SS OU Virtuous Vigilantes (CB Victini + the other 5)

I took a break from ou because of final exams, but now I started testing some new teams and this happened. https://replay.pokemonshowdown.com/gen8ou-1593354217-r0kev5rvkizd1j387ai0sdkvk77mdycpw
Now its an rmt.

:bw/victini: Veilstone (Victini) @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Trick
- U-turn

The star of the show. V-create kills basically every offensive mon as well as defensive staples like buzzwole and melmetal. Bolt strike hits slowbro, toxapex, and heatran all in one move. Trick and u-turn offer plenty of utility, but zen headbutt might be better than trick but idk.

:sm/tapu koko: Turnback Kave (Tapu Koko) @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- U-turn
- Roost

Tapu koko’s electric terrain helps bolt strike’s damage, and it can pivot victini in on blissey/ferrothorn with u-turn. Roost is there to switch into things like tornadus-t and galar zapdos multiple times, but taunt could also helps against stall.

:bw/ferrothorn: Floraroma (Ferrothorn) @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Stealth Rock
- Knock Off
- Power Whip

This is the main weavile switch-in and hazard setter. Knock off removes boots from defoggers and I always use power whip to hit bulky waters.

:bw/hydreigon: Hearthome (Hydreigon) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Earth Power
- Draco Meteor
- U-turn

A ghost immunity that doesn’t need to play 50/50s with blacephalon (dragapult is another story). Speed control is good since 98 speed is faster than scarf lele, urshifu, and fini. No flash cannon because fini and koko are neutral to steel and earth power is better to be locked into.

:bw/landorus-therian: Lost-Tower (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
IVs: 23 Spe
- Earthquake
- Knock Off
- U-turn
- Defog

What would ou be without landorus-t? (Maybe a lot better). Second knock off user and special wall. Also a defogger because landorus can be basically anything you want.

:gs/suicune: Solaceon (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP / 116 Def / 140 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Air Slash
- Substitute
- Calm Mind

The last pokemon was filler but I wanted to have a fire/water/grass core with a special water type. And since I already had a fairy/electric type, psychic/fire type, and will never use toxapex, suicune was the next best choice. Air slash lets you beat volcanion and potentially flinch hax bulky opponents.

Team Building Process:
- :victini: I started with cb victini because it has the strongest stab move in the game (that doesn’t kill yourself) in v-create
- :victini: :tapu_koko: Tapu koko can easily bring in victini with u-turn, clear rocks with defog, and electric terrain helps bolt strike break bulky waters
- :victini: :tapu_koko: :ferrothorn: Ferrothorn was next added for spikes support, knock off, and a good physical wall for weavile
- :victini: :tapu_koko: :ferrothorn: :hydreigon: I needed a ghost resist but didn’t want to have to make 50/50s with blacephalon, so scarf hydreigon was the best choice for speed control
- :victini: :tapu_koko: :ferrothorn: :hydreigon: :tornadus_therian: Av tornadus was the special wall of choice because of additional knock off and u-turn support
- :victini: :tapu_koko: :ferrothorn: :hydreigon: :tornadus_therian: :mamoswine:/:swampert: Finally, either mamoswine or swampert was added as a stealth rocker, electric immunity, and additional speed control (mamo)/status spreader (pert)
- :victini: :tapu_koko: :ferrothorn: :hydreigon: :landorus_therian: :mamoswine:/:swampert: After playing for a while I realized that tornadus without boots is easy to wear down and is unreliable as a special wall, so I did the sensible thing and added spdef defog lando so koko could have roost or taunt
- :victini: :tapu_koko: :ferrothorn: :hydreigon: :landorus_therian: :suicune: I didn’t want to have 2 grounds, so I replaced mamoswine with suicune as a bulky water that can win late game with calm mind

Weaknesses:
:ss/dragapult: Dragon dance with life orb fire blast is the main problem but I usually force it to use phantom force and switch to ferrothorn or try to scald burn it. Fortunately it doesn’t safely set up on anyone.
:ss/zapdos_galar: Only choice band stomping tantrum is a problem because tapu koko resists every other move and can heal with roost. If it dies you can still revenge kill with hydreigon and ferrothorn forces it out if it gets locked into brave bird.
:rb/nidoking: Comes in on tapu koko or speed dropped victini and thunderbolt+ice beam+earth power+flamethrower does big damage to everyone. However, its not nearly as threatening if you knock it off when it switches in to ferrothorn.
:bw/terrakion: In theory its stabs are hard to switch in to but I haven’t seen it at all. Landorus is a good midground to scout (unless choice band stone edge crit).

And that’s my 3rd rmt wrapped up. Once again, feedback is appreciated. And happy summer! (If you’re in the northern hemisphere)

Pokepaste:https://pokepast.es/7f130f107427560f

Replays:https://replay.pokemonshowdown.com/gen8ou-1593347335 Why you need a fire resist
https://replay.pokemonshowdown.com/gen8ou-1593349017 Does it even need band?
https://replay.pokemonshowdown.com/gen8ou-1594163624 Why boots hex is not a real set
https://replay.pokemonshowdown.com/gen8ou-1594323998-5695zdzb4d82fzoowosihgn50bow83hpw Was he flame body?
 
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honestly your team looks really fun, however i would reccomend improving the RMT format with a teambuilding procces, pokemon sprites and longer descriptions. also i think you could swap suicune for something else such as fini or toxapex
 
honestly your team looks really fun, however i would reccomend improving the RMT format with a teambuilding procces, pokemon sprites and longer descriptions. also i think you could swap suicune for something else such as fini or toxapex
I added the sprites and there was no teambuilding process and short descriptions because I actually made this team a long time ago but I’ll try to add more.
 
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