VGC Wallbreaker Hydreigon [QC 2/2] [GP 1/1]

[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon uses its high Special Attack stat and good Speed stat to make it one of the faster and stronger threats in the current metagame. With its good offensive typing, Hydreigon ends up being a large threat to much of the metagame, such as Gholdengo and Garchomp.

- Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and Tera Steel Gholdengo. Snarl gives Hydreigon a STAB option that lowers damage from foes like Archaludon.

- Life Orb allows Hydreigon to use Protect and switch moves, whereas Choice Specs makes way for more damage but is less flexible. For instance, Choice Specs guarantees an OHKO on Ursaluna-B with a Draco Meteor, but Life Orb only guarantees a 2HKO.

- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave, providing a damage boost and letting Hydreigon resist Make It Rain's from Gholdengo; meanwhile, Tera Poison completely walls out Sneasler. Both options benefit from Levitate, negating the Ground weakness and making the Ursaluna formes and Garchomp less threatening.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is fast and offensive, so it works best on offensive teams. It appreciates having physical attackers next to it that can break down the special walls that Hydreigon struggles to break through, like Tyranitar and Sylveon. Hydreigon also enjoys having Tailwind and redirection support; Tailwind lets Hydreigon outspeed key threats like Dragapult, and redirection moves keep away threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output.

- Hydreigon appreciates Clefable, as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, and Dragon-type attacks like Moonblast, Outrage, and Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp and Ursaluna that can hit the Pokemon that Hydreigon cannot such as Archaludon with Earthquake, which Hydreigon is unaffected by. It also enjoys the presence of Gholdengo, which can switch in against status moves or Fake Out and threaten Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting Speed.

- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a hard time hitting special walls like Tyranitar and Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp and Annihilape that can quickly empty the opposing team of special walls; to deal with faster Dragon-types, a Tailwind setter like Murkrow is necessary, and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage dealer through its great stats and typing. It absolutely shines the most during the early-game, when it can spread heavy damage, then switch out and clean up other pieces late-game.

- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable Special Attack to pick off everything else.

- Hydreigon has its biggest problems against Pokémon that hard check and threaten it, such as Primarina and Archaludon. It's best to position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection from Clefable is also very appreciated to allow Hydreigon to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/pengu.650323/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/rauvgc.589964/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
AMQC-implement whatever and DM for questions
Red=Delete
Blue=Add
Yellow=Highlight
Orange=Comment

[SET]
Wallbreaker Hydreigon @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Ghost / Poison / Fire (Fire should prob be first but up to you)
EVs: 4 Hp / 252 SpA / 252 Spe
Modest / Timid
- Heat Wave / Earth Power / Protect (Is anyone really using Earth Power?)
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon owns up to a sterling Special Attack stat of 125 and Speed of 98 with decent bulk, with its speed making it one of the faster threats in the current metagame. With a very handy offensive typing in Dark/Dragon and powerful STABs with lots of coverage, Hydreigon ends up being a gigantic threat to most of the meta. (What is "most of the meta"? List maybe 2. The part about stats feels a bit iffy, and I wouldn't mention the exact stats. Maybe something like " Hydreigon boasts a high Special Attack stat with respectable bulk, threatening a lot of the meta game, including Pokemon like (insert here) and (insert here) thanks to its Dark- and Dragon-typing ")
- Draco Meteor and Dark Pulse are Hydreigon's most powerful STABs, with Snarl giving gives Hydreigon an additional, weaker supportive STAB option that hits both opponents and has a chance of lowering opposing Special Attacks mitigates damage from foes such as Archaludon. Earth Power or Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and more. powerful, much needed coverage options; where Earth Power is single target and covers for Kingambit, Incineroar, and Tyranitar with good neutral chip against Primarina, and Heat Wave targets both opposing pokemon and pairs very well with Tera Fire while being good against Kingambit and walls like Rillaboom. Protect, of course, offers greater field longevity on Life Orb Sets.
- Life Orb gives Hydreigon a boost in damage with a cost of some recoil, while also being able to switch between moves and use protect. (Probably want to change this/reword this, most players already know that life orb deals recoil and boosts damage) Choice Specs makes way for more damage guarantees OHKOes on more opposition, but disallows you to switch between moves.
- Tera Poision and Tera Fire pairs extremely well with Hydreigon due to both of them flipping some of Hydreigon's key weaknesses into resistances Fairy, Ice, and Fighting. (Here you probably should mention Tera Fire+Heat Wave as well as Tera Posion walling out Sneasler.) Both Teras options benefit from Levitate, negating the ground weakness and reducing threats from both Ursalunas, Rillaboom's High Horsepower, and Garchomp. Tera Ghost, on the other hand, makes Hydreigon immune to both Fake Out and Fighting-type moves, both of which are extremely common in the format. Body Press, Drain Punch, and Close Combat and in Fake Out pokemon like Incineroar and Rillaboom
- 252 Speed Evs allows Hydreigon to outspeed max speed Timid Gholdengo every time, and also most Anihilape and Archaludon. A Modest Nature with 252 SpA Evs allows Hydreigon to maximise it's damage output as much as possible.
(252/252/4 EVs don't get mentioned).
- Life Orb and Choice Specs sets output ridiculous amounts of damage, but are not very versatile and Life Orb sets suffer from Four-Move Syndrome. Both sets miss out on the increased versatility and respectable bulk of Assault Vest Hydreigon sets, but do much more damage overall.
(Only one set here so this section can be removed)


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is very fast and offensive, so both sets it works best on either balance teams or hyper-offensive Tailwind playstyles (probably just say offense-oriented teams here, not really on balance IMO). It loves appreciates having physical attackers next to it that can break down specially-defensive walls such as Primarina that heavily threaten Hydreigon (Sounds like your saying Primarina is a physical attacker, try and reword this). Hydreigon also loves enjoys (slow down on the "loves") having Tailwind and redirection support on it's side (prob mention how TW lets it out speed key threats like Dragapult and Redirection keeps away attacks such as Dragon Darts from Dragapult and maybe another example.) to allow it to deal more damage before going down. Choice Specs sets work better with hyper-offensive playstyles due to the immense damage it can output very rapidly. while Life Orb sets prefer the balance playstyles that prioritize being able to stay on the field and synergise well with the entire team.
- Hydreigon appreciates either Clefairy or Clefable being able to support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or Dragon-type attacks. (mention some) Hydreigon synergises very works well with powerful Ground-type attackers such as Garchomp or Ursaluna, who can hit the things Pokemon that Hydreigon cannot with Earthquake since Hydreigon is unaffected by it (maybe reword this bc it sounds kinda iffy. Also mention what EQ hits that threatens hydreigon). It also enjoys the presence of Gholdengo on teams, who is an excellent switch-in for Hydreigon against status-spreading or Fake Out matchups. (Gholdengo is here for Fairies. Also Mention TW support from Whimsicott and Talonflame)
- Hydreigon's main weakness is an overreliance on its held item - if it ever loses the item, it loses valuable damage output and becomes cannon fodder. (hydreigon's main weakness is Fairy-types? also faster dragons) It also has a really hard time hitting common specially defensive walls like Rillaboom (Get a better example) or Primarina. To mitigate this, it's important to have strong physical attckers on the team who can quickly empty the opposing team of special walls. Only Incineroar and Tyranitar typically run Knock Off, and both mons are wrecked by Ursaluna or Garchomp, who work well with Hydreigon. (mention some examples of physical attackers. Also mention counterplay into Fairy-types (steel-types like gholdengo) and to faster dragons (TW))



Strategy Comments
============
- (first mention hydreigon's role as a damage spreader, since yoy only talked about stats and typing which was already addressed.) Hydreigon fulfills it's main role on teams as a fast special attacker through its high speed stat and powerful special attack, which allows it to 2HKO or OHKO most opposing pokemon with incredibly powerful STABs and good coverage moves whilst still being able to tank decent damage. It absolutely shines the most during the early game when it can spread around heavy damage, then switch out and clean up the other pieces late-game.
- Hydreigon is best used when the opposing team either doesn't have any special walls or when those walls have been eradicated by other memebers members of your team, so that Hydreigon can use its good special attack to pick off everything else. (Be more concise and shorten this, and add that removing Fairies is ideal or preserve redirection/Tera to deal with them) Switiching out often to reset special attack drops from Draco Meteor or away from a potential threat is highly recommended so that it can deal damage later. (Already obvious)
- Hydreigon has it's biggest problems against Pokemon that can easily take on its STAB options check and threaten it very hard, such as Primarina or Dozogiri playstyles (provide different example, dondozo doesn't like hydreigon). Position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection in the form of Clefairy or Clefable is also much very appreciated so as to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
ChestnaughtGamings https://www.smogon.com/forums/members/chestnaughtgamings.695629/ (must be a link)
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Will recheck afterwards
Add, Remove, Highlight, Comment
[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison / Ghost (not common)
EVs: 4 Hp / 252 SpA / 252 Spe
Modest / Timid
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon owns up to a uses its high Special Attack stat and Speed with decent bulk, with its speed Speed that making makes it one of the faster threats in the current metagame. With very handy offensive typing in Dark/Dragon and powerful STABs with lots of coverage, Hydreigon ends up being a large threat to much of the meta, such as Gholdengo and Garchomp.(this just reads weirdly. you have 1 coverage move mentioned, just say that it has a good offensive typing into the meta)
- Snarl gives Hydreigon an additional, weaker supportive STAB option that mitigates lowers damage from foes like Archaludon and Gholdengo. Heat Wave provides Hydreigon with coverage against threatening Kingambit, Rillaboom, and more Gholdengo.
- Life Orb allows Hydreigon to use protect Protect and switch between moves, whereas Choice Specs makes way for more damage but disallows you to switch between moves is less flexible.
- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave in providing a damage boost, while Tera Poision completely walls out Sneasler. Both options benefit from Levitate, negating the ground Ground-type weakness and reducing threats(what does this mean) from both Ursalunas and Garchomp. Tera Ghost, on the other hand, makes Hydreigon immune to both Fake-Out and Fighting type moves, both of which are common in the format.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is very fast and offensive, so it works best on offense-oriented teams. It appreciates having physical attackers next to it that can break down the specially defensive walls that heavily threaten Hydreigon struggles to break through (give examples). Hydreigon also enjoys having Tailwind and redirection, where Tailwind lets Hydreigon outspeed key threats like Dragapult and redirection moves keep away critical threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output very rapidly.
- Hydreigon appreciates Clefable being able to as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or Dragon-type attacks;, like Moonblast, Outrage, or Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp or Ursaluna, who can hit the Pokemon that Hydreigon cannot with Earthquake (such as Archaludon) seeing as Hydreigon is unaffected by any Ground-type moves. It also enjoys the presence of Gholdengo on teams, who is an excellent can switch-in for Hydreigon against status-spreading status moves or Fake Out matchups and also kills the incredibly threatening threatens Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting speed.
- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a really hard time hitting common specially defensive walls like Tyranitar or Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp or Annihilape who can quickly empty the opposing team of special walls; to counterplay deal with faster Dragon-types a Tailwind setter is necessary, and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types for Hydreigon.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage spreader through its great stats and typing. It absolutely shines the most during the early game when it can spread around heavy damage, then switch out and clean up other pieces late-game.
- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable special attack Special Attack to pick off everything else.
- Hydreigon has its biggest problems against Pokémon that check and threaten it very hard hard check and threaten it , such as Primarina or Archaludon. It's best to Position position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection in the form of from Clefable is also very appreciated to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Mark as 1/2 after implementing
[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison
EVs: 4 Hp / 252 SpA / 252 Spe
Modest / Timid
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon uses its high Special Attack stat and Speed that makes it one of the faster threats in the current metagame. With very handy good offensive typing in Dark/Dragon, Hydreigon ends up being a large threat to much of the meta, such as Gholdengo and Garchomp.
- Snarl gives Hydreigon a STAB option that lowers damage from foes like Archaludon. Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and Tera Steel Gholdengo.

- Life Orb allows Hydreigon to use Protect and switch moves, whereas Choice Specs makes way for more damage but is less flexible.

- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave, in providing a damage boost, while Tera Poison completely walls out Sneasler. Both options benefit from Levitate, negating the Ground-type weakness and reducing the threats that are both Ursalunas and Garchomp making the Ursaluna formes and Garchomp less threatening.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is fast and offensive, so it works best on offense-oriented teams. It appreciates having physical attackers next to it that can break down the specially defensive walls that Hydreigon struggles to break through, like Tyranitar and Sylveon. Hydreigon also enjoys having Tailwind and redirection support, where Tailwind lets Hydreigon outspeed key threats like Dragapult and redirection moves keep away threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output.

- Hydreigon appreciates Clefable as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or Dragon-type attacks like Moonblast, Outrage, or Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp or Ursaluna, who can hit the Pokemon that Hydreigon cannot with Earthquake (such as Archaludon) seeing as Hydreigon is unaffected by any Ground-type moves. It also enjoys the presence of Gholdengo on teams, who can switch-in against status moves or Fake Out and also threatens Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting speed.

- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a hard time hitting specially defensive walls like Tyranitar or Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp or Annihilape who can quickly empty the opposing team of special walls; to deal with faster Dragon-types a Tailwind setter is necessary, and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage spreader through its great stats and typing. It absolutely shines the most during the early game when it can spread around heavy damage, then switch out and clean up other pieces late-game.

- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable Special Attack to pick off everything else.

- Hydreigon has its biggest problems against Pokémon that hard check and threaten it, such as Primarina or Archaludon. It's best to position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection from Clefable is also very appreciated to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Good work, I only had a couple of things to add. You may mark as QC 2/2 and ping GP Team after implementing this check

Add, Remove, Comment


[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison
EVs: 4 Hp / 252 SpA / 252 Spe
Modest / Timid
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon uses its high Special Attack stat and good Speed stat This previous read like Hydreigon had a high speed stat that makes it one of the faster threats in the current metagame. With good offensive typing, Hydreigon ends up being a large threat to much of the meta, such as Gholdengo and Garchomp.
- Snarl gives Hydreigon a STAB option that lowers damage from foes like Archaludon. Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and Tera Steel Gholdengo. Mention Heat Wave before Snarl to match the set order

- Life Orb allows Hydreigon to use Protect and switch moves, whereas Choice Specs makes way for more damage but is less flexible. Mention a damage calc demonstrating a KO that Hydreigon achieves with Choice Specs while Life Orb doesn't (don't copypaste the actual calc, just say Choice Specs guarantees Hydreigon OHKOs whatever Pokemon while Life Orb is a 2HKO)

- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave, providing a damage boost Mention the defensive properties of Tera Fire for example it allows Hydreigon to resist Make It Rain from Gholdengo , while Tera Poision completely walls out Sneasler. Both options benefit from Levitate, negating the Ground-type weakness and making the Ursaluna formes and Garchomp less threatening.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is fast and offensive, so it works best on offense-oriented teams. It appreciates having physical attackers next to it that can break down the specially defensive walls that Hydreigon struggles to break through, like Tyranitar and Sylveon. Hydreigon also enjoys having Tailwind and redirection support, where Tailwind lets Hydreigon outspeed key threats like Dragapult and redirection moves keep away threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output.

- Hydreigon appreciates Clefable as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or Dragon-type attacks like Moonblast, Outrage, or Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp or Ursaluna, who can hit the Pokemon that Hydreigon cannot with Earthquake (such as Archaludon) seeing as Hydreigon is unaffected by any Ground-type moves. It also enjoys the presence of Gholdengo on teams, who can switch-in against status moves or Fake Out and also threatens Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting speed.

- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a hard time hitting specially defensive walls like Tyranitar or Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp or Annihilape who can quickly empty the opposing team of special walls; to deal with faster Dragon-types a Tailwind setter is necessary Mention an example , and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage spreader through its great stats and typing. It absolutely shines the most during the early game when it can spread around heavy damage, then switch out and clean up other pieces late-game.

- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable Special Attack to pick off everything else.

- Hydreigon has its biggest problems against Pokémon that hard check and threaten it, such as Primarina or Archaludon. It's best to position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection from Clefable is also very appreciated to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/pengu.650323/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/rauvgc.589964/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
:pmd/hydreigon:

[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature (How does the choice of nature affect damage calculations or relative speed of Hydreigon?)
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon uses its high Special Attack stat and good Speed stat to make it one of the faster and stronger threats in the current metagame. With its good offensive typing, Hydreigon ends up being a large threat to much of the meta metagame, such as Gholdengo and Garchomp.

- Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and Tera Steel Gholdengo. Snarl gives Hydreigon a STAB option that lowers damage from foes like Archaludon.

- Life Orb allows Hydreigon to use Protect and switch moves, whereas Choice Specs makes way for more damage but is less flexible. For instance, Choice Specs guarantees an OHKO on Ursaluna-Bloodmoon Ursaluna-B with a Draco Meteor, (AC) but Life Orb only guarantees a 2HKO.

- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave, providing a damage boost and letting Hydreigon resist Make It Rain's from Gholdengo; while meanwhile, (AC) Tera Poision Poison completely walls out Sneasler. Both options benefit from Levitate, negating the Ground-type Ground weakness and making the Ursaluna formes and Garchomp less threatening.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is fast and offensive, so it works best on offense-oriented offensive teams. It appreciates having physical attackers next to it that can break down the specially defensive special walls that Hydreigon struggles to break through, like Tyranitar and Sylveon. Hydreigon also enjoys having Tailwind and redirection support (RC); (ASC) where Tailwind lets Hydreigon outspeed key threats like Dragapult, (AC) and redirection moves keep away threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output.

- Hydreigon appreciates Clefable, (AC) as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or and Dragon-type attacks like Moonblast, Outrage, or and Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp or and Ursaluna (RC) who that can hit the Pokemon that Hydreigon cannot with Earthquake such as Archaludon seeing as with Earthquake, which Hydreigon is unaffected by any Ground-type moves. It also enjoys the presence of Gholdengo on teams, who, (AC) which can switch-in switch in against status moves or Fake Out and also threatens threaten Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting Speed.

- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a hard time hitting specially defensive special walls like Tyranitar or and Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp or and Annihilape who that can quickly empty the opposing team of special walls; to deal with faster Dragon-types, (AC) a Tailwind setter like Murkrow is necessary, and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage spreader dealer through its great stats and typing. It absolutely shines the most during the early game early-game, (AC) when it can spread around heavy damage, then switch out and clean up other pieces late-game.

- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable Special Attack to pick off everything else.

- Hydreigon has its biggest problems against Pokémon that hard check and threaten it, such as Primarina or and Archaludon. It's best to position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection from Clefable is also very appreciated to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/pengu.650323/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/rauvgc.589964/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

I will recheck this once you've filled in the missing information about the choice of Hydreigon's nature. If the choice doesn't matter, pick the more common of the two natures and remove the other.
 
:pmd/hydreigon:

[SET]
Wallbreaker (Hydreigon) @ Life Orb / Choice Specs
Ability: Levitate
Level: 50
Tera Type: Fire / Poison
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature (How does the choice of nature affect damage calculations or relative speed of Hydreigon?)
- Heat Wave / Protect
- Dark Pulse
- Snarl / Protect
- Draco Meteor

[SET COMMENTS]
- Hydreigon uses its high Special Attack stat and good Speed stat to make it one of the faster and stronger threats in the current metagame. With its good offensive typing, Hydreigon ends up being a large threat to much of the meta metagame, such as Gholdengo and Garchomp.

- Heat Wave provides Hydreigon with coverage against Kingambit, Rillaboom, and Tera Steel Gholdengo. Snarl gives Hydreigon a STAB option that lowers damage from foes like Archaludon.

- Life Orb allows Hydreigon to use Protect and switch moves, whereas Choice Specs makes way for more damage but is less flexible. For instance, Choice Specs guarantees an OHKO on Ursaluna-Bloodmoon Ursaluna-B with a Draco Meteor, (AC) but Life Orb only guarantees a 2HKO.

- Tera Poison and Tera Fire pair extremely well with Hydreigon due to both of them flipping some of Hydreigon's weaknesses into resistances. Tera Fire synergizes well with Heat Wave, providing a damage boost and letting Hydreigon resist Make It Rain's from Gholdengo; while meanwhile, (AC) Tera Poision Poison completely walls out Sneasler. Both options benefit from Levitate, negating the Ground-type Ground weakness and making the Ursaluna formes and Garchomp less threatening.


[STRATEGY COMMENTS]

Teambuilding
============
- Hydreigon is fast and offensive, so it works best on offense-oriented offensive teams. It appreciates having physical attackers next to it that can break down the specially defensive special walls that Hydreigon struggles to break through, like Tyranitar and Sylveon. Hydreigon also enjoys having Tailwind and redirection support (RC); (ASC) where Tailwind lets Hydreigon outspeed key threats like Dragapult, (AC) and redirection moves keep away threats like a Moonblast from Primarina. Choice Specs sets work even better with hyper-offensive playstyles due to the immense damage it can output.

- Hydreigon appreciates Clefable, (AC) as it can support Hydreigon with Follow Me, absorbing dangerous Fairy-, Fighting-, or and Dragon-type attacks like Moonblast, Outrage, or and Close Combat. Hydreigon works well with powerful Ground-type attackers such as Garchomp or and Ursaluna (RC) who that can hit the Pokemon that Hydreigon cannot with Earthquake such as Archaludon seeing as with Earthquake, which Hydreigon is unaffected by any Ground-type moves. It also enjoys the presence of Gholdengo on teams, who, (AC) which can switch-in switch in against status moves or Fake Out and also threatens threaten Fairy-types. Tailwind support from Talonflame or Whimsicott is also favored by Hydreigon for boosting Speed.

- Hydreigon's main weakness is its inability to outspeed faster Dragon-types without Tailwind and its dangerous 4x weakness to Fairy. It also has a hard time hitting specially defensive special walls like Tyranitar or and Primarina. To mitigate this, it's important to have strong physical attackers on the team like Garchomp or and Annihilape who that can quickly empty the opposing team of special walls; to deal with faster Dragon-types, (AC) a Tailwind setter like Murkrow is necessary, and a Steel-type like Gholdengo will quickly rid the opposing team of Fairy-types.



Strategy Comments
============
- Hydreigon fulfills its main role on teams as a damage spreader dealer through its great stats and typing. It absolutely shines the most during the early game early-game, (AC) when it can spread around heavy damage, then switch out and clean up other pieces late-game.

- Hydreigon is best used when the opposing team no longer has any healthy special walls so that it can use its respectable Special Attack to pick off everything else.

- Hydreigon has its biggest problems against Pokémon that hard check and threaten it, such as Primarina or and Archaludon. It's best to position your team to where these walls are either gone or heavily damaged before sending Hydreigon out to deal with them. Redirection from Clefable is also very appreciated to allow Hydregion to spread damage uncontested.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/chestnaughtgamings.695629/
Quality checked by:
https://www.smogon.com/forums/members/pengu.650323/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/rauvgc.589964/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

I will recheck this once you've filled in the missing information about the choice of Hydreigon's nature. If the choice doesn't matter, pick the more common of the two natures and remove the other.
Ready for recheck!
 
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