Sword & Shield **Official news only** DLC Crown Tundra 22nd October

I’ve been thinking, assuming that Legendary Pokémon will be catchable, that means that Birds, Beasts, Tower Duo, Creation Trio, Genies, and Island Guardians will have their HA avalible for use in Cartridge Formats in years, with notably the Genies and Island Guardians not being avalible since Dream Radar as well as being the first time Telephaty is avalible on the Island Guardians.
 
I’ve been thinking, assuming that Legendary Pokémon will be catchable, that means that Birds, Beasts, Tower Duo, Creation Trio, Genies, and Island Guardians will have their HA avalible for use in Cartridge Formats in years, with notably the Genies and Island Guardians not being avalible since Dream Radar as well as being the first time Telephaty is avalible on the Island Guardians.
I was thinking similarly but there's no guarantee that these raids can spawn HA versions of the legends (even if they totally should, it's been years since some of these HAs were released...). Since they seem to be the "boss" of the dens I suspect it'd be relatively easy to make a special exception for the abilities they can draw on.
 
By the way, I'd like to appreciate Galarian Slowbro's artwork:

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Slowbro is staring at its arm as if it were thinking "How did I end up this way?"
 
I was thinking similarly but there's no guarantee that these raids can spawn HA versions of the legends (even if they totally should, it's been years since some of these HAs were released...). Since they seem to be the "boss" of the dens I suspect it'd be relatively easy to make a special exception for the abilities they can draw on.
Through that logic, the Legendary Pokémon should not be caught at all. Anyway, I’m wondering how difficult the Legendary Raids will be. I’m hoping they are not Mewtwo tier difficulty, while that’s fun for the challenge,it would be a pain for us Competitive players who want to catch multiple copies for the competition.
 
Through that logic, the Legendary Pokémon should not be caught at all. Anyway, I’m wondering how difficult the Legendary Raids will be. I’m hoping they are not Mewtwo tier difficulty, while that’s fun for the challenge,it would be a pain for us Competitive players who want to catch multiple copies for the competition.
Well Mewtwo raids were meant as a event challenge and not catchable so defeating them was for the sake of challenge.

Personally I'm not expecting anything *special*, comparable difficulty to the 5 star raids except it's pokemon with actually high BST, so you might need to actually use type advantages rather than go in with whatever.

I do hope that HAs will be available though.
 
Through that logic, the Legendary Pokémon should not be caught at all. Anyway, I’m wondering how difficult the Legendary Raids will be. I’m hoping they are not Mewtwo tier difficulty, while that’s fun for the challenge,it would be a pain for us Competitive players who want to catch multiple copies for the competition.
Mewtwo prrrrobably won't be the standard for these. Mewtwo was designed as a boss you couldn't even catch it. THese are designed to catch.

Ideally these raids are easier? From the little bits we see of exploration this sounds like a really extended affair just to reach them. Seems like you'll have to go through at least one, likely multiple, raid battles first. Having to go through X of those with a group of people just to get to the (no-doubt randomly selected) legend at the end and then deal with a super hard challenge just sounds exhausting even with Nintendo's online and raid battles themselves weren't already to begin with...
 
Ideally these raids are easier? From the little bits we see of exploration this sounds like a really extended affair just to reach them. Seems like you'll have to go through at least one, likely multiple, raid battles first. Having to go through X of those with a group of people just to get to the (no-doubt randomly selected) legend at the end and then deal with a super hard challenge just sounds exhausting even with Nintendo's online and raid battles themselves weren't already to begin with...
I'm not sure if I agree with this feeling. From both this and the original trailer, it just feels that rather than in the wild area, the "legendary" dens are in a cave where you just walk normally and then fight as usual.
They do speak of new co-op feature but never exactly iterated on what...

Unless, of course, we should take this as a sign that Mega Evolutions are never coming back.
Did we really need another one? :P
 
The HA Galar starters are only available on the mobile version of HOME, right?
Did there really need to be more exclusive presents that those of us without smartphones can't get??
 
I just realized that Rillaboom gets automatic priority the moment he hits the field with Grassy Surge and Grassy Glide. Looks like he can be a decent physical attacker in the higher tiers
Grassy Slide is Special Though.
pssst, it already was before and already is right now.
It's basically poor man's Tapu Bulu
Rillaboom is faster though, and it has a Higher HP. I could see it having a niche as a Choice Scarf user, though lack of a Secondary STAB hurts an offensive Grass type.
 
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Now that I realize this, if Game Freak ever wants to bring back Mega Evolutions, they'll have a conflict to solve with Galarian Slowbro.

Unless, of course, we should take this as a sign that Mega Evolutions are never coming back.
Nah seems pretty easy to resolve. Regular Slowbro can mega evolve. Galarian Slowbro cannot. Done deal.

See also: Farfetch'd G gets to use Eviolite bonuses, regular Farfetch'd does not.

I'm not sure if I agree with this feeling. From both this and the original trailer, it just feels that rather than in the wild area, the "legendary" dens are in a cave where you just walk normally and then fight as usual.
They do speak of new co-op feature but never exactly iterated on what...


Did we really need another one? :P
The co-op feature has always been the Den stuff. From the website in January
New co-op play feature
In The Crown Tundra, you and your friends will be able to enter and explore Pokémon Dens found on The Crown Tundra in a new gameplay feature! Deep inside these dens, you’ll have a chance to encounter Legendary Pokémon from previous Pokémon series games, so work together with other Trainers to get as far as you can!
And the trailer calls it the co-op mode as well


Anyway, meanwhile.
Team up with three other Trainers to go on a Dynamax Adventure! You’ll be able to venture into Pokémon Dens and maybe even run into Dynamax Pokémon! If you do encounter a Dynamax Pokémon during your exploration, you’ll need to work together with your teammates in a Max Raid Battle!
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This, to me, looks like you go on different paths but have little control otherwise. Some of them dont seem to have dynamax (good) but you definitely will likely have to deal with them eventually and I bet Legendary pokemon are only "deep" within them. So you'll likely be in here a long time regardless of if they're at the end or if there's no end at all.
 
Rillaboom is faster though, and it has a Higher HP. I could see it having a niche as a Choice Scarf user, though lack of a Secondary STAB hurts an offensive Grass type.
As far as what i'm reading in the OU forums, they're actually talking of Band (same as Bulu, band + stab + terrain on 120 BP moves rends to hurt things, even resists) or utility (since it has solid bulk and passable typing with good support moveset).

Also, from what I heard from VGC players, Rillaboom should have a solid use in VGC since it doesnt result in you playing 3v4 just to have a terrain up.
Cinderace and Intelleon, sadly....
 
This, to me, looks like you go on different paths but have little control otherwise. Some of them dont seem to have dynamax (good) but you definitely will likely have to deal with them eventually and I bet Legendary pokemon are only "deep" within them. So you'll likely be in here a long time regardless of if they're at the end or if there's no end at all.
That's... interesting I guess? I do expect them to also be playable with AI though... but difficult to know until Tundra actually comes out and we get more details :\
 
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Now that I realize this, if Game Freak ever wants to bring back Mega Evolutions, they'll have a conflict to solve with Galarian Slowbro.

Unless, of course, we should take this as a sign that Mega Evolutions are never coming back.
The obvious solution would be that the mega would be locked to regular slowbro, under the same logic of regional evolutions. But, interestingly enough, you could make an argument that Mega G-slowbro would just be regular Mega Slowbro. Sure, the shellder starts in a different place, but since it's going to consume the entirety of the slowpoke anyway, that doesn't need to matter. Both slowpokes share statlines, so it's not unrealistic to expect the same HP and BST between the Slowbro forms. Shell armour is acquired in both, so that just leaves the typing. If we assume that G-slowpoke doesn't naturally lean towards poison, then it's reasonable to say the secondary type of Mega G-slowbro would just be Shellder's primary type i.e. Water.
 
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