AG Xerneas [GP: 1/1]

Guard

حرروا فلسطين
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Community Contributor Alumnusis a Metagame Resource Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
:sm/xerneas:
[SET]
name: Geomancy
move 1: Geomancy
move 2: Moonblast
move 3: Thunder
move 4: Hidden Power Fire
item: Power Herb
ability: Fairy Aura
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Xerneas shapes the metagame around it with its Geomancy set due to a good offensive typing, a potent ability, a wide offensive movepool, and most importantly, the option of breaking through its checks with Dynamax, which grants Xerneas additional bulk and power and an immunity to phazing. Geomancy turns Xerneas into an extremely powerful, fast, and bulky setup sweeper at the cost of its item slot. After Geomancy and the boost from Fairy Aura, Moonblast OHKOes everything that does not resist it apart from Dynamaxed Pokemon and extremely bulky Pokemon such as Chansey and Lunala with its Shadow Shield intact. Under Dynamax, Moonblast turns into Max Starfall, which breaks through otherwise very solid checks such as bulky Primal Groudon, while also granting Xerneas an immunity to status effects from the likes of Ho-Oh and Lugia. Thunder grants Xerneas access to Max Lightning, allowing it to always OHKO Ho-Oh. Notably, it also sets Electric Terrain, which allows Xerneas to OHKO Ho-Oh even after Dynamax ends. Hidden Power Fire rounds out the set, as it turns into Max Flare under Dynamax, which allows Xerneas to overpower Necrozma-DM and OHKO Zacian-C and Ferrothorn. Max Flare also sets up harsh sunlight, which notably allows Xerneas to 2HKO most Dynamaxed Necrozma-DM variants; however, be careful, as it also lowers Thunder's accuracy. Power Herb turns Geomancy into a one-turn setup move. The given spread allows Xerneas to hit as hard and fast as possible, notably allowing it to Speed tie with opposing Xerneas and Yveltal and outspeed +1 Ultra Necrozma and Choice Scarf Marshadow after using Geomancy. Alternatively, a 108 HP / 252 SpA / 148 Spe EV spread still lets Xerneas outspeed Choice Scarf Mega Rayquaza after using Geomancy, while also allowing it to live Yveltal's Max Airstream after Stealth Rock damage and improving the matchup against Ditto.

Xerneas fits best on balance, bulky offensive, and hyper offensive teams capable of providing it the support it needs to properly put itself into a winning position. On balance and bulky offense, Mega Gengar and Gothitelle are potent teammates, as they are able to trap the likes of Necrozma-DM, Chansey, Ho-Oh, and Ditto with careful prediction, facilitating Xerneas's sweep like no other partners can. Moreover, Mega Gengar is also able to bait the opponent into using Dynamax prematurely with Encore, further securing a late-game sweep for Xerneas. Zacian-C, Eternatus, Primal Groudon, and Primal Kyogre are also very notable for their ability to pressure Ho-Oh and Necrozma-DM, allowing Xerneas to clean up late-game. Strong wallbreakers that do not rely on Dynamax, such as Zacian-C, Dragon Dance Mega Rayquaza, and Mega Mewtwo Y, are good teammates, as they tend to force the opponent into using Dynamax in the endeavor to check them, which allows Xerneas to clean up late-game without having to worry about it. Ditto can prove to be a nuisance against Xerneas. Therefore, Pokemon that can take its hits after it has transformed into Xerneas, such as Necrozma-DM and Ho-Oh, as well as Pokemon that can beat it, such as Zygarde-C and Arceus-Ghost, are useful teammates. Defensive Zygarde-C is also notable for its ability to check the likes of Zacian-C lacking Play Rough, Necrozma-DM, Ho-Oh, and Primal Groudon, while also acting as a status absorber. On hyper offensive teams, leads such as Deoxys-S, Smeargle, and Grimmsnarl can provide entry hazard or dual screens support, helping Xerneas to pick up more KOs and easing its setup even further. All of them appreciate Xerneas's ability to pressure Defoggers such as Ho-Oh and support Arceus formes; Xerneas also has a good matchup against Yveltal and Mega Rayquaza, two notable threats to Sticky Web teams.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176] , [bigtalk, 466663]]
- Grammar checked by: [[bigtalk, 466663]]
 
Last edited:
:sm/xerneas:
[SET]
name: Geomancy
move 1: Geomancy
move 2: Moonblast
move 3: Thunder
move 4: Hidden Power Fire
item: Power Herb
ability: Fairy Aura
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Xerneas shapes the metagame around it with its Geomancy set, due to a great offensive typing, a potent ability, a wide offensive movepool, and most importantly, the option of breaking through its checks with Dynamax as it grants additional bulk, power and an immunity to phazing. Geomancy turns Xerneas into an extremely powerful, fast and bulky setup sweeper at the cost of its item slot. After using Geomancy and the boost from Fairy Aura, Moonblast OHKOes everything that does not resist it apart from extremely bulky Pokemon such as Chansey and Lunala with its Shadow Shield intact. When Dynamaxed, Moonblast turns into Max Starfall, which breaks through otherwise very solid checks such as bulky Primal Groudon, while also granting it an immunity to status effects from the likes of Ho-Oh and Lugia. Thunder grants access to Max Lightning, allowing Xerneas to always OHKO Ho-Oh. Notably, it also sets Electric Terrain which can allow Xerneas to OHKO Ho-Oh even after Dynamax ends, while also shielding it from sleep inducers such as Smeargle. Hidden Power Fire rounds out the set, as it turns into Max Flare when Dynamaxed, which allows Xerneas to overpower Necrozma-DM and OHKO Zacian-C and Ferrothorn. Max Flare also sets up harsh sunlight, which notably allows Xerneas to 2OHKO most Dynamaxed Necrozma-DM variants, although be careful, as it also lowers Thunder's accuracy. Power Herb turns Geomancy into a one-turn setup move. The given spread allows Xerneas to hit as hard and fast as possible, notably allowing it to outspeed +1 Ultra Necrozma after Geomancy and Scarfed Marshadow (still very common on ladder). Alternatively, a 108 HP / 252 SpA / 148 Spe spread still outspeeds Scarf Mega Rayquaza, while also allowing Xerneas to live Yveltal's Max Airstream after Stealth Rock and improving the matchup against Ditto.

Xerneas fits best in Balance and Bulky Offensive teams capable of providing it the offensive and defensive support it needs to properly put itself into a winning position. Mega Gengar is the most potent teammate, as it is able to bait the opponent's Dynamax and trap the likes of Necrozma-DM, Ho-Oh and Ditto with careful predictions, facilitating a Xerneas sweep like no other. Zacian-C, Eternatus, Primal Groudon and Primal Kyogre are also very notable for their ability to pressure Ho-Oh and Necrozma-DM, allowing Xerneas to clean up late-game. could mention other breakers such as DDance Mega Ray, SD Zacian and Nasty Plot MMY can force the opponent to dynamax without dynamaxing themselves, which is important as the most common form out counterplay to Xerneas is from defensive dynamaxes eg: ndm. Ditto can prove to be a nuisance against Xerneas. Therefore, Pokemon that can take its hits after it has transformed into Xerneas, such as Ho-Oh and Necrozma-DM, as well as Pokemon that can beat it, such as Zygarde-C and Arceus-Ghost, are useful teammates. Zygarde-C is also notable for its ability to check the likes of Zacian-C, Necrozma-DM, Ho-Oh and Primal Groudon, while also acting as a status absorber.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Pretty much has everything, qc 1/2, great job
 
If you're not mentioning any of its movepool options outside of those listed in the set, are you really justified in saying it has a large movepool? It's more like it exploits the hidden power dynamax mechanic to "force" its movepool to be wide; almost all legendaries get thunder and everything gets hidden power barring gen 8 mons. Most of Xerneas's other options for GeoMax is just switching up hidden power and running HP ground.
 
add remove comment
:sm/xerneas:
[SET]
name: Geomancy
move 1: Geomancy
move 2: Moonblast
move 3: Thunder
move 4: Hidden Power Fire
item: Power Herb
ability: Fairy Aura
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Xerneas shapes the metagame around it with its Geomancy set, due to a great good fairy by itself isn't that great offensive typing, a potent ability, a wide offensive movepool, and most importantly, the option of breaking through its checks with Dynamax as it grants additional bulk, power and an immunity to phazing. Geomancy turns Xerneas into an extremely powerful, fast and bulky setup sweeper at the cost of its item slot. After using Geomancy and the boost from Fairy Aura, Moonblast OHKOes everything that does not resist it apart from defensive Dynamax users and extremely bulky Pokemon such as Chansey and Lunala with its Shadow Shield intact. When Dynamaxed, Moonblast turns into Max Starfall, which breaks through otherwise very solid checks such as bulky Primal Groudon, while also granting it an immunity to status effects from the likes of Ho-Oh and Lugia. Thunder grants access to Max Lightning, allowing Xerneas to always OHKO Ho-Oh. Notably, it also sets Electric Terrain which can allow Xerneas to OHKO Ho-Oh even after Dynamax ends, while also shielding it from sleep inducers such as Smeargle max starfall also does this / this scenario is fairly niche. Hidden Power Fire rounds out the set, as it turns into Max Flare when Dynamaxed, which allows Xerneas to overpower Necrozma-DM and OHKO Zacian-C and Ferrothorn. Max Flare also sets up harsh sunlight, which notably allows Xerneas to 2OHKO most Dynamaxed Necrozma-DM variants, although be careful, as it also lowers Thunder's accuracy. Power Herb turns Geomancy into a one-turn setup move. The given spread allows Xerneas to hit as hard and fast as possible, notably allowing it to outspeed +1 Ultra Necrozma and Choice Scarf Marshadow after Geomancy and Speed tie with Yveltal and opposing Xerneas beforehand. Alternatively, a 108 HP / 252 SpA / 148 Spe spread still outspeeds Choice Scarf Mega Rayquaza after Geomancy, while also allowing Xerneas to live Yveltal's Max Airstream after Stealth Rock and improving the matchup against Ditto.

Xerneas fits best in Balance and Bulky Offensive teams on almost every archetype besides stall i would say it can fit on hyper offense as well as a potent wincon; its team should be capable of providing it the offensive and defensive support it needs to properly put itself into a winning position. On balance and bulky offensive teams, Mega Gengar is the most potent teammate, as it is able to bait the opponent's Dynamax with Encore and trap the likes of Necrozma-DM, Chansey, Ho-Oh idk if i'd mention this since it's only an issue if xerneas can't dynamax and Ditto with careful predictions, facilitating a Xerneas sweep like no other. mention goth too, it can switch into ndm risk-free / doesn't take up a mega slot Zacian-C, Eternatus, Primal Groudon and Primal Kyogre are also very notable for their ability to pressure Ho-Oh and Necrozma-DM, allowing Xerneas to clean up late-game. Strong Wallbreakers that do not rely on Dynamax, such as Swords Dance Zacian-C, Dragon Dance Mega Rayquaza, and Mega Mewtwo Y, are good teammates as they tend to force the opponent's Dynamax in the endeavor to check them, which allows Xerneas to clean up late-game without having to worry about the opponent's Dynamax. Ditto can prove to be a nuisance against Xerneas. Therefore, Pokemon that can take its hits after it has transformed into Xerneas, such as Ho-Oh and Necrozma-DM, as well as Pokemon that can beat it, such as Zygarde-C and Arceus-Ghost, are useful teammates. Defensive Zygarde-C is also notable for its ability to check the likes of Zacian-C, Necrozma-DM, Ho-Oh and Primal Groudon, while also acting as a status absorber. On hyper offensive teams, leads such as Deoxys-S, Smeargle, and Grimmsnarl can provide entry hazard or dual screens support, helping Xerneas to pick up more KOs and easing its setup even further. All of them appreciate Xerneas's ability to pressure Defoggers such as Ho-Oh and support Arceus formes; Xerneas also has a good matchup against Yveltal and Mega Rayquaza, two notable threats to Sticky Web teams.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176] , [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 2/2, very well-written :blobthumbsup:
 
add remove comment
:sm/xerneas:
[SET]
name: Geomancy
move 1: Geomancy
move 2: Moonblast
move 3: Thunder
move 4: Hidden Power Fire
item: Power Herb
ability: Fairy Aura
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Xerneas shapes the metagame around it with its Geomancy set, due to a great good fairy by itself isn't that great offensive typing, a potent ability, a wide offensive movepool, and most importantly, the option of breaking through its checks with Dynamax as it grants additional bulk, power and an immunity to phazing. Geomancy turns Xerneas into an extremely powerful, fast and bulky setup sweeper at the cost of its item slot. After using Geomancy and the boost from Fairy Aura, Moonblast OHKOes everything that does not resist it apart from defensive Dynamax users and extremely bulky Pokemon such as Chansey and Lunala with its Shadow Shield intact. When Dynamaxed, Moonblast turns into Max Starfall, which breaks through otherwise very solid checks such as bulky Primal Groudon, while also granting it an immunity to status effects from the likes of Ho-Oh and Lugia. Thunder grants access to Max Lightning, allowing Xerneas to always OHKO Ho-Oh. Notably, it also sets Electric Terrain which can allow Xerneas to OHKO Ho-Oh even after Dynamax ends, while also shielding it from sleep inducers such as Smeargle max starfall also does this / this scenario is fairly niche. Hidden Power Fire rounds out the set, as it turns into Max Flare when Dynamaxed, which allows Xerneas to overpower Necrozma-DM and OHKO Zacian-C and Ferrothorn. Max Flare also sets up harsh sunlight, which notably allows Xerneas to 2OHKO most Dynamaxed Necrozma-DM variants, although be careful, as it also lowers Thunder's accuracy. Power Herb turns Geomancy into a one-turn setup move. The given spread allows Xerneas to hit as hard and fast as possible, notably allowing it to outspeed +1 Ultra Necrozma and Choice Scarf Marshadow after Geomancy and Speed tie with Yveltal and opposing Xerneas beforehand. Alternatively, a 108 HP / 252 SpA / 148 Spe spread still outspeeds Choice Scarf Mega Rayquaza after Geomancy, while also allowing Xerneas to live Yveltal's Max Airstream after Stealth Rock and improving the matchup against Ditto.

Xerneas fits best in Balance and Bulky Offensive teams on almost every archetype besides stall i would say it can fit on hyper offense as well as a potent wincon; its team should be capable of providing it the offensive and defensive support it needs to properly put itself into a winning position. On balance and bulky offensive teams, Mega Gengar is the most potent teammate, as it is able to bait the opponent's Dynamax with Encore and trap the likes of Necrozma-DM, Chansey, Ho-Oh idk if i'd mention this since it's only an issue if xerneas can't dynamax and Ditto with careful predictions, facilitating a Xerneas sweep like no other. mention goth too, it can switch into ndm risk-free / doesn't take up a mega slot Zacian-C, Eternatus, Primal Groudon and Primal Kyogre are also very notable for their ability to pressure Ho-Oh and Necrozma-DM, allowing Xerneas to clean up late-game. Strong Wallbreakers that do not rely on Dynamax, such as Swords Dance Zacian-C, Dragon Dance Mega Rayquaza, and Mega Mewtwo Y, are good teammates as they tend to force the opponent's Dynamax in the endeavor to check them, which allows Xerneas to clean up late-game without having to worry about the opponent's Dynamax. Ditto can prove to be a nuisance against Xerneas. Therefore, Pokemon that can take its hits after it has transformed into Xerneas, such as Ho-Oh and Necrozma-DM, as well as Pokemon that can beat it, such as Zygarde-C and Arceus-Ghost, are useful teammates. Defensive Zygarde-C is also notable for its ability to check the likes of Zacian-C, Necrozma-DM, Ho-Oh and Primal Groudon, while also acting as a status absorber. On hyper offensive teams, leads such as Deoxys-S, Smeargle, and Grimmsnarl can provide entry hazard or dual screens support, helping Xerneas to pick up more KOs and easing its setup even further. All of them appreciate Xerneas's ability to pressure Defoggers such as Ho-Oh and support Arceus formes; Xerneas also has a good matchup against Yveltal and Mega Rayquaza, two notable threats to Sticky Web teams.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176] , [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 2/2, very well-written :blobthumbsup:
implemented, ty fren ^-^
now how do i stress u out to get you to gp this?
 
add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)
:sm/xerneas:
[SET]
name: Geomancy
move 1: Geomancy
move 2: Moonblast
move 3: Thunder
move 4: Hidden Power Fire
item: Power Herb
ability: Fairy Aura
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Xerneas shapes the metagame around it with its Geomancy set (RC) due to a good offensive typing, a potent ability, a wide offensive movepool, and most importantly, the option of breaking through its checks with Dynamax, (AC) as it which grants Xerneas additional bulk (RC) and power and an immunity to phazing. Geomancy turns Xerneas into an extremely powerful, fast, (AC) and bulky setup sweeper at the cost of its item slot. After using Geomancy and the boost from Fairy Aura, Moonblast OHKOes everything that does not resist it apart from Dynamaxed Pokemon and extremely bulky Pokemon such as Chansey and Lunala with its Shadow Shield intact. When Dynamaxed Under Dynamax, Moonblast turns into Max Starfall, which breaks through otherwise very solid checks such as bulky Primal Groudon, while also granting it Xerneas an immunity to status effects from the likes of Ho-Oh and Lugia. Thunder grants Xerneas access to Max Lightning, allowing Xerneas it to always OHKO Ho-Oh. Notably, it also sets Electric Terrain, (AC) which can allows Xerneas to OHKO Ho-Oh even after Dynamax ends. Hidden Power Fire rounds out the set, as it turns into Max Flare when Dynamaxed under Dynamax, which allows Xerneas to overpower Necrozma-DM and OHKO Zacian-C and Ferrothorn. Max Flare also sets up harsh sunlight, which notably allows Xerneas to 2HKO most Dynamaxed Necrozma-DM variants; (SC) although however, (AC) be careful, as it also lowers Thunder's accuracy. Power Herb turns Geomancy into a one-turn setup move. The given spread allows Xerneas to hit as hard and fast as possible, notably allowing it to Speed tie with opposing Xerneas and Yveltal (RC) and outspeed +1 Ultra Necrozma and Choice Scarf Marshadow after using Geomancy. Alternatively, a 108 HP / 252 SpA / 148 Spe EV spread still lets Xerneas outspeeds Choice Scarf Mega Rayquaza after using Geomancy, while also allowing Xerneas it to live Yveltal's Max Airstream after Stealth Rock damage and improving the matchup against Ditto.

Xerneas fits best in on balance, bulky offensive, (AC) and hyper offensive teams capable of providing it the offensive and defensive (optional) support it needs to properly put itself into a winning position. On balance and bulky offense, Mega Gengar and Gothitelle are potent teammates, as they are able to trap the likes of Necrozma-DM, Chansey, Ho-Oh, (AC) and Ditto with careful predictions, facilitating a Xerneas's sweep like no other partners can. Moreover, Mega Gengar is also able to bait the opponent's Dynamax opponent into using Dynamax prematurely with Encore, further securing a late-game sweep for Xerneas. Zacian-C, Eternatus, Primal Groudon, (AC) and Primal Kyogre are also very notable for their ability to pressure Ho-Oh and Necrozma-DM, allowing Xerneas to clean up late-game. Strong wallbreakers that do not rely on Dynamax, such as Zacian-C, Dragon Dance Mega Rayquaza, and Mega Mewtwo Y, are good teammates, (AC) as they tend to force the opponent's Dynamax opponent into using Dynamax in the endeavor to check them, which allows Xerneas to clean up late-game without having to worry about the opponent's Dynamax it. Ditto can prove to be a nuisance against Xerneas. Therefore, Pokemon that can take its hits after it has transformed into Xerneas, such as Ho-Oh and Necrozma-DM Necrozma-DM and Ho-Oh (more of a qc thing that i missed earlier, you want to emphasize ndm first since ditto can just dynamax to break through ho-oh), as well as Pokemon that can beat it, such as Zygarde-C and Arceus-Ghost, are useful teammates. Defensive Zygarde-C is also notable for its ability to check the likes of Zacian-C lacking Play Rough (also a qc thing), Necrozma-DM, Ho-Oh, (AC) and Primal Groudon, while also acting as a status absorber. On hyper offensive teams, leads such as Deoxys-S, Smeargle, and Grimmsnarl can provide entry hazard or dual screens support, helping Xerneas to pick up more KOs and easing its setup even further. All of them appreciate Xerneas's ability to pressure Defoggers such as Ho-Oh and support Arceus formes; Xerneas also has a good matchup against Yveltal and Mega Rayquaza, two notable threats to Sticky Web teams.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176] , [bigtalk, 466663]]
- Grammar checked by: [[username1, userid1]]
GP 1/1, no need to ;)
 
Back
Top