Reserved for future Scramble.
Quite difficult, especially the move base power part. Looking forward to this!In that case, take STRONGTH the Slakoth (yes, in all caps). He must evolve into Slaking before you fight the Elite Four, since Slaking is so STRONGTH. He may never use any move with under the following Base Powers: 60 as a Slakoth, 80 as a Vigoroth, 100 as a Slaking (moves with variable damage, like Return, can be used whenever). To evolve into Vigoroth, he must solo 10 Trainers without switching out, since that's what STRONGTHMONS do. To evolve into Slaking, he must solo 30 Trainers without switching out, for the same reason. As a Slaking, he must solo three Elite Four members without switching out, for the same reason. Oh, and for every time he faints, increase the Base Power limit (regardless of evolutionary stage) by .5, to a maximum of 20, since he's obviously losing because his moves aren't STRONGTH enough.
I do like.Ok, I'll change it to (sorry about type overlap): Big Banks the Zigzagoon. It likes money so much that every item it picks up must be sold. It cannot evolve until you collect enough money from these sales to buy Thunderbolt and Double Team from the Game Cormer (you have to keep track of the total sales cash). After it evolves, it must be given the Amulet Coin and must lead in all major battles. Big Banks must solo Claydol without STAB and Aggron without SE attacks. As a bonus, he mus also solo Wallace's Milotic because he was denied his original challenge. You like?
My my, that's very difficult indeed. As difficult as this will be, I'm looking forward to it.@Tyranitarphantom, your wish is my command. Take a Treecko named Gecko. Gecko is a strong Treecko, very strong, he's in the top percentage of all Treecko! So strong, he refuses to use any move with less then 40 Base power, as they don't show off his awesome strength. He leads you through your first steps, and takes charge to solo your first gym leader. He doesn't even need to evolve to show his strength! With him by your side, this challange will be easy!
Until you get through Granite Cave. Seems poor Gecko's hurt! He looks terrible, he can barely hold himself up...you rush him to the nearest Pokemon Center, where the nurse tells you he severely injured himself, probably from battling so hard against Roxanne. Concussions, broken tail, broken arms, NOT GOOD. Still, Gecko refuses to stop battling. He's determined to see you through the end, and so he shall. However, those injuries are pretty bad, if he strains himself too much, it could be the end. To prevent this, he must only use moves with 20 or less base power, and must always hold an Everstone, to hold back the huge energy burst that comes with evolving. The risks would be too much. You keep telling Gecko to stay in the PC, but he refuses to listen, continuing to lead your party in every major battle that he can. He's even still trying to show off his power! You try to tell him not to do it, but he's so determined to solo Wally and at least half of Flannery's team, and they're both so new, Flannery can't even remember her lines...how can you say no?
Summary:
- Take a Treecko named Gecko
- No moves under 40 base power
- Solo Roxanne
- NEVER EVOLVE
- After going through Granite Cave, can only use moves with 20 base power or less
- Lead all major battles that don't have to be solo'd
- Solo Wally (Victory Road) and 2 of Flannery's Pokemon
Very interesting. I like it.@Tyranitarphantom, take Geogal the Geodude. She is very competitive against female Pokemon and flirty with male Pokemon.
-Against a female Pokemon, she must never switch out and is under the effect of Taunt to prove she is the best.
-Against a male pokemon, she must use Attract right off the bat (until you get the TM, she cannot battle male Pokemon), and she is under the effect of Torment because she doesn't want to hurt male Pokemon.
-She wants to solo Winona and be in the battle against Tate/Liza the whole time. She also wants to solo Phoebe.
-She must always know Attract and another status move at all times.
-She must also know either Selfdestruct or Explosion and must use it if she hits red HP.
-She can evolve into Graveler when she solos 75 female Pokemon. 20 must be by Selfdestruct/Explosion. Do it again to evolve into Golem.
Good Luck!
Quite hard indeed. I love Marill, so I'm looking forward to this one.Also reserving a Poke for Tyranitarphantom, I've always wanted to give out a ridiculously hard scramble.
EDIT: Take a Marill called Fatso.
Fatso is fat (must have ability Thick Fat)
Fatso is slow (must have a speed hindering nature and never have its speed boosted in any way or hold Quick Claw)
Fatso is lazy (Refuses to evolve because it takes too much effort. You can force him to evolve by soloing Wattson with him. You may set up with your other Pokemon first and switch out to heal, but nothing else. The number of attempts you get at this depends on your luck. Flip a coin after every failure. If it's heads, you get to try again. If it's tails, Fatso has had enough of your bullshit and you're out of luck and have to use a Marill for the rest of the game.)
Fatso loves to eat (Must hold a berry at all times, and can only be healed outside of Pokemon Centers using items he eats or drinks. He won't have bad tasting stuff though, so no berries which are primarily a flavour he dislikes or bitter medicine. Revive does not count as an item he can use, so if he faints during a Solo you must reset and try again.)
Fatso loves to sleep (Must know Rest ASAP and use it every time his health goes below 2/3rds)
Fatso should have been born a Snorlax (Can only use moves Snorlax can learn in Gen III, look at this page to find out what those are)
Fatso hates both Team Magma and Team Aqua (Since the nasty weather they'd make would make it harder to sleep and eat! Have him Solo both Maxie and Archie every time you face them).
Hard enough for yah?
3 Normal-types in one run... ouch. Oh well, they're all interestingTyranitarphantom, take a Taillow and name it Gutsy.
Gutsy doesn't like to learn new moves, so it can only use Peck until it completes some tasks, in order.
The Gauntlet:
1) Solo a trainer who has at least one Pokémon who resists the flying-type. You may now use Focus Energy.
2) Get a critical hit in two out of three battles in a row.
3) Get a trainer-owned Pokémon to minus-six attack with Growl before KOing it. You may now use Quick Attack.
4) Quick-Attack ten flying-types, to prove your speed. You may now use Double Team.
5) Get to plus-six evasion in a gym battle. You may now use Endeavor.
6) Use Endeavor when you have between 1 and 5 HP. Gutsy must have been sent out with full HP.
If you complete all these tasks, you may use whatever moves you want and you may evolve Gutsy to Swellow.
No matter what, Gutsy must solo Norman, every trainer in his gym, and at least three Pokémon in the elite four.
Good luck!
I really need to get back into this, so you will be Scrambling on White.
You get CAP ASB the Deino. He's very proud that Hydreigon is ASB's most-used BW Pokemon and he wants to defend his title, so he must solo each of the following Pokemon and their evolutionary relatives every time you encounter one: Volcarona, Scrafty, Bisharp, Chandelure, Emboar, Ferrothorn, Galvantula, Eelektross, Reuniclus. He may evolve after soloing 4 Trainers, since this gives him enough EC to evolve. Every time he knocks out a Pokemon, he gains 1 MC. Keep track of this, since it determines what moves he can learn: Level-Up Moves cost 2 MC (since this needs to be harder), TM/HM moves cost 4 MC, and all other moves (including Move Tutors) cost 6 MC (this does mean you can breed for a new Deino, but you better have enough MC to pay for its Egg moves and you still have to name it CAP ASB). Finally, CAP ASB must solo two of the following: Deck Knight (Ghetsis), iiMKUltra (N), danmantincan (Marshal), Flora (Caitlin), Engineer Pikachu (Grimsley), Kaxtar (Shauntal, because I can't find any other prominent female ASB players).
Tranitarphantom, if you want REALLY SUPER hard, then here you go: you get Humble the Petilil. Humble's family was always using the annoying super powerful moves and boosting moves all the time, so Humble, being the most humble member of her family, must never use a move over 40 BP, and never use a boosting move. Also, Humble loves to help his allies and his opponents, so Humble must know Helping Hand and After You ASAP, and must never use the moves in their places, EVER, or be forced to face a level 1 penalty, which will be mentioned later. The only attacks Humble can use are Absorb and Mega Drain, and she only gets one at a time, to keep the health of all high, and to keep her from those mean taunters. Once she gets to Burgh, she realizes she must show that even the most humble of pokemon can solo gym leaders like no tommorrow, so she must solo Burgh and Brycen, being no higher than the level of the lowest leveled GLMP, with Absorb, and 15 items max for both. She can never evolve, as then she would be too powerful, and must have a -SAtk nature if possible, but catch no more than 10 Petilil in the process, and use the closest, to -SAtk, like -Spd would be next closest. When you get to the E4, solo any 1 pokemon from each member with only absorb, then solo 2 of either N or Ghestis's pokemon, to show those horrible people what a humble pokemon can do.
The penalties for fainting OR for anything wrong mentioned above:
Level 1: Solo 100 pokemon with SE STABs
Level 2: 500 of the above
Level 3: Learn Sunny Day, and use it against 250 pokemon with SE STABs, and solo 500 more.
Level 4: Level 3 doubled
Level 5: Absorb is lost except for solos
If she ever faints, use an RNG to choose a scramblemon on your white team to always be in the party with. Finally, she can hold any item that will not help her in battle, like a Macho Brace.
Hard enough for ya?.
@Tyranitharphantom: Take a Throh and call it Achilles.
Achilles is somewhat stubborn hero. Strong, but stubborn. Must have a nature +Att and -SP.Def or -Def(that means Lonely or Naughty), because he doesn't care about defenses.
Must always be under the effect of Torment,because he must switch his attacks, for not being obvious
Must always be under the effect of Taunt, because he gives a f*** to defenses, the only exception is Attract!
Must always be under the effect of Block, because, c'mon, a hero that runs from a difficult battle is a shit, not a hero.
Must have the ability guts! Why? C'mon...
He is very handsome, so, it must have Attract. Must use it everytime it fights a female mon.
His heel hurts too much, so, he can't use kicking attacks
Can't use special attacks, HE IS A MOTHAFUCKER WARRIOR, NOT A MAGE!!!! THIS IS SPART...actually Greece.
At last, but not least, make it solo Skyla entire gym and Caitlin, because he wants to face his weakness face-to-face. Block keeps it's effect here.
Hope it's hard enought
Tyranitarphantom of the future, take a Tepig. Name it Flamesy.
This Tepig must also pass...THE GAUNTLET (Part 2)
In the beginning, it can use only Tackle.
1) Solo Cress to unlock Ember.
2) Inflict a burn with Ember five times to unlock Defense Curl and Rollout.
3) Use a Defense Curl plus Rollout combo to solo every trainer in Burgh's gym except Burgh to unlock Rock Smash. (TM)
4) Solo Clay and every trainer in his gym with only Rock Smash. You may now use whatever moves you want.
Flamesy must solo Bianca or Cheren without using STAB to evolve. The first two battles don't count. This can be done at any time.
Finally, Flamesy must solo Iris and at least two Pokémon in the elite four.
Good luck!
Tyranitarphantom, take a Sandile and name it REVENGE. This Sandile will always want revenge whenever one of your team members faints so it must immediately come in and KO the opponent no matter what it is. It may evolve after doing the 50 times, and once again after doing 100 times. Also, solo Iris. I can make this harder if need be.
@Tyranitarphantom, take a Patrat named Rattatak. It can only know level-up moves, and can never evolve. Solo Clay, every Watchog you battle, and Shauntal if you want a little more difficulty :) Also, only HP healing items can be used on it, so no X items, status healing items, etc. although it can hold any item you want.
TyranitarPhantom, choose Emerald version. Take Timer the Elektrike. It cannot evolve unless it learns Overheat and solos your rival for the final time. May not learn crunch or any normal moves(includes non-damaging). If it learns thunder or thunderbolt, it must use overheat before the move is used. You cannot use overheat, switch out, switch back in, and the the electric move. They must be used in sequence.
Tyranitarphantom said:3. Get very creative, and make it very hard (but not impossible)
Also reserving a Poke for Tyranitarphantom, I've always wanted to give out a ridiculously hard scramble.
EDIT: Take a Marill called Fatso.
Fatso is fat (must have ability Thick Fat)
Fatso is slow (must have a speed hindering nature and never have its speed boosted in any way or hold Quick Claw)
Fatso is lazy (Refuses to evolve because it takes too much effort. You can force him to evolve by soloing Wattson with him. You may set up with your other Pokemon first and switch out to heal, but nothing else. The number of attempts you get at this depends on your luck. Flip a coin after every failure. If it's heads, you get to try again. If it's tails, Fatso has had enough of your bullshit and you're out of luck and have to use a Marill for the rest of the game.)
Fatso loves to eat (Must hold a berry at all times, and can only be healed outside of Pokemon Centers using items he eats or drinks. He won't have bad tasting stuff though, so no berries which are primarily a flavour he dislikes or bitter medicine. Revive does not count as an item he can use, so if he faints during a Solo you must reset and try again.)
Fatso loves to sleep (Must know Rest ASAP and use it every time his health goes below 2/3rds)
Fatso should have been born a Snorlax (Can only use moves Snorlax can learn in Gen III, look at this page to find out what those are)
Fatso hates both Team Magma and Team Aqua (Since the nasty weather they'd make would make it harder to sleep and eat! Have him Solo both Maxie and Archie every time you face them).
Hard enough for yah?
RaptorRuler, you get Snap the Totodile!
This Totodile is unendingly stubborn, so it refuses to learn TMs or HMs.
In addition, it has some very specific restrictions for each move it can learn.
Scratch can be used at any time.
Leer can be used at any time.
Water Gun can only be used if it's Super Effective.
Rage can only be used if Snap has already taken some damage.
Bite can be used at any time.
Scary Face can be used at any time.
Ice Fang can only be used if it's Super Effective.
Flail can only be used once per battle.
Agility can be used at any time.
Crunch can only be used if it's Super Effective.
Slash can only be used if Torrent has activated.
Screech can be used at any time.
Thrash can be used at any time, but then Snap cannot switch out until it faints, nor use an item to heal confusion.
Aqua Tail can only be used if Torrent has activated.
Superpower can only be used once per battle.
Hydro Pump can be used, but if it misses three times in one battle it can never be used again.
As you can see, the more powerful the move, the more annoying the handicap.
Have fun picking and choosing your movepool!
Oh, and solo three Pokémon in the elite four.
Good luck!
@RaptorRuler, take Germaphobe the Spinarak.
Germaphobe is terrified of getting sick, and as such avoids any Pokemon that could potentially make him so. As such, he may not fight any Poison Type or Bug Type Pokemon. It does realize though that its fear of Bug Types is silly since most of them are actually quite clean, so have it solo Bugsy to overcome its fear of them. After he Solos Bugsy he can evolve at any time, but once he evolves he decides the best way to avoid germs is to simply never touch any other living thing. As such, he can no longer use any moves that make contact with the opponent (as defined in-game for abilities like Flame Body and Static).
Summary:
- Take a Spinarak and name it Germaphobe
- As a Spinarak it cannot fight Bug types or Poison types, and must run or switch if it gets sent in against one.
- Must Solo Bugsy to evolve, and after doing so can fight Bug types but still not Poison types
- After evolving cannot use any moves that make contact with the opponent.
Enjoy!
RaptorRuler, you get the rare and elusive Magmar. Oh, wait. You actually get a Magby. That's right, you have to breed yourself a Magby. It must know the egg move Karate Chop upon hatching (breed with a Machop or Mankey to get the move, they are available around the time Magmar becomes available) and must be the highest level Pokemon in your party as soon as possible. Once it is the highest level Pokemon in your party, it must solo one Gym Leader Pokemon to evolve. As a Magmar, it can no longer learn moves by any method except HM (note that you must keep Karate Chop) and must solo every Electabuzz you see. No real name relevance, but name it Archeops just for kicks.
RaptorRuler, take a Dunsparce. You may nickname it anything you wish, or even choose to not name it. It must be male and must have Serene Grace, and it must learn Glare and Headbutt ASAP and never forget either move. You may not enter Violet City until you've obtained this Dunsparce.
@RaptorRuler: You get a Tyrogue named Grasshoppr. He is in training to become the greatest Fighting-type of ALL TIME, so he may only use Tackle until he evolves. You have control over what he evolves into, but each evolution has different restrictions:
Megaman the Hitmonchan: He must learn Buster (Vacuum Wave) and the elemental punches ASAP and never forget them. He must solo one Elite Four member of each league with no healing to prove himself, finishing off each of the member's Pokemon with Vacuum Wave.
Glass Legs the Hitmonlee: Oh no, his legs broke upon evolution! He may never learn any move with 'Kick' in the name, but you must teach him Focus Punch/Close Combat and Sucker Punch/Mind Reader so he can still demolish his foes (he may never forget the two of those you choose; the other moves are your choice as long as they don't involve kicking). He must solo two Gym Leaders in each of Johto and Kanto.
Hypno-Disc the Hitmontop: He loves to spin, so you must teach him Rapid Spin and Gyro Ball so he can spin, and Agility and Focus Energy so he can spin fast without tipping over. He must keep all four moves forever. No other restrictions because that is one crappy moveset.
Raptor Ruler, you get an old challenge that was rejected, because of confusion, I will add a summary.
you get IAMNOTAWEAKLING(even though you may want to kill me) the Natu(IANAW for short). IANAW, when he was little, his family was always called weaklings, so he decided to join you to show those wretched other mean Furret and Noctowl who's boss. IANAW must solo every furret and noctowl in the game, and must solo 3 gym leaders, one of which must be Bugsy, without more than 10 uses of SE moves . IANAW must also solo every trainer with a Furret and/or Noctowl, and 15 others, to show his superiority. To evolve, win 25 pokeathalons with IANAW, to show those pesky Furret/Noctowl he is not a weakling!!!!
Once he evolves, though, he matures so he must now KO, not solo, but KO, every Furret and Noctowl you face, along with 5GLMP's(Gym leader's main pokemon) being no higher level than the highest leveled member of your team, which cannot be higher than 12 levels above the level of the GLMP's. Win 25 pokeathalons with IANAW as a Noctowl to prove that maturity beats struggle every time. His new mission is to find his parents, and tell them that he has did it, he made their dreams come true, so you must now go and catch 10 noctowl, and find the 2 that have the closest natures to him, and are 1 male and 1 female. These are his parents, are to each be named Champion, and must be revered in every way, never faint, and just for props, go ahead and sing "We are the Champions" every time IANAW or his parents enter battle.
In summary,
-Natu named IAMNOTAWEAKLING, or IANAW if that's to long.
-Solo every Noctowl and Furret/Sentret in the game
-Solo 2 gym leaders, including Bugsy, where you get no more than 10 uses of SE moves
-Win 25 pokeathelons with IANAW to evolve.
-Once evolved, KO all Noctowl and Furret/Sentret you face.
-Win 25 more pokeathelons with IANAW
-Once above is complete, catch 10 Noctowl, 5 of each gender.
-The 2 with the closest gender to IANAW are his parents, should each be named Champion, and must never faint.
-Sing "We are the Champions" every time each is sent in, if you'd like.
@RaptorRuler, catch a Krabby in Olivine City. But this isn't your Pokemon, trade it to the fisherman who wants to trade in Olivine City and recieve Billy the Voltorb. It is upset that he was traded for a Water Pokemon so it must solo Misty and any other Water Pokemon belonging to a Gym Leader/E4 member. It may never run from a Water Pokemon, or switch out against one, so it must defeat it or faint trying. If he faces a Water/Ground, another team member may defeat it only after he faints. He may learn any move you want to teach him but may only evolve after defeating Chuck's Poliwrath, Pryce's Seel and Dewgong, and Clair's Kingdra. Good luck!