Ghost and Dark have perfect 3rd move coverage here. As does fire if you're playing OU though Giratina resists in Ubers (edit derp no it doesnt).G) Normal/Water:
Resisted by: Water/Ghost, Water/Steel, Grass/Steel, Storm Drain Cradily (Ability), Dragon/Ghost, Dragon/Steel, Grass/Ghost
Perfect Third Type Coverage: N/A
fire doesn't hit jellicent for neutralGhost and Dark have perfect 3rd move coverage here. As does fire if you're playing OU though Giratina resists in Ubers.
Yes but that's the weakness to Knock Off it has. Thus it might be the third worst single type to be weak to (behind ground and rock).Bronzong resists Fairy/Ground as well.
Also, defensively, Ghost/Normal isn't too shabby were it real. Three immunities, including the only natural way to resist both Ghost and Fight together, 2 resists and only one weakness.
I meant in general, flying/electric is missing from the OP under ground/flying resists. Should have clarified.Just wondering, how is Zapdos resisting Ground under gravity?
On Ice/Ground wouldn't Bonzong resist the perfect coverage move as well?
Even though Normal/Fighting + Scrappy isn't resisted by anything, the combo still technically doesn't affect Shedinja.
I meant in general, flying/electric is missing from the OP under ground/flying resists. Should have clarified.
EDIT: electric/flying resisting ground/flying also means that fighting is no longer a perfect third coverage move.
Just wondering, how is Zapdos resisting Ground under gravity?
Extremely small nitpick, under Bug/Ghost combo Normal/Fairy is not underlined. The typing does exist with Wiggs and Jiggs.
It was just really interesting analyzing how without ground immunities, the type match up chart falls into complete shambles and ground decimates everything. This may be why levitate was an ability as far back as gen 3 when abilities were first introduced, as well as the most distributed type immunity ability. Not just that but it's the only type immunity ability that does not have a secondary effect like stat boosts or health recovery, and also is the only type immunity ability that grants immunity to a type that the regular type chart also already grants immunity to. Even on top of this Air Balloon was added in gen V to allow any pokemon to be temporarily immune to ground. The ground immunity seems hyper-important to the type chart's balance.
OH also Zapdos resists flying/ground so add that to the OP.
Funnily enough I forgot ground was immune to electric, not that lightning rod and volt absorb existed. Wow how'd I let that slip.Lightningrod also, although it's a lot rarer
I was on the fence about suggesting this, but after doing a lot of looking into the move I've come to the conclusion that the only pokemon who's a viable user of gravity in the first place is landorus, and he doesn't use any coverage moves that attain unresisted coverage with ground under gravity. The closest you get is HP flying. So it'd be largely pointless to start a gravity section.Yup, thanks for the heads up.
I can also write a gravity section but it has to be a select mon or two, for example Gravity Landrous.
Lol get a hobby u skrublordToxicroak should be added to the list of stuff that resists Water/Dark.
Oh, and just for fun I redid the offensive type combo list for a slightly different format. I identified which specific Pokemon resist each offensive type combo, assigned each Pokemon an integer value based on its respective tier (higher tier = higher number), added all the numbers up, and used the resulting sum as an indicator for overall effectiveness. As such, a lower sum means the type combo is resisted by less Pokemon, or at the very least it may be resisted by less relevant Pokemon. The scoring system is kinda like golf.
Some other things to note about my list:
- It's designed around the OU tier, so I didn't bother to mention Ubers
- I count a Pokemon and its Mega form as two different Pokemon
- I included all fully-evolved Pokemon (even Shedinja)
- I included Not-Fully-Evolved Pokemon if 1) they were ranked RU or higher, and 2) if they offered any significant reason to be used over their respective final evolutions
- I assigned NU and PU Pokemon the same value, because Pokemon from both tiers are mostly irrelevant to the OU metagame
- Since we don't yet know what tiers the new OR/AS Mega evolutions will fit into, I just ranked the Pokemon based on their regular forms.
- Any mention of Mold Breaker also counts as Turboblaze/Terravolt.
- I refrained from mentioning certain combos, because they don't have any representatives (i.e. anything with Fairy + Mold Breaker).
(click to zoom in)
Please feel free to point out if I missed something.
Edit: Here's another look at it, this time without any mentions of Mold Breaker or Scrappy.