that tooHere I thought it was YouTube's fault
that tooHere I thought it was YouTube's fault
Since the moves tend to have negative priority, speed wouldn't really factor in. The major thing you see them on are defensive Pokemon that can handle Boosted opponents and have good longevity, since Phazing's (as the moves are nicknamed) most common usage is to force an opponent to switch out and disrupt set-up strategies such as SD or NP boosting stats to sweep teams.I have a question, if anyone could help me: moves that force switches (roar, whirlwind, dragon tail, etc) are generally preferrable on faster or slower pokemon?
no.Lowkey could Solgaleo be balanced?
okay what about lugia ?no.
fantastic bst and decent distribution
good enough coverage to cook half of the top mons
great access to setup with calm mind, agility, cosmic power, idef
reliable healing in morning sun
probably best used as a bulky support set with knock, sunsteel, morning sun, and teleport
137 base attack is not a joke
its still a good tera user too, with options like tera fight/tera ground/tera fire to eliminate gambit
also a cool set you can use by taking inspiration from uubers is a trick room teleport setter to safely get in monsters like gambit and ursa
okay what about lugia ?
mb for askingView attachment 639596
View attachment 639597
252 SpA Darkrai Dark Pulse vs. 252 HP / 252+ SpD Multiscale Lugia: 72-85 (17.3 - 20.4%) -- possible 5HKO
(with scale active)
252 SpA Darkrai Dark Pulse vs. 252 HP / 252+ SpD Lugia: 144-170 (34.6 - 40.8%) -- guaranteed 3HKO
(no scale)
0 SpA Lugia Aeroblast vs. 0 HP / 4 SpD Darkrai: 108-127 (38.4 - 45.1%) -- guaranteed 3HKO
lmao bro this this is even more dumb than i thought
Some top guys have been using a Tera ghost + fire spin + taunt set to lure in walls like Blissey and remove them. I don’t remember the specifics though.What Volcanion sets could be good in OU?
the stall breaker set is basically an instant 6-0 smash against stall, but boots 4a sets and specs could be an interesting choice for a breakerWhat Volcanion sets could be good in OU?
I already know the basics of team building and roles and stuff. Any team recomendations for a team made to specifically counter the top teams/tactics right now? Is it really just as simple as looking up the most used Pokemon and strategies and picking their respective counters and checks and throwing it at them because that seems too simplistic to me; I feel like I'm missing something here.
I’d say it’s best off on bulky-offense or offense outright. It compresses hazard stifling (aside from Samu-H) with checking of Zamazenta and one-time checking of special attackers like Kyurem. This type of role compression is great if there’s a shorter game where something is only called upon once or twice over, but in the long haul it’ll end up worn out even with Draining Kiss.How does AV Hatterene perform in this meta on a balance oriented team?
Badged users automatically qualify. If you still wish to have access, either fill out the form in the pinned thread and then we can assess it on a case-by-case basis or PM me (I’ll direct you to the form anyway, but can help guide the process easily enough). You should have access through your badge.One other comment I'd like to ask in advance: does having a badge alone allow posting participation in the Policy Review, or is it a prerequisite to ask for/apply for posting permission? When viewing non-locked threads I notice posting is available, but I want to confirm if that means I'm allowed or if it's just the Forum UI default even if I'm not cleared to yet.
Tera Preview died out because the more people played, the more they realized it doesn’t really fix the issues they may have or those issues aren’t issues for them anymore.Does anyone know why support for restricting Tera seems to have decreased recently, according to the tiering surveys? In the last suspect, there was strong support for revealing all Tera types at team preview, and several current Uber Pokemon would be less broken if Tera types were revealed at team preview.
not this gen where it can change its type lmao. Like in another gen where its locked into its type maybe thoughView attachment 639596
View attachment 639597
252 SpA Darkrai Dark Pulse vs. 252 HP / 252+ SpD Multiscale Lugia: 72-85 (17.3 - 20.4%) -- possible 5HKO
(with scale active)
252 SpA Darkrai Dark Pulse vs. 252 HP / 252+ SpD Lugia: 144-170 (34.6 - 40.8%) -- guaranteed 3HKO
(no scale)
0 SpA Lugia Aeroblast vs. 0 HP / 4 SpD Darkrai: 108-127 (38.4 - 45.1%) -- guaranteed 3HKO
lmao bro this this is even more dumb than i thought
Like the only way to fix the issues with tera is to ban it all together (Which won't happen unless a scorched earth approach to tiering is needed if things are still bad after enough bans which would cause chaos and would essentially be a reset.) or leave it be.Tera Preview died out because the more people played, the more they realized it doesn’t really fix the issues they may have or those issues aren’t issues for them anymore.
People get to know what possible types are likely just by playing more, but being able to play around the sequences is what’s most crucial, which is a constant regardless of preview or not. Tera Preview also leads to awkward interactions galore.