I don't think too many people would argue that an "Ubers-lite OU metagame" would have sweeping, devastating effects across the entirety of Smogon or anything.
Define "Ubers-lite" and why it's a bad thing. If we had started Gen 4 with Latias, Manaphy, Darkrai, and a few others not banned, but had Salamence, Garchomp, Magnezone, and Dugtrio banned, then how would this exact argument not apply to the unbanning of Salamence, Garchomp, Magnezone, and Dugtrio? Unbanning them certainly would make Gen 4 OU more like "Ubers-lite", because the concept of ubers is not some sort of
a priori notion, but is created after the fact of tiering. Generation 4 is different enough from anything we had played before that whatever tier we developed as the standard would seem so obviously Generation 4, and any change from ubers to it would be "Ubers-lite", because that would be the only Uber tier to compare it to.
edit: That being said, I haven't made or seen any strongly supported statements in support of a "traditional-OU" banlist's potential popularity. It's mostly been just conjecture, but I haven't even seen conjecture in favor of a philosophically pure banlist actually being more popular than a traditional one, or more likely to foster a community of loyal, happy players, or whatever. It seems that everyone is in agreement that a traditional banlist is at least slightly better for the community than a philosophically pure one, so long as "resemblance to other competitive games like Street Fighter" is not used as a metric in determining what a "strong community" is.
I was actually just about to make such an argument!
It is a couple of years ago, and we have a BL list of
60 Pokemon. The thread I linked only comes about after I propose this idea in several other places much less formally. The first time I propose it, the idea was rejected immediately.
This was exactly the point I was trying to make. Unbanning such a large number of Pokemon at a time will just make UU into BL, the effect of it on the current UU metagame would be so overwhelming no one could tell what centralizes what. Testing small numbers of BL pokemon may work better, that way their effect can actually be seen. Of course, there is no UU ladder, so maybe a tournament would work better?
I think this may be a good idea to continue with. By introducing a few BLs to UU, I think we will get a better idea of how they compete with the current UUs. Throwing them all in at once sounds like it would too chaotic.
I don't believe this to be true, and continue to make my case. I take the argument to IRC, Shoddy Battle, and various threads, encountering all of the same arguments in this thread. Finally, I make that post.
I have to say that I'd think that the BL pokemon would be more likely to create an OU-lite environment than their NFE counterparts, ie Blaziken -> Infernape, Gyarados - > DD feraligatr, I'm sure I'm missing other BL pokes that fill similar jobs but are just outclassed by an OU pokemon. So I'm not really sure why it seems that Colin has decided that NFEs are going to be disallowed save for a few while we've still got the UU-NFE thread going on.
shorthand - , BL pokemon are more likely to create OU-lite than NFEs, so NFEs should be allowed since the majority wouldn't be used, but they might as well be available for the ones that want to use them.
The only advantage I see in your method Colin, is that the BL list will most likely shrink. But this doesn't address the issues of whether or not UU will say... degenerate into OU-lite (Blazikin, Snover, Hippopatas). It doesn't address the issue of whether or not the game will be a fast paced game as the current UU metagame is (with a few uncounterable pokemon allowed in, and with walls significantly weaker than in OU), or whether it will degenerate into a slower paced game.
In other words, the game will be centralized around these few Pokemon who really don't deserve to be in that tier.
If so allow me to share with you how I see things panning out. The way I see it, by testing out a metagame involving all Pokemon BL and below, which is in essence what Obi is proposing, what we will end up with is a metagame dominated by those very BL Pokemon, with the exception of a few niche UU Pokemon who thrive in the new environment due to a series of beneficial metagame factors. This I do not doubt.
Looking at the starts (keeping in mind that this was based on Pokemon that existed long ago, so before Scizor had Bullet Punch), this is how the set of Pokemon who have 5% usage or more in UU currently is distributed:
There are 4 formerly OU Pokemon this list, 17 formerly UU Pokemon, and 21 formerly BL Pokemon. Removing from the old BL list Pokemon who are currently BL or OU gives us 24 formerly BL Pokemon that aren't even used on 5% of UU teams. Admittedly, you have to go down to the 8th most used Pokemon (Clefable) to find a former UU, but it starts to get evenly distributed around 15th or so.
People even complain about the effect it will have on our popularity. People say that the concept of UU is too ingrained in the minds of the players to change now. It will ruin our credibility across sites to make such a sweeping change with such huge risks.
@Chris-- it's not that "being different" itself is a problem. The point is to have the best competition, we want to maintain the popularity of the game, and most players and communities have expectations of what they expect "OU" to be based on tradition-- which imo is not a bad thing.
Given this overwhelming outcry against the change, it was surely unpopular. Right?
In fact, the change made UU more popular than ever, and I've pretty much just heard positive things about it. The process was faster than any we've used to get to what is essentially a "final" game. Bans are rare. Consider that there are 10 Pokemon that have been banned since the process began over two years ago, and most of them were right near the beginning.
People are opposed to certain things because the changes are unexpected. People get used to one thing, so they have this knee-jerk opposition to it. However, when it's actually implemented, it suddenly gains popularity.
What's more, most of the people playing Gen 5 competitively will not have any pre-conceptions except those that we give them. Just as most people who played Gen 3 had no competitive experience with Gen 2, and most who played Gen 4 had no competitive experience with Gen 3, I doubt that most of the players of Generation 5 will have much experience in Generation 4.