.

Pyro Ball is generally better than Fire-type Ivy Cudgel because of the higher KO power, and Diamond Storm is comparable to Rock-type Ivy Cudgel. Should Pyro Ball and Diamond Storm be banned for being "intrinsically broken"?

First of all, Pyro Ball is a 90% accurate move. It's not the same. It's not as reliable. It also has no effect against the Bulletproof ability. I love building with Ace, and I can tell you I lost a ton of games off of Pyroball misses.

Diamond Storm is a better argument, except even that is 95% accurate and has a chance to miss. The 50% defense boost chance is still awesome, though. Diance is held back by its speed and typing. If it was OU level or on a better mon, we would probably be talking about it.

Ivy Cudgel is on 4 mons (or at least version of it) that, if not outright OU level, are very usable in OU. One is banned, another is maybe on the way, and then Cornerstone is highly underrated at the very least.

V-Create is not clearly worse than Fishious Rend and Bolt Beak for sheer breaking power. Fire immunities are rarer than Electric immunities or even Water immunities, and V-Create can also be stacked with weather just like Fishious Rend. Even if you have to switch out more, switching out a breaker to avoid a revenge kill is not that uncommon anyways. The point is that even if Fishious Rend can be deemed overall better, it is not so far above and beyond other powerful moves that it's just automatically broken, especially when only 1 of the 4 users of the 170 BP moves has actually been banned.

Again, the insane BP of V-create is balanced by substantial downsides. The recurring penalties to speed and defenses are severe. It makes it really only feasible to throw off one or maybe two before you have to switch. Fishious Rend can be spammed much easier.

Moyashi correctly pointed out that having to move first is a downside, but it is far easier to control that. And hat are we talking about here? Only going back down to the BP of liquidation? Most physical water types have that as like their normal Water STAB.

Even so, the existence of non-broken Pokemon which serve legitimate roles does serve as a counterargument to banning the move. Primeape and Arctovish are not comparable to Shadow Tag Gothita; the value of banning a move to free a single Pokemon from Ubers is extremely questionable when the amount of collateral is basically equal to the gain.

While this is true, my issue is these mons are clearly not OU level with or without the move. Primeape and Arctovish are just bad mons. So judging them by OU standards is tricky. Shadow Tag probably wouldn't be broken on, say, Sunflora. Does that mean we would have never come to the conclusion it was broken?

No it wouldn’t. Broken Pokémon have relied on far less reliable moves than Crabhammer and if Wellspring had to rely on it instead of Ivy Cudgel, it would only be marginally less consistent by virtue of slightly lower accuracy. 90% is still very accurate all things considered.

The rest is just trying to paint Cudgel as some broken move when it’s really just an exceptionally good move.

You left out the contact part as well, which further limits things like helmet chip or Flame Body. I already mentioned how this further limits counterplay options. The two things combined can make a world of difference.

As for Cudgel in general, higher BP means that the bonus multipliers also become more effective. Normally, this is balanced out by downsides. The lack of downsides makes it very consistent and hard to stop for a move of that BP.

“no drawback”

having to move first is not a small drawback when the game keeps getting faster.

While this is true, there are a two main issues. The first is we are still primarily talking about wallbreaking here. The mons using FR and BB would still be faster than most walls. However, all those mons also had the option to use their ability boost their speed tiers with weather. This means they could potentially outspeed more mons than you might expect. You don't get to use Strong Jaw or Nuzzle at the same time, but you do have control over what combination of speed and/or power you are building for.

Beyond that, the gap between 150 vs 170 looks big on paper until in practice you realize it’s overkill and it doesn’t actually make a difference in most cases. You’ll often end up OHKOing anything neutral to your 150bp move with it, while both the 170 and 150bp move are 2HKOing resists, the gap not mattering there either.

Also pointing this out. Hustle Dracozolt is only strong because it has 10 more attack, but again in most contexts won’t matter as they’re both KOing targets in the same amount of effort.

This seems overly handwavy, particularly in respects to wallbreaking. Even if it doesn't make for most frail or even average bulk mons, it would likely make a difference for bulkier mons and resists.

Higher BP means a higher bonus multiplier AND a higher starting point when adding those bonus multipliers. A 50% STAB bonus on 150 BP is only 225 compared to 255 with 170 BP. A 20 BP difference becomes a 30 BP difference, and then, the gap continues to increase with each bonus multiplier. Add an item, an ability, and maybe even a weather or terrain effect, and the differences between the two starting points will become greater and greater.

No offense but throwing “objectively” in front of your claim doesn’t make it actually objectively anything. You can’t throw out X is objectively broken without substantial study and evidence. You look at all these moves in a vacuum rather than in practice with the nuance associated. Rage Fist is designed to be used on Pokémon with good bulk/typing to build up boosts, so on frail mons it can’t work well. Fishious Rend being on slow Pokémon balances out the power it gets. Etc etc.

Is Last Respects not objectively broken? Is Shed Tail not objectively broken? Do I actually need to prove those two? I shouldn't need to. We can debate the others, I guess, but there should be an upper limit somewhere here on moves that are obviously problematic from a competitive stand point.

And the reason why I'm looking at these moves in a vacuum is because tiering policy encourages us to literally never do that. While I understand that context is important, sometimes there is a tendency to use that as an excuse to overlook the moves themselves. Personally, I think we should do both and then make an informed decision on it.

Something like Last Respects taken to an extreme would suggest that move could be balanced if it was on a slow, frail, and weak mon. If it was given to something like Tropius instead of Baculegion, would we claim Last Respects wasn't OP because it didn't "break" a ZU mon in Tropius at an OU level? To me, this is where it gets really silly.

More than anything, banning these moves fundamentally doesn’t change the outcome of the user’s fate. Ban Rage Fist and Annihilape is free in OU but it also isn’t worth using most of the time anymore. Ban Ivy Cudgel and Waterpon isn’t broken but it also isn’t usable anymore in OU. Fishies Rend, etc etc. So what do you get from banning the moves when banning the Pokémon does the same thing and with much less confusion or fuss?

Annihilape would probably still have a place as a bulky spin blocker. It would still be pretty strong, IMO. Leftovers and Phantom Force could probably be pretty good, particularly on Grassy Terrain. Waterpon would still be usable with Tera Blast, maybe, but it would become even more of a Tera hog. Sure, those mismatched fossils would all have been worthless. Not sure about the other two.

That's kinda besides the point, though. It's about balance. If moves are clearly unbalanced, we should be able to say so. I do agree that there are cases where some mons rely on a move that would be too strong for others and it winds up being ok. That's fine to a point. I just think there should be limits to that.
 
i would support more signature move bans but i feel like there has to be explicit criteria for when a move ban is considered over a mon ban. like i think it makes sense to do it in the case of something like houndstone where the mon is obviously awful and just has a move that would be broken on nearly anything else, but cases like electro shot or ivy cudgel feel less clear cut to me. they're good moves but i could see a lot of mons getting them and being fair, so would the moves just be banned because they're signatures? even something like rage fist could fall into this category. i think move bans should only really be considered when the move itself is clearly broken or promotes degenerate playstyles, like last respects or shed tail. something just being pretty crazy on an already good mon doesn't feel worthy of a unique ban IMO
 
Fringe and specific but pretty much entirely consistent at its job. If King commits tera to escape the trap then Probopass has for all intents and purposes done its job and won the interaction, as the Kingambit player has committed their single most important resource early for you to play around.
A bit late here but,
252+ Atk Kingambit Low Kick (120 BP) vs. 252 HP / 252+ Def Probopass: 328-388 (101.2 - 119.7%) -- guaranteed OHKO.
Yes its not the most common move on gambit and you can fighting tera out of it, but again, single most important resource.
 
This team used it specifically for its excellent Kingambit matchup.

https://www.smogon.com/forums/threads/peaked-rank-2-2050-elo-probopass-ho.3743001/

Fringe and specific but pretty much entirely consistent at its job. If King commits tera to escape the trap then Probopass has for all intents and purposes done its job and won the interaction, as the Kingambit player has committed their single most important resource early for you to play around.

If there's one constant of Pokemon, it's that people will dig out some 'mon with less than zero usage and then tinker with it until it beats/trades with the top threat in the tier with complete consistency. Actual RBY Porygon Vs Snorlax ass matchup.
 
What sufficient evidence? You are merely making an assertion that I disagree with.

okay uh... you realize that you're asking for evidence while making claims without any evidence yourself, just making your own assertations and standing as though they're a standard held belief by the average person.

You also care FAR too much about non 100% accuracy on moves as if not having it drastically knocks them down in overall strength. Pyro Ball is a terrific move by itself that stands on par with Fire Type Ivy Cudgel (not factoring the mask boost since we're talking about these in a vacuum), and the 20% burn chance is nasty and elevates its uses.

Is Last Respects not objectively broken? Is Shed Tail not objectively broken? Do I actually need to prove those two? I shouldn't need to. We can debate the others, I guess, but there should be an upper limit somewhere here on moves that are obviously problematic from a competitive stand point.

And the reason why I'm looking at these moves in a vacuum is because tiering policy encourages us to literally never do that. While I understand that context is important, sometimes there is a tendency to use that as an excuse to overlook the moves themselves. Personally, I think we should do both and then make an informed decision on it.

Something like Last Respects taken to an extreme would suggest that move could be balanced if it was on a slow, frail, and weak mon. If it was given to something like Tropius instead of Baculegion, would we claim Last Respects wasn't OP because it didn't "break" a ZU mon in Tropius at an OU level? To me, this is where it gets really silly.

LR is broken because the design around it promotes less competitive gameplay and less player interaction while rewarding low skill play. Shed Tail meanwhile was NOT objectively broken and actively had to be proven to be an overall unbalanced move through time with Orthworm which took time and research and experimentation to prove.

You haven't really given an actual reason as to why you want to ban moves instead of mons. You can't in good faith look at a move without the context around it because then a lot of things look more powerful than they are in practice. Context is important for honest discussion and judging of something. Moves DON'T exist in a vacuum in this game.

Annihilape would probably still have a place as a bulky spin blocker. It would still be pretty strong, IMO. Leftovers and Phantom Force could probably be pretty good, particularly on Grassy Terrain. Waterpon would still be usable with Tera Blast, maybe, but it would become even more of a Tera hog. Sure, those mismatched fossils would all have been worthless. Not sure about the other two.

That's kinda besides the point, though. It's about balance. If moves are clearly unbalanced, we should be able to say so. I do agree that there are cases where some mons rely on a move that would be too strong for others and it winds up being ok. That's fine to a point. I just think there should be limits to that.

Well no, Ape wouldn't really work. The lack of a good physical ghost stab limits it severely if you were to ban Rage Fist. Phantom Force is NOT an acceptable alternative, we've seen this with Dragapult. The move is infamously not good and not recommended for a reason. Waterpon would not bother with Tera Blast because at that point being auto locked into running it for a stab move AND having to tera to have it, would massively restrict building to use it and not make it worth.

If moves are clearly unbalanced like LR is, sure. But that standard is very high because you can't just argue something is broken because it does big damage and has no drawbacks. LR gave far too great a reward for so little risk. Ivy Cudgel is just a strong move. Electro Shot is just a good move that is enabled by the owner having the typing and bulk to abuse it well. There's much more to something being broken than just "strong".

Higher BP means a higher bonus multiplier AND a higher starting point when adding those bonus multipliers. A 50% STAB bonus on 150 BP is only 225 compared to 255 with 170 BP. A 20 BP difference becomes a 30 BP difference, and then, the gap continues to increase with each bonus multiplier. Add an item, an ability, and maybe even a weather or terrain effect, and the differences between the two starting points will become greater and greater.

Tacking on random outside factors like weather, items and terrain or abilities will make a lot of moves look crazy strong. I mean Facade becomes a cracked 140BP move and often on Guts users, meaning its power is technically even higher than most moves. That doesn't make it broken.
 
A bit late here but,
252+ Atk Kingambit Low Kick (120 BP) vs. 252 HP / 252+ Def Probopass: 328-388 (101.2 - 119.7%) -- guaranteed OHKO.
Yes its not the most common move on gambit and you can fighting tera out of it, but again, single most important resource.
It's worth noting that the context of the team was a pairing with Dual Screens + Parting Shot Grimmsnarl, which turns that from a clean OHKO into a clean 2HKO if it gets a good entry on Gambit. That said, he does mention that one exception in the RMT ("With max hp and max defense investment, Probopass can comfortably switch into non low kick variants of Kingambit and trap it with body press"), so I presume that he built his team with accounting for that in mind. And if you do get that entry point behind Reflect or off of Parting Shot or whatever, Low Kick on its own won't be enough to save it short of committing tera, as Probo's damage rolls with helmet chip kills the Kingambit dead.

Very funny matchup honestly. Big fan of random trappers.
 
On the topic of Solgaleo given some players want to unban it, I had a look at its movepool, and I see it has Metal Burst, and with the enormous bulk it has, it could trade favourably against pretty much any faster offensive mon. Having Metal Burst and reliable recovery could make this kind of set actually legit and one the many options a player has access to, making Solgaleo incredibly constraining to face due to how hard it is cover all of its sets. I do not think it would be a good idea to test it in OU.
I fear the crit me not sets mostly that abuse morning sun cosmic power tera whatever as that sounds registeel levels of cancerous and it gets stored power.

Like that is some demon shit that even lugia would envy since solgaleo can slot both defense boosts into its moveset and use stored power, and on top of that has coverage to deal with gambit and stuff.

This thing would be even stronger than Lugia in an OU context I feel like which is already kinda busted with tera and the current environment
 
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okay uh... you realize that you're asking for evidence while making claims without any evidence yourself, just making your own assertations and standing as though they're a standard held belief by the average person.

This was a response to A_Wild_Noob_Appeared! and one particular claim they made as "irrefutable evidence." I disputed that claim and gave reasoning for that. No, it is not proof. But I do have experience using Crawdaunt and it's obvious it would be better with cudgel. I also did not call my counterassertion "irrefutable evidence."

I have specifically stated what I believe to be wrong with these moves and why. You can disagree with that reasoning, but you are acting here like I never cited any of these examples or discussed nuances around them.

You also care FAR too much about non 100% accuracy on moves as if not having it drastically knocks them down in overall strength. Pyro Ball is a terrific move by itself that stands on par with Fire Type Ivy Cudgel (not factoring the mask boost since we're talking about these in a vacuum), and the 20% burn chance is nasty and elevates its uses.

I have used Cinderace a lot. I haven't exactly kept track of how many games have I lost due to misses versus won due to burns, but it would easily have to be losses due to misses. The burn chance is 10%, by the way. It's about the same percentage chance statistically. The difference is a miss often means the frail Ace is in danger of being KO'd in return. Burns are great, and a slight burn chance is very common on fire moves, but what mon you randomly get a burn on would change exactly how impactful that is. The weight of these things aren't equal.

LR is broken because the design around it promotes less competitive gameplay and less player interaction while rewarding low skill play. Shed Tail meanwhile was NOT objectively broken and actively had to be proven to be an overall unbalanced move through time with Orthworm which took time and research and experimentation to prove.

If you don't agree that Shed Tail is inherently broken then we have irreconcilable differences on this. Baton Pass was not only banned because of the stat boost spreading. Being able to switch into a sub is hugely overpowered in a singles pokemon format. From there, the receiving mon gets a free turn to setup or whatever. Free turns are extremely valuable in turn based games. I don't need proof for that last sentence, do I?

You could theoretically put Last Respects on a Sunkurn and call it not broken because the mon sucks. This is why I think there should be limits.

You haven't really given an actual reason as to why you want to ban moves instead of mons. You can't in good faith look at a move without the context around it because then a lot of things look more powerful than they are in practice. Context is important for honest discussion and judging of something. Moves DON'T exist in a vacuum in this game.

First of all, I'm not saying to ignore the context. I'm just saying not to put blinders on for the sake of said context. As I stated earlier, I believe we should look at the moves both with the pokemon and in a vacuum.

Second, I specifically stated I'm not trying to retroactively change past decisions. I'm discussing them as examples to illustrate my point. My primary concern is what happens in the future with power creep and the continued introduction of more and more outlandish moves.

Well no, Ape wouldn't really work. The lack of a good physical ghost stab limits it severely if you were to ban Rage Fist. Phantom Force is NOT an acceptable alternative, we've seen this with Dragapult. The move is infamously not good and not recommended for a reason. Waterpon would not bother with Tera Blast because at that point being auto locked into running it for a stab move AND having to tera to have it, would massively restrict building to use it and not make it worth.

I just disagree. Pult is a glass cannon with no staying power. Ape is slower and bulky. It is a different kind of pokemon with a lot of different moves it can run, like Drain Punch, Stealth Rock, or Final Gambit. Fighting/Ghost is one of the best STAB combinations there is. This would leave Phantom Force, Tera Ghost, or Shadow Claw as the only options for Ghost STAB. IMO, Phantom Force would be workable on some sets. The rest would run Shadow Claw since you would probably want a defensive Tera.

Waterpon could still deal high damage with Tera Water and the mask item. It just wouldn't be as ridiculous as it is now. It also would be a bit less flexible because of Tera Blast. I don't personally think it would be unusable.

If moves are clearly unbalanced like LR is, sure. But that standard is very high because you can't just argue something is broken because it does big damage and has no drawbacks. LR gave far too great a reward for so little risk. Ivy Cudgel is just a strong move. Electro Shot is just a good move that is enabled by the owner having the typing and bulk to abuse it well. There's much more to something being broken than just "strong".

Now we are getting somewhere. I can accept a high bar like Last Respects.

I understand that my opinion on Ivy Cudgel is minority. That's fine. I never advocated for Electroshot as inherently broken. I guess some other folks did. Where the line is drawn is ultimately not as much my concern as that we actually draw it.

Tacking on random outside factors like weather, items and terrain or abilities will make a lot of moves look crazy strong. I mean Facade becomes a cracked 140BP move and often on Guts users, meaning its power is technically even higher than most moves. That doesn't make it broken.

These aren't random factors. For somebody so keen on context, you seem to be ignoring a lot of that here. The fish-dino fossils had abilities that could further power up their moves or boost their speed. If you ran Dracovish in the rain, it could deal especially devastating damage. If you ran it in the sand, it could be faster and capitalize on the move first condition more. These aren't random factors. They are things the player could gameplan around with the move and mons using it in mind. Context.

Because the possibility of more bonus multipliers scales better the higher the BP, the amount of them becomes more important later on. So saying you can potentially have STAB, and item, an ability, and outside weather and/or terrain all giving bonus modifiers isn't random. It's by design from a competent player abusing the mechanics. When Ogerpon uses their STAB bonus, mask item bonus, and Tera's stupid same type bonus to further boost the power of Iy Cudgel, these are not random factors. They add up from the BP of the moves. The higher the BP, the more impactful all those bonus multipliers.

Is Facade broken? No. I don't think so. It is a move that requires you to be statused, which is a significant downside. Guts takes most of that away, but only for certain mons that are balanced with that ability in mind in the first place and then run an item like Flame Orb. Running Flame Orb means you cannot then also run an item like Choice Band to further add bonus multipliers. The ability and item are working together, but not multiplicatively the same way something like Strong Jaw + Choice Band could.

140 conditional BP is also a lot lower than, say, 170 conditional BP, particularly when you start adding in the modifiers. Normal type moves cannot be further boosted by terrain or weather, either, which is another important factor. You might say what about Alolan Golem, which can turn Facade Electric type. But Alolan Golem does not have Guts. So it cannot then run Galvanize with a Guts bonus. Running a Flame Orb would weaken all its other physical attacks, too. There are more inherent balances built into something like Facade.

Meanwhile, Fishious Rend could be boosted by STAB, Strong Jaw, the item, and maybe even rain. Depending on the set, it could have anywhere from 2-4 bonus multipliers added on top of that BP that is already starting out 30 BP higher than Facade. These are not random factors. This is unbalanced game design.
 
The fact that a guy who was banned for toxicity and slurs is the guy leading the charge on changing tiering, made a potentially serious suggestion for wanting to be council member, and is getting full respect from the council is so fucking funny

This community is a massive joke and you can't even argue "reform" because the start of his post is "Quite a while has passed since the controversial volcarona suspect process during which I, a shining voice of reason in SV OU, was wrongfully banned according to many."

The "many" are his tour pals who never lost any respect for him, and also talk like 4channers, or straight up are 4channers
I don't take CTC that seriously since the gouging fire suspect tbh even if he's a good player
 
I fear the crit me not sets mostly that abuse morning sun cosmic power tera whatever as that sounds registeel levels of cancerous and it gets stored power.
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not gonna take this slander solgaleo would be broken in OU for entirely different reasons
 
The fact that a guy who was banned for toxicity and slurs is the guy leading the charge on changing tiering, made a potentially serious suggestion for wanting to be council member, and is getting full respect from the council is so fucking funny
What do you want me to do? He faced the full consequences of his actions and is now allowed back on the forums. If you have any issues with that, it goes beyond my council or OU -- it would be a Smogon wide thing at that point.

I am engaging with him -- mainly disagreeing -- like any other member of the forums who posts a serious proposal. It is literally my job to do this and ignoring it would not be fair to him or the community as a whole, who deserves the best tiering practices and fair discussion of serious prospects.

If he gets removed again, I will no longer engage with him. If he remains unbanned and stays behaved, I will continue to. It is that simple.
 
Brother should be banned, he shouldn't be posting on Smogon Forums lmao

The fact that he is able to post his thoughts in general is crazy, let alone that -> being taken seriously subsequently
That's a problem for mods and the mods gave what they thought was suitable as a punishment, you're free to debate whether being permanently ICBB'd and one step away from being banned is too little but he made a proposal as a recognizable member of the community and it would be a disservice, as Finch stated, to not hear him out.
 
If a user is not banned and has access to a forum, they should logically be allowed to post in that forum and be taken seriously if their post is not inflammatory.
Everyone has a chance to change their ways after all and become more respectful after all, it would be unfair to not give CTC that chance even if he ends up being disrespectful again. People change so him getting another chance is fair by that logic, and he hasn't done anything wrong yet. Just because his opinions were kinda ass doesn't give mods the right to kick him off the forums because we disagree.
 
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