Well this is my first real attempt to a RMT Thread. The team I am presenting today is focused around Haxorus and making him sweep. I have tried with my free time to keep this team up and running against the current metagame for awhile now, but with free time becoming less available, I have finally thrown up the white flag and come here to ask for help. So here is my team as of right now:
Rehsaw (Rotom-W) @ Choice Scarf Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Why Rotom-W? Well he serves two purposes. One is to help Haxorus set up by tricking to Pokemon like Forretress, Ferrothorn, Jellicent, etc. or even Pokemon that try to set up on it like Reuniclus, Dragonite, etc. Now maybe not those exact Pokemon, but you get the idea. Rotom's second purpose is to be the teams Special Sweeper. Volt Switch is a great scouting move and hurts pesky Water-Types barring Lanturn and the Water/Grounds, Gastrodon especially because if he isn't Tricked, he completely walls this Rotom with Storm Drain. Hydro Pump is Rotom's most powerful move, hitting most of the OU Ground-Types for a KO and denting most Steel-Types that will get in Haxorus's way. HP Fire is mostly for coverage as it allows Rotom to hit Ferrothorn and even OHKO him. The EV spread is obviously made for max speed and max damage. I chose Modest over Timid because I believe Rotom needs the extra power over outspeeding other Rotoms. Though never tested otherwise.
ITSaTRAP (Wobbuffet) (M) @ Leftovers Trait: Shadow Tag
EVs: 252 HP / 124 Def / 128 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Counter
- Encore
- Mirror Coat
- Destiny Bond
Why Wobbuffet? That's what I asked myself at first when I saw him under Haxorus's OU Analysis. But come to find out, Wobbuffet is incredibly useful! For starters, he is another opportunity for Haxorus to set up, Encoring set-ups from typical walls must like Rotom does with Trick. Wobbuffet also traps and kills Choicers, most notably Scizor, Mamoswine, Hydreigon, and Terrakion who otherwise beat Haxorus even after a DDance. On top of that, a well timed Destiny Bond and Wobbuffet takes a free KO with him. It really doesn't get better than that. Another option for him might be Safeguard though, because this team really doesn't like Status Conditions. The EV spread is for near maximum bulkiness but slightly in favor of Special Defence so he can take slightly more damage from Choice Bullet Punch or Ice Shard to guarantee a KO. The 4 Spd is to outspeed other Wobbuffet, althought it might actually be better to be slower.
DeerBull (Terrakion) @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Sacred Sword
This guy is everywhere, I know, but I try to use him differently. First you may notice the Choice Band. Well it's a bluff. I throw him in on Pokemon like Starmie or Scarf Hydreigon like I will outspeed them, and if my opponent falls for it then the next Pokemon eats a CB Stone Edge or Close Combat. Other than that, Terrakion is here in case Haxorus fails to sweep seeing as Terrakion benefits from all of the same support and is initially faster. X-Scissor is used for coverage as it hits Psychics that resist it and if Tyranitar feels like testing his luck, it hits him too. Sacred Sword is used against Cursers like Quagsire, who might otherwise wall Terrakion. Also a useful thing about Terrakion is Justified. Say Tyranitar wants to KO my Espeon with Crunch, switch to Terrakion and get over 800 attack! The EVs and Nature give Terrakion all the speed he can get without a Scarf while the Band makes up for not being Adamant.
Walleon (Espeon) (M) @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Light Screen
- Reflect
- Psychic
- Morning Sun
Speaking of Espeon, it is almost the cornerstone of the team. Dual Screens support is a must when running with Haxorus. Move that would otherwise leave Haxorus too weak to continue his set up now do nothing as your opponent helplessly watches him sweep. On top of that, Espeon has Magic Bounce which turns my opponent's hazards into my hazards which helps Haxorus OHKO more Pokemon with less set-up time. Psychic is there just in case I get Tricked or I have the chance to OHKO Gengar or Infernape. Morning Sun is a filler, it sometimes keeps Espeon alive longer, but generally it's useless. Considering using Wish instead. The EVs are to make Espeon as bulky and fast as possible so it can get those Screens up.
RobotChykn (Skarmory) (F) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Whirlwind
- Spikes
- Brave Bird
Skarmory is the newest addition to the team. So far his usefulness hasn't really been found yet other than he can take a hit like a boss and throw down Spikes. Spikes can turn 2HKOs into OHKOs for Haxorus and Whirlwind reinforces that. Roost keeps Skarmory alive and Brave Bird is there so I can't be stuck on Taunt or Tricked. Shed Shell was picked over Leftovers because heaven forbid I get Magnezoned. Nature and Evs are made to make Skarmory even harder to kill and the speed are there to outrun some of the slower walls, but there would be more useful if he had Taunt.
Clash@Demon (Haxorus) (M) @ Lum Berry
Trait: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Dragon Dance
- Swords Dance
The star of the team here. Double Dancing Haxorus. One of the only Pokemon that completely walls this is Skarmory. But that said, it is the most versatile set-up Haxorus. Thanks to team preview, I can change his set-up before the match begins. Swords Dance is for slow stall teams and Dragon Dance is for weak hyper offensive teams. Using both at once is devastating. Lum Berry is there to keep him from being Paralyzed or Confused by Outrage since he doesn't have Taunt. The EVs allow him to outspeed positive base 85s and the extra HP is to soften blows taken from behind Screens.
In Conclusion, this is the team I play. The problems I have with it are usually Hyper Offensive teams that tear through this team before Haxorus gets a chance. Otherwise it's pretty solid. I'm open to all suggestions, especially creative ones, because I'd really like this team to be a little more creative and fun to play. Anyways, all help is appreciated and thank you for your time!!
EDIT: I think I'm going to need another Pokemon to replace Skarmory. On paper he seems perfect for the team, but this team struggles with other Dragons such as Lati@s, Hydriegon, and Salamence. I believe this team needs another Special Attacker. Any suggestions would be appreciated.

Rehsaw (Rotom-W) @ Choice Scarf Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Fire]
- Trick
Why Rotom-W? Well he serves two purposes. One is to help Haxorus set up by tricking to Pokemon like Forretress, Ferrothorn, Jellicent, etc. or even Pokemon that try to set up on it like Reuniclus, Dragonite, etc. Now maybe not those exact Pokemon, but you get the idea. Rotom's second purpose is to be the teams Special Sweeper. Volt Switch is a great scouting move and hurts pesky Water-Types barring Lanturn and the Water/Grounds, Gastrodon especially because if he isn't Tricked, he completely walls this Rotom with Storm Drain. Hydro Pump is Rotom's most powerful move, hitting most of the OU Ground-Types for a KO and denting most Steel-Types that will get in Haxorus's way. HP Fire is mostly for coverage as it allows Rotom to hit Ferrothorn and even OHKO him. The EV spread is obviously made for max speed and max damage. I chose Modest over Timid because I believe Rotom needs the extra power over outspeeding other Rotoms. Though never tested otherwise.

ITSaTRAP (Wobbuffet) (M) @ Leftovers Trait: Shadow Tag
EVs: 252 HP / 124 Def / 128 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Counter
- Encore
- Mirror Coat
- Destiny Bond
Why Wobbuffet? That's what I asked myself at first when I saw him under Haxorus's OU Analysis. But come to find out, Wobbuffet is incredibly useful! For starters, he is another opportunity for Haxorus to set up, Encoring set-ups from typical walls must like Rotom does with Trick. Wobbuffet also traps and kills Choicers, most notably Scizor, Mamoswine, Hydreigon, and Terrakion who otherwise beat Haxorus even after a DDance. On top of that, a well timed Destiny Bond and Wobbuffet takes a free KO with him. It really doesn't get better than that. Another option for him might be Safeguard though, because this team really doesn't like Status Conditions. The EV spread is for near maximum bulkiness but slightly in favor of Special Defence so he can take slightly more damage from Choice Bullet Punch or Ice Shard to guarantee a KO. The 4 Spd is to outspeed other Wobbuffet, althought it might actually be better to be slower.

DeerBull (Terrakion) @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Sacred Sword
This guy is everywhere, I know, but I try to use him differently. First you may notice the Choice Band. Well it's a bluff. I throw him in on Pokemon like Starmie or Scarf Hydreigon like I will outspeed them, and if my opponent falls for it then the next Pokemon eats a CB Stone Edge or Close Combat. Other than that, Terrakion is here in case Haxorus fails to sweep seeing as Terrakion benefits from all of the same support and is initially faster. X-Scissor is used for coverage as it hits Psychics that resist it and if Tyranitar feels like testing his luck, it hits him too. Sacred Sword is used against Cursers like Quagsire, who might otherwise wall Terrakion. Also a useful thing about Terrakion is Justified. Say Tyranitar wants to KO my Espeon with Crunch, switch to Terrakion and get over 800 attack! The EVs and Nature give Terrakion all the speed he can get without a Scarf while the Band makes up for not being Adamant.

Walleon (Espeon) (M) @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Light Screen
- Reflect
- Psychic
- Morning Sun
Speaking of Espeon, it is almost the cornerstone of the team. Dual Screens support is a must when running with Haxorus. Move that would otherwise leave Haxorus too weak to continue his set up now do nothing as your opponent helplessly watches him sweep. On top of that, Espeon has Magic Bounce which turns my opponent's hazards into my hazards which helps Haxorus OHKO more Pokemon with less set-up time. Psychic is there just in case I get Tricked or I have the chance to OHKO Gengar or Infernape. Morning Sun is a filler, it sometimes keeps Espeon alive longer, but generally it's useless. Considering using Wish instead. The EVs are to make Espeon as bulky and fast as possible so it can get those Screens up.

RobotChykn (Skarmory) (F) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Whirlwind
- Spikes
- Brave Bird
Skarmory is the newest addition to the team. So far his usefulness hasn't really been found yet other than he can take a hit like a boss and throw down Spikes. Spikes can turn 2HKOs into OHKOs for Haxorus and Whirlwind reinforces that. Roost keeps Skarmory alive and Brave Bird is there so I can't be stuck on Taunt or Tricked. Shed Shell was picked over Leftovers because heaven forbid I get Magnezoned. Nature and Evs are made to make Skarmory even harder to kill and the speed are there to outrun some of the slower walls, but there would be more useful if he had Taunt.

Clash@Demon (Haxorus) (M) @ Lum Berry
Trait: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Dragon Dance
- Swords Dance
The star of the team here. Double Dancing Haxorus. One of the only Pokemon that completely walls this is Skarmory. But that said, it is the most versatile set-up Haxorus. Thanks to team preview, I can change his set-up before the match begins. Swords Dance is for slow stall teams and Dragon Dance is for weak hyper offensive teams. Using both at once is devastating. Lum Berry is there to keep him from being Paralyzed or Confused by Outrage since he doesn't have Taunt. The EVs allow him to outspeed positive base 85s and the extra HP is to soften blows taken from behind Screens.
In Conclusion, this is the team I play. The problems I have with it are usually Hyper Offensive teams that tear through this team before Haxorus gets a chance. Otherwise it's pretty solid. I'm open to all suggestions, especially creative ones, because I'd really like this team to be a little more creative and fun to play. Anyways, all help is appreciated and thank you for your time!!
EDIT: I think I'm going to need another Pokemon to replace Skarmory. On paper he seems perfect for the team, but this team struggles with other Dragons such as Lati@s, Hydriegon, and Salamence. I believe this team needs another Special Attacker. Any suggestions would be appreciated.