I'm just going to say it. I know I'm not winning this round. Good luck to every one else!

Dugtrio
Sand Veil
-Earthquake
-Slash
-Rock Slide
-Sucker Punch
To the surprise of no one, Dugtrio is on this team. Original Dugtrio is much more of a surprise though. It's in the Alola Dex, so it's allowed. (Edit: I think.)
Slash is a weird choice, but I went with it because it's the one of the two (non-egg) moves Alolan Dugtrio can't learn that Origional Dugtrio can. Alolan Dugtrio can't learn it because they learn Iron Head instead. (The other move is Scratch because of Metal Claw being a Level 1 move instead.) Dugtrio is too frail to use any Status moves even if they did have any worth using, so I went with 4 Attacks. Sucker Punch is for suckers if you're assuming the AI is using your team, but it's more interesting than Night Slash or Shadow Claw.
It seems ironic that the guy that gives himself too many restrictions based on what feels right is okay with regional forms that you can't get without transferring.

Vikavolt
Levitate
-Dig
-U-Turn
-Volt Switch
-Thunder Wave
Something that flies feels like a weird chance for a Ground team, but its pre-evolutions, Grubbin and Charjabug, are the kinds of Pokemon that burrow to make nests and hide and evolving doesn't stop Vikavolt from learning Dig. U-Turn and Volt Switch retreating could be seen hiding, possible underground, but I honestly think that's a bit of a stretch.
I had no idea what to do for the last move. I already had enough Dark attacks, so I didn't want Crunch, and Flying is pretty much the opposite of Ground, so I was saying no to any Flying attack. I considered Roost, but that draws attention to the fact that Vikavolt flies. Thunder Wave doesn't work with the a move the next Pokemon knows, but it's better than everything else.

Gigalith
Sand Stream
-Earthquake
-Stone Edge
-Stealth Rock
-Toxic
Don't have enough Ground types for a Ground team? Use a Rock type! I was already thinking I'd probably go with Gigalith from the start, but I checked out what other Rock Pokemon there were and I was surprised that only 3 out of 5 could learn Ground moves without USUM Tutors. The other options were Suddowoodo, Corsola, and two Rock types that can't learn Ground moves without USUM Tutors. The two that can fit better on Grass and Water teams than Ground and Gigalith lives in caves, so it was an easy choice.
Gigalith doesn't have much variety in Physical attack options and Ground + Rock coverage is good enough, so I went with Stealth Rock because no one on Smogon can resist Stealth Rock and Toxic to add onto Sandstorm's drain.

Whiscash
Oblivious
-Earth Power
-Muddy Water
-Ice Beam
-Future Sight
Earth Power may be an Egg Move and I usually avoid those if I can, but I figured why not because this team could use a Special attacker. I don't really don't like Muddy Water because of low Accuracy and lowering Accuracy, but it fits too well thematically for a Ground team to say no. Ice Beam is almost a must on any Water type and Future Sight for the final move is because Whiscash is an unusually non-mystic for a Pokemon that can learn Future Sight.
Why isn't this the last Pokemon when there's only 2 fully evolved Ground type species? That has to do with why this team isn't winning this round.

Machamp
Guts
-Earthquake
-Revenge
-Payback
-Bulk Up
I'm not entirely sure why I thought Machamp was a good idea for a Ground team. Maybe it was because I didn't want more than one Rock type and I didn't think many options fit. I liked the idea of using Pokemon that live underground or in caves for a Ground team and Machop and Machoke can be found in caves in every game they can be found in until SM
I didn't want to use No Guard + Dynamic Punch (I really don't luck based stuff like confusion.) and didn't want the Egg move Close Combat, but there weren't many Fighting moves that were that strong without any drawbacks like lower Accuracy. I went with Revenge because of the potential 120 Power and Machamp's bulk should let it endure some hits. If I'm using Revenge, I might as well use Payback too. Adding Status moves makes movesets more interesting than just 4 Attacks and this was another Pokemon with enough coverage that it really didn't need more attacks, so I went with Bulk Up for the last move so the team would have a setup Pokemon.


Alolan Dugtrio @ Groundium Z
Sand Veil
-Earthquake
-Iron Head
-Rock Slide
-Sucker Punch
This is why I'm not winning this round. The rules say no repeat species, so this team is disqualified. (Edit: Not disqualified! :D) The point is to have fun and this felt like a clever idea even if it's not allowed because of regional forms technically being the same species.
The moveset is the same as the other Dugtrio except with the move Alolan Dugtrio leans at Level 41 instead of the one Origional Dugtrio learns at that Level. I thought that if I'm using two different Dugtrio it'd be neat to have them as the first and last Pokemon and make their movesets similar.






Pros: Three fully evolved Ground types.
Cons: The rules say no repeat species. Worth it though.
This round was a hard one. I have no idea what I'd use as a sixth Pokemon if I didn't use both Dugtrio.

Dugtrio
Sand Veil
-Earthquake
-Slash
-Rock Slide
-Sucker Punch
To the surprise of no one, Dugtrio is on this team. Original Dugtrio is much more of a surprise though. It's in the Alola Dex, so it's allowed. (Edit: I think.)
Slash is a weird choice, but I went with it because it's the one of the two (non-egg) moves Alolan Dugtrio can't learn that Origional Dugtrio can. Alolan Dugtrio can't learn it because they learn Iron Head instead. (The other move is Scratch because of Metal Claw being a Level 1 move instead.) Dugtrio is too frail to use any Status moves even if they did have any worth using, so I went with 4 Attacks. Sucker Punch is for suckers if you're assuming the AI is using your team, but it's more interesting than Night Slash or Shadow Claw.
It seems ironic that the guy that gives himself too many restrictions based on what feels right is okay with regional forms that you can't get without transferring.

Vikavolt
Levitate
-Dig
-U-Turn
-Volt Switch
-Thunder Wave
Something that flies feels like a weird chance for a Ground team, but its pre-evolutions, Grubbin and Charjabug, are the kinds of Pokemon that burrow to make nests and hide and evolving doesn't stop Vikavolt from learning Dig. U-Turn and Volt Switch retreating could be seen hiding, possible underground, but I honestly think that's a bit of a stretch.
I had no idea what to do for the last move. I already had enough Dark attacks, so I didn't want Crunch, and Flying is pretty much the opposite of Ground, so I was saying no to any Flying attack. I considered Roost, but that draws attention to the fact that Vikavolt flies. Thunder Wave doesn't work with the a move the next Pokemon knows, but it's better than everything else.

Gigalith
Sand Stream
-Earthquake
-Stone Edge
-Stealth Rock
-Toxic
Don't have enough Ground types for a Ground team? Use a Rock type! I was already thinking I'd probably go with Gigalith from the start, but I checked out what other Rock Pokemon there were and I was surprised that only 3 out of 5 could learn Ground moves without USUM Tutors. The other options were Suddowoodo, Corsola, and two Rock types that can't learn Ground moves without USUM Tutors. The two that can fit better on Grass and Water teams than Ground and Gigalith lives in caves, so it was an easy choice.
Gigalith doesn't have much variety in Physical attack options and Ground + Rock coverage is good enough, so I went with Stealth Rock because no one on Smogon can resist Stealth Rock and Toxic to add onto Sandstorm's drain.

Whiscash
Oblivious
-Earth Power
-Muddy Water
-Ice Beam
-Future Sight
Earth Power may be an Egg Move and I usually avoid those if I can, but I figured why not because this team could use a Special attacker. I don't really don't like Muddy Water because of low Accuracy and lowering Accuracy, but it fits too well thematically for a Ground team to say no. Ice Beam is almost a must on any Water type and Future Sight for the final move is because Whiscash is an unusually non-mystic for a Pokemon that can learn Future Sight.
Why isn't this the last Pokemon when there's only 2 fully evolved Ground type species? That has to do with why this team isn't winning this round.

Machamp
Guts
-Earthquake
-Revenge
-Payback
-Bulk Up
I'm not entirely sure why I thought Machamp was a good idea for a Ground team. Maybe it was because I didn't want more than one Rock type and I didn't think many options fit. I liked the idea of using Pokemon that live underground or in caves for a Ground team and Machop and Machoke can be found in caves in every game they can be found in until SM
I didn't want to use No Guard + Dynamic Punch (I really don't luck based stuff like confusion.) and didn't want the Egg move Close Combat, but there weren't many Fighting moves that were that strong without any drawbacks like lower Accuracy. I went with Revenge because of the potential 120 Power and Machamp's bulk should let it endure some hits. If I'm using Revenge, I might as well use Payback too. Adding Status moves makes movesets more interesting than just 4 Attacks and this was another Pokemon with enough coverage that it really didn't need more attacks, so I went with Bulk Up for the last move so the team would have a setup Pokemon.


Alolan Dugtrio @ Groundium Z
Sand Veil
-Earthquake
-Iron Head
-Rock Slide
-Sucker Punch
This is why I'm not winning this round. The rules say no repeat species, so this team is disqualified. (Edit: Not disqualified! :D) The point is to have fun and this felt like a clever idea even if it's not allowed because of regional forms technically being the same species.
The moveset is the same as the other Dugtrio except with the move Alolan Dugtrio leans at Level 41 instead of the one Origional Dugtrio learns at that Level. I thought that if I'm using two different Dugtrio it'd be neat to have them as the first and last Pokemon and make their movesets similar.






Pros: Three fully evolved Ground types.
Cons: The rules say no repeat species. Worth it though.
This round was a hard one. I have no idea what I'd use as a sixth Pokemon if I didn't use both Dugtrio.
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