He said it has a higher speed stat.Isn't this just standard skarm?
He said it has a higher speed stat.Isn't this just standard skarm?
Are you trying to vote for the first lure that threat round? Round 1 ended almost a year ago and the winners of every lure that threat round are archived here. The round going on right now is for a Kartana lure and submissions are still open.Dragapult and mew
Oh okay thxAre you trying to vote for the first lure that threat round? Round 1 ended almost a year ago and the winners of every lure that threat round are archived here. The round going on right now is for a Kartana lure and submissions are still open.
groudon is ubers..... try againGroudon @rindo berry
Fire blast
unviable lol and centiscorch beats kart naturallyCentiskorch fire blast
K sorry to waste your timeunviable lol and centiscorch beats kart naturally
Before this thread gets too flooded, I'd just like to say that you should try to familiarize yourself with competitive Pokemon before jumping straight into the events. Try to learn what the metagame is like, how to deal common threats, and also the common terminology used in both Pokemon Showdown and the Smogon forums. No one can just magically become good at something without practice or improvement and that improvement is usually a slow process. I suggest building teams in Pokemon Showdown and going in the ladder with them. Even if your first teams won't be that good, it will still help you find your playstyle and ultimately improve as a player. Once you've gotten a better understanding on Pokemon Showdown, you can come back here with more knowledge on how to create sets for these kinds of events. Anyways, I hope the conversation ends here because the last thing I want is to flood the thread and make it harder to read other people's submissions. If you have any questions about competitive pokemon, here is a good place.Centiskorch fire blast
Slowbro @ Rindo Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Fire Blast
- Slack Off
- Teleport
Slowbro is quite weak to Kartana and Rillaboom despite being physically bulky but that can be solved with the Rindo Berry! Rindo Berry halves the damage of incoming Grass-type attacks and allows Slowbro to hit Kartana and Rillaboom to the face with Flamethrower or Fire Blast.
->
252 Atk Kartana Leaf Blade vs. 252 HP / 252+ Def Rindo Berry Slowbro: 127-151 (32.2 - 38.3%) -- 96.7% chance to 3HKO
252 Atk Kartana Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowbro: 184-218 (46.7 - 55.3%) -- 71.1% chance to 2HKO
->
0 SpA Slowbro Flamethrower vs. 0 HP / 4 SpD Kartana: 616-728 (237.8 - 281%) -- guaranteed OHKO
0 SpA Slowbro Fire Blast vs. 0 HP / 4 SpD Kartana: 752-888 (290.3 - 342.8%) -- guaranteed OHKO
/SPOILER]
a cat fucking burns down an orphanage
Mew @ Leftovers
Ability: Synchronize
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Psychic Fangs
- Close Combat
cat dies to knock off
252 Atk Life Orb Kartana Knock Off (97.5 BP) vs. 0 HP / 0 Def Mew: 354-419 (103.8 - 122.8%) -- guaranteed OHKO
kart comes in thinking its safe vs a spiker
dd on the switch and then the fucking grass ass paper dies
+1 252 Atk Mew Fire Punch vs. 0 HP / 0 Def Kartana: 324-384 (125 - 148.2%) -- guaranteed OHKO
KILL IT WITH FIRE
Reserving flamethrower Blissey(nvm it's a chansey now)
Chansey commits arson and Kartana fucking dies
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Flamethrower
- Soft-Boiled
- Toxic / Stealth Rock
I originally was gonna submit Blissey instead of Chansey but I found out that Chansey is a much better lure since banded Kartana is still able to OHKO Blissey. Chansey is able to take a hit from every Kartana set and OHKO it back with Flamethrower. The standard Blissey and Chansey sets can't even touch Kartana. If a team has Kartana in it, they'll probably use it as their main Blissey / Chansey switch in (especially in the hyper offense teams swords dance kartana is normally used in).
What makes Chansey even better as a Kartana lure is that it has more than enough hp to spare that you can still tank a few more special attacks before dying. Use soft boiled once or twice and you're good as new. You don't even have to lose a team member.
->0 SpA Chansey Flamethrower vs. 0 HP / 4 SpD Kartana: 276-328 (106.5 - 126.6%) -- guaranteed OHKO
->0 SpA Chansey Flamethrower vs. 4 HP / 252 SpD Kartana: 172-204 (66.1 - 78.4%) -- guaranteed 2HKO->252 Atk Choice Band Kartana Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 500-590 (71.1 - 83.9%) -- guaranteed 2HKO
->252 Atk Kartana Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 334-394 (47.5 - 56%) -- 82.4% chance to 2HKO
->252 Atk Life Orb Kartana Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 434-512 (61.7 - 72.8%) -- guaranteed 2HKO
->0- Atk Kartana Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 252-298 (35.8 - 42.3%) -- guaranteed 3HKO
->+2 0- Atk Kartana Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 502-592 (71.4 - 84.2%) -- guaranteed 2HKO
Whoops. Changed from Hydreigon because it doesn't count as a lure in this case.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
- Calm Mind
- Mystical Fire
- Moonblast
- Soft-Boiled
While this moveset is designed to annoy Special Attackers with Calm Mind + Mystical Fire, the latter OHKOes Kartana even without a boost! If you predict a switch to Kartana, click Mystical Fire, and... wait, what happened to their Kartana? Oh, looks like it got incinerated...
If you want, you can also run Heavy-Duty Boots + Unaware, but you'd be giving up an item slot.
Idk, I'm the tired equivalent of drunk, and I'm a noob.
252+ SpA Clefable Mystical Fire vs. 0 HP / 4 SpD Kartana: 688-812 (265.6 - 313.5%) -- guaranteed OHKO
2 252 Atk Life Orb Kartana Leaf Blade vs. 0 HP / 252 Def Clefable: 238-281 (71.9 - 84.8%) -- guaranteed 2HKO after Leftovers recovery
haha cat go burnMew is kinda flawed in this meta but at least it's an actual lure that doesn't sacrifice that much to work
+2 252+ Atk Life Orb Weavile Low Kick (100 BP) vs. 0 HP / 4 Def Urshifu-Rapid-Strike: 292-344 (85.6 - 100.8%) -- 50% chance to OHKO after Stealth Rock