Magearna already learns Calm Mind.New Moves: Calm Mind
Accelgor is the Dark/Bug winner in this Pet Mod before, sorry.Ok wow this is irritating, Smogon didn't give me a notification for this thread. Great.
Thanks to Solarblade, though, I'm getting notifs from him. thx friendo.
For the tiebreaker, I'll vote Samtendo's Spiritomb.
ONTO SUBMISSIONS! Keeping them pretty simple this time around. Grabbing artwork that's nice though if I can find it, computers where im at rn don't let me search for images to find smaller ones.
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Pokemon: Conkeldurr
Type: Steel/Ghost
Old Stats: 105 / 140 / 95 / 55 / 65 / 45 (505 BST)
New Stats: 125 (+20) / 140 / 125 (+30) / 55 / 65 / 35 (-10) (545 BST)
Abilities: Guts / Analytic / Sheer Force (HA)
New Moves: Shadow Bone, Gyro Ball, Bullet Punch
Removed Moves: Drain Punch, Mach Punch, Fire Punch
The boi Conkelderp is here in town, ready to punch some people's faces. Maybe.
Featuring one of the best defensive typings known to Pokemonkind, and a much better defensive spread of 125/125/65 making it more tanky as its appearance suggests, Conkeldurr is now a tanky wall capable of ignoring just about anything thrown at him and not caring about Toxic stall. With Guts, Conkeldurr can eat Burns and Paralysis no problem and slap things across the face for even trying. Being even slower than usual, Conkelderp can use Gyro Ball alongside Analytic and a STAB boost to OHKO things unprepared for a very fast spinning boi charging them. Shadow Bone works with Sheer Force, which can help out those sets if you chose a Life Orb set with coverage. Bullet Punch also is in his kit now, with no more Fighting STAB from Mach Punch - actually, a removed move from his set. If you seek the perfect typing coverage that is Ghost/Fighting with Conkeldurr, you'll have to slot in Hammer Arm, his best non-major drawback Fighting-type move. He also will struggle to tank special moves due to his low Special defense, but an Assault Vest can fix that.
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Pokemon: Tyranitar
Type: Steel/Dragon
Old Stats: 100 / 134 / 110 / 95 / 100 / 61 (600 BST)
New Stats: 100 / 130 (-4) / 110 / 70 (-25) / 100 / 60 (-1) (570 BST)
Abilities: Sand Stream / Filter
New Moves: None. Tyranitar's got a great moveset as is.
Similar concept as my last Tyranitar. He's got some reduced stats all around, a better typing for what he does, and doesn't need any major additions to make him good. Sand Stream remains because Sand Stream is still great for team support alongside Excadrill, Filter helps mitigate the two weaknesses Tyranitar still has. He doesn't need any extra moves, as his kit is already fully fleshed out but this gives him a new role.
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Pokemon: Magearna
Type: Steel/Ghost
Old Stats: 80 / 95 / 115 / 130 / 115 / 65 (600 BST)
New Stats: 80 / 65 (-30) / 115 / 130 / 115 / 65 (570 BST)
Abilities: Soul-Heart
New Moves: None (EDIT: Removed Calm Mind from this list as she already has it. Forgot it did.)
Those who've played Camomons before will know of the terror that is Ghost/Fighting types, and a personal favorite of mine is the Soul-Heart kickstarter Magearna. With Focus Blast/Aura Sphere and Shadow Ball already in kit, Magearna can grab its choice of Calm Mind or Shift Gear for which offensive route it wants to take, then one of its myriad of coverage options, such as Ice Beam for its new Flying weakness, Flash Cannon for its Fairy weakness, or just double down on boosting moves for an even better offensive statline. However, it also lost its mixed set in the process.
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Pokemon: Accelgor
Type: Normal/Bug
Old Stats: 80 / 70 / 40 / 100 / 60 / 145 (495 BST)
New Stats: 60 (-20) / 110 (+40) / 30 (-10) / 140 (+40) / 50 (-10) / 160 (+15) (550 BST)
Abilities: Unburden / Adaptability
New Moves: Hyper Voice, Natural Gift, Nasty Plot
Accelgor just hits fast, moves fast, dies fast. He lives and dies by the boost Unburden gives to him to boost offensive potential, yet also can run some gimmicky sets along the way. Hyper Voice, Bug Buzz, and Nasty Plot can be run in tandem with each other with a Focus Sash and Unburden for a massive damage dealer with 1 free turn of setup before it dies to priority. Natural Gift can be run on mixed sets for instant access to strong coverage such as a Ganlon Berry for an extremely high power Ice-type move to nuke Landorus-Therian, or an Apricot Berry for a 100 base power Ground-type move for Heatran, who otherwise might tank a Focus Blast before a boost. However, its mostly there as an one-time fix to Accelgor's coverage options, and a way to kickstart Unburden as you choose.
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Pokemon: Gliscor
Type: Ground/Poison
Old Stats: 75 / 95 / 125 / 45 / 75 / 95 (510 BST)
New Stats: 85 (+10) / 105 (+10) / 125 / 45 / 95 (+20) / 115 (+20) (570 BST)
Abilities: Levitate / Regenerator / Drought
New Moves: Gunk Shot
Short story time, my first Pokemon artwork I did involved a Gardevoir going to a bar after having to deal with hard Gliscor stall. Lost to a Toxapex-Glisc-Tang team a day earlier and wasn't happy about it, so I wanted to draw it. Always liked Gliscor, but I've never liked how stally it was in standard play.
Either way, this Gliscor capitalizes on a new way of being annoying; having better stats than you while still being a tanky mfer. Ground/Poison doesn't sound great defensively - and it's not perfect- but Gliscor can make it work through Levitate to alleviate its Earthquake weakness, Drought to not care about Water-type moves as much and to team support, or Regenerator on a pivoting set in VoltTurn cores. With an improved offensive statline featuring 105/115 offenses, he's not gonna be some Optimized Rampardos in damage, but he's gonna do something with everything he throws out.
You have submitted 2 Steel/Ghost mons.Ok wow this is irritating, Smogon didn't give me a notification for this thread. Great.
Thanks to Solarblade, though, I'm getting notifs from him. thx friendo.
For the tiebreaker, I'll vote Samtendo's Spiritomb.
ONTO SUBMISSIONS! Keeping them pretty simple this time around. Grabbing artwork that's nice though if I can find it, computers where im at rn don't let me search for images to find smaller ones.
![]()
Pokemon: Conkeldurr
Type: Steel/Ghost
Old Stats: 105 / 140 / 95 / 55 / 65 / 45 (505 BST)
New Stats: 125 (+20) / 140 / 125 (+30) / 55 / 65 / 35 (-10) (545 BST)
Abilities: Guts / Analytic / Sheer Force (HA)
New Moves: Shadow Bone, Gyro Ball, Bullet Punch
Removed Moves: Drain Punch, Mach Punch, Fire Punch
The boi Conkelderp is here in town, ready to punch some people's faces. Maybe.
Featuring one of the best defensive typings known to Pokemonkind, and a much better defensive spread of 125/125/65 making it more tanky as its appearance suggests, Conkeldurr is now a tanky wall capable of ignoring just about anything thrown at him and not caring about Toxic stall. With Guts, Conkeldurr can eat Burns and Paralysis no problem and slap things across the face for even trying. Being even slower than usual, Conkelderp can use Gyro Ball alongside Analytic and a STAB boost to OHKO things unprepared for a very fast spinning boi charging them. Shadow Bone works with Sheer Force, which can help out those sets if you chose a Life Orb set with coverage. Bullet Punch also is in his kit now, with no more Fighting STAB from Mach Punch - actually, a removed move from his set. If you seek the perfect typing coverage that is Ghost/Fighting with Conkeldurr, you'll have to slot in Hammer Arm, his best non-major drawback Fighting-type move. He also will struggle to tank special moves due to his low Special defense, but an Assault Vest can fix that.
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Pokemon: Tyranitar
Type: Steel/Dragon
Old Stats: 100 / 134 / 110 / 95 / 100 / 61 (600 BST)
New Stats: 100 / 130 (-4) / 110 / 70 (-25) / 100 / 60 (-1) (570 BST)
Abilities: Sand Stream / Filter
New Moves: None. Tyranitar's got a great moveset as is.
Similar concept as my last Tyranitar. He's got some reduced stats all around, a better typing for what he does, and doesn't need any major additions to make him good. Sand Stream remains because Sand Stream is still great for team support alongside Excadrill, Filter helps mitigate the two weaknesses Tyranitar still has. He doesn't need any extra moves, as his kit is already fully fleshed out but this gives him a new role.
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Pokemon: Magearna
Type: Steel/Ghost
Old Stats: 80 / 95 / 115 / 130 / 115 / 65 (600 BST)
New Stats: 80 / 65 (-30) / 115 / 130 / 115 / 65 (570 BST)
Abilities: Soul-Heart
New Moves: None (EDIT: Removed Calm Mind from this list as she already has it. Forgot it did.)
Those who've played Camomons before will know of the terror that is Ghost/Fighting types, and a personal favorite of mine is the Soul-Heart kickstarter Magearna. With Focus Blast/Aura Sphere and Shadow Ball already in kit, Magearna can grab its choice of Calm Mind or Shift Gear for which offensive route it wants to take, then one of its myriad of coverage options, such as Ice Beam for its new Flying weakness, Flash Cannon for its Fairy weakness, or just double down on boosting moves for an even better offensive statline. However, it also lost its mixed set in the process.
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Pokemon: Accelgor
Type: Normal/Bug
Old Stats: 80 / 70 / 40 / 100 / 60 / 145 (495 BST)
New Stats: 60 (-20) / 110 (+40) / 30 (-10) / 140 (+40) / 50 (-10) / 160 (+15) (550 BST)
Abilities: Unburden / Adaptability
New Moves: Hyper Voice, Natural Gift, Nasty Plot
Accelgor just hits fast, moves fast, dies fast. He lives and dies by the boost Unburden gives to him to boost offensive potential, yet also can run some gimmicky sets along the way. Hyper Voice, Bug Buzz, and Nasty Plot can be run in tandem with each other with a Focus Sash and Unburden for a massive damage dealer with 1 free turn of setup before it dies to priority. Natural Gift can be run on mixed sets for instant access to strong coverage such as a Ganlon Berry for an extremely high power Ice-type move to nuke Landorus-Therian, or an Apricot Berry for a 100 base power Ground-type move for Heatran, who otherwise might tank a Focus Blast before a boost. However, its mostly there as an one-time fix to Accelgor's coverage options, and a way to kickstart Unburden as you choose.
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Pokemon: Gliscor
Type: Ground/Poison
Old Stats: 75 / 95 / 125 / 45 / 75 / 95 (510 BST)
New Stats: 85 (+10) / 105 (+10) / 125 / 45 / 95 (+20) / 115 (+20) (570 BST)
Abilities: Levitate / Regenerator / Drought
New Moves: Gunk Shot
Short story time, my first Pokemon artwork I did involved a Gardevoir going to a bar after having to deal with hard Gliscor stall. Lost to a Toxapex-Glisc-Tang team a day earlier and wasn't happy about it, so I wanted to draw it. Always liked Gliscor, but I've never liked how stally it was in standard play.
Either way, this Gliscor capitalizes on a new way of being annoying; having better stats than you while still being a tanky mfer. Ground/Poison doesn't sound great defensively - and it's not perfect- but Gliscor can make it work through Levitate to alleviate its Earthquake weakness, Drought to not care about Water-type moves as much and to team support, or Regenerator on a pivoting set in VoltTurn cores. With an improved offensive statline featuring 105/115 offenses, he's not gonna be some Optimized Rampardos in damage, but he's gonna do something with everything he throws out.
I've already won mono-Ghost Cofagrigus.![]()
Pokemon: Cofagrigus
Type:![]()
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BST: 150 / 70 / 90 / 140 / 90 / 30 | 570 BST
Ability: Mummy
New Moves: Focus Blast, Flash Cannon
Justification: This is the typing it should have had from day one. Its a sarcophagus. Which are often made from metal.
Niche: Its a powerful Trick Room sweeper that can also use its typing to pivot in and fire off powerful Shadow Balls if TR isn't needed. Focus Blast keeps it from being neutered by Dark types and gives a more immediate asset vs steels. Cofagrigus is kept in line by its lack of recovery, and its horrible speed means it is almost forced to use Trick Room if it doesn't want to take a hit before it moves.