am i the only one thinking grass/poison/grass roserade noone oh
I'd say that Deoxys (all formes) should be Psychic/Steel. Sure, it's a space virus, but Deoxys is associated with meteors most of the time; it learns Meteor Mash through an event and it changes formes through meteorites within specific towns/cities. Then again, making it Psychic/Steel/Poison does make sense as well (sucks to have that Ground weakness though).
The sprites for the Pokemon are messed up... Maybe use the serebii sprites instead of smogon ones.Slayer95 Has implemented this on Pandora, and it is now playable!Blastoise*: Water/Steel
Justification: Metal Cannons on shell.Charizard*: Fire/Dragon/Flying
Justification: It's a dragon. What other jusification is needed?Butterfree: Bug/Flying/Psychic
Justification: Learns multiple Psychic type moves via level.Beedrill: Bug/Poison/Flying
Justification: Bees can fly.Riachu: Electric/Fairy
Base Stats: 70/100/65/100/90/120
New Moves: Play Rough, Dazzling Gleam
Justification: Fairy egg group.Crobat: Poison/Flying/Dark
New Moves: Crunch
Justification: Nocturnal blood drinker.Parasect: Grass/Bug/Poison
Justification: Scaters Poisonous Spores (suggested by Dilasc)Venomoth: Bug/Poison/Flying
New Moves: Air Slash, Hurricane
Justification: Moths can fly, (and can apparently cause Hurricanes).Persian: Normal/Dark
Base Stats: 75/80/70/75/75/125
Super Luck Replaces Unnerve
Justification: Nocturnal creature which learns several Dark type moves.Golduck: Water/Psychic
Base Stats: 90/92/88/105/90/95
Justification: Learns many Psychic type moves via level.Primeape: Fighting/Normal
Base Stats: 75/115/70/70/80/105
Scrappy Replaces Vital Spirit
Justification: Most mamilian Pokemon are Normal types.Arcanine: Fire/Normal
Justification: Extreme Speed used to be it's signiture move, and it is Normal type.Rapidash: Fire/Fairy
New Moves: Play Rough
Justification: Unicorn.Farfetch'd: Normal/Flying/Fighting
Base Stats: 62/75/65/68/72/70
Sniper Replaces Keen Eye
New Moves: Sacred Sword, Cross Chop, Bulk Up
Justification: Dat Stick.Dodrio: Normal/Flying/Ground
New Moves: Earthquake
Justification: Flightles birdMuk: Poison/Water
Base Stats: 115/115/85/75/110/60
New Moves: Waterfall, Aqua Jet
Justification: Liquid ooze based on Water pollution.Gengar: Ghost/Poison/Dark
Justification: (Suggested by Yazma)Chancy: Normal/Fairy
Blissy: Normal/Fairy
Justification: Fairy Egg Group.Scizor*: Bug/Flying/Steel
Jusification: Keeps Flying type from Syther.Pinsir: Bug/FightingPinsir-M: Bug/Flying/Fighting
Justification: Learns many fighting type moves via level. (suggested by Jaguar360)Gyarados: Water/Flying/Dragon
Gyardos-M: Water/Dragon/Dark
Justification: Based on a Dragon. Mega retains Dragon type.Lapris: Water/Ice/Dragon
New Moves: Outrage, Draco Meteor
Justification: Based on Loch Ness Monster.Porygon2: Normal/Electric
Porygon-Z: Normal/Electric
Justification: Computer program.Kabutops: Water/Rock/Bug
Justification:Aerodactyl*: Rock/Flying/Dragon
Justification: Appearance, used by Dragon type trainers in game.Dragonite: Dragon/Flying/Water
New Moves: Hydro Pump (Level), Scald
Justification: Water 1 Egg Group.Mew: Psychic/Fairy
New Moves: Moonblast, Play Rough
Justification: PixieNoctowl: Normal/Flying/Psychic
Base Stats: 110/60/60/86/106/80
New Moves: Calm Mind
Justification: Learns many Psychic moves via level.Ledian: Bug/Flying/Fighting
Base Stats: 65/45/60/65/120/95
Pure Power replaces Swarm
Justification: Punching moves and Iron FistTogekiss: Normal/Fairy/Flying
Justification: Keeps normal type from Togepi.Amphoros: Electric/Dragon
New Moves: Draco Meteor
Justification: Mega is Dragon.Azumaril: Normal/Water/Fairy
Justification: Keeps normal type from Azuril.Jumpluff: Grass/Flying/Fairy
Base Stats: 85/65/80/65/80/120
Justification: Fairy Egg Group.Mismagius: Ghost/Fairy
New Moves: Moonblast
Justification: MysticalDunsparce: Normal/Ground/Fairy
Base Stats:
New Moves: Play Rough, Earth Power.
Justification: Ground because dig, Fairy because appearince. (Suggested by Jaguar360)Gliscor: Ground/Flying/Bug
Justification: Bug Egg Group. (Suggested by Yazma)Granbull: Normal/Fighting/Fairy
Base Stats: 100/130/85/70/70/55
New Moves: Drain Punch
Justification: Bulldogs where used in Fighting, Granbull can learn many fighting moves.Tyranitar: Rock/Ground/Dark
Justification: Keeps Ground type from Pupitar/Larvitar (Suggested by Jaguar360)Celibi: Grass/Psychic/Fairy
Justification: PixieSceptile: Grass/Dragon
New Moves: Outrage, Dragon Dance, Draco Meteor
Justification: Mega will be Dragon.Blaziken: Fire/Fighting/Flying
Reckless Replaces Speed Boost.
Unbanned.
Justification: Chicken.Dustox: Bug/Poison/Flying
Justification: Moths can flyGallade: Psychic/Fairy/Fighting
New Moves: Sacred Sword, Play Rough
Justification: Keeps Fairy type from Karlia/Ralts.Masquerain: Bug/Water/Flying
Base Stats: 80/70/72/90/92/70
New Moves: Surf, Hurricane
Justification: Keeps Water type from Sirskit.Breloom: Grass/Fairy/Fighting
New Moves: Play Rough
Justification: Fairy Egg Group.Ninjask: Bug/Ground/Flying
Base Stats: 71/100/55/60/60/170
New Moves: Earthquake
Justification: Keeps Ground type from Nincada.Shedinja: Bug/Ground/Ghost
New Moves: Earthquake
Justification: Keeps Ground type from NincadaProbopass: Rock/Electric/Steel
Levitate replaces Sand Force.
Justification: Magnetic.Sableye: Ghost/Dark/Rock
New Moves: Stealth Rock, Rock Slide, Stone Edge, Rock Polish
Justification: Parts of its body are turning into rock.Mawile*: Steel/Fairy/Dark
Justification: Brutal and Deceptive.Volbeat: Bug/Electric/Fairy
Base Stats:
New Moves: MoonblastIllumise: Bug/Electric/Fairy
Base Stats:
New Moves: Moonblast
Justification: (Suggested by The Pizza Man and SimsSims2800)Flygon: Ground/Bug/Dragon
Justification: Bug Egg Group.Altaria: Fairy/Flying/Dragon
Base Stats: 85/80/100/80/115/90
Justification: Gentle, and learns Moon Blast via levelSolrock: Rock/Psychic/Fire
Base Stats: 80/105/95/75/65/80
Drought becomes Hidden Ability
New Moves: Flare Blitz, Flame Charge, Lava Plume
Justification: Based on the sun.Lunatone: Rock/Psychic/Fairy
Base stats: 80/75/65/105/95/80
Justification: Based on the Moon. (Suggested by Yazma)Cradily: Rock/Grass/Water
New Moves: Surf, Scald
Justification: Lived underwater, Water 3 Egg Group.Armaldo: Rock/Bug/Water
New Moves: Waterfall
Justification: Lived by water, Water 3 Egg Group.Milotic: Water/Dragon/Fairy
New Moves: Outrage, Draco Meteor, Dazzling Gleam, Moonblast (egg from Altaria)
Justification: Dragon because Dragon Egg Group, Fairy because of its beauty.Banette*: Ghost/Normal/Dark
Base Stats: 74/115/75/93/73/75
Mega Stats: 74/165/85/103/93/85
Movepool: +Play Rough
Justification: Ghost possessing a normal doll, that seeks vengeance against children.Absol: Dark/Psychic
Justification: Can see the future, and learns many Psychic moves via level.Absol-M: Dark/Psychic/Fairy
Justification: "Angelic" design (suggested by Peef Rimgar)Glalie: Ice/Rock/Fairy
Solid Rock Replaces Ice Body
Justification: Rock because it has a rock core, Fairy because Fairy Egg Group.Frosslas: Ice/Ghost/Fairy
Justification: Fairy Egg Group.Luvdisc: Water/Fairy
Justification: Heart shaped.Deoxys (all forms): Psychic/Poison
New Moves: Sludge Wave
Justification: Mutated Virus.Jirachi: Steel/Psychic/Fairy
New Moves: Moonblast
Justification: It's a pixie.Empoleon: Water/Steel/Flying
New Moves: Brave Bird, Roost
Justification: It's a bird.Staraptor: Normal/Flying/Fighting
Justification: "Savage" bird that "courageously challenges" foes much larger than it.Luxray: Electric/Dark
Justification: Looks like a Dark type.Lucario: Fighting/Steel/Psychic
Justification: Psychic abilities.Drapion: Bug/Poison/Dark
Justification: Keeps Bug type from Skorupi.Toxicroak: Poison/Fighting/Dark
Justification: Learns many Dark type moves via level up.Rotom-Normal: Ghost/Electric/Normal
Rotom forms: Ghost/Electric/[type]
Justification: Rotom-N is Ghost type.Uxie: Psychic/Fairy
Mesprit: Psychic/Fairy
Azelf: Psychic/Fairy
Justification: The Lake Trio are all based on FairiesCresselia: Psychic/Fairy
Justification: Related to the moon, which is related to FairiesManaphy: Water/Fairy
Justification: PixieShaymin-Land: Grass/Fairy
Shaymin-Sky: Grass/Fairy/Flying
Natural Cure Replaces Serene GraceVictini: Fire/Psychic/Fairy
New Moves: Play Rough
Justification: PixieSerpeiror: Grass/Dragon/Dark
New Moves: Outrage, Dragon Rush, Draco Meteor, Dark Pulse
Contrary is now released
Justification: (Suggested by Jaguar360)Emboar: Fire/Ground/Fighting
Thick Fat Replaces Reckless. Thick Fat is now Released.
Justification: Pigs are dirty creatures.Samurott: Water/Fighting
New Moves: Sacred Sword, Close Combat, Aura Sphere, Focus Blast
Justification: Based on SamuraiAudino: Normal/Fairy
Base Stats: 113/70/96/70/96/60
Justification: Fairy Egg Group.Lilligant: Grass/Fairy
New Moves: Moonblast
Justification: Looks like a FairyScrafty: Dark/Fighting/Dragon
New Moves: Draco Meteor
Justification: Dragon Egg GroupAlomomola: Water/Fairy
New Moves: Play Rough
Justification: Heart shaped.Klinklang: Steel/Electric
Levitate replaces Clear Body
Justification: Magnetically levitates.Eelektross: Electric/Poison/Water
Base Stats: 95/125/90/115/90/60
New Moves: Gunk Shot, Waterfall, Aqua Jet, Hydro Pump, Surf, Scald
Justification: Based on LamprayStunfisk: Ground/Electric/Water
Dry Skin Replaces Limber
Justification: FISH!Bravary: Normal/Flying/Fighting
New Moves: High Jump Kick
Justification:Heatmor: Fire/Steel
New Moves: Iron Head, Flash Cannon
Justification:Hydregion: Dark/Dragon/Flying
Sheer Force Replaces Levitate
New Moves: Air Slash, Hurricane
Justification: Levitate was a stand in for Flying subtype.Volcarona: Bug/Fire/Flying
Justification: Moths can fly.Genesect: Bug/Steel/[Drive]
Ability when not holding Drive: Mega Launcher
Ability when holding Drive: Download
New Moves: Water Pulse
Justification: Genesect's signature items are based on types, so lets let them change its type.Kyurem-Black: Dragon/Ice/Electric
Justification: It combines with Zekrom.Meloetta-A: Normal/Psychic/Fairy
New Moves: Play Rough, Moonblast, Lunar DanceMeloetta-P: Normal/Fighting/Fairy
New Moves: Play Rough, Moonblast, Lunar Dance
Justification: Mr. Mime and Gardevior are Fairy, so if it works for them...Talonflame: Normal/Flying/Fire
Justification: Keeps normal type from FletchlingVivillon: Bug/Flying/Fairy
New Moves: Dazzling Gleam
Justification: Very happy, friendly.Florges: Fairy/Grass
Justification: Symbiotic relationship with flowers.Malamar: Dark/Psychic/Water
Base Stats: 91/97/93/73/80/78
New Moves: Surf, Scald, Hydro Pump, Waterfall, Aqua Jet
Justification: Water 1 and Water 2 egg groups.Barbarcle: Water/Rock/Fighting
New Moves: Drain Punch
Justification:Dragalge: Poison/Water/Dragon
Base Stats: 75/85/100/107/133/54
Adaptability is now released
Justification: Keeps Water type from Skrelp.Tyrantrum: Rock/Dragon/Dark
Justification: Brutal Pokemon with an affinity for Biting things.Aurorus: Rock/Ice/Fairy
New Moves: Moonblast
Justification:Goodra: Dragon/Poison/Fairy
New Moves: Gunk Shot, Play Rough, Dazzling Gleam
Justification: Poison because of its slime, Fairy because of its friendly nature.Gourgeist (all sizes): Ghost/Grass/Fire
Zygarde: Dragon/Ground/PoisonFlash Fire replaces Pickup
Attack and Special Attack are Swapped
New Moves: Lava Plume
Justification: Based on Jack-O-Lanterns, and can learn many Fire type moves.
New Moves: Dragon Rush, Gunk Shot.
Lati@s*: Dragon/Psychic/Flying
New Moves: Air Slash
Telepathy replaces Levitate
Siesmatoad: Water/Ground/Poison
New Moves: Ice Beam, Gunk Shot
Gastrodon: Water/Ground/Poison
Regenerator Replaces Sand Force
Golurk: Ghost/Ground/Fighting
Garbodor: Poison/Steel
Wormadam-T: Bug/Poison/Steel
Garchomp: Dragon/Ground/Flying
New Moves: Acrobatics, Air Slash
* This Pokemon's Mega Evolution(s) share this type.
Inaugural Battle vs Slayer95
If you have any suggestions for changes, or just want to discus the ones that have already been made, please post down below. Anyway, thanks for reading an I hope you enjoy.
Charizard: +Draco Meteor
Blazikenite: Unbanned
Mega-Blaziken: Reckless Replaces Speed BoostStantler: Normal/Psychic
New ability: Illusion (instead of frisk)
New stats: 83/105/72/95/75/95
spiritomb: ghost/dark/rock
new moves: + stealth rocks + stone edge + rock blast + power gem + ancient power
new stats: 60/102/118/102/118/45
Solid Rock becomes Secondary Ability
samurott:
new move: + shell smashMuk: Poison/Water
Granbull: Normal/Fighting/FairyBase Stats: 115/115/85/75/110/60
New Moves: Waterfall, Aqua Jet
Ninjask: Bug/Ground/FlyingBase Stats: 100/130/85/70/70/55
New Moves: Drain Punch
Shedinja: Bug/Ground/GhostBase Stats: 71/100/55/60/60/170
New Moves: Earthquake, Accrobatics
Banette*: Ghost/Normal/DarkNew Moves: Earthquake
Jirachi: + Play RoughBase Stats: 74/115/75/93/73/75
Mega Stats: 74/165/85/103/93/85
Movepool: +Play Rough
Deoxys (all forms): Psychic/Poison
Empoleon: + HurricaneNew Moves: Sludge Wave
Lucario: Fighting/Steel/Psychic
Toxicroak: Poison/Fighting/Dark
Shaymin-Land: Grass/Fairy/Ground
Shaymin-Sky: Grass/Fairy/Flying
Lilligant: Grass/FairyNatural Cure Replaces Serene Grace
Scrafty: Dark/Fighting/DragonNew Moves: Moonblast
Eelektross: Electric/Poison/WaterNew Moves: Draco Meteor
Bravary: Normal/Flying/FightingBase Stats: 90/120/85/110/85/55
New Moves: Waterfall, Aqua Jet, Hydro Pump, Surf, Scald
Heatmor: Fire/SteelNew Moves: High Jump Kick
Hydregion: Dark/Dragon/FlyingNew Moves: Iron Head, Flash Cannon
Meloetta-P: Normal/Fighting/FairySheer Force Replaces Levitate
New Moves: Air Slash, Hurricane
Barbarcle: Water/Rock/FightingCan be used like a normal Pokemon
New Moves: Play Rough, Moonblast, Lunar Dance
Zygarde: Dragon/Ground/PoisonNew Moves: Drain Punch
Lati@s*: Dragon/Psychic/FlyingNew Moves: Gunk Shot, Dragon Rush
Siesmatoad: Water/Ground/PoisonNew Moves: Air Slash
Telepathy replaces Levitate
Gastrodon: Water/Ground/PoisonNew Moves: Ice Beam, Gunk Shot
Golurk: Ghost/Ground/FightingRegenerator Replaces Sand Force
Garbodor: Poison/Steel
Wormadam-T: Bug/Poison/Steel
Garchomp: Dragon/Ground/Flying
New Moves: Acrobatics, Air Slash
If I remember correctly, Deoxys was involved with electromagnetic waves, or something. I don't know if I heard that from the movie or just the show. Also, I agree that Zygarde needs a new ability;bump. This is a super fun OM and it's sad to see it so inactive.
Steel / Psychic Deoxys sounds cool. Electric sort of fits too (think there was something supporting it in the movie but it's been too long since I've seen it).
The above suggestions look pretty good also. Stat boosts seem a bit generous though.
Also, can Zygarde's ability be changed? Maybe something like Shed Skin, or just pressure if it's overpowered.
These new boosts don't seem too OP to me. At first glance, I thought Druddigon's boosts would seem too OP, but then again, it's a Dragon-type weak to water and grass (2x weak).octillery: water/fire/poison
new stats: 95/105/95/105/95/45 (+20 hp/def/sdef)
new moves: will-o-wisp, just cause every fire type has it. might help a bit with that EQ weak too.
justification: ink-spraying octopus with a cannon theme. it already learns a bunch of fire and poison moves by TM, and gunk shot is even one of its starting moves.
clawitzer: water/fire
new stats: 91/73/88/120/89/59 (+20 HP)
new moves: searing shot, will-o-wisp, lolzapcannon
mega launcher now boosts searing shot (and zap cannon)
justification: PISTOL SHRIMP
druddigon: rock/dragon/ground
new stats: 97/120/110/60/100/48 (+20 hp, +30 defense, +10 special defense)
new moves: stone edge, spiky shield, swords dance
justification: it's basically a gargoyle. i needed to differentiate it from tyrantrum somehow, so i made it ground in addition to rock. it's also bulkier and slower than tyrantrum, gets SD over DD, and has different abilities (mold breaker STAB EQ for offensive sets, rough skin on defensive - you're probably better off running strong jaw tyrantrum before sheer force druddigon though).
sunflora: grass/fire
new stats: 75/75/55/105/85/90 (+60 speed)
new moves: flamethrower, fire blast, weather ball, will-o-wisp
justification: sunflower flower. its niche is "sun sweeper with STAB on solarbeam AND fire moves", a thing that we disappointingly have yet to see in an actual pokemon. i dumped all 60 points into speed to make solar power viable over chlorophyll, though chlorophyll can still definitely be used. will-o-wisp might actually be useful if your moveset wasn't basically locked into sunny day/solar beam/fire move/earth power. oh well.
If I remember correctly, Deoxys was involved with electromagnetic waves, or something. I don't know if I heard that from the movie or just the show. Also, I agree that Zygarde needs a new ability;IlluminateShed Skin seems alright. I don't see how it'd be overpowered (of course, I may be overlooking things/not thinking clearly).
These new boosts don't seem too OP to me. At first glance, I thought Druddigon's boosts would seem too OP, but then again, it's a Dragon-type weak to water and grass (2x weak).
FFR, it helps me a bit if you give me a reason for a change. I looked into it, and Roserade is in the Fairy Egg Group, so yes.I meant fairy poison grass i Derped XD
Was at first hesitent about poison, but Gunk Shot as an HS move is a good point.octillery: water/fire/poison
new stats: 95/105/95/105/95/45 (+20 hp/def/sdef)
new moves: will-o-wisp, just cause every fire type has it. might help a bit with that EQ weak too.
justification: ink-spraying octopus with a cannon theme. it already learns a bunch of fire and poison moves by TM, and gunk shot is even one of its starting moves.
So what's the connection between Pistol Shrimps and Fire? Also no ability/mechanics changes.clawitzer:water/fire
new stats: 91/73/88/120/89/59 (+20 HP)
new moves: searing shot, will-o-wisp, lolzapcannon
mega launcher now boosts searing shot (and zap cannon)
justification: PISTOL SHRIMP
Type and moves are fine, but speed bump is too much.sunflora: grass/fire
new stats: 75/75/55/105/85/90 (+60 speed)
new moves: flamethrower, fire blast, weather ball, will-o-wisp
justification: sunflower flower. its niche is "sun sweeper with STAB on solarbeam AND fire moves", a thing that we disappointingly have yet to see in an actual pokemon. i dumped all 60 points into speed to make solar power viable over chlorophyll, though chlorophyll can still definitely be used. will-o-wisp might actually be useful if your moveset wasn't basically locked into sunny day/solar beam/fire move/earth power. oh well.
these are fun >_>
Shed Skin gives it sem-reliable recovery through Rest, but I don't think that will be too bad, since it can't run all 3 STABs + boosting move + Rest. Approved.Also, can Zygarde's ability be changed? Maybe something like Shed Skin, or just pressure if it's overpowered.
I'd like to get a counsel together on this, for making and approving stat changes and types and so forth. Urdrakonis, you're invited. Everyone Else, if you would like to be part of a Three Type 'Mons counsel, please PM or VM me.I just think people should be more conservative with giving stat boosts. Liberal stat adjustments could easily ruin a good OM. Like, the only pokemon that absolutely need stat boosts are rubbish mons like Ledian and Luvdisc. Something like Druddigon is already pretty usable. +20 HP and +10 Def looks more sensible.
I just think people should be more conservative with giving stat boosts. Liberal stat adjustments could easily ruin a good OM. Like, the only pokemon that absolutely need stat boosts are rubbish mons like Ledian and Luvdisc. Something like Druddigon is already pretty usable. +20 HP and +10 Def looks more sensible.
So what's the connection between Pistol Shrimps and Fire? Also no ability/mechanics changes.
The connection between pistol shrimps and fire is that pistol shrimps make low-pressure bubbles that create temperatures as high as the surface of the sun when they burst. If you take their name more literally, guns = firepower = bad pun.
Type and moves are fine, but speed bump is too much.
octillery: water/fire/poison
new stats: 95/105/95/105/95/45 (+20 hp/def/sdef) This would give it 540 BST in addition to all of its other buffs. Its stats really do suck though, so I will approve it with +10 hp/def/spd instead.
new moves: will-o-wisp, just cause every fire type has it. might help a bit with that EQ weak too.
justification: ink-spraying octopus with a cannon theme. it already learns a bunch of fire and poison moves by TM, and gunk shot is even one of its starting moves.
clawitzer: water/fire
new stats: 91/73/88/120/89/59 (+20 HP) Flavour-wise it's a shrimp so a lower HP stat seems reasonable. Clawitzer's always been really easy to handle because of its average bulk, so splitting that 20 BST into def/spd fits better.
new moves: searing shot, will-o-wisp, lolzapcannon
mega launcher now boosts searing shot (and zap cannon)
justification: PISTOL SHRIMP Not too sure about this one. Guns and stuff are associated with the hot, explosiveness of fire, so it does seem quite sensible. Approved.
druddigon: rock/dragon/ground
new stats: 97/120/110/60/100/48 (+20 hp, +30 defense, +10 special defense) As I said before, Druddigon was already a pretty good pokemon (in its tier anyway). On further inspection, the rock/ground typing neutralises some of his special tankiness by giving him more weaknesses, and he'll still have to compete with the other big OU dragons. He's bigger than Mence, according to the Dex, so I will approve +20 hp, but I really don't know what other boosts he deserves. Any suggestions?
new moves: stone edge, spiky shield, swords dance I do think these movepool additions are quite cool, so I will approve them.
justification: it's basically a gargoyle. i needed to differentiate it from tyrantrum somehow, so i made it ground in addition to rock. it's also bulkier and slower than tyrantrum, gets SD over DD, and has different abilities (mold breaker STAB EQ for offensive sets, rough skin on defensive - you're probably better off running strong jaw tyrantrum before sheer force druddigon though).
sunflora: grass/fire
new stats: 75/75/55/105/85/90 (+60 speed) Okay, this mon is arguably bottom trash tier with things like Ledian. That said, giving it such a drastic boost in speed is a bad way to fix it. With its current stats, what could it potentially excel at? Specially defensive, slow Sun Nuke possibly? I definitely agree with giving it a niche abusing Solar Power.
new moves: flamethrower, fire blast, weather ball, will-o-wisp
justification: sunflower flower. its niche is "sun sweeper with STAB on solarbeam AND fire moves", a thing that we disappointingly have yet to see in an actual pokemon. i dumped all 60 points into speed to make solar power viable over chlorophyll, though chlorophyll can still definitely be used. will-o-wisp might actually be useful if your moveset wasn't basically locked into sunny day/solar beam/fire move/earth power. oh well. I'll actually have to disagree with fire/grass. First of all, it's a flower. There's nothing fiery about it. Giving it fire typing because of Sun is like giving Yanmega dragon typing because of dragonflies. If there is a flavour justification for this it hasn't been provided.
But Yanmega being Bug/Flying/Dragon is actually a good idea...What I think of nimbosaGiving it Fire typing because of sun is like giving Yanmega Dragon typing because of dragonflies.
But Yanmega being Bug/Flying/Dragon is actually a good idea...
I dont really like that logic because the Japanese name for the Dark type is the Evil type, which is the reason I hate make pokemon dark types just because they are nocturnal (Persian and Crobat do fit the evil theme, but not all nocturnal pokemon do)
X-ray vision=/=darkLuxray LOOKS like a dark type (dark fur everywhere), learns crunch by level, and has x-ray vision. it's not just nocturnal.
One more thing to note is that it gets perfect neutral coverage outside of Sableye, and Spiritomb with its STABs alone, so Earthquake may be a better coverage option if those things become used....anyway here are some theorymonned sets
Blaziken @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- High Jump Kick
- Flare Blitz
- Knock Off
Potentially a very powerful revenge killer. Can also 2HKO bulky waters like Vaporeon and Quagsire. Also, BB gives it a strong neutral hit on stuff like Azumarill and flying dragons.
Some sets:
Farfetch'd @ Stick
Ability: Sniper
EVs: 252 Atk / 4 HP / 252 Spe
Jolly/Adamant Nature
- Cross Chop (guaranteed crit!)
- Night Slash (guaranteed crit!)
- Roost
- Leaf Blade (guaranteed crit!)/U-turn/Poison Jab
I like the stat spread, but how about increasing the speed just a tad bit more, like base 90 speed?Speaking of Farfetch'd... what do you guys think should happen to his stats? Even with the current boosts, they're terrible. Bumping it to a BST of 480, as suggested in the OP, sounds fair.
80/100/80/58/75/87 = 480
That's a start. What does everyone else think?