Hey everyone!
Just wanted to share a Regulation I team I’ve been having a ton of fun with. It’s centered around Rayquaza, my favorite legendary of all time and the Pokémon that inspired this team. I really wanted to make it work. And as it turns out, with the right support, Rayquaza can get pretty nasty and sweep through teams in true Dragonite fashion.
The rest of the squad is built to support Rayquaza with bulky redirection, speed control denial, and some unique tools to handle the format’s biggest threats. Overall, it's a mix of personal flair (shoutout to the green noodle) and competitive backbone, and it's been performing well for me so far!
Here’s the paste:
pokepaste

Rayquaza @ Clear Amulet
Ability: Air Lock
Tera Type: Normal
EVs: 252 HP / 252 Atk / 6 Def
Nature: Adamant
Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
Tera Type: Grass
EVs: 204 HP / 252 Def / 52 SpD
Nature: Bold
IVs: 0 Atk
Clefairy (M) @ Eviolite
Ability: Friend Guard
Tera Type: Dark
EVs: 252 HP / 140 Def / 116 SpD
Nature: Calm
IVs: 0 Atk
Ursaluna-Bloodmoon @ Life Orb
Ability: Mind’s Eye
Tera Type: Normal
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
IVs: 0 Atk
Farigiraf (M) @ Sitrus Berry
Ability: Armor Tail
Tera Type: Ghost
EVs: 252 HP / 4 SpA / 252 SpD
Nature: Sassy
IVs: 0 Atk / 0 Spe
Rillaboom (F) @ Assault Vest
Ability: Grassy Surge
Tera Type: Fire
EVs: 252 HP / 116 Atk / 12 Def / 124 SpD / 4 Spe
Nature: Adamant
In most games, I find myself bringing the core of Rayquaza, Clefairy, Zamazenta, and Rillaboom, while Ursaluna and Farigiraf are more situational. Some tough matchups I’ve noticed:
Just wanted to share a Regulation I team I’ve been having a ton of fun with. It’s centered around Rayquaza, my favorite legendary of all time and the Pokémon that inspired this team. I really wanted to make it work. And as it turns out, with the right support, Rayquaza can get pretty nasty and sweep through teams in true Dragonite fashion.
The rest of the squad is built to support Rayquaza with bulky redirection, speed control denial, and some unique tools to handle the format’s biggest threats. Overall, it's a mix of personal flair (shoutout to the green noodle) and competitive backbone, and it's been performing well for me so far!
Here’s the paste:






Team Breakdown

Ability: Air Lock
Tera Type: Normal
EVs: 252 HP / 252 Atk / 6 Def
Nature: Adamant
- Extreme Speed
- Protect
- Swords Dance
- Dragon Ascent

Ability: Dauntless Shield
Tera Type: Grass
EVs: 204 HP / 252 Def / 52 SpD
Nature: Bold
IVs: 0 Atk
- Snarl
- Body Press
- Wide Guard
- Iron Defense

Ability: Friend Guard
Tera Type: Dark
EVs: 252 HP / 140 Def / 116 SpD
Nature: Calm
IVs: 0 Atk
- Dazzling Gleam
- Encore
- Follow Me
- Helping Hand

Ability: Mind’s Eye
Tera Type: Normal
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
IVs: 0 Atk
- Blood Moon
- Protect
- Earth Power
- Hyper Voice

Ability: Armor Tail
Tera Type: Ghost
EVs: 252 HP / 4 SpA / 252 SpD
Nature: Sassy
IVs: 0 Atk / 0 Spe
- Hyper Voice
- Protect
- Imprison
- Trick Room

Ability: Grassy Surge
Tera Type: Fire
EVs: 252 HP / 116 Atk / 12 Def / 124 SpD / 4 Spe
Nature: Adamant
- Fake Out
- Knock Off
- Wood Hammer
- Grassy Glide
Final Thoughts
The team has been performing consistently well, but I know I can optimize it more. I'm not super confident when it comes to EV spreads or fine-tuning movesets, so any advice there would be appreciated!In most games, I find myself bringing the core of Rayquaza, Clefairy, Zamazenta, and Rillaboom, while Ursaluna and Farigiraf are more situational. Some tough matchups I’ve noticed:
- Opposing Farigiraf can shut down my whole gimmick with Armor Tail
- Screens Grimmsnarl, which I'm considering addressing by running Psychic Fangs over Snarl on Zamazenta but then I'll reduce my answers to Lunala and Calyrex-Shadow teams
- Dondozo teams are also a challenge to break through
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