Completed tr1v1ngle

typhlosion-hisui.png

Placeholder for bio
Hiroko (Typhlosion-Hisui M)
Level 1 EXP 00/10

Serious Nature (+N/A , -N/A)

Typings:
Fire
Ghost


Abilities:

Blaze: The Pokemon turns to their inner valor and zeal in a pinch. When the user attacks with a Fire-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Frisk: The user can quickly identify the items held by opponents, and potentially sabotage them. The user is unaffected by Natural Gift and by Fling. While the user is being attacked: The effects of the attacker's held items are ignored. While the user is attacking an opponent: The effects of the defender's held items are ignored.
[LOCKED]

Stats
:
HP: 85
Atk: Rank 6
Def: Rank 6
SpA: Rank 8
SpD: Rank 6
Spe: 95
Size Class: 3
Weight Class: 4


Signature moves :
Infernal Parade

Moves :

Level 0
:
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Howl
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Curse
Cut
Detect
Double Kick
Ember
Extrasensory
Flame Wheel
Incinerate
Night Shade
Quick Attack
Roar
Rock Smash
Smokescreen
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp
Work Up

Level 2 :

Infernal Parade [SIGNATURE]
:sv/caribolt:
Darius (Caribolt)
Level 1 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Grass/Electric
Abilities: Overgrow Hidden Ability: Galvanize [LOCKED]

HP: 90
Attack: 8
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 106
Size: 4
Weight: 5

Movepool
Level 0:
Attract
Brick Break
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Flash
Flash Cannon
Hyper Voice
Leer
Protect
Round
Signal Beam
Tackle
Thunder Wave
Thunderbolt
Toxic

Level 1:
Bulk Up
Confuse Ray
Double Kick
Echoed Voice
Leafage
Quick Attack
Rapid Spin
Razor Leaf
Seed Bomb
Shock Wave
Snore
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Work Up
:sv/snorlax:
Dylan (Snorlax)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Immunity, Thick Fat Hidden Ability: Gluttony [LOCKED]

HP: 115
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 9

Movepool
Level 0:
Attract
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Harden
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Mud-Slap
Protect
Psychic
Rock Slide
Round
Shadow Ball
Strength
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Bite
Bubble Beam
Chip Away
Curse
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Refresh
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlwind
Work Up
Yawn
:metronome: Metronome
:magnet: Magnet
:shell bell: Shell Bell
[/QUOTE]


TEAM DYLANDO
View attachment 526797
The Bear (Ursaluna)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Ground/Normal
Abilities: Guts, Bulletproof HA: Unnerve [Locked]
Name Etymology:
The Bear. That's what everyone calls him...asides from just Ursaluna. I don't think he likes any names we give him asides from that.

Attitude and Motive:
He's usually pretty lazy... Until battle, of course. Motive Unknown.

History:
Well...he just appeared... What's up with pokemon and jump-scaring me in the middle of the night?!

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7

Movepool
Level 0:
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Mud-Slap
Night Slash
Play Nice
Play Rough
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Level 1:
Baby-Doll Eyes
Bulk Up
Chip Away
Curse
Cut
High Horsepower
Hone Claws
Lick
Mega Punch
Metal Claw
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Taunt
Work Up
Yawn

:flame orb: Flame Orb
[/QUOTE]


1694271800964.png


pratik2007 to send+equip
Dylando to s/e/o
pratik to order

fort to ref​
 
1694272231973.png
Sending Ursaluna @ Flame Orb
Power-Up Punch > Facade > Facade
At the start of your turn If Caribolt is under protection then use Bulk Up.
 
:sv/caribolt::shell bell:
hp: 90/90
en: 100/100
8/6/6/6/106

526797
:flame orb:
hp: 105/105
en: 100/100
10/8/4/6/50​

1694273710629.png


Step 1:
Confuse Ray
confusion 3t
-5 en

PuP
crit: 589 no
(4+10-6) = 8 dmg
+1 atk
-4 hp
-4 en

Ursaluna burned

Step 2:
Energy Ball
is a bullet.
is stopped by bulletproof.
because it's a bullet.
-7 en

Facade
crit: 409 no
(14+3+5+10-6)+4 = 30 dmg
-15 hp
-8 en

-2hp burn

Step 3:
Energy Ball
is still #ballistic.
is still stopped.
-7 en

FAcade
crit: 238 no
(14+3+5+10-6)+4 = 30 dmg
-15 hp
-8 en

-2hp burn​

:sv/caribolt::shell bell:
hp: 22/90
en: 79/100
8/6/6/6/106

526797
:flame orb:
hp: 67/105
en: 80/100
10/8/4/6/50
burned​

pratik2007 to order
Dylando to order
me to ref​
 
Last edited:
:sv/caribolt:

Seed Bomb ~ Seed Bomb ~ Seed Bomb

IF Ursaluna is under the effects of Protection THEN Bulk Up pushing back
IF Facade THEN Protect
 
:sv/caribolt::shell bell:
hp: 22/90
en: 79/100
8/6/6/6/106

526797
:flame orb:
hp: 67/105
en: 80/100
10/8/4/6/50
burned​

Rolls:
1694275152509.png


step 1:
protect
-12 en

facade
-8 en

-2hp burn

step 2:
seed bomb
is still #ballistic
-6 en

Facade
crit: 11
30 dmg
-8 en
:sv/caribolt::shell bell:
hp: KO/90
en: KO/100
8/6/6/6/106

526797
:flame orb:
hp: 65/105
en: 64/100
10/8/4/6/50
burned​


pratik2007 Dylando +1 TC, +2 RC, -2 JC
me: +2 RC, +6 JC
 
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