Zamazenta @ Choice Band
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 8 HP / 236 Atk / 32 SpD / 232 Spe
Jolly Nature
- Heavy Slam
- Close Combat
- Psychic Fangs
- Crunch
Zamazenta is an extremely fast and strong hitter, especially with a choice band. 8 HP and 32 SpD Evs, allows it to survive a Moonblast from Scarf Flutter Mane and Revenge Kill it with Heavy Slam. 232 Spe outspeeds Regular Fluttermane or even Chien Pao. The Rest is put into Atk to maximize Damage.
Heavy Slam hits most Fairys very hard, OHKOing Flutter Mane, Iron Valiant and Ninetales-Alolan before it can setup screens.
Close Combat for the strong stab
Psychic Fangs, hits Poison types Very hard and gets rid of annoying screens especially vs. Fairy
Crunch hits Ghost types like Spectrier or Gholdengo who would otherwise wall Zamazenta
Sneasler @ Choice Scarf
Ability: Poison Touch
Tera Type: Fighting
EVs: 8 HP / 252 Atk / 248 Spe
Jolly Nature
- Dire Claw
- Close Combat
- U-turn
- Switcheroo
Scarf Sneasler gives great speed control for the team and is great for absorbing Toxic Spikes too. 248 Spe outspeeds scarf Roaring Moon, while being slower than opposing Scarf Sneasler and getting of a slow Uturn, preserving some momentum
Dire Claw is great vs most fairys, while also spreading Status across the opposing Team in combination with Poison Touch as ability
Close Combat, hits steel types, that try to switch into Dire claw
U-turn helps you to keep momentum, and hits psychic types for some good chip damage
The Last moveslot has a few options, i prefer Switcheroo to Cripple a defensive Wall Like toxapex, which this Team really Struggles with, especially in the Poison Matchup, But Fire punch is also a great option hitting, Scizor or Gholdengo, or throat chop, for Dragapult and again Gholdengo
Urshifu-Rapid-Strike @ Punching Glove
Ability: Unseen Fist
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Surging Strikes
- Close Combat
- Aqua Jet
Urshifu-Rapid-Strike is a great Wallbreaker, especially with Surging Strikes, which ignores Iron defense from Skarm or Corviknight, hits multiple Times, which is great against, Sub Gliscor.
Punching Glove is kind of an Awkward Item on Urshifu, but i think it is necessary.
It only works on Surging Strikes, boosting its damage slightly and avoids a ton of damage from Rocky Helmet/Rough Skin + Status from Flame Body/Static
But it also nullifys its ability, which can be annoying vs. Protect Gliscor or Baneful Bunker Toxapex
Close Combat, is the other Strong Stab move and Aqua Jet provides some Priority, Revenge killing Volcarona and Chipping faster Pokemon
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Ground
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- Rapid Spin
- Close Combat
- Headlong Rush
- Ice Spinner
Great Tusk is a great Spinner for the Team, providing Good Defensive Support, while additionally putting a lot of offensive Pressure on the opponnent. Close Combat and Headlong Rush are very strong 120 BP Stab moves, especially Headlong Rush is great vs Poison Types like Toxapex.
In Combination with Rapid Spin it can even become a real threat
Ice Spinner is especially useful against Gliscor and Dragon Types like Latias/Latios and Dragonite
240 Spe still outspeeds Base 85 Pokemon, and gives it a bit more Bulk with 16 Evs in HP. Leftovers provides a bit of useful recovery.
You can also run a more defensive spread and run Stealth Rocks on it since the Team doesnt run Hazards, but most of the Team you dont even need them.
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Moonblast
- Thunderbolt
- Psyshock
- Shadow Ball
Iron Valiant, is the only Special Attacker on the Team providing necessary Power vs Physically Defensive Pokemon.
Moonblast is great vs Dragon, especially if they dont run Goodra-H, 2Hkoing Archaludon and Gouging Fire.
Thunderbolt hits Bulky Water Types and Flying Types, while Psyshock (or Psychic) hit Poison Types
Shadowball hits most Ghost Types and can even threaten Hatterne.
Iron Hands @ Assault Vest
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Drain Punch
- Thunder Punch
- Heavy Slam
- Ice Punch
Iron Hands is an insanely underrated Pokemon, it has great Stats and a decent typing, allowing it to take on Flying Types, while also serving as a special wall with Assault Vest.
It can tank most Special Attacks and hit back even harder. It can tank 2 Extra Sensorys from Specs Greninja, and 2 Luster Purges from Scarf Latios.
252 HP And 252 SpD Maximize the Bulk, while 4 Spe helps to speed creep stuff like, Chansey and Alolan Muk.
Drain Punch gives you a bit of Recovery, Thunderpunch hits flying and water types, Heavy Slam hits Fairys and Ice punch is very useful vs Ground And Dragon Types, but Vswitch can aslo be an option with less speed for some Slow Vswitching