So I've been running this Gengar:
Gengar @ Quick Claw (There is no Salac yet q.q)
Timid Nature
4 Def/252 Spe/252 SpA
Levitate
-Substitute
-Tail Glow
-Shadow Ball
-Aura Sphere
I realise Aura Sphere is weaker than Focus Blast, but at +3 it doesn't matter at all. This completely walks all over Death Gambit and Extremespeed strats, giving it a free setup. I played against Captain, and as soon as Gengar found its opening, his team was demolished.
Of course, as we all know Fighting/Ghost also gives perfect coverage. This also beat a Conversion2 Sashedinja. Conversion2 switches to either Dark, Steel, or Normal on the Shadow Ball, which Aura Sphere then snipes. Adding onto that, it also blocks Endeavor.
There also seem to be a lot of Psychic-types around. The Latis, Mewtwo, Lugia, Deoxys. Blissey won't last long against +3 Aura Sphere, and Machamp fell in one blow to +3 Shadow Ball.
In terms of counters, Captain talked to me about Rock Blast Aerodactyl. It's faster, decently strong, but it rides on luck. Before anybody mentions Cloyster, bear in mind it will die even to +0 Aura Sphere and doesn't outspeed. Scarf STAB Double Chop should be enough to do it in, but Quick Claw might kick in, so it's not certain. Alternately, you could run Weavile Beat Up. I mention Weavile because it's faster and gets STAB off of it. With Deoxys and Ho-oh on your team, it should hurt enough to OHKO Gengar through his Sub. Fast or Bulky Perish Songs in general will force Gengar to have to set up later.
What are your thoughts?
Gengar @ Quick Claw (There is no Salac yet q.q)
Timid Nature
4 Def/252 Spe/252 SpA
Levitate
-Substitute
-Tail Glow
-Shadow Ball
-Aura Sphere
I realise Aura Sphere is weaker than Focus Blast, but at +3 it doesn't matter at all. This completely walks all over Death Gambit and Extremespeed strats, giving it a free setup. I played against Captain, and as soon as Gengar found its opening, his team was demolished.
Of course, as we all know Fighting/Ghost also gives perfect coverage. This also beat a Conversion2 Sashedinja. Conversion2 switches to either Dark, Steel, or Normal on the Shadow Ball, which Aura Sphere then snipes. Adding onto that, it also blocks Endeavor.
There also seem to be a lot of Psychic-types around. The Latis, Mewtwo, Lugia, Deoxys. Blissey won't last long against +3 Aura Sphere, and Machamp fell in one blow to +3 Shadow Ball.
In terms of counters, Captain talked to me about Rock Blast Aerodactyl. It's faster, decently strong, but it rides on luck. Before anybody mentions Cloyster, bear in mind it will die even to +0 Aura Sphere and doesn't outspeed. Scarf STAB Double Chop should be enough to do it in, but Quick Claw might kick in, so it's not certain. Alternately, you could run Weavile Beat Up. I mention Weavile because it's faster and gets STAB off of it. With Deoxys and Ho-oh on your team, it should hurt enough to OHKO Gengar through his Sub. Fast or Bulky Perish Songs in general will force Gengar to have to set up later.
What are your thoughts?