Is there a way to include booster speed roaring moon at +1 somewhere? It reaches a speed stat of 832 or 833.
Calcs: 370 x 1.5 = 555 from booster. Then +1 from dd is 555 x 1.5 = 832.5.
Just thought it could potentially be included because I have used it quite often to outspeed barra in rain, though I do acknowledge if it isn't common enough to include.
Piggybacking off of this, this is a shortcoming of the current display, since it ignores pokemon that often both use Booster Energy to boost Speed as well as use methods of speed boosting. This creates what is essentially a 2.25x boost to speed instead of 2x speed. I'm not quite sure how we would display this, but maybe something along the lines of under the Boosts column: " 1 + "
I'd say these are the only ones that really deserve to be included though:
Positive Nature 252 EV's at +1: 832 speed
Positive Nature 252 EV's at +1: 769 speed
Positive Nature 252 EV's at +1: 694 speed
Positive Nature 252 EV's at +1: 675 speed
Could even potentially include them at +2? I'd say it's more common for Gouging Fire and Great Tusk thanks to their bulk though:
Positive Nature 252 EV's at +2: 927 speed
Positive Nature 252 EV's at +2: 900 speed
I would say keep Floatzel (still a swift swimmer that sometimes is used over Barra), Cetitan (Is seen a decent amount on snow teams) and Overqwil (Check the Viability rankings on reasoning, but tldr is now more viable after arch ban). Despite them being unranked, they do have genuine niches in the tier.Sneasler and Archaludon are in the post despite being banned.
Polteageist is missing +4 but has +3, when Shell Smash and Weak Armor both give +2
Unviable Mons:
Floatzel, Golduck, Cloyster, Torterra, Revavroom, Blastoise, Feraligatr, Armarouge, Cetitan, Munkidori, Pawmot, GZap, Shaymin, Hydreigon, Magnezone, Fezandipiti, Lokix, Flamigo, Kleavor, Overqwil, Regidrago, Morpeko , Hoopa Confined, Sylveon, Metagross, Tauros forms, Crawduant, Galvantula, Vikavolt, Brute Bonnet, Breloom, Glastrier, Swampert, Abomasnow, Araquanid, Alolan Golem, Conkelldur and Ditto are all UR and should be removed imo.
I think Floatzel, Gapdos, Crawdaunt, and Araquanid all have enough niche to stay. Floatzel is an alternative swift swimmer, Zapdos-G is actually an underrated threat rn with excellent offensive typing that conveniently makes it take minimum hazard damage, Crawdaunt is still a terrifying stallbreaker, and Araquanid is a solid webs setter, being bulky enough to run Mental Herb over Sash so it isn't trolled by deo-s leads.Unviable Mons:
Floatzel, Golduck, Cloyster, Torterra, Revavroom, Blastoise, Feraligatr, Armarouge, Cetitan, Munkidori, Pawmot, GZap, Shaymin, Hydreigon, Magnezone, Fezandipiti, Lokix, Flamigo, Kleavor, Overqwil, Regidrago, Morpeko , Hoopa Confined, Sylveon, Metagross, Tauros forms, Crawduant, Galvantula, Vikavolt, Brute Bonnet, Breloom, Glastrier, Swampert, Abomasnow, Araquanid, Alolan Golem, Conkelldur and Ditto are all UR and should be removed imo.
Added; you can use ctrl+f (or Find function from mobile) to find mons efficientlyUh, so I searched for it and primarina is nowhere on the tables. Idk if this was a mistake or I just missed it, but it isn't there when I looked.
Boosts in the table don't indicate the number of boosts, but rather the speed multiplier. 3 would indicate 4 individual speed boosts, or in this case a Shell Smash + Weak Armor boost.wait how does polt get to +3?
shell smash gives +2, weak armor gives +2
unless we're considering sticky web + shell smash + weak armor, but is that rly relevant in ou?
It's at +4, which is in the table, that gives a speed stat of 696. This is because it is a multiplier of 3 to the normal speed, which is 232Boosts in the table don't indicate the number of boosts, but rather the speed multiplier. 3 would indicate 4 individual speed boosts, or in this case a Shell Smash + Weak Armor boost.
On that note, I believe the speed tier given for torterra is incorrect. 4 Boosts would indicate a 6x multiplier, putting it at 928 speed if its a positive nature, and not 696 as given in the table.
The discrepancy I was highlighting is as follows -It's at +4, which is in the table, that gives a speed stat of 696. This is because it is a multiplier of 3 to the normal speed, which is 232
232x3 = 696.
If its at +6, then it has a speed stat of 928. The game does 1.5x, 2.0x, 2.5x, 3.0x, 3.5x and 4.0x.
Well, then that's the issue with polteageist. It should say 4 boosts, since at +4 it reaches a speed stat of 786, at +3 it reaches 655 speed. The issue with is with polteageist, not with torterra.The discrepancy I was highlighting is as follows -
View attachment 621849
Polteageist at 252+ is at 262 speed unboosted. Above indicates it reaches 786 at 3 boosts, implying a 3x multiplier mathematically.
View attachment 621850
Torterra at 252+ is at 232 speed unboosted. Above indicates it reaches 696 at 4 boosts, but the multiplier is 3x mathematically here too.
Piggybacking off of this, this is a shortcoming of the current display, since it ignores pokemon that often both use Booster Energy to boost Speed as well as use methods of speed boosting. This creates what is essentially a 2.25x boost to speed instead of 2x speed. I'm not quite sure how we would display this, but maybe something along the lines of under the Boosts column: " 1 + "
I'd say these are the only ones that really deserve to be included though:
Positive Nature 252 EV's at +1: 832 speed
Positive Nature 252 EV's at +1: 769 speed
Positive Nature 252 EV's at +1: 694 speed
Positive Nature 252 EV's at +1: 675 speed
Could even potentially include them at +2? I'd say it's more common for Gouging Fire and Great Tusk thanks to their bulk though:
Positive Nature 252 EV's at +2: 927 speed
Positive Nature 252 EV's at +2: 900 speed