I dont feel like these ones will be viable at all in a tier like Ubers, but anyway dumping in for noobs like me who enjoy playin fun sets.
THE TING GO... (Stakataka) @ Rockium Z / Groundium Z / Fightinium Z
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpD
Lonely Nature
IVs: 15 Def / 0 Spe
- Stone Edge
- Gyro Ball
- Earthquake / Superpower
- Magnet Rise / Superpower
Been having actually decent success with this on my tr team (which ill probably do a RMT on later) so far, interestingly. I think stakataka is definitely the worst new mon we've got, unspecial movepool, bad typing and speed. However when i figured out you can get its attack boosted by Beast Boost with IVing its defense low enough, i gave it a go on
Trick Room. Having base 13 speed you'll hit most of the meta off base 131 attack with base 150 stab Gyro Balls, so after a kill or two not much stops this. Stone Edge is your secondary stab and pretty much the only option since stakataka's movepool is really shallow. Also unlike most trick room sweepers this thing can actually hold its own if trick room runs out since it has nice bulk at 61/211/101 and magnet rise makes this strong af late game since pdons and groundceus will be sitting ducks against you. Biggest threats are zygarde, steela (if ur not z edge), ferro (if ur not z superpower), special attackers and marsh when tr runs out. You can run superpower with magnet rise but i feel like eq with z is better since rock/steel stabs are still bad coverage and z eq is still mad strong at +1.
Calcs:
252+ Atk Stakataka Gyro Ball (150 BP) vs. 252 HP / 56 Def Arceus-Ground: 220-261 (49.5 - 58.7%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Stakataka Tectonic Rage (180 BP) vs. 248 HP / 8 Def Groudon-Primal: 286-338 (70.9 - 83.8%) -- dies after gyro ball and rocks
252+ Atk Stakataka All-Out Pummeling (190 BP) vs. 252 HP / 0 Def Ferrothorn: 362-428 (102.8 - 121.5%) -- guaranteed OHKO
+1 252+ Atk Stakataka Tectonic Rage (180 BP) vs. 252 HP / 0 Def Prism Armor Necrozma-Dusk-Mane: 397-468 (99.7 - 117.5%) -- guaranteed OHKO after Stealth Rock
+1 252+ Atk Stakataka Tectonic Rage (180 BP) vs. 248 HP / 8 Def Groudon-Primal: 430-506 (106.6 - 125.5%) -- guaranteed OHKO
+1 252+ Atk Stakataka Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Toxapex: 348-410 (114.4 - 134.8%) -- guaranteed OHKO
+1 252+ Atk Stakataka Continental Crush (180 BP) vs. 252 HP / 252+ Def Celesteela: 343-405 (86.1 - 101.7%) -- 87.5% chance to OHKO after Stealth Rock
Necrozma-Dusk-Mane @ Solganium Z
Ability: Prism Armor
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Trick Room
- Sunsteel Strike
- Swords Dance
- Earthquake
Hands down the best new trick room setter. Dusk mane has incredible bulk and typing combined with a great ability like Prism Armor to set Trick Room multiple times throughout the game. Swords dance lets you become immediately threatening without the risk of losing rocks to a defogger etc. Eq is obviously for opposing dusk manes and pdon. There are probably better sets for this like a more support oriented one with lefties+moonlight but this one has put in decent work for me so far.
I feel like trick room is really cool rn, let me know what you guys think :)