^I was just about to mention the fact Holy Sword ignores your opponent's stat changes, and it has a reliable BP. Certainly no CC but it's darn good for a signature move.
The thing is, Terakion doesn't really need a Swords Dance boost to tear through most offensive teams, especially if Spikes are down. I am now actually running CC / Stone Edge / Rock Polish / Swords Dance with a slow Rock Polish spread; if the opposing team is defensive, it has the option of SDing and breaking down problem walls like defensive Gyarados.
I know this isn't a competitive question, but is this one of the pseudo legendary pokes?
Like are the horses the legendary birds/gophers/regis/pixies of 5th gen?
I'm thinking:
Terakion @ Life Orb
Jolly (+Spd, -SpAtk)
128 HP / 252 Atk / 128 Sp
- Rock Polish
- Sacred Sword
- Stone Edge
- Taunt
Speed nature with max investment in Attack, with split HP / Speed. I don't like Combat, because I want Terakion to keep its bulk and be able to take hits from Mach or Jet. Taunt prevents phazing, healing, twave, and will-o-wisp (although the burn chance on boiling water is extremely dangerous). All in all, this guy has great potential.
Support Options
+ Sazandora resists Water & Grass and is immune to Psych & Ground, and can dispose of Ghosts that want to switch into Tera.
+ Burunkeru can switch into Water, Fight, and Steel and can cripple the opponent with status.
+ Nattorei resists Water, Grass, Steel, & Psych, possible entry hazard, leech set-up
+ Urgamoth can switch into Grass, Fighting, & Steel, and can absorb Wisp
Ah yeah, that makes sense. I suppose a Double Dance would be the way to go on this one. I was casually thinking X Scissor as an option to cover Grass/Psychic switch ins, but SD Edge & Sword would be able to take them out anyways.
Would it be such a horrible idea to run both Swords Dance and Rock Polish.