I think Roaring Moon is too strong. Nothing rn checks it, nothing in this slate checks it, and how centralizing what essentially is the defacto best Pokémon in one of the strongest metagames around. Mainly because its impossible to prep for because all of it's sets demand different counterplay. AV Regen and Banded SoR needs different answers, and stuff like Fluffy and classic DD sets annoy checks. It honestly is too strong and I think the metagame would need sufficent development before it can be sorted. Until then, this Pokémon is vetoed.
Pokémon: Roaring Moon
OM of Origin: Almost Any Ability
Stats: 105 / 139 / 71 / 55 / 101 / 119
Type: Dragon/Dark
Abilities: Almost Any Ability
Aditional moves: None
Sample Set:
Roaring Moon @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 68 SpD / 192 Spe
Jolly Nature
- Knock Off
- U-turn
- Earthquake
- Stone Edge
And Fluffy, Sword of Ruin, Magic Guard...
Justification: Offensive mon that can soft check Trevenant and well... do Roaring Moon stuff what can I say.
Sure let's give this a shot.
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Pokémon: Revavroom (Pinsirite)
OM of Origin: Mix and Mega
Stats: 80/119/90/54/67/90 (Mega 80/149/110/64/87/110)
Type: Steel/Poison (Mega Steel/Flying)
Abilities: Overcoat / Filter (Mega Levitate)
Aditional moves: N/A
Sample Set:
Revavroom @ Pinsirite
Ability: Filter
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shift Gear
- Iron Head
- Body Slam
- High Horsepower/Temper Flare
Steel/Poison is a solid defensive typing that Revavroom uses well, but Steel/Flying is also superb. Taking advantage of the tools in its kit to change a Ground weakness to an immunity, it is an offensive Pokemon that works well.
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Pokémon: Forretress (Reuniclus)
OM of Origin: Frantic Fusions
Stats: 75/106/158/91/81/47
Type: Bug/Steel
Abilities: Sturdy / Overcoat / Magic Guard / Regenerator
Aditional moves: N/A
Sample Sets:
Forretress @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Adamant Nature
- Rapid Spin
- Iron Head
- Body Press
- Volt Switch
Forretress @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Rapid Spin
- Steel Beam
- Giga Drain
- Volt Switch
Bug/Steel is always a solid typing. With access to Rapid Spin, Volt Switch, and a bunch of other utility moves (besides the raw potential power of MGLO Steel Beam) this Pokemon can prove to be a very versatile option for teams to use.
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Pokémon: Dipplin (Rillaboom)
OM of Origin: Cross Evolution
Stats: 110/120/130/100/90/45
Type: Grass/Dragon
Abilities: Overgrow / Grassy Surge
Aditional moves: All moves from Rillaboom's moveset
Sample Set:
Rillaboom (Dipplin) @ Leftovers
Ability: Grassy Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Leech Seed
- Body Press
- Dragon Pulse
- Giga Drain
Dipplin is a bulky Pokemon with an underwhelming typing. By evolving it into Rillaboom, not only does it get a stat total close to that of pseudo-legendaries, but it also significantly improves its movepool with moves like Leech Seed and Body Press. This stat spread would incline you to prefer Rillaboom's physical moves, like Grassy Glide and Knock Off, but the Special Attack is high enough to take advantage of other moves, such as Boomburst. This should be a unique inclusion that still works well thanks to the added longevity of Grassy Terrain provided to teams.
I hope some day we will be able to add Pokemon using Bad n' Boosted as well.
Pokemon: Tinkaton (Manectite)
OM of origin: Mix and Mega
Stats: 85 / 75 / 77 / 70 / 105 / 94
Type: Fairy / Steel
Abilities: Intimidate
Additional Moves:
Sample set:
Tinkaton @ Leftovers
Ability: Intimidate
EVs: 252 HP / 24 SpD / 232 Spe
Tera Type: Water
Jolly Nature
- Stealth Rock
- Gigaton Hammer
- Encore
- Thunder Wave
Pokémon: Moltres-Galar (inheriting from Tornadus-Therian)
OM of Origin: Inheritance
Stats: 90 / 85 / 90 / 100 / 125 / 90
Type:![]()
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Abilities: Regenerator
Movepool: Acrobatics, Agility, Air Cutter, Air Slash, Astonish, Bite, Bleakwind Storm, Body Slam, Brick Break, Bulk Up, Chilling Water, Crunch, Dark Pulse, Endure, Extrasensory, Facade, Fling, Fly, Focus Blast, Foul Play, Giga Impact, Grass Knot, Gust, Hammer Arm, Heat Wave, Hurricane, Hyper Beam, Icy Wind, Knock Off, Lash Out, Leer, Metronome, Nasty Plot, Protect, Psychic, Rain Dance, Rest, Reversal, Sandstorm, Scary Face, Sleep Talk, Sludge Bomb, Sludge Wave, Smack Down, Snowscape, Substitute, Sunny Day, Swagger, Tailwind, Take Down, Taunt, Tera Blast, Thief, Thrash, U-turn, Uproar, Weather Ball
Justification: trev check, special blanket wall that nevertheless is checked by having to pick whether to have low stats or get chipped by srDefensive (Moltres-Galar) @ Assault Vest
Ability: Regenerator
Tera Type: Dark
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Bleakwind Storm
- U-turn
- Dark Pulse / Knock Off
- Knock Off / Sludge Bomb / Heat Wave
Offensive (Moltres-Galar) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Bleakwind Storm
- Nasty Plot
- U-turn / Sludge Bomb / Heat Wave
Pokémon: Arboliva
OM of Origin: STABmons
Stats: 78 / 69 / 90 / 125 / 109 / 39
Type:![]()
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Abilities: Seed Sower | HA: Harvest
Aditional moves: All Grass and Normal moves
Sample Set:
Arboliva @ Leftovers
Ability: Seed Sower
EVs: 248 HP / 144 SpA / 116 SpD
IVs: 0 Spe
Modest Nature
- Boomburst
- Matcha Gotcha / Seed Flare / Apple Acid
- Earth Power / Glare / Court Change
- Strength Sap / Milk Drink
Arboliva is a useful lowley utility bulky Attacker here, with Boomburst and Seed Flare allowing it to exert offensive pressure while still being a good defensive pivot. Matcha Gotcha allows it tp deal good damage while also potentially burning the target. Normal gives some good utility as well as alternative forms of Recovery.
Pokémon: Skuntank
OM of Origin: Re-Evolution
Stats: 143 / 123 / 87 / 101 / 81 / 94
Type:![]()
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Abilities: Stench / Aftermath | HA: Keen Eye
Aditional moves: N/A
Sample Set:
Skuntank @ Black Sludge
Ability: Aftermath
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Gunk Shot
- Sucker Punch
- Temper Flare / Toxic Spikes / Taunt
Skuntank @ Black Sludge
Ability: Aftermath
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Haze
- Flamethrower / Super Fang
- Toxic Spikes / Taunt / Roar
Skuntank has excellent bulk for an offensive mon and potential defensive pivot, allowing it to function as an excellent gluemon throughout the metagame. 143/87/81 bulk is actually excellent, making it pretty hard to take down, but this is balamced by its lack of recovery. Stuntank serves as a solid check to Dragapult and especially a check to Trevenant.
Pokémon: Zapdos
OM of Origin: Bonus Type
Stats: 90 / 90 / 85 / 125 / 90 / 100
Type:![]()
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Abilities: Pressure | HA: Static
Aditional moves: N/A
Sample Set:
Zapdos @ Leftovers
Ability: Static / Pressure
EVs: 248 HP / 244 Def / 16 Spe
IVs: 0 Atk
Tera Type: Steel
Bold Nature
- Hurricane
- Volt Switch
- Thunder Wave
- Roost
Zapdos gains a stellar Electric / Flying / Steel defensive typing allowing it to be a potential check to a wide variety of threats, particularly threatening the likes of Donphan and Trevenant. Its typing has many useful resists and a excellent Ground immunity, with only little one weakness in Fire, making it hard to kill Zapdos.
Pokémon: Hawlucha (resub)
OM of Origin: Pokebilities
Stats: 78 / 92 / 75 / 74 / 63 / 118
Type: Fighting/Flying
Abilities: Limber / Unburden // Mold Breaker (All at once)
Aditional Moves: None
Sample Set:
Hawlucha @ Terrain Seed (depends on any terrain setters that get added) / White Herb / Power Herb
Ability: Limber/Unburden/Mold Breaker
EVs: 252 Atk/ 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Encore / Taunt / Sky Attack
Better Hawlucha. Breaks through Magic Bounce and other abilities that do stuff. Also can't be paralyzed which is nice
Pokémon: Tauros-Paldea-Blaze
OM of Origin: Tier Shift (PU)
Stats: 75 / 140 / 135 / 60 / 100 / 130
Type: Fighting/Fire
Abilities: Intimidate/Anger Point/Cud Chew
Aditional moves: None
Sample Set:
Justification: Pokemon that can do a lot of cool stuff.