What do you think is the best Pokémon game so far?

TheShield

Banned deucer.
There has been so many Pokémon games in the past 20 YEARS, and with that, tons of fans from different generations. Therefore, I wanted to create this thread where all these generations can answer about what is the best pokemon game out there. My opinion? I think Pokémon Black And White are the best Pokemon Games. What do you think is the best pokemon game so far?
 
best games from the main line are either bw or platinum, HG/SS are kino too dont fall for the gen 2 hater propaganda

best games overall i cant really say since i have never played the mistery dungeon ones

worst game of the entire franchise in the history of pokemon HAS to go to Sword and Shield, and its not even close
 
At this point most of my favorites are romhacks/fangames and they kinda rekindle my flame / are the reason why i'm not completely over with Pokemon after 20+ years. Especially Elite Redux and Emerald Rogue these last months. As for mainline games, BW2 were easily my favorites and unlike popular opinion that Sword & Shield's the worst i liked Sun & Moon and Fire Red / Leaf Green the least because of too many cutscenes for the former, especially early game while the latter adds pretty much nothing compared to original games and Sevii Islands were the biggest joke ever coming out from this franchise.
 
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huge fan of S/M actually. really liked the story and the totem fights were really fun and legitimately gave me a run for my money (even if they're cheesable its at least fun to find the strats).
us/um improved on pretty much every front except the story. they should have found a way to keep the necrozma subplot while not... like... completely gutting the final part of lillie's character arc. honestly would have been happier if they'd kept ultra necrozma postgame alongside the rainbow rocket bs no one really remembers.

personal least favorite game is SS because its boring and it had a bad gimmick and it didn't do anything remotely different with the most blank-slate pokemon plot ever.

imo (huge hot take apparently) the most overrated games are gen 4 which are honestly really average games. idk why everyone keeps thinking its some kind of pokemon holy grail. probably just nostalgia
 
For me, the core series Pokémon games have always varied in quality whereas the spinoffs tend to be a bit more consistent. What I would consider the “golden age of spinoffs” has produced some of the best works of fiction I’ve seen in video games that don’t get nearly the credit they deserve relative to the core series- think your Mystery Dungeons, Rangers, your GameCube games, stuff like that. The core series has both higher highs and lower lows on average, with the former typically lining up somewhere around the games that you, the person reading this thread started with or grew up playing. I don’t think any game will ever match the appeal that Guardian Signs has for me both from a nostalgic and a quality point of view, but HeartGold & SoulSilver definitely come the closest.
 
I got into Pokemon 2 years ago, so my answer is definitely subjective to change, as I replay games and discover them in new contexts. For example, I went from playing Gen 3 games on cart to emulating them, and between being able to speed the games up, and finding rom hacks with small QoL improvements (such as reusable TMs), it may be hard to go back to the games themselves.

And as my ability improves, certain games I’d associate with particular levels of difficulty have also changed. I used to feel like Gens 2/3 had optimal difficulty for a casual play through, but now I’ve improved as a player, and Gen 5 may have the optimal difficulty now.

That said, I’d still say my favorites are FRLG and B2/W2. I like the former because it is so simple, has a great pokemon selection, I love the art style and writing. It’s a great experience!! I liked Sevii Islands on a first play through.

As for B2/W2, I just played through that for the first time. I like the writing in both Gen 5 games, but what makes the sequels so much fun, is the massive amount of extra content, expanded Pokemon selection, and the way going through the game feels like some sort of “freeplay” mode with a more relaxed atmosphere and plenty of content.

I loved Crystal on a first play through, but I’m not enjoying HGSS as much, which makes me doubt myself. I have a feeling I may prefer Crystal’s vibes: the artistic style and simpler gameplay, but I’d have to go back and play it again.

HGSS feels slow and kind of boring, with difficulty coming from giving you overpowered mons as your opponents’ aces, where my difficulty comes from being underleveled due to there not being a good way to get xp. Maybe I’m just burnt out from just playing through B2/W2 tho. But I keep getting distracted and end up doing another activity while I’m going through the map because there’s so little challenge, and everything is slow and takes forever.

I’m hoping my enjoyment/attitude will shift tho. Similarly, I wanna replay Platinum, as I stopped playing when I got to the part with the snow. I feel like I had a bad attitude, and would enjoy it more if I came in with a different one. I think most of the bad attitude was from not enjoying BDSP, and if I put that behind me, I’d enjoy it more.
 
Key_art_-_Pokemon_Ultra_Sun_and_Ultra_Moon.png

  • Beautiful colors, vibrant settlements and imaginative sci-fi setpieces, a meticulous rendering (especially for 3DS standards) of everything the Pokemon world should be
  • Full deck of features to immerse yourself in Pokemon ecology and make every catch count, from Poke Pelago to Alola Photo Club to Poke Finder
  • Tightly constructed regional Pokedex that gives you something cool and thematic to find on nearly every route without feeling bloated
  • 85 masterpieces of creature design, Yungoos and Gumshoos
  • 18 more on top of that thanks to Alolan forms
  • Soundtrack that adheres to the usual franchise music quality while displaying mastery of leitmotifs
  • Strong, varied boss design
  • Heartfelt storyline filled with lovable and interesting characters
  • A whole arsenal of past games' strongest trainers, good and evil as postgame bosses
  • A litany of sidequests and other bonus content
The answer is as obvious now as it was November 18, 2016. You should've clapped then, as you should now.

(Legends Arceus is pretty ace too, incidentally. I also have a lot of affection for XY but I acknowledge that being the hardest of the 3 to defend by a hefty margin. Probably will get considerably easier in a year, though)
 
I also have a lot of affection for XY but I acknowledge that being the hardest of the 3 to defend by a hefty margin. Probably will get considerably easier in a year, though
Might not be that long. I saw nostalgia content for it cropping up a while ago. More power to the young ones who like it, and I think it's a fine pair of games, but they just don't inspire strong feelings in me.
 
Ultra Sun & Ultra Moon

Sun & Moon are already my favorite games in the series — Yung Dramps listed a lot of the reasons why. But while I do prefer the story of the original Sun & Moon, I am willing to go to bat for USUM’s changes (or most of them, anyway — unfortunately, I think Lillie does get rather short-changed), and they’re an improvement on Sun & Moon in just about every other respect. There’s more features, better Totem bosses, tons of side quests, and even more lively details infused into what I think was already one of the best-realized regions. So USUM are the games I’d call the “best,” even if SM remain my personal favorites for more emotional reasons.

Black 2 & White 2 would be my next choice, and then probably Legends: Arceus.
 
Ultra Sun & Ultra Moon

Sun & Moon are already my favorite games in the series — Yung Dramps listed a lot of the reasons why. But while I do prefer the story of the original Sun & Moon, I am willing to go to bat for USUM’s changes (or most of them, anyway — unfortunately, I think Lillie does get rather short-changed), and they’re an improvement on Sun & Moon in just about every other respect. There’s more features, better Totem bosses, tons of side quests, and even more lively details infused into what I think was already one of the best-realized regions. So USUM are the games I’d call the “best,” even if SM remain my personal favorites for more emotional reasons.

Black 2 & White 2 would be my next choice, and then probably Legends: Arceus.
For clarity's sake while I strongly lean USUM I was moreso gassing up Alola as a general entity in my post

Also wow nice we basically have the same top 3, just put Arceus in #2 and BW2 in #3... maybe (my brain says BW2 but my heart says XY)
 
For me, the best Pokémon games are Black/White and Black 2/White 2. They have everything I want from a Pokémon game. Excellent gameplay, a lot of content that is very fun to play through, a large number of new Pokémon which they actually focus on, a large region with lots of different environments, fun and challenging battle facilties and battle challenges, enjoyable minigames, a great soundtrack, fantastic visuals, and much more. If you want a long list of everything I like about the games, it can be found here. They didn’t try to reinvent or change the formula of the series, they just took everything that existed in previous generations and refined it, which I think was a very good decision.

My opinion of them is not based on nostalgia since I was an adult when I first played them (B/W were released in English when I was 20) and I had previously played all of the Gen 1-4 main series games. And since I tend to return to the Gen 5 games pretty often, I have a hard time having any nostalgia for them since they are usually new and fresh in my mind.

They are also the games that restored my interest in the series after I got heavily burnt out on Pokémon during the latter half of Gen 4. If not for the Gen 5 games, I would probably not be a Pokémon fan nowadays, and I don’t think I would ever have signed up here on Smogon.

To put it simply, B/W and B2/W2 are my favorite Pokémon games because I think they are the most fun to play.

My runner-ups are X/Y and OR/AS. Those are fantastic games as well, and in terms of gameplay, there are some things they actually do better than the Gen 5 pairs. However, the reason they are only at second place is because they have less content than B/W and B2/W2. But the content they have is at least very fun to play through.

Honorable mentions go to US/UM, S/S and ScaVio. Those are good games as well, but I think they have too many flaws, which prevents them from making it to the very top.
 
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For me, the core series Pokémon games have always varied in quality whereas the spinoffs tend to be a bit more consistent. What I would consider the “golden age of spinoffs” has produced some of the best works of fiction I’ve seen in video games that don’t get nearly the credit they deserve relative to the core series- think your Mystery Dungeons, Rangers, your GameCube games, stuff like that. The core series has both higher highs and lower lows on average, with the former typically lining up somewhere around the games that you, the person reading this thread started with or grew up playing. I don’t think any game will ever match the appeal that Guardian Signs has for me both from a nostalgic and a quality point of view, but HeartGold & SoulSilver definitely come the closest.
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You guys know me and my love for tier lists at this point, so I figured I'd follow up my original post with this and some notes on what I'm looking for in my ideal Pokémon game. One immediate standout I can't help but notice- I'm a sucker for a good sequel, whatever that means for you. I also tend to be a fan of remakes that actually improve upon the original and aren't just Junichi Masuda getting in the way of what would otherwise be quality content. Seriously, this dude's only good games are FireRed & LeafGreen and Black & White 1 as far as I'm concerned, every other game he directed ended up in C Tier or lower. Finally, I'm looking for a good story, one that's able to exist on its own while only reusing older ideas in ways that make sense to be there. This is just what my mind's settled on tonight, I could easily move around some of these later.
 
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If I wanted to be as objective as possible, then I would say Black and White 2.
The polish on those games is just really high. To this day, the only two games where there is actually a releveant difference between versions.
And the amount of post game content is insane. There is enough content to hold your interest for years. The online experience must have been bonkers when gen 5 was the current gen. Sadly, I only played it for the first time this year.

But as good as Black and White 5 are, they are not my favorite games to play. I just have to give that title to Emerlad.
I am fully aware of the shortcommings of Emerald but there is just something about that game that makes me replay it again and again.

It isn't just nostalgia because I never owned Emerald as a kid. Only Sapphire, and that game is a lot worse. Gold was my first Pokemon game and I had a ton of nostalgia for that game. But I have since come around to see that these games are not that great. Even the well made remakes HG and SS are a bit lacking because the Jotho region and Pokedex are so awful.
But Hoenn is pretty close to a perfect region for me. A ton of variety in Pokemon, many sidepaths, and a great level curve and major trainers. It is far from a perfect game but it is certainly the Pokemon game I have the most fun with.

I can't say anything about the newer games because Alpha Sapphire was my last Pokemon game. After that I lost interest in newer installments but I replay some older gens sometimes. Even if it is a general improvement, I never thought that less crappy trainer Pokemon and more functional movesets improved the single player experience. There just is something charmingly unique of the scrappy pre-physical/special split games that makes it fun for me. Though I will say FireRed and LeafGreen have not aged well. So it is also Emerald's structure that makes it hold up so well.
 
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You guys know me and my love for tier lists at this point, so I figured I'd follow up my original post with this and some notes on what I'm looking for in my ideal Pokémon game. One immediate standout I can't help but notice- I'm a sucker for a good sequel, whatever that means for you. I also tend to be a fan of remakes that actually improve upon the original and aren't just Junichi Masuda getting in the way of what would otherwise be quality content. Seriously, this dude's only good games are FireRed & LeafGreen and Black & White 1 as far as I'm concerned, every other game he directed ended up in C Tier or lower. Finally, I'm looking for a good story, one that's able to exist on its own while only reusing older ideas in ways that make sense to be there. This is just what my mind's settled on tonight, I could easily move around some of these later.

Severe lack of my two favourite spinoffs here.
 
I'm ngl even if Swsh was my first pokemon game SV is better. swsh was prettier in the details but SV has the scenario, the landscapes, the Open world, the Shiny hunting, the feel of never fully having explored the game, and the Battle stadium. it sure is a shame there is no battle tower, the place in Swsh that gave me most of the things I know about Strategy until today, each Pokémon's ability and what they do (at least in Gen8) I learnt most of it in this fantastic Battle tower; But paldea is so great so vast so majestuous I have to say SV are the best games. the DLCs are also masterpieces with incredible atmosphere and landscapes, particularly Kitakami (this region is GOLDEN OHHH) where I personally js go around with my fav mons, scrambling around the grass, and sometimes I even find some shinies... no Hater is ever going to make me love these games any less.
 
Severe lack of my two favourite spinoffs here.
For this tier list, I only added the ones that are considered canon to the core series, a small collection that as far as I can tell only includes the Colloseum series and the Ranger trilogy at the moment. Certain other games that include elements of canon but themselves are not (Pokémon Stadium, Pokémon Masters, etc.) were also not included. My reason for doing this was that these games felt more comparable to the core series installments as a result of their specific implementations. It's hard for me to compare Mystery Dungeon to the core series since they're completelt different sub-genres of RPG, for example. The odds are very high that other spinoffs you enjoy that weren't on this list would have ranked highly had I included them, since I do consider a select handful to be on par with or even better than some of the C Tiers and especially the D Tiers on this list.
 
I'm probably not the best person to answer this, considering I've only got hands on experience on 4 of the mainline games (and three spinoffs) from way past of what's considered the golden era of the franchise. However, from what I have played, I've got to go with Legends Arceus. The music is fantastic (tho you can say that for a good portion of the other games as well), I had a lot of fun exploring all the areas, and in general it was fascinating to see a time were pokemon were considered little more than terrifying beasts that should be avoided, as well as how they eventually learn to coexist with them. Oh, and getting actual sidequests for mythical pokemon was pretty epic as well!

Mystery Dungeon: Explorers of Time was a pretty close second tho. All the way through I was that "I finally get it now..." gif, with a way darker story I could've ever anticipated. I sadly haven't defeated primal dialga yet, so I sadly haven't seen the ending and post game for myself. Oh and I wish we could've brought the mons you can befriend in the dungeons to more missions....

Shout outs to white and scarlet for having amongst my two favorite new mon rosters in the series (my number one favorite is hoenn's btw, tho I sadly haven't played any of its games yet)....

As for least favorite.... eh idk tbh. Unite has some ridiculous matchmaking, balancing and monetization issues, as well as not finding the roster that interesting (tho that might be a me problem considering my mon preferences are... quite niche to say the least, and people would probably be less willing to pay irl money to get pelipper in the most impressive outfit imaginable than tinkaton without anything). Quest, on the other hand, is just kind of boring and has a lame energy system that only lets one do like 5 missions before having to wait for it to recharge and actually get to play. Well, coming to think of it, there, that's my least favorite game.

Who knows, my perspective may change in the future. Maybe someday I'll come around to playing something like pokemon heart gold or something and come to see it as a masterpiece like everyone else. Or maybe legends za will take the baton and become my favorite, or gen 10. Who knows?
 
For this tier list, I only added the ones that are considered canon to the core series, a small collection that as far as I can tell only includes the Colloseum series and the Ranger trilogy at the moment. Certain other games that include elements of canon but themselves are not (Pokémon Stadium, Pokémon Masters, etc.) were also not included. My reason for doing this was that these games felt more comparable to the core series installments as a result of their specific implementations. It's hard for me to compare Mystery Dungeon to the core series since they're completelt different sub-genres of RPG, for example. The odds are very high that other spinoffs you enjoy that weren't on this list would have ranked highly had I included them, since I do consider a select handful to be on par with or even better than some of the C Tiers and especially the D Tiers on this list.

mb somehow I missed Shadows of Almia’s cover art in there (my second fave)
 
I started with Pokémon Red back in the day for the record, but I think the DS era was the peak of the franchise so far. The transition to 3D following it was rough for Game Freak and they clearly still haven't found a way to fully realise 3D worlds in the time they are given (or give themselves) to develop the games.

The world's highest grossing media franchise should be able to hire any talent they want to make it happen, but that has been discussed to death already. Whatever the reason and whoever is responsible, there are clearly major issues.

Anyway, for me, Black and White are the best Pokémon games. They are the games featuring the best sprite work and I liked the bold decision to strike out with an all new Pokédex. I liked the characters and the fact that the gym leaders had more to do than meet you once, be defeated and hand over your badge.

I also liked that they were prepared to dabble in a slightly more morally questionable premise for the game's central conflict and suggest that the protagonist might not be ethically justified in enslaving living creatures and forcing them to fight each other. The "evil" team might actually have some merit to their perspective and stated goals, rather than ruling or destroying the world.

Yes, of course we conclude by the end that the player character in a children's game was morally justified in engaging with the series' core mechanics. Of course they love the Pokémon they catch or breed and leave to rot in their PC. Of course the evil team was merely pretending and just wanted world domination all along.

But it was something far more interesting than any previous antagonist.

The games aren't perfect. The aforementioned ending to the story is a bit of a cop-out, Unova is a circle, not every Pokémon in the all new Pokédex of 150+ creatures was universally appealing, weather effects were a bit overemphasised in the meta and it was disappointing to see that Pokémon following you in the overworld didn't become a staple after HGSS.

But overall, the best entry in the series for my taste.

BW2 are a bit of a mixed bag for me. I liked the extra areas and other additions, and the continuation of the story was interesting, but not as much as the first games in my opinion. I also didn't like the abandonment of the new Pokédex to throw in older Pokémon and I found Hugh really annoying.

I can see why other people say they are the better games, but personally I prefer BW over BW2.
 
I'm one of those old farts who are old and farty enough to have played every game as they came out (not necessarily every version, but let's be honest, the difference between them has never been more than cosmetic and a thinly veiled excuse to make consumers buy the games twice).

With very few exceptions, I consider that the games generally became more and more polished and filled with content with every new iteration up to and including the DS era. I consider BW2 to be the best overall games. The amount of stuff in those games is just bonkers, Unova is wonderfully detailed and designed, and the sprite medium is used to great effect. It let the developers add a ton of flourish that made the game world feel vibrant, without being so high-fidelity that you notice what isn't there. The Pokédex not being entirely Unova-centric was also a great improvement, and the expansion of the region made Unova much less of a boring circle.

Second place is a bit harder, but Platinum probably takes the spot. I said the games became steadily better with every new iteration with very few exceptions, and sadly DP was the prominent exception. I think Sinnoh's visual style doesn't hold a candle to the vibrancy of Hoenn that preceded it, especially since the shift to pseudo-3D meant that the overworld couldn't be as richly detailed as the sprite world on the GBA. But Gen IV was where they finally nailed the battle mechanics, and Platinum really let you put them to great use. It improved on everything DP did, including the visuals, and created a full and fleshed-out Pokémon experience that really stood above everything that came before. Points deducted for HMs being required everywhere, however. That particular aspect of the Sinnoh games is simply awful.

I won't let nostalgia dominate my view completely, though. I really believe Scarlet and Violet deserve to be up there with the best. It's a great, big world to explore, with lots of little secrets to find. It doesn't hold your hand to the same awful degree that badly marred the experience of generations 7 and 8. The new Pokémon are all banger designs. The graphics finally take advantage of the capabilities of the Switch, although it's far from the prettiest game on the platform. The DLC areas demonstrate a notable step up in environment design from the base game, as well. And the writing is fairly solid too. Plus all the little quality-of-life improvements like auto-Potions, instantly accessible Pokémon storage, a TM solution that neither incentivices hoarding nor game-breaking abuse, and accessible mechanics for tweaking Pokémon for competitive purposes. Points are deducted for bodging the open-world game design with a static level curve, however, and the complete lack of indoor environments. Still great games, though.

As for the other end of the list, there's no doubt in my mind that Sword and Shield are the worst of the mainline Pokémon games by a landslide. Every aspect of the games scream "rush job". The environments are barren, the graphics are bad, the writing is bad, the gameplay is hand-holdy to infuriating degrees, and the whole region just feels small and constrained. The tunnel scene after Gym 7 is the absolute low point of the Pokémon franchise for me. It's evident that they wanted the gimmick of giant Pokémon to play out in the overworld, but couldn't find the time to actually implement it, so they just had a cutscene with a bunch of characters talking about what just happened off-screen instead. That's rough. There's so much wrong with Sword and Shield that you can even leave out that we got Dexit in there as well, and they'd still be the most terribad Pokémon games compared to the general quality expectations of the games at the time. This was the "Switchmons" game we had all been waiting for since the 3DS days, and it somehow manages to be even worse than its mediocre predecessors in every way.
 
Second place is a bit harder, but Platinum probably takes the spot. I said the games became steadily better with every new iteration with very few exceptions, and sadly DP was the prominent exception.
I would probably disagree with you there. I like Platinum, and it addressed a lot of the issues with DP, but it also retained a lot of the problems and I still think HGSS are far better games.

I won't let nostalgia dominate my view completely, though. I really believe Scarlet and Violet deserve to be up there with the best.
I will have to disagree more strongly with you for that one. SV had potential and they were better than SwSh, but even putting aside all of the bugs and graphical glitches, the games are still rife with problems and poor design decisions.

The open world was very empty and dull. Open spaces with Pokémon and items strewn about with little rhyme or reason. Towns no longer have buildings you can enter beyond gyms, which made them also feel empty and lifeless, other than slideshow NPCs juddering about the place. What do people do in those towns? How do they live their lives? We don't need Elder Scrolls's NPC schedules (though it would be nice) but at least let me see their shops and homes.

The game lacks level scaling, so the attempt at a non-linear story and gym progression fell flat when you are forced to either tackle them in the intended order or challenge higher level gyms for some semblance of a challenge, only to have to go back and mop up the lower levels later.

Furthermore, not only is the exp. share still mandatory, you are now forced to use set style battles. Game Freak seem so afraid of anyone struggling to complete the game's story, they have made battles utterly braindead. You don't need to train Pokémon, just have six in a party and you will end up with a leveled team. Sent out the wrong type? Don't worry, you will never be punished for it because the forced shift style means you have the option to switch.

I am genuinely afraid that they will implement auto-battle in the next game.

I don't understand why the game is set in a school, if after the intro you can drop that entire premise and never attend a class for the rest of the game. I think it was to reduce the amount of work done for player customisation and NPC designs by sticking everyone in the same four uniforms. Even adults, bafflingly.

Of course, dexit is still a thing. At least they gave us improved models and textures for the featured Pokémon this time. But I don't think many fans would be upset if they gave us the full Pokédex back but imported SwSh or 3DS models for older transfer-only Pokémon. At least they'd still be there and usable.

I too was very positive on SV when I first played it. I liked most of the characters and the story was serviceable. The open world was novel. But the more I played it the more the cracks started to show. Patches and updates made marginal improvements, but did little to fix the core issues.

My hot take is that Pokémon should never have gone 3D (or should have spun off the 2D games into a side-series) but I would rank SV on the lower end of the 3D games.
 
One of these days when I'm sufficiently grumpy and in a writing mood I'm gonna do a "Souring on Sinnoh" essay. Platinum's a fine enough game but so much of this series has long surpassed it on multiple fronts and I'm getting a bit tired of it being held up as part of The Good Old Days. Compare this to BW2, which I think is more or less adequately hyped once you filter out the "last good pokemon game" doomer comments
 
Pokemon Sun and Moon / Pokemon Ultra Sun / Moon, depending on if you prioritize story or gameplay. Either is my favorite, really depends on my mood and what I'm looking for right now.

These games feel like the peak of Pokemon creativity, pushing the boundaries of the series and taking actual risks. A lot of Pokemon games feel like they lack a central vision, characters bring up themes only for them to really not matter anymore, or have Pokemon that don't feel they fit the region because they were designed for something else, etc.

Alola thrives on passion, it's a region that you can really feel in spirit compared to any other. The NPCs are full of fun dialogue that fits the setting, feels the least like they're just following a code. The fact that every Pokemon development team at the time converged on SM, and that basis was used for USUM, means that it is perhaps the most "complete" Pokemon game, in terms of development staff, since Generation 4.

The game has flaws, like its post-game in SM and the fact that it's simply a gameplay style that won't work for others: I've talked before about how IMO Gen 7 is excellently paced with a story encounter with a miniboss/big boss timed about every 15-20 minutes, but that may make the game feel restrictive to others. I've certainly criticized Gen 5 for similar, but for other reasons.

I think the Pokedex made in this game is the best. Not competitively, that's for sure, but there are very few designs that I can say suck- in fact, the ones I can identify that I dislike are ones that the developers basically intended to be ugly lol.

My next up would be ORAS and B2W2 tied for content and gameplay purposes.
 
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