Battle Spot Tyranitar/Tapu Fini Doubles Team

Hello! So this is a team that I've been trying out in Showdown for a while. I think it's doing pretty well, but I sometimes can't tell if I just need more practice myself or if I need to edit the team in some places. I put some concerns I have about it at the bottom. Thanks for reviewing it!


Overview:
tyranitar-mega.gif
tapufini.gif
landorus-therian.gif
celesteela.gif
mimikyu.gif
milotic-f.gif



Team:
tyranitar-mega.gif

Tyranitar-Mega (F) @ Tyranitarite
Ability: Sand Stream
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Careful Nature
- Earthquake
- Rock Slide/Rock Polish
- Crunch
- Iron Head

I typically use Tyranitar as a bulky physical attacker alongside Tapu Fini, which can raise Tyranitar's attack with Swagger. I added this as my team's mega because of my team's weakness to Tapu Koko and Arcanine. This and Tapu Fini are usually my lead Pokemon if there are no obvious fighting type threats. I chose a careful nature to make it more specially defensive, especially in a sandstorm. Protect would probably be useful on Tyranitar, but I can't choose which move to replace it with. I'm also considering teaching it Rock Polish to use alongside Tapu Fini's Swagger.


tapufini.gif

Tapu Fini @ Leftovers
Ability: Misty Surge
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Swagger
- Heal Pulse

Tapu Fini is my team's support Pokemon. Swagger helps power up Mimikyu and Tyranitar's attacks while Misty Surge cures the confusion. It could also be used for Landorus, but Misty Surge doesn't cure its confusion. Heal Pulse helps when Celesteela (or any other Pokemon) needs to survive another attack.


landorus-therian.gif

Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower

I sometimes use Landorus as the lead because it can outspeed and damage setup Pokemon, and because it has U-turn to switch out if I need it to. Usually, Landorus works as a fast physical sweeper or a revenge killer because of its speed.


celesteela.gif

Celesteela @ Iapapa Berry
Ability: Beast Boost
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Sassy Nature
- Leech Seed
- Substitute
- Flamethrower
- Heavy Slam

Celesteela was added to my team because I had a lack of physically defensive walls, and its HP recover option using leech seed works well alongside Tyranitar's sandstorm. It also works well with Tapu Fini's heal pulse and muddy water against fire types. Celesteela is sassy to give it enough special defence to survive special fire type attacks and because it already has low speed.


mimikyu.gif

Mimikyu (M) @ Lum Berry
Ability: Disguise
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Wood Hammer
- Play Rough
- Shadow Sneak

Mimikyu works well as a revenge killer and as a switch-in to any fighting type attacks against Tyranitar. It also benefits from Tapu Fini's Swagger, which can save it a turn of using Swords Dance. It's also the only Pokemon on my team with a grass or ghost type move, so I sometimes use Mimikyu against water types and rain dance teams.


milotic-f.gif

Milotic (F) @ Assault Vest
Ability: Competitive
Level: 50
EVs: 252 HP / 76 Def / 172 SpA / 8 SpD
Calm Nature
IVs: 0 Atk
- Icy Wind
- Ice Beam
- Scald
- Hidden Power [Electric]

I added Milotic to the team because of my lack of special attacking Pokemon and ice type moves. Being the only Pokemon with an electric type move, it's especially helpful against Pelipper and Gyarados. Icy Wind is on it as a form of speed control because many of the Pokemon on my team are relatively slow.
(Another possibility would be to replace Milotic with hidden power ice Zapdos.)


Some possible problems with the team:
Most of the Pokemon on this team are slow compared to most teams it goes up against. I'm a bit reluctant to make it into a trick room team because that would require switching out several Pokemon and reworking some others, which would probably make it into a completely different team. I was also wondering if there was a lack of type coverage with this team. Tyranitar and Landorus are really similar, and Milotic is the only Pokemon with electric and ice type moves.

Thanks for taking the time to read this, I really appreciate it!
 
Last edited:
Drop Earthquake for Protect on Ttar, non-STAB and spread damage isn't going to hurt much. Also drop Iron Head so you can use both Rock Polish and Rock Slide.

You've also got a couple weird EV spread + nature combos, like max HP + Def with a +SpD nature on Celesteela, and max HP + Atk with a +SpD nature on Ttar.

The spread + Nature choice on Celesteela gives it effective stats of 155 Def and 134 SpD. However if you were to change to a Relaxed nature, you could achieve the same effective stats with an EV spread of 252 HP / 140 Def / 100 SpD, which leaves 16 EVs spare to allocate wherever you want. So you could have the same amount of physical bulk with slightly extra special bulk if you used Relaxed 252 HP / 140 Def / 116 SpD. However that isn't a great EV spread because it does nothing specific. I'm just pointing out that you're current choice isn't efficient.

The same can be said for your Tyranitar spread, however it doesn't make sense to use no speed on a Rock Polish / sweeper set. You should definitely be using Adamant with max attack and speed on Tyranitar.

Milotic technically has the correct nature choice, as changing to a Modest nature and trying to reach the same SpA (142) doesn't allow enough EVs to reach the same SpD (160 vs 158). However, I'm not sure what that slight extra Special bulk allows Milotic to do. So I think you should instead use Modest with 252 HP / 76 HP / 180 SpA. Assault Vest isn't ideal either, as it prevents you from being able to use Protect. I would drop Hidden Power Electric personally, but since you seem to like it then perhaps drop Ice Beam for Protect, and use Leftovers or Aguav Berry for recovery since you aren't using Recover.

Mimikyu needs Protect, it's too frail and slow to sit there and take an unnecessary attack. Wood Hammer isn't a great move but if you desperately need it for Water-types then keep it. However Kingdra and Ludicolo and hit harder by Play Rough.


Apart from that, it looks like the team is very weak to Tapu Koko, and if you lose Landorus-T then you have almost no play against it. I don't think Earthquake on Tyranitar or Assault Vest on Milotic are reasonable to beat it. I think you could possibly replace Celesteela with Heatran, however that makes you worse against Rain. If you did that, you could then consider swapping Milotic for Amoongus, which would also be helpful for drawing Fighting-type moves away from Tyranitar.
 
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