Pet Mod Super Smash Stereotypes - It's Joever

We wanted Tera in Gen 9 SSS. But super Shedinja is the Bug/Ghost slot. What should we do?

  • Implement Terastilization, but redo Bug/Ghost.

    Votes: 5 26.3%
  • Keep Bug/Ghost, do not implement Terastilization.

    Votes: 14 73.7%

  • Total voters
    19
  • Poll closed .

1666643504618.png

Pokémon: Megalo
Mod of Origin: Roulettemons: The Solomod
Stats: 64/90/68/101/178/117 (BST: 600)
Type:
Rock.png
Ghost.png

Abilities: Wimp Out / Unburden
Movepool: Zen Headbutt, Pursuit, Earthquake, Crunch, Stone Edge, Dragon Darts, Spirit Shackle, Accelerock, Rock Blast, Shadow Bone, Clear Smog, Hydro Pump, Freeze-Dry, Steel Beam, Judgement, Light of Ruin, Power Gem, Shadow Ball, Stealth Rock, Slack Off, Yawn, Nasty Plot, Trick, Force Palm, Jump Kick, Feint Attack, Bide, Fury Attack, Comet Punch, Slam, Thunder Shock, Venoshock, Future Sight, Sparkling Aria, Blast Burn, Fairy Wind, String Shot, Magnetic Flux, Trick-or-Treat, Guard Split
Description: (I'm really sorry for doing this. I really am.) megalo, being the lazybones he is, is ready to give you a bad time. he sets up pointy rocks (stealth rocks) on the field and can be a nasty (NP) little fella. he can also dish out his own attacks pretty well, and has plenty of different attacks (coverage moves.) being a lazy bro, he is able to slack off and recover his own HP and give intruders a taste of his own laziness (yawn.) he's even able to use the items he holds to his advantage and can be very fast with unburden. sans megalo has a bunch of tools on his belt, and you'll have to play the guessing game on whether he will set up rocks or be a special attacker. SANS!!! YOU CAN'T JUST PLAY ON YOUR COMPUTER AND USE A DIGITAL VERSION OF YOURSELF TO FIGHT MONSTERS!!!
 
0.png

Pokémon: Shogoose
Mod of Origin: Regional Evolutions
Stats: 93 / 130 / 104 / 60 / 90 / 60 | 537
Type:
Steel.png
Ground.png

Abilities: Justified / Tough Claws
Movepool: Zangoose's movepool - Flamethrower, Fire Blast, Incinerate, Fire Punch, Solar Beam, Giga Drain, + Steel Roller, Iron Head, Flash Cannon, Metal Sound, Autotomize, Steel Beam, Smart Strike, Iron Defense, Metal Burst, Sacred Sword, Earthquake, Stomping Tantrum, High Horsepower, Stealth Rock, Bulldoze, Earth Power, Mud Slap, Sand Attack
Relevant Moves:
Physical.png
High Horsepower, Iron Head, Close Combat, Knock Off
Status.png
Stealth Rock, Swords Dance
Overview: slow big wallbreaker.

0.png

Pokémon: Dragulonimbus
Mod of Origin: Pupumons
Stats: 80 / 115 / 72 / 96 / 72 / 115 | 550
Type:
Dragon.png
Electric.png

Abilities: Justified / Tough Claws
Movepool: see dh ig
Relevant Moves:
Physical.png
Prehistoric Frenzy, Dragon Claw, Scale Shot, Wild Charge, Thunder Punch, Ice Punch
Special.png
Draco Meteor, Thunderbolt, Ice Beam, Flamethrower, Scald
Status.png
Dragon Dance, Swords Dance, Roost, Taunt, Will-o-Wisp
Prehistoric Frenzy |
Dragon | Physical | 70 BP | 100% Acc | 20 PP | Super effective on Fairy.
Overview: fast physical or special wallbreaker.

0.png

Pokémon: rockghost
Mod of Origin: i forgor
Stats: 75 / 85 / 85 / 95 / 95 / 105 | 540
Type:
Rock.png
Ghost.png

Abilities: Keen Eye / Prankster / Sand Stream
Rock Throw,Rock Slide,Stone Edge,Head Smash,Power Gem,Meteor Beam,Sandstorm,Astonish,Shadow Sneak,Shadow Claw,Poltergeist,Ominous Wind,Hex,Shadow Ball,Will-o-Wisp,Psychic Fangs,Psychic,Calm Mind,Magnitude,Bulldoze,Dig,Earthquake,Mud-Slap,Mud Shot,Earth Power,Recover,Knock Off,Throat Chop,Darkest Lariat,Dark Pulse,Taunt,Torment,Encore,Attract,Bide,Captivate,Confide,Curse,Double Team,Double-Edge,Endure,Facade,Frustration,Hidden Power,Mimic,Natural Gift,Protect,Rage,Rest,Return,Round,Secret Power,Sleep Talk,Snore,Substitute,Swagger,Take Down,Toxic,Giga Impact,Hyper Beam,Body Slam,Brick Break,Dazzling Gleam,Detect,Disable,Drain Punch,Fake Out,Fire Punch,Focus Punch,Foul Play,Gyro Ball,Hone Claws,Ice Punch,Lash Out,Low Kick,Magic Coat,Moonlight,Nasty Plot,Night Shade,Pain Split,Poison Jab,Power-up Punch,Seismic Toss,Signal Beam,Sucker Punch,Thunder Punch,Trick,Aerial Ace,Ally Switch,Confuse Ray,Counter,Cut,Dream Eater,Dynamic Punch,Embargo,Feint,Feint Attack,Flash,Flatter,Fling,Foresight,Fury Cutter,Fury Swipes,Gravity,Headbutt,Helping Hand,Icy Wind,Imprison,Incinerate,Leer,Low Sweep,Mean Look,Mega Kick,Mega Punch,Metal Burst,Metronome,Nightmare,Octazooka,Payback,Psych Up,Punishment,Quash,Rain Dance,Retaliate,Rock Smash,Rock Tomb,Role Play,Scratch,Shock Wave,Snarl,Snatch,Spite,Sunny Day,Telekinesis,Thief,Tickle,Water Pulse,Wonder Room, Explosion,Weather Ball
Relevant Moves:
Physical.png
Knock Off
Special.png
Meteor Beam, Power Gem, Shadow Ball, Hex, Earth Power
Status.png
Recover, Nasty Plot, Calm Mind, Will-o-Wisp, Encore, Taunt
Power Gem | Rock | Special | 95 BP | 100% Acc | 20 PP
Ominous Wind | Ghost | Special | 60 BP | 100% Acc | 10 PP | -6 Priority | Forces the target to switch to a random ally.
Octazooka | Water | Special | 80 BP | 100% Acc | 10 PP | 100% chance to lower the target's Special Defense by 1.
Overview: regional sab evo probably. improved stats and most notably sand stream + serviceable bulk + wisp makes it an appealing sand setter.
 
:ss/arctozolt:
Pokemon: Arctozolt-Anti
MoO: Döppelgangers
Stats: 90/55/120/90/95/55 (BST: 505)
Typing: Ground/Steel
Abilities: Thick Fat/Aftermath (H: Clear Body)
Movepool Changes: +Earth Power, Earthquake, Flash Cannon, Iron Head, Shore Up, Steel Beam -Avalanche, Blizzard, Bolt Beak, Charge, Discharge, Electro Ball, Freeze-Dry, Hail, Ice Fang, Icicle Crash, Icicle Spear, Icy Wind, Powder Snow, Rising Voltage, Thunder, Thunder Fang, Thunder Punch, Thunder Shock, Thunder Wave, Thunderbolt, Wild Charge
Description: Defensive Thick Fat Steel/Ground with recovery.

:ss/zekrom:
Pokemon: Zekrom
MoO: Ubermons
Stats: 90/105/90/80/80/125 (BST: 570)
Typing: Dragon/Electric
Abilities: Teravolt
Movepool Changes: +Knock Off
Fusion Bolt Change - Electric / Physical / 85 bp / 100% acc / 16 PP / If a pokemon in the user's party knows the move Fusion Flare, this has 1.3x power and gains a 20% chance to burn the target.
Description: Zekrom but balanced.

Item: Emblematic Scarf
MoO: Extreme Reboot
Effect: Holder's Speed is 1.5x, but it can only select moves that match the holder's primary type (including status moves).
Description: Weird alternative to Choice Scarf for pokemon that only need moves of one type.

Item: Silk Scarf
MoO: AbNormal v3
Effect: Raises power of moves of the type of the Pokemon by 20%.
Description: Basic boosting item.
 
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:ss/arctozolt:
Pokemon: Arctozolt-Anti
MoO: Döppelgangers
Typing: Ground/Steel
Abilities: Thick Fat/Aftermath (H: Clear Body)
Stats: 90/55/120/90/95/55 (BST: 505)
Movepool Changes: +Earth Power, Earthquake, Flash Cannon, Iron Head, Shore Up, Steel Beam -Avalanche, Blizzard, Bolt Beak, Charge, Discharge, Electro Ball, Freeze-Dry, Hail, Ice Fang, Icicle Crash, Icicle Spear, Icy Wind, Powder Snow, Rising Voltage, Thunder, Thunder Fang, Thunder Punch, Thunder Shock, Thunder Wave, Thunderbolt, Wild Charge
Description: Defensive Thick Fat Steel/Ground with recovery.

:ss/zekrom:
Pokemon: Zekrom
MoO: Zekrom
Typing: Dragon/Electric
Abilities: Teravolt
Stats: 90/105/90/80/80/125 (BST: 570)
Movepool Changes: +Knock Off
Fusion Bolt Change - Electric / Physical / 85 bp / 100% acc / 16 PP / If a pokemon in the user's party knows the move Fusion Flare, this has 1.3x power and gains a 20% chance to burn the target.
Description: Zekrom but balanced.

Can the post be edited to follow the submission format in the OP? It really helps when it's closing time in case your sub wins.
 
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yacian-crowned.png

Pokémon: Yacian-Crowned
Mod of Origin: Fusion Evolution UU
Stats: 67/130/100/55/100/99 (BST: 551)
Type:
Ground.png
Steel.png

Abilities: Pillage*
Movepool: Zacian-Crowned + Yamask-Galar
Physical- Earthquake, Behemoth Blade, Poltergeist, Ice Fang
Special-
Status- Swords Dance, Toxic Spikes
Custom Elements: Pillage- on switch-in, swap abilities with the opponent.
Overview: The OG Pillager. While the ability is controversial, Yacian is a tame user of Pillage because of its offensive rather than defensive role and a lack of recovery. It functions as a setup sweeper that can nullify the opponent's ability, which is valuable in a mod with so many custom abilities.
 
Runereelix.png
Runereelix_F.png

Pokémon: Runereelix
Mod of Origin: Fusion Evolution v6
Stats: 76/100/182/62/95/40 (555 BST)
Type:
Ground.png
Steel.png

Ability: Armored Wanderer - Wandering Spirit + Sturdy
Movepool: Runerigus moves, Ferrothorn moves (notably Earthquake, Gyro Ball, Body Press, Stone Edge, Dragon Tail, Stealth Rock, Toxic Spikes, Toxic, Will-O-Wisp, Trick Room, Curse, Iron Defense, Amnesia, Roar, Rest)

Runereelix_Mega.png
runereelixite.png

Form: Runereelix-Mega
Stone: Runereelixite
Stats: 76/140/212/62/125/40 (655 BST)
Ability: Sand Force

Overview: A better Steelix in every aspect except raw Defense, therefore a rather tame OU fusion. The Runerigus side gives it not only a means to punish contact moves, but also Toxic Spikes, Will-O-Wisp, Amnesia, and most importantly Trick Room.


(I am decidedly not sorry for this anime girl.)
tia-lightning-jpg.361366

Pokémon: Tia Lightning
Mod of Origin: Crossover Chaos Expanded
Stats: 70/100/65/125/70/125 (555 BST)
Type:
Dragon.png
Electric.png

Ability: Lightning Rod
Notable Moves: Thunderbolt, Volt Switch, Draco Meteor, Dragon Pulse, Ice Beam, Fire Blast, Focus Blast, Earth Power, Flash Cannon, Sludge Wave, Hydro Pump, Leaf Storm, Hurricane, Meteor Beam, Wild Charge, Scale Shot, Icicle Spear, Earthquake, Gunk Shot, Stealth Rock, Spikes, Toxic Spikes, Defog, Thunder Wave, Will-O-Wisp, Toxic
Spark, Discharge, Dual Wingbeat, Bind, Disable, Attract, Fly, Pin Missile, Hyper Beam, Magical Leaf, Solar Beam, Solar Blade, Fire Spin, Light Screen, Reflect, Safeguard, Rest, Rock Slide, Protect, Icy Wind, Sandstorm, Rain Dance, Sunny Day, Hail, Whirlpool, Facade, Swift, Helping Hand, Weather Ball, Rock Tomb, Sand Tomb, Bullet Seed, Mud Shot, Rock Blast, Brine, Avalanche, Psycho Cut, Venoshock, Electroweb, Air Slash, Flamethrower, Surf, Blizzard, Thunder, Tri Attack, Substitute, Sludge Bomb, Endure, Sleep Talk, Shadow Ball, Heat Wave, Muddy Water, Iron Defense, Aura Sphere, Seed Bomb, Power Gem, Energy Ball, Flash Cannon, Stone Edge, Grass Knot, Electro Ball, Scald, Venom Drench, Dazzling Gleam, Pollen Puff, Terrain Pulse, Rising Voltage, Corrosive Gas, Scorching Sands, Smack Down, Double Team, Aurora Veil, Infestation, Nature Power, Confide, Heal Bell, Tailwind, Shock Wave, Water Pulse, Gastro Acid, Worry Seed, Incinerate, Hidden Power
Overview: Mixed attacker with a wealth of coverage and a dash of utility, but without any boosting options beyond Meteor Beam (and Lightning Rod to some extent).


LM3_T_Rex_Fossil.png

Pokémon: Ug
Mod of Origin: Crossover Chaos
Stats: 90/120/110/85/60/75 (540 BST)
Type:
Ghost.png
Rock.png

Ability: Fossil Change - If Ug uses Bone Club or Superpower, then he becomes Ug-Out-of-Fossil. If Ug-Out-of-Fossil uses any other move besides Earthquake, Bulldoze, Ancient Power, Rock Slide, Stone Edge, Rock Tomb, Poltergeist, Shadow Ball, Meteor Beam, Ominous Wind, and Toxic, then he reverts to his base form.
Movepool: Dragon Tail, Iron Tail, Crunch, Earthquake, Hyper Voice, Stone Edge, Bone Club, Dragon Rush, Rock Tomb, Stomping Tantrum, Superpower, Poltergeist, Shadow Claw, Shadow Ball, Meteor Beam, Mega Kick, Whirlwind, Bulldoze, Ancient Power, Roar, Rock Slide, Stomp, Ominous Wind

LM3_Ug_Screenshot.jpg

Form: Ug-Out-of-Fossil
Stats: 90/110/120/60/85/75 (540 BST)

Overview: Functions best as a Choice Band user with Superpower or an Assault Vest user with Bone Club. Could also try a Meteor Beam set, but nowhere near as effectively.
 
:ss/Bastiodon:
Pokémon: Bastiodon
Mod of Origin: MetaMons
Stats: 70 HP / 72 Atk / 168 Def / 47 SpA / 138 SpD / 30 Spe [525 BST]
Type:
Ground.png
Steel.png

Abilities: Sturdy | HA: Bulletproof
Movepool: Bastiodon's Movepool + Spikes and Body Press

Bastiodon is a bulky Steel that blanks most Fairies and Psychics, and other specially offensive Pokémon (like Gengar) thanks to Bulletproof eating up Focus Blast and other Ball/Bomb moves. It sets Spikes, phazes with Roar and can also set Stealth Rock if desired. It is a bit passive as 72 Atk goes so far, but it's enough for Earthquake to 2HKO checks it needs to, while Body Press rounds out it's other needs. It lacks recovery of any kind though, so it can be worn down quickly All around decent bulky Steel with some cleric support.

:ss/Marowak-Alola-Totem:
Pokémon: Marowak-Totem
Mod of Origin: Alternatium EX
Stats: 120 HP / 80 Atk / 80 Def / 80 SpA / 80 SpD / 60 Spe [500 BST]
Typing:
Ghost.png
Rock.png

Abilities
: Rock Head / Soundproof | HA: Dry Skin
Movepool:
+ Head Smash, Meteor Beam, Power Gem, Bulk Up, Calm Mind, Trick Room, Shore Up
- all Fire-type moves besides Flare Blitz, Fire Punch, and Flamethrower; Swords Dance
Bonemerang | Rock | Physical | 35 BP | 100% Accuracy | 20 PP | Hits twice. User switches out.
Bone Club | Ground | Physical | 70 BP | 100% Accuracy | 15 PP | The target takes damage according to the hazards on its side of the field.
Shadow Bone | Ghost | Physical | 90 BP | 100% Accuracy | 15 PP | 30% chance to lower the target's Attack by 1.

Thick Club: The holder, if Marowak-Totem, is immune to burn and poison.
Marowak-Totem prides itself on being a useful defensive pivot, pairing it's unique defensive typing with Dry Skin, making it a Pokémon with a very interesting set of checks and even more interesting list of mons it CAN check. Bonemerang gives it the means to pivot around, and Shadow Bone is a fearsome STAB move to keep it from being passive. Bone Club has a funny way of racking up real damage on hazard stack teams, but it doesn't fit on those builds very well. Finally Thick Club can grant the user the ability to be immune from Poison and Burn status, which is quite the useful effect and can lead it to being a decent status sponge.

Item: Protector
MoO: JolteMons
Effect: Weakens the power of Super Effective moves by 3/4ths their original power. (Effects of Solid Rock)
Description: Protector makes some Pokémon alot harder to take out, can see use on defensive Pokémon that do not have much in regards to recovery issues.

Item: Ditto Plush
MoO: DLCmons v2
Effect: Copies the effects of the opposing Pokémon's item upon switch in.
Description: Is this item particularly great? Potentially. It also might be pretty bad. Even so, it seemed like a funny add-on so I figured why not.


Consider this post also that of a 48 Hour warning. Please let's get some subs in.
 
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triple theorymon threat

:ss/latios:
Pokemon: Latios
MoO: SS OU Theorymons
Stats: 80/90/80/130/110/110
Typing: Dragon/Electric
Abilities: Levitate
Movepool Changes: -
Description: Electric go brr with coverage against grounds. Proven to be very powerful in the mod.

:ss/lycanroc-dusk:
Pokemon: Lycanroc-Dusk
MoO: SS OU Theorymon
Stats: 75/117/65/55/65/110
Typing: Rock/Ghost
Abilities: Tough Claws
Movepool Changes: +Poltergeist
Description: One of the last additions, but very strong coming off with Poltergeist.

:ss/stunfisk-galar:
Pokemon: Galarian Stunfisk
MoO: SS OU Theorymon
Stats: 109/81/99/66/84/32
Typing: Ground/Steel
Abilities: Mimicry | Regenerator
Movepool Changes: +Toxic
Description: Was supposed to be a counter to Volt Switching Latios before Vswitch got removed lmao. Can be bulky and poison mons.
 
:ss/equilibra:
Pokémon: Your Mother
Mod of Origin: Black Market
Stats: 80 / 60 / 80 / 80 / 80 / 60 [440 BST]
Typing:
Ground.png
Steel.png

Abilities: Levitate / Ball Fetch
Movepool: Drill Run, Mud Shot, Calm Mind, Earth Power, Recover, Facade, Hidden Power, Protect, Rest, Sleep Talk, Substitute, Attract, Captivate, Confide, Double Team, Secret Power, Swagger
Description: Someone forgot to put Black Market on the blacklist :woo:

golevishalola.png

Pokémon: Golevish-Alola
Mod of Origin: Fusion Evolution RU
Stats: 100 / 110 / 123 / 62 / 75 / 60 [530 BST]
Typing:
Electric.png
Dragon.png

Abilities: Terabyte
Terabyte: This Pokemon's Bite moves become Electric.
Movepool: Golem-Alola + Dracovish
Description: Dracovish but cooler. Click Bolt Beak Fishious Rend and do funny things. Struggles with Grounds but that's okay :)

:ss/hippowdon-f:
Pokémon: Balammit
Mod of Origin: Quintessence
Stats: 120 / 100 / 80 / 115 / 85 / 80 [580 BST]
Typing:
Ghost.png
Rock.png

Abilities
: Soul-Heart
Notable Moves: Calm Mind, Earth Power, Meteor Beam, Moonblast, Shadow Ball, Stealth Rock, Take Heart
Ancient Power, Assurance, Attract, Bite, Block, Body Slam, Brick Break, Brutal Swing, Bulldoze, Burning Jealousy, Calm Mind, Confide, Crunch, Curse, Dark Pulse, Destiny Bond, Dig, Disable, Dragon Tail, Dream Eater, Earth Power, Earthquake, Embargo, Endure, Facade, Fire Fang, Frustration, Giga Impact, Grudge, Head Smash, Heart Stamp, Hidden Power, Hone Claws, Hyper Beam, Ice Fang, Iron Head, Iron Tail, Lash Out, Memento, Meteor Beam, Moonblast, Night Shade, Ominous Wind, Outrage, Pain Split, Petrifying Gaze, Play Rough, Poltergeist, Power Gem, Protect, Psychic, Pursuit, Rest, Return, Roar, Rock Polish, Rock Slide, Rock Smash, Rock Throw, Rock Tomb, Round, Sandstorm, Scary Face, Secret Power, Shadow Ball, Shadow Claw, Shadow Sneak, Sleep Talk, Snarl, Snore, Spite, Stealth Rock, Stomp, Stomping Tantrum, Stone Edge, Substitute, Superpower, Take Heart, Toxic, Will-O-Wisp, Zen Headbutt
Petrifying Gaze: 10 PP 90% Acc Ghost Status. -1 priority. During its next turn, the opposing Pokemon is guaranteed to flinch.
Take Heart: 10 PP Psychic Status. Cures the user of all status conditions, and raises both of its defenses and its Special Attack one stage each. User must recharge.
Description: Special setup mon or BASED meteor beamer. Good stats all-around make setting up fairly easy in spite of its typing and give the option for physical mixup sets.

Item: Pokemon Standard
MoO: Extreme Reboot
Effect: This Pokémon's STAB moves are boosted by 25%.
Description: I want to watch the world burn. Scoop has the ER item sprites I think.

Item: Tricky Hourglass
MoO: Extreme Reboot
Effect: Holder's moves and effects that last 4 or 5 turns last 8 turns instead.
Description: I want to watch the world burn.
 
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:sm/steelix::sm/steelix-mega:
Pokémon: Steelix & Mega Steelix
Mod of Origin: JolteMons
Stats: 75/85/200/55/65/30
Mega Stats: 75/125/230/55/95/30
Type:
Steel.png
Ground.png

Abilities: Rock Head / Sturdy / Sheer Force
Mega Ability: Gravitas
Movepool: Steelix's NatDex movepool + Reconstruct, Arid Absorption, Avalanche
Custom Elements:
Arid Absorption - 10 PP Ground-type Status move, Heals by 33% of its max HP plus an extra 33% and +1 Atk for every Water-type on the field. All Water-types on the field lose 1/3 max HP (including the user)
Avalanche - Ice-type Gen 4 Payback clone
Curse - If used a by Ghost-type, Curses the foe (now a Ghost Leech Seed, Normal and Ghost-types are immune). If else, +2 Atk, +1 Def, -1 Spe
Payback - Gen 4 effects
Reconstruct - 10 PP Steel-type Status move, Charges with priority turn 1. Heals the user by 50% of their max HP and resets the user's lowered stats on turn 2. Takes 50% damage while charging
Description: more jolte content. gravity on a fat ground-type is very fun

:sm/ampharos:
Pokémon: Ampharos
Mod of Origin: Yoshiblaze's Greatest Hits
Stats: 90/95/95/135/110/45
Type:
Electric.png
Dragon.png

Abilities: Mold Breaker / Fluffy
Movepool: Ampharos' movepool + Slack Off, Hyper Voice, Dragon Rush, Aurora Beam, Energy Blast
Custom Elements: Energy Blast - Double-Edge clone, Special move
Description: roundabout way of getting jolte mega ampharos in. idk why i didn't give this draco but w/e

aegix.png
aegixblade.png

Pokémon: Aegix
Mod of Origin: Fusion Evolution Never Used
Stats: 50/50/150/40/100/85
Type:
Rock.png
Ghost.png

Abilities: Metamorphic
Movepool: Aegislash's movepool + Onix's movepool
Custom Elements: Metamorphic - Effects of Stance Change and Sturdy
Description: obligatory felt sub. funny ddancer

Item: Lax Incense
MoO: Ubermons
Effect: If the holder moves after the target, its moves deal 1.2x damage.
Description: Balanced Analytic item, neat

Item: Serenity Brace
MoO: SylveMons
Effect: Protects the holder from the secondary effects of opponent's moves.
Description: Play with Covert Cloak before SV comes out
 
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:ss/tapu-koko:
Pokemon: Tikilohi
Mod of Origin: DLCmons
Stats: 80 / 120 / 110 / 65 / 100 / 30 [BST: 505]
Typing:
Ghost.png
Rock.png

Ability: Cursed Body / Unnerve

Notable Moves:
Physical.png
- Build-Up Strike, Earthquake, Helping Souls, Stone Edge
Special.png
- nah
Status.png
- Recover, Stealth Rock, Swords Dance, Trick Room
(full movepool can be found on DH)
Helping Souls
Ghost.png
|
Physical.png
| 60bp | 100% acc | 16pp
+20 power for each fainted Pokemon on the user's team.
Priority: 0 | Targets one adjacent mon

Build-Up Strike
Rock.png
|
Physical.png
| 85bp | 100% acc | 16pp
The turn after this is used, the target is hit by Sand Tomb.
Priority: 0 | Targets one adjacent mon

Indomitable Spirit
Fighting.png
|
Special.png
| 75bp | 95% acc | 16pp
Power doubles if last move failed or was resisted.
Priority: 0 | Contact | Targets one adjacent mon
This is one of those mons that I've been waiting to sub since the start of the mod. It's a bulky attacker or OTR cleaner with a strong offensive typing and a super unique comeback mechanic in Helping Souls, a move that becomes ridiculously strong in a pinch. The more recent addition of Build-Up Strike is a welcome buff, providing a consistent Rock STAB that sets up awkward situations for the foe when switched into. I can't think of any mons that play similarly to this mon's OTR sets in any other mod, please don't let it slip by.
 
Pokémon: Salamence-Loria
Mod of Origin: Generation X
Typing: Ghost/Rock
Stats
: 95/135/110/90/95/75
Ability: Soaring Spirit (Levitates the user and raises the power of its Flying-type attacks by 50%)
Movepool: Aerial Ace, Air Slash, Air Slash, Attract, Bite, Bounce, Brave Bird, Breaking Swipe, Brick Break, Bulldoze, Confide, Crunch, Curse, Defense Curl, Defog, Double Team, Double-Edge, Dragon Claw, Dragon Dance, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Wingbeat, Earth Power, Earthquake, Encore, Facade, Fire Blast, Fire Fang, Flamethrower, Fly, Focus Energy, Frustration, Giga Impact, Head Smash, Headbutt, Heat Wave, Hex, Hidden Power, Hyper Beam, Hyper Voice, Leer, Meteor Beam, Natural Gift, Outrage, Phantom Force, Poltergeist, Power Gem, Protect, Rest, Return, Roar, Rock Slide, Rock Throw, Rock Tomb, Roost, Sandstorm, Scary Face, Shadow Ball, Shadow Bone, Shadow Claw, Sky Lance, Sleep Talk, Smack Down, Snore, Spite, Stealth Rock, Steel Wing, Stone Edge, Substitute, Sunny Day, Swagger, Tailwind, Taunt, Thief, Thrash, Thunder Fang, Toxic, Will-O-Wisp, Zen Headbutt
Competitive Role: yoshiblaze told me to do this so here i am
 
1667038281227.png

Pokémon: Flychu-Alola
Mod of Origin: Fusion Evolution Rarely Used
Type:
Electric.png
Dragon.png

Stats: 70 / 92 / 80 / 100 / 87 / 113 [BST: 542]
Ability/s: Hoverboard = (Surge Surfer + Levitate)

Movepool: Raichu-Alola's movepool + Flygon's movepool
Notable Moves:
Physical.png
Dragon Claw, Thunder Punch, U-turn…
Special.png
Draco Meteor, Dragon Pulse, Earth Power, Fire Blast, Thunderbolt, Volt Switch
Status.png
Defog, Dragon Dance, Nasty Plot, Roost, Taunt…

Description: Another obligatory Fusion Evolution sub. Fast wallbreaker and pivot with an excellent typing, useful resistances and an expansive movepool. Nasty Plot in particular makes Flychu incredibly dangerous with its excellent dual STAB and its choice of coverage.
 
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Steel.png
Ground.png
Arctozolt-Anti (Doppelgangers), Bastiodon (Metamons), Steelix (Joltemons)
Dragon.png
Electric.png
Golevish-Alola (FE RU), Dragulonimbus (Pupumons), Ampharos (YBGH)
Rock.png
Ghost.png
Marowak-Totem (Alt EX), Aegix (FE NU), Tikilohi (DLCmons)

poke-ball.png
Ditto Plush (DLCmons), Lax Incense (Ubermons), Serenity Brace (Sylvemons)
 
Steel.png
Ground.png
Bastiodon (Metamons), Arctozolt-Anti (Doppelgangers), Steelix (Joltemons)
Dragon.png
Electric.png
Dragulonimbus (Pupumons), Ampharos (YBGH),Golevish-Alola (FE RU)
Rock.png
Ghost.png
Marowak-Totem (Alt EX), Tikilohi (DLCmons), Aegix (FE NU)
poke-ball.png
Ditto Plush (DLCmons), Lax Incense (Ubermons), Serenity Brace (Sylvemons)
 
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Yacian-Crowned (Fusion Evolution UU), Bastiodon (Metamons), Arctozolt-Anti (Doppelgangers)
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Electric.png
Zekrom (Ubermons), Flychu-Alola (Fusion Evolution RU), Golevish-Alola (Fusion Evolution RU)
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Balammit (Quintessence), Lycanroc-Dusk (OU Theorymon), Marowak-Totem (Alternatium EX)

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Serenity Brace (Sylvemons), Protector (JolteMons), Pokémon Standard (Extreme Reboot)

Forgot to mention for item voting, can only vote for 1 of your own item and it can't be in first place
 
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Steel.png
Ground.png
Yacian-Crowned (Fusion Evolution UU), Steelix (Joltemons), Arctozolt-Anti (Doppelgangers)
Dragon.png
Electric.png
Golevish-Alola (Fusion Evolution RU), Zekrom (Ubermons), Flychu-Alola (Fusion Evolution RU)
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Ghost.png
Balammit (Quintessence), Lycanroc-Dusk (OU Theorymon), Marowak-Totem (Alternatium EX)
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Lax Incense (Ubermons), Serenity Brace (Sylvemons), Protector (JolteMons)
 
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Steel.png
Ground.png
Yacian-Crowned (FEUU), Steelix (JolteMons), Shogoose (Regional Evolutions)
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Electric.png
Golevish-Alola (FERU), Zekrom (Ubermons), Ampharos (YBGH)
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Ghost.png
Salamence-Loria (Gen X), Lycanroc-Dusk (OU Theorymon), Aegix (FENU)
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Protector (JolteMons), Serenity Brace (SylveMons), Pokemon Standard (Extreme Reboot)
 
Steel.png
Ground.png
Yacian-Crowned (Fusion Evolution UU), Galarian Stunfisk (OU Theorymons), Bastiodon (Metamons)
Dragon.png
Electric.png
Latios (OU Theorymons), Golevish-Alola (Fusion Evolution RU), Zekrom (Ubermons)
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Ghost.png
Balammit (Quintessence), Lycanroc-Dusk (OU Theorymons), Tikilohi (DLCmons)

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Protector (Joltemons), Tricky Hourglass (Extreme Reboot), Lax Incense (Ubermons)
 
yacian-crowned.png

YACIAN-CROWNED RAIDS THE VILLAGE!!!

Yacian-Crowned
67 HP / 130 Atk / 100 Def / 55 SpA / 100 SpD / 99 Spe | BST: 551
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Steel.png

Pillage


golevishalola.png

GOLEVISH-ALOLA RENDS YOUR DATA!!!

Golevish-Alola
100 HP / 110 Atk / 123 Def / 62 SpA / 75 SpD / 60 Spe | BST: 530
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Dragon.png

Terabyte


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(this is what Google gave me when I typed in Balammit)

BALAMMIT CONQUERS YOUR SOUL!!!

Balammit
120 HP / 100 Atk / 80 Def / 115 SpA / 85 SpD / 80 Spe | BST: 580
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Ghost.png

Soul-Heart


Congrats to the winners!!!

The Protector and Serenity Brace items have also won!
 
poultergeist.png

Pokémon: Poultergeist
Mod of Origin: Blindsided
Stats: 105 / 65 / 85 / 105 / 85 / 73 | 518
Stats (Headless): 1 / 65 / 85 / 105 / 85 / 113 | 454
Type:
Fire.png
Flying.png

Type (Headless):
Fire.png
Ghost.png

Ability: Chicken Out (When this Pokemon's HP reaches 0, it switches out and becomes Poultergeist-Headless.)
Ability (Headless): Wonder Guard
Aerial Ace, Air Cutter, Air Slash, Astonish, Attract, Bounce, Burning Jealousy, Confide, Curse, Dark Pulse, Defog, Double Team, Dual Wingbeat, Embargo, Ember, Facade, Feather Dance, Feint Attack, Fire Blast, Fire Spin, Flail, Flame Charge, Flamethrower, Fly, Foul Play, Frustration, Fury Swipes, Giga Impact, Grudge, Guillotine, Heal Block, Heat Wave, Hex, Hidden Power, Hone Claws, Hyper Beam, Inferno, Leer, Light Screen, Magic Coat, Mind Blown, Mud-Slap, Night Shade, Ominous Wind, Overheat, Pain Split, Peck, Poltergeist, Protect, Rest, Retaliate, Return, Roost, Round, Safeguard, Sand Attack, Scorching Sands, Scratch, Shadow Ball, Snatch, Snore, Solar Beam, Spite, Steel Wing, Substitute, Sunny Day, Swagger, Tailwind, Torment, Toxic, Trick, Trick Room, U-turn, Will-o-Wisp, Wing Attack
Relevant Moves:
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U-Turn
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Flamethrower, Scorching Sands, Hex, Mind Blown
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Roost, Will-o-Wisp, Defog
Overview: defensive mon that has two lives.

manicunogalar.png

Pokémon: Manicuno-Galar
Mod of Origin: FEUU
Stats: 100 / 112 / 74 / 97 / 88 / 97 | 568
Type:
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Psychic.png

Abilities: Fowl Behavior (This Pokemon's SpA is 1.5x, but it can only select the first move it executes.)
Movepool: Articuno-Galar's movepool + Darmanitan-Galar's movepool
Relevant Moves:
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U-Turn
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Ice Beam, Freeze-Dry, Freezing Glare, Psyshock, Fire Blast, Focus Blast
Overview: THE monkesmart.

weezlordgalar.png

Pokémon: Weezlord-Galar
Mod of Origin: FEUU
Stats: 151 / 103 / 97 / 103 / 61 / 53 | 568
Type:
Fairy.png
Dark.png

Abilities: Legemeton (Neutralizing Gas + Beast Boost)
Movepool: Weezing-Galar's movepool + Guzzlord's movepool
Relevant Moves:
Physical.png
Knock Off, Play Rough
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Dark Pulse, Strange Steam, Flamethrower, Sludge Bomb
Status.png
Will-o-Wisp, Defog, Toxic Spikes
Overview: THE abil suppressor.
 
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:bw/Castform-Sunny:
Pokémon: Castform-Sunny
Mod of Origin: Alternatium
Stats: 88 / 60 / 70 / 120 / 115 / 97 (550 BST)
Type:
Fire.png
Flying.png

Abilities: Mountaineer* / Solar Power (Sharpshooter**)
*Mountaineer: The user dodges all Rock type moves on the turn it switches in, including Stealth Rock
**Sharpshooter: On switch-in, the user triggers the Lock-On effect
Notable Moves: Defog, Roost, Will-o-Wisp, Flamethrower, Fire Blast, Air Slash, Hurricane, Scorching Sands, Calm Mind, U-Turn, Morning Sun
Description: Castform-Sunny acts as a potent hazard control alternative out of a potential immunity to all vanilla hazards without compromising its item slot thanks to Mountaineer, such ability further complements its solid typing that appreciates a SR immunity (and a Rock immunity on the turn it comes in to potentially scout choice locked mons) to act as a bulky pivot, and alternatives in Solar Power and Sharpshooter allow it to elect more offensive roles if desired, which is more than reasonable with its high 120 SpA.
 
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