Made it to 1500:
I don't think I'm making it to 1600 so I'm gonna post my experiences with Kabutops and Darmanitan now.
I alternated between Band and Scarf (vastly prefer the band) with Darm and it just crushes things. A banded Flare Blitz threatens a OHKO/2KO on a huge number of pokes, even powering through relatively bulky resists (Offensive versions of Megapert and Megatoise and defensive Tentacruel are all 2ko'd without rocks). While holding a scarf Darm still hits impressively hard, sporting a 98.4% to 2KO 4/0 Feraligatr with Flare Blitz after rocks.
I wanted to avoid using a standard rain team when utilizing Kabutops so I initially tried it with a focus sash/weak armor as a dedicated lead. The results were meh; it performed consistently well against other suicide leads (Froslass, Azelf, Galvantula, Aerodactyl) but struggled against bulkier rock setters like Empoleon/Cobalion.
Eventually, I switched Kabutops' set to Swords Dance and found it to be significantly more useful than the lead set. Kabutops packs a punch when using a life orb and has just enough bulk to set up on passive walls and resisted moves like choice locked fire types. With its excellent STAB combo of Waterful + Stone Edge, Kabutops doesn't have to worry about sacrificing much coverage by using priority Aqua Jet to pick off weakened revenge killers.
Overall, I found SD Kabutops to be an interesting alternative to SD Feraligatr. Although generally outclassed by gatr, Kabutops scores an OHKO on Suicune and Alomolola at +4 with Stone Edge, while Gatr tops out at 80% with a +4 Crunch. Another sneaky cool advantage to using Kabutops: the ability to revenge kill one of the most popular cleaners in the current metagame (Megapert) and take advantage of its weather to execute a sweep of your own.
I don't think I'm making it to 1600 so I'm gonna post my experiences with Kabutops and Darmanitan now.
I alternated between Band and Scarf (vastly prefer the band) with Darm and it just crushes things. A banded Flare Blitz threatens a OHKO/2KO on a huge number of pokes, even powering through relatively bulky resists (Offensive versions of Megapert and Megatoise and defensive Tentacruel are all 2ko'd without rocks). While holding a scarf Darm still hits impressively hard, sporting a 98.4% to 2KO 4/0 Feraligatr with Flare Blitz after rocks.
Darmanitan @ Choice Band
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Rock Slide
This replay is from the team I i used for Pidgeot suspect reqs, not my dark horse team. I used the same set with my dark horse team, however
http://replay.pokemonshowdown.com/uususpecttest-248377126
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Rock Slide
This replay is from the team I i used for Pidgeot suspect reqs, not my dark horse team. I used the same set with my dark horse team, however
http://replay.pokemonshowdown.com/uususpecttest-248377126
I wanted to avoid using a standard rain team when utilizing Kabutops so I initially tried it with a focus sash/weak armor as a dedicated lead. The results were meh; it performed consistently well against other suicide leads (Froslass, Azelf, Galvantula, Aerodactyl) but struggled against bulkier rock setters like Empoleon/Cobalion.
Kabutops @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stealth Rock
- Knock Off
- Stone Edge
- Aqua Jet
This replay is from the team I i used for Pidgeot suspect reqs, not my dark horse team. I used the same set with my dark horse team, however
http://replay.pokemonshowdown.com/uususpecttest-249956485
Ability: Weak Armor
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stealth Rock
- Knock Off
- Stone Edge
- Aqua Jet
This replay is from the team I i used for Pidgeot suspect reqs, not my dark horse team. I used the same set with my dark horse team, however
http://replay.pokemonshowdown.com/uususpecttest-249956485
Eventually, I switched Kabutops' set to Swords Dance and found it to be significantly more useful than the lead set. Kabutops packs a punch when using a life orb and has just enough bulk to set up on passive walls and resisted moves like choice locked fire types. With its excellent STAB combo of Waterful + Stone Edge, Kabutops doesn't have to worry about sacrificing much coverage by using priority Aqua Jet to pick off weakened revenge killers.
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Stone Edge
- Aqua Jet
- Waterfall
http://replay.pokemonshowdown.com/uu-252703924 -- OHKO Suicune
http://replay.pokemonshowdown.com/uu-252904081 -- revenge kills and solid damage on MegaToise
http://replay.pokemonshowdown.com/uu-253209166 -- 2 KO's Mola
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Stone Edge
- Aqua Jet
- Waterfall
http://replay.pokemonshowdown.com/uu-252703924 -- OHKO Suicune
http://replay.pokemonshowdown.com/uu-252904081 -- revenge kills and solid damage on MegaToise
http://replay.pokemonshowdown.com/uu-253209166 -- 2 KO's Mola
Overall, I found SD Kabutops to be an interesting alternative to SD Feraligatr. Although generally outclassed by gatr, Kabutops scores an OHKO on Suicune and Alomolola at +4 with Stone Edge, while Gatr tops out at 80% with a +4 Crunch. Another sneaky cool advantage to using Kabutops: the ability to revenge kill one of the most popular cleaners in the current metagame (Megapert) and take advantage of its weather to execute a sweep of your own.
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