It's not legal for ou since flutter mane and urshifu-r are banned from ou. Fix the team for ou or if it's meant to be an ubers team post it in the ubers section of the forums.would this be an ok team for online
would this be an ok team for online
It's not legal for ou since flutter mane and urshifu-r are banned from ou. Fix the team for ou or if it's meant to be an ubers team post it in the ubers section of the forums.
What's on the radar in terms of banworthy stuff in OU right now? What happened to previous stuff on the radar (Kingambit, Gholdengo, Roaring Moon, etc. but I'm mostly curious about Gholdengo)?
What are the requirements for being able to vote on suspect tests?
Here is the thread that shows the logic behind GXEHow is the GXE calculated?
Maybe a bulky Kingambit set could be good as a wincon on grass as it doesn't need to fear earthquake as much in grassy terrain.I asked this on Discord, imma post here too:
Is there an example of a grassy terrain team out now? I'm trying toake one, but I'm having trouble preparing for this meta's current threats.
Alsoa bit lost on the overall direction. I wanna do Balance (or bulky offense), tried things like spikes,but had no clear wincon
What are the requirements for being able to vote on suspect tests? How is the GXE calculated?
I asked this on Discord, imma post here too:
Is there an example of a grassy terrain team out now? I'm trying toake one, but I'm having trouble preparing for this meta's current threats.
Alsoa bit lost on the overall direction. I wanna do Balance (or bulky offense), tried things like spikes,but had no clear wincon
I'm considering getting back into gen 9ou,
And I am wondering if there is some general resource to get catched up on the current state of the meta
Or at the very least, something similar in nature.
It does. From Bulbapedia: "Mighty Cleave inflicts damage. It bypasses the effects of Protect, Detect, Spiky Shield, King's Shield, Baneful Bunker, Silk Trap, and Burning Bulwark, but does not lift the effects of these moves. If used by a Pokémon with Sharpness, its power is increased by 50%."does sharpness affect "mighty cleave"?
bulbapedia does not mention anything but it would be weird if it didn't affect it.
Yes it does. On the bulbapedia page for the move mighty cleave, it actually says, on only one line, that "if the move mighty cleave is used by a apokemon with sharpness, its power is increased by 50%".does sharpness affect "mighty cleave"?
bulbapedia does not mention anything but it would be weird if it didn't affect it.
In every other gen starting from gen 3 at least, the scenario of Breloom going against a slower Pokémon has always been there.
"Which Pokemon should I let take the Spore" has always been a thing
Be it Breloom Amoongus or something else
It's part of the game's decision-making
Sleep Clause Mod is no longer in effect, so the disparity with cart is no longer a thing -- meaning, with a high level of luck, you could sleep an entire opposing team with Effect Spore/Dire Claw/Relic Song. These moves/abilities are allowed because that is the status quo with the existing Sleep Move Clause used by several other metas (most notably Gen5 OU), making it the simplest path forward from a policy perspective. Moreover, the likelihood of them becoming problematic is exceptionally low as you can't build a viable strategy around them.In my eyes, those two are major culprits in distorting cart purity. On cart Dire Claw can comatose as many mons as it selects. On Showdown, it'll outright refuse to select it, citing sleep clause. Sleep Clause was so powerful it altered the game itself!
Again,I'm perfectly fine with grandfather clausing them in (they've been here a while, don't bother with it is what I mean by that), but that's been bugging me.
Oh boy, I just woke up, I didn't mean to type it like that, I meant "refuses to select sleep as a status option in that scenario". What I had wrote read nothing like that at all! From how we used to have it, Dire Claw should have been treated as a Sleep move (un-selectable after the sleep proc) and Effect Spore banned.Sleep Clause Mod is no longer in effect, so the disparity with cart is no longer a thing -- meaning, with a high level of luck, you could sleep an entire opposing team with Effect Spore/Dire Claw/Relic Song. These moves/abilities are allowed because that is the status quo with the existing Sleep Move Clause used by several other metas (most notably Gen5 OU), making it the simplest path forward from a policy perspective. Moreover, the likelihood of them becoming problematic is exceptionally low as you can't build a viable strategy around them.
Also, I would double check with the whole "Showdown won't let you click Dire Claw" thing. You could always *select* multiple Sleep Moves in a row, Sleep Clause Mod would just prevent the sleep effect.