: Encore allows Cinccino to not be boosted alongside without punishment, and it helps take advantage of Stealth Rock setters looking to capitalize on a switch. As the last move, I chose Dig with Power Herb to snipe and do huge damage to Steel-types for Cresselia to more easily break through them later. I ran into quite a few Mismagius and Oricorio-G while laddering, so a more normal set of Knock Off + Protective Pads could be used to hit Ghost-types while still damaging Steel-types. Tera Ghost here lets Cinccino also use Fighting-types looking to revenge kill, such as Lucario, Infernape, Breloom, and Mienshao, as setup fodder.
: Everyone's favorite balanced bird is here as the star of the show to clean up games after its teammates deal with what threatens its sweep. Kee Berry lets it gain a Defense boost, amping up its bulk, boosting Stored Power damage, and weakening Knock Off against it simultaneously. The Speed lets you outpace Adamant Incineroar, and Tera Poison blocks Toxic while not letting Fighting-types take advantage of you.
: Flygon can chip Bronzong with Fire Punch for Cinccino and Cresselia, as they'd have issues with it otherwise. Tera Fire boosts Fire Punch, lets Flygon absorb Will-O-Wisp, and gives Flygon a resistance to moves like Ice Beam and Pixilate Hyper Voice.
: Lycanroc-D is great at breaking through walls with Tough Claws, Swords Dance, and Life Orb. I chose dual priority here to not have to be limited when revenge killing threata, as it can then hit Flygon neutrally with Sucker Punch. Tera Dark + Crunch is chosen to better handle the fat Psychic-types like Deoxys-D, Galarian Slowbro, Bronzong, and Cresselia.
: As Flygon, Cinccino, and Lycanroc-D can have trouble with breaking through bulky Water-types, I enlisted Toxicroak to help versus them. It also chips away at Poison-types for Lycanroc-D, can switch in to Close Combat when Cresselia isn't ready for a sweep yet, takes advantage of Grass-types, which Flygon and Lycanroc-D can struggle with, and it can revenge kill with Sucker Punch. The Speed investment outpaces Jolly Breloom and Cloyster. Tera Dark allows it to boost Sucker Punch while letting it absorb any Psychic-type attack.
: This is our lead for this hyper offense, as it can keep off entry hazards, set up Spikes, and chip Incineroar with Poltergeist and Curse for a Cresselia sweep later. Tera Fairy is used to take a random Dark-type hit if needed as to throw off another Curse. This should be used sparingly if at all, however.