
Image by Mark331 on DeviantArt
Introduction
Hey everyone. I'm Jaguar and this is my first RMT! I love to build teams and try out unorthodox sets and Pokemon in different tiers. With this team, my experiment was Aurorus, a Pokemon who I saw potential in as a lead in OU thanks to Snow Warning, good power and special coverage, and access to Stealth Rock. From there, I went on to build an Offense team around it, which seemed to do pretty well in practice.
Teambuilding Process
Set Descriptions
Aurorus @ Life Orb
Ability: Snow Warning
EVs: 88 HP / 20 Def / 196 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Freeze-Dry
- Earth Power
The reason I made this team was to experiment with this set. I had used Focus Sash Aurorus on a Hyper Offense team to good success, but this time I wanted to try a variant with more power and more risk. The HP and Defense EVs allow it to live an Earthquake from TankChomp and give it a Life Orb number to minimize LO recoil. 196 SpA has a 57% chance to 2HKO Utility Mega Sableye after Hail damage and will 2HKO after Stealth Rock damage. 204 Spe and a Timid nature outspeeds defensive Landorus-T and Rotom-W. I lead with this about 90% of the time, but if I predict a bad matchup, I will go into something more fitting.
Alakazam @ Life Orb
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Knock Off
Pretty much standard Life Orb Alakazam with some lure options. Signal Beam hits what Shadow Ball does aside from Ghosts and is particularly effective against Celebi, Hoopa-Unbound and Serperior, while also hitting some Dark types like Weavile accurately. It can ease prediction against some teams with multiple Zam answers and lure Shadow Ball switchins. Knock Off is really valuable for this team for Chansey especially on this team filled with special attackers. Its utility is also useful to throw off other Alakazam switch-ins, such as Jirachi and Heatran. For this team, Zam makes a great cleaner and check to slower offensive Pokemon (especially Keldeo).
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Roost
- Solar Beam
- Focus Blast
Mega Charizard Y is one of the team’s main wallbreakers and checks to Ferrothorn, Gliscor, Landorus-T, Heatran, Conkeldurr, Breloom and more. It can sometimes need to be babysitted when Stealth Rocks are about, but otherwise puts in tons of work. I went with Modest Flamethrower here for the reliability and felt that a Timid nature wasn’t needed on it for this particular team since I just wanted the special wallbreaking pressure. Drought is also pretty cool for removing Hail, resetting Hail for Aurorus and giving Alakazam and Sylveon and easier time when trying to check Keldeo.
Keldeo @ Mystic Water
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Bug]
Keldeo is definitely a vital part of this team to check Heatran, Lando, Chansey, Weavile and a bunch of other stuff. I didn’t like the idea of it being Choice-locked on this team so that I wouldn’t have to deal with more mind games, so I went for Mystic Water to feign Choice sets and create mind games of my own. HP Bug can be a bit weak without a boost from Life Orb, Expert Belt or Choice Specs, but with some prior damage, it’s great for fooling Slowbro, Starmie, Celebi and Latios who think they are safe after taking a Scald/Hydro Pump.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Toxic
Scarf Excadrill is the team’s spinner and check to fast mons and Klefki. It also has cleaning potential with a super quick STAB Mold Breaker Earthquake and can also revenge kill some Pokemon like Adamant Zard X and Dragonite. While I do tend to find a lot of situations where I miss Rock Slide, Toxic is really potent for hitting Mega Sableye, Hippowdon, Lando-T, Garchomp, Quagsire and others and prevents Excadrill from being a complete sitting duck against Stall (unless Skarm is on the team...RIP Exca then).
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 236 HP / 252 SpA / 20 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hyper Voice
- Baton Pass
- Psyshock
- Hidden Power [Fire]
Sylveon is a pretty catdog fairy. Its power with Specs Pixilate Hyper Voice is unmatched by the rest of the team and allows it to break though some boosted attackers on occasion. It also OHKOs the majority of the Pokemon on offensive teams. Its coverage moves also complement some of the quirks its teammates, with HP Fire appreciating the occasional Drought for Charizard Y and with Psyshock benefitting from Alakazam’s Knock Off, 2HKOing Evolite-less Chansey. While I passed on taking Specs Keldeo, Sylveon’s access to Baton Pass + the sheer power of Specs Hyper Voice make being Choice-locked worth it.
Threats
Latios and Latias can give this team some issues, but Excadrill, Sylveon and Alakazam can work together to defeat it, as can Aurorus if it is healthy. Keldeo is always annoying, but Alakazam, Sylveon and Megazard Y to an extent can deal with it. The team’s answers to Azumarill are pretty poor, especially with Assault Vest Azu.
Conclusion
I’m happy with the way that this team came out and I didn’t expect it to do this well. I love to build with underused and unconventional Pokemon and sets and I think that this team captures a lot of that while performing well. I hope that you guys enjoyed this and thanking you for taking a look.
Replays
http://replay.pokemonshowdown.com/ou-331565416
http://replay.pokemonshowdown.com/ou-331561648
http://replay.pokemonshowdown.com/ou-331560256
http://replay.pokemonshowdown.com/ou-331558315
http://replay.pokemonshowdown.com/ou-331143234
http://replay.pokemonshowdown.com/ou-331132391
http://replay.pokemonshowdown.com/ou-331130209
http://replay.pokemonshowdown.com/ou-331129069
http://replay.pokemonshowdown.com/ou-331126519
http://replay.pokemonshowdown.com/ou-328477338
http://replay.pokemonshowdown.com/ou-328474350
http://replay.pokemonshowdown.com/ou-328473173
http://replay.pokemonshowdown.com/ou-328472105
Aurorus @ Life Orb
Ability: Snow Warning
EVs: 88 HP / 20 Def / 196 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Freeze-Dry
- Earth Power
Alakazam @ Life Orb
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Knock Off
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Roost
- Solar Beam
- Focus Blast
Keldeo @ Mystic Water
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Bug]
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Toxic
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 236 HP / 252 SpA / 20 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hyper Voice
- Baton Pass
- Psyshock
- Hidden Power [Fire]
Ability: Snow Warning
EVs: 88 HP / 20 Def / 196 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Freeze-Dry
- Earth Power
Alakazam @ Life Orb
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Knock Off
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Roost
- Solar Beam
- Focus Blast
Keldeo @ Mystic Water
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Bug]
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Toxic
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 236 HP / 252 SpA / 20 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hyper Voice
- Baton Pass
- Psyshock
- Hidden Power [Fire]