Bonjour mes amis, et j'en suis avec Polaris le Smogogo, et...WEEZING WHEEEEEEEEEEEEEZE
Désolé, nous avons des incidents techniques. Votre émission sera maintenant en anglais.
BZZ WHEEEEEEEEEEZE BZZ
Hello? *cough* Can anyone hear me? Well, it would appear that when Weezing get colds, they sneeze as well. Only what comes out is a little more damaging to broadcast equipment (and lungs). Anyhow, we are here today off the coast of sunny sunny Blackpool, in the local ice floe, atop a rather large platform where two trainers seem to be preparing to pit their (limited) wits against each other in a contest of pokemon battling. A somewhat strange place to do it, but that isn't really the point.
NJ mon, ability and actions
Objection actions
I ref
So on and so forth, swapping where appropriate.
Désolé, nous avons des incidents techniques. Votre émission sera maintenant en anglais.
BZZ WHEEEEEEEEEEZE BZZ
Hello? *cough* Can anyone hear me? Well, it would appear that when Weezing get colds, they sneeze as well. Only what comes out is a little more damaging to broadcast equipment (and lungs). Anyhow, we are here today off the coast of sunny sunny Blackpool, in the local ice floe, atop a rather large platform where two trainers seem to be preparing to pit their (limited) wits against each other in a contest of pokemon battling. A somewhat strange place to do it, but that isn't really the point.
Objection said:I like this arena. I want to use it in a longer battle against Nightmare jigglypuff, but I'm making a couple of adjustments.
2v2 Singles
3-day DQ time
2 Recovery moves/5 Chills/2 Taunts/1 Teleport/No evolving mid-battle/Unevolved mons only
Arena: Tilt Panic
- A 100-foot-wide circle made of ice balanced precariously on a 5-foot-wide pillar in the middle of a large ocean.
- The arena will tilt based on where the pokemon are. Heavier pokemon will influence the tilt more than lighter ones.
- NEW: Flying pokemon and Levitating pokemon will not affect the tilt unless they are on the ground.
- NEW: The exception to this is if the weather conditions are heavy rain (such as when Rain Dance is used). In such conditions, the tilt will be completely random. The default conditions are clear weather.
- Pokemon can try to push each other around and knock each other off the arena with their attacks. A pokemon that gets knocked off is considered KO'd. Stronger attacks have more pushing power and are more likely to knock a pokemon off. Heavier pokemon are harder to push and pokemon further from the edge are harder to knock off. The angle of the arena also affects the chance of a pokemon being knocked off.
- NOTE: Although it is easier for Flying pokemon and Levitating pokemon to dodge attacks, they can still be knocked off the arena.
- Every round there is a 50% chance of a Walrein jumping up from the water below and landing somewhere on the edge of the arena. It will not attack but its weight will affect the tilt of the arena for the duration of the round and then it will slide back into the water at the end of the round. A Walrein cannot appear on two consecutive rounds.
- NEW: Surf, Dig, Earthquake and Magnitude cannot be used in this arena.
Also, a suggestion to whoever refs this: end-of-round diagrams will be helpful.
Order: Objection mon and abilityNightmare Jigglypuff said:Accepted.
Switch = KO
No Items
One Ability
NJ mon, ability and actions
Objection actions
I ref
So on and so forth, swapping where appropriate.