Now, I may be missing something blatently obvous here. But a friend asked me this question, and after actually dicussing it a lot, I really don't see an immediate use for a Bold Nature. I basically couldn't come up with a strong enough argument to warrant this Nature, so I ask you. Why is Bold Blissey the standard?
Blissey gains only 11 stat points in Defence from using a Bold Nature, this is only ever resulting in around a 5%~ difference in damage taken. Is it really needed that much? I can't think of any situation where that 5%~ is really making a drastic difference. Bear in mind I haven't actually calc'd everything Blissey is likely to be taking. Though you won't be letting Blissey take many, if any Physical hits at all. This also can't be a D/P factor, seeing as we've been using Bold Blissey since Adv.
Blssey with Bold Nature, 252 HP/Def/6 SDef gets: 714 HP/130 Def/307 SDef
Blissey with Calm Nature, 252 HP/252 Def/6SDef gets: 714 HP/119 Def/337 SDef
Modest also has its uses when paired with Ice Beam etc, and getting over 200 Satk is nice.
So, are the benefits of having 11 more Defence better than having 30 more SDef or 18 more SAtk? Though I know people won't always be going max HP on Blissey, this is just an example. But that would allow for even more Special Attack or Special Defence. With heavy hitters like Porygon Z and Alakazam having Choice Specs, and with Focus Blast running around, the Extra SDef will grant greater Defence against these "threats". I haven't damage calc'd anything yet, but I'm just trying to find out why this is the standard over Calm.
The only thing I can think of is that the benefits from using Calm/Modest are even less than using Bold...
Blissey gains only 11 stat points in Defence from using a Bold Nature, this is only ever resulting in around a 5%~ difference in damage taken. Is it really needed that much? I can't think of any situation where that 5%~ is really making a drastic difference. Bear in mind I haven't actually calc'd everything Blissey is likely to be taking. Though you won't be letting Blissey take many, if any Physical hits at all. This also can't be a D/P factor, seeing as we've been using Bold Blissey since Adv.
Blssey with Bold Nature, 252 HP/Def/6 SDef gets: 714 HP/130 Def/307 SDef
Blissey with Calm Nature, 252 HP/252 Def/6SDef gets: 714 HP/119 Def/337 SDef
Modest also has its uses when paired with Ice Beam etc, and getting over 200 Satk is nice.
So, are the benefits of having 11 more Defence better than having 30 more SDef or 18 more SAtk? Though I know people won't always be going max HP on Blissey, this is just an example. But that would allow for even more Special Attack or Special Defence. With heavy hitters like Porygon Z and Alakazam having Choice Specs, and with Focus Blast running around, the Extra SDef will grant greater Defence against these "threats". I haven't damage calc'd anything yet, but I'm just trying to find out why this is the standard over Calm.
The only thing I can think of is that the benefits from using Calm/Modest are even less than using Bold...